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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#2201 - 2015-09-21 03:40:22 UTC  |  Edited by: Nicen Jehr
I resubbed to tell you thx for multibuy Karkur!

and topically:
Can you put a list of LP balances in Wallet?
I wanted to check my Ishukone Watch LP, but there's no stations nearby and I don't know where to look.
The wallet and corporation window were the first places I looked.
Kenji Noguchi
State War Academy
Caldari State
#2202 - 2015-09-21 09:31:34 UTC
Add more keyboard modifiers and shortcuts. Move away from the "right-click to do everything from a giant drop-down menu" that is obsolete by 10 years.
Allow us to do things like press alt/ctrl/shift to modify the standard behavior of links. For example, let me define:
ALT: Show market details
Ctrl: Find in contracts
Shift: Compare

when clicking an item link.

Something like "alt: 2nd menu option", "Ctrl: 3rd menu option" would also work.
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#2203 - 2015-09-21 09:46:15 UTC  |  Edited by: Jerome en Bauldry
Allow an option to have already selected the value written by default in the field where the cursor is placed, for example when opening "place buy order".
Very useful when creating hundreds of orders. Saves you moving the mouse, selecting, and a click every single time, then moving your hand back to the keyboard. Multiply that by 200, several times a week.
Jerome en Bauldry
The Legendary Journey of the Honorable Trader
#2204 - 2015-09-21 09:55:17 UTC
Add a "renew" button to expired contracts, putting the contract back up under the same conditions and just paying the fee again.
Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#2205 - 2015-09-21 13:27:41 UTC
Allow siege moduals damage bonus to affect smartbombs
shal ri
Short Bus Window Licker
#2206 - 2015-09-21 15:52:13 UTC
Suggestion: add a reload stack feature to right click menu for modules

Keyword: UI, right click module menu

Note: a reload stack vs a reload all feature would help quite a bit in pvp activities. When you have less then half a clip but only used 2 cap charges on your ASB, hitting reload all messes things up. Why should I have to waste a cap charge just to skip the 60 sec reload time on my ASB to reload my guns.
Doudou Lachatte
Hedion University
Amarr Empire
#2207 - 2015-09-21 23:27:13 UTC  |  Edited by: Doudou Lachatte
Industry sorting too crowded. You could separate the groups and sub categories.

edit: Also Enter and Return for submitting Industry jobs plz plz plz ^_^

P.S. Hope its ok if I post forum links here. It's just for your convenience :)
Mr Mieyli
Doomheim
#2208 - 2015-09-23 07:05:49 UTC
Add a "jump" option to the right-click menu for wormholes.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Arthur Aihaken
CODE.d
#2209 - 2015-09-23 12:00:30 UTC
Can we "remember" the size that the Watch List window has been resized to?

I am currently away, traveling through time and will be returning last week.

Rob Kaichin
Aliastra
Gallente Federation
#2210 - 2015-09-23 20:33:18 UTC
Suggestion: When ships are being fitted, can the guns be auto-grouped by default?

Keywords: Fitting, Quality of Life,

Note: Would save the soul of mass-fitters everywhere, could be combined with auto loading of ammo?
Villiars
#2211 - 2015-09-23 20:54:20 UTC
Suggestion: Remove the time between Expedited Transfers.

Keywords: Quality of Life, Industry

Note: A short delay is reasonable, but if I want to feed a large operation each 5 minute cooldown quickly adds up.
Zimmer Jones
Aliastra
Gallente Federation
#2212 - 2015-09-23 21:31:51 UTC
Suggestion: a new t2 hauler for in space marketing, such as replacement mods, ammo, nanite paste etc.

I'd call it a space junk, as in shiptype.

Why it is useful: even friends and Allies should pay up front for goods. Of course it would all be lootable by friend or foe

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Traiori
Going Critical
#2213 - 2015-09-24 00:29:53 UTC
Suggestion: "avoid system for 1 hour" as an option on right-click

My "system avoid" list gets cluttered with all kinds of random systems that I add to avoid gatecamps once in a blue moon. I'd like to be able to avoid the system for an hour before it's automatically removed.
Big J Breau
Jewish Zeppelin Mafia
#2214 - 2015-09-24 14:00:55 UTC
Would it be possible to place the probe scanning tool bar and the scan results window in the new map. I find that on a smaller monitor i either partially cover up my probe scanner window or my ship control buttons with the new map window.
Zarek RedHill
State War Academy
Caldari State
#2215 - 2015-09-25 06:06:11 UTC  |  Edited by: Zarek RedHill
Suggestion: Under the inventory window's custom filters, allow me to filter/sort by "ISK Density" (i.e. estimated ISK/Volume). So I can figure out what's worth hauling to high sec and what to reprocess.
Rionan Nafee
#2216 - 2015-09-25 14:21:13 UTC  |  Edited by: Rionan Nafee

  • Suggestion: note the required assembly array in the info window of blueprints
  • Keywords: blueprint, assembly array, industry
  • Note: especially if you are a beginner or a casual industrials it would be very helpfull if you could see the required assembly array beside the required skills and required materials in the info window of the blueprint. Not all combinations are such obvious like ammunition and ammuntion assembly array and ship and ship assembly array.
  • e.g.
    fighter and fighter bomber - small ship assembly array (although they are listed in the market categorie drones)
    fuel blocks - component assembly array
Rob Kaichin
Aliastra
Gallente Federation
#2217 - 2015-09-25 20:48:44 UTC
Suggestion: In the contract window, ships appear at the top of the "You will get" Box.

E.g: You will get:

Myrmidon, Medium Armor Repairer, Medium Armor Repairer, etc

Keywords: Contract, Quality of Life, Ease of Use.

Note: Easiest way to do this would be to make contents be sorted by "type". Ship appears at the top, by luck or design.

The "hover over" description also makes the ship the most important, that could be another easy way of doing it?
Rob Kaichin
Aliastra
Gallente Federation
#2218 - 2015-09-25 20:55:16 UTC
Another one:

Suggestion: Contracts "You will get" box filters Ships and their fitted modules then their contents individually. So Modules then Contents.

E.g: Vexor, contains: 1600 plate, Ogre II, etc. Myrmidon, contains: Medium Armor repairer, Ogre II

Keywords: Contract, Quality of Life, Ease of Use.

Note: Yeah, the contract window is a bit irritating to me atm.
Rob Kaichin
Aliastra
Gallente Federation
#2219 - 2015-09-25 20:57:35 UTC
Final one

Suggestion: Contract description auto fills with the ship(s) contained within.
Contract, Quality of Life, Ease of Use.

Note. Speaks for itself really. Browsing through multiple alliance contracts searching for the ship is a pain I'd rather not have to go through, thank you. :)

Anyway, TY for all the hard work, you're amazing. :)
E1ev1n
Big Sister Exploration
#2220 - 2015-09-25 22:02:05 UTC  |  Edited by: E1ev1n
Some GLUE for the sockets would be really awesome.

Today my fleet DCed on socket closure going on 6x in a row within 2hrs time, please fix this.

Edit:

After giving a bit of thought to the socket closures and what the process seems to be attempting to do (prevent AFK cloaky camping of stuff) perhaps we should also ask for a multi-toon at a time log in launcher that could detect activity on any of the toons and indicate to the clients to remain connected. This would at least mean one of the toons on that computer is active, and with the removal of isoboxing seems prudent to at least make it easier for people with multiple accounts to log them all in at a single button press rather than having to re-input all account's passwords again.