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Walking in stations

First post
Author
Erica Dusette
Division 13
#1201 - 2015-09-14 19:50:51 UTC
Salvos Rhoska wrote:
Erica Dusette wrote:
Everywhere that you have social interaction you have space content being generated as a result.

Forums. Local. Convos. Teamspeak. Slack. Off-game forums/sites. You name it.

To say providing more social platforms tied within the game won't produce any space content is kinda naive tbh.


Its naive that you dont realize that exact same social content is already provided by exactly the forums, local, convos, teamspeak,mslack, offgame forums/sites that you mention.

Being able to walk around in a station while doing so does not add anything to those existing formats of social interaction.

It just means you can walk, while you talk.
Who cares? You really think people give a damn about your avatar exceot for the first 1 second impression?

We already have everything we need here for a kickass game of blowing up spaceships too.

So why are we asking for more or asking for improvements?

The "but we can already.." argument is equally naive. Blink

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Salvos Rhoska
#1202 - 2015-09-14 20:03:21 UTC  |  Edited by: Salvos Rhoska
Is there supposed to be a point in there somewhere?
I dont see it.

What does walking around in a station bar with your avatar offer, that Forums. Local. Convos. Teamspeak. Slack. Off-game forums/sites, dont already offer?

Would you play EVE more actively if you could spend your time walking around in a station bar looking at the avatars of the few people there who arent instead outside in space? Who would even spend time in them? Why?

Do you think trading alts in Jita 4-4 bar would even notice you trying to compliment their sexy haircut and piercings?

Is that what you would preferably do with your gaming time?

Tbh Id be creeped the HELL out by people who choose to hang around in a station bar on their avatars.
Id more or less assume they are some extremely lonely individuals looking for someone to engage in extremely weird cybering that I dont even want to think about,
Bagrat Skalski
Koinuun Kotei
#1203 - 2015-09-14 20:29:34 UTC  |  Edited by: Bagrat Skalski
Salvos Rhoska wrote:

Tbh Id be creeped the HELL out by people who choose to hang around in a station bar on their avatars.
Id more or less assume they are some extremely lonely individuals looking for someone to engage in extremely weird cybering that I dont even want to think about,


Oh look I am spaceship! I have wings! I can fly! I am invincible!
Oh no, what is this flash!
Crap, CODE again, I need to grow a new pair.... Ugh

#creepy

They moved from WIS with bars, fully social, to avatar exploration, but all that was a test in engine other than EVE engine. Social aspect was easier to implement so they went there first.
Erica Dusette
Division 13
#1204 - 2015-09-14 20:47:05 UTC
Salvos Rhoska wrote:
Is there supposed to be a point in there somewhere?
I dont see it.

Absolutely, sir. I'll show you ...

Salvos Rhoska wrote:
Tbh Id be creeped the HELL out by people who choose to hang around in a station bar on their avatars.

Boom. And here it is, ladies and gentlemen. You only ever need dig a little under the surface.

This is the actual source of resistance to such a feature. Nothing to do with practicality, content, dev hours, etc. Those are just the superficial arguments that a lot of folks will try to peddle (and try rather hard for that matter).

It's all social resistance.

The perfect example to show exactly what I mean is ship skins. Here's a feature that adds absolutely nothing to any aspect of the game in any form. Yet as I write this post Devs are toiling in graphical interfaces to make more and more ship skins. They don't add content, they don't add immersion. They look the same every time you see them, it's not like John's Quafe Merlin or something will look any different to Matthew's Quafe Merlin, for example. People don't care if your ship is skinned or not, they won't pause on a gate and go "ohhh nice skin", in fact nobody will even know you have one unless you're on grid with a capital.

Take all the technical arguments against avatar-features and apply them to ship skins. Suddenly skins seem like the most ridiculous thing ever added to the game.

Yet here are hundreds of players pumping thousands of dollars into the game for these skins which don't even qualify as a vanity item. Little different to buying a custom colour for your EVE interface really. And sure, a lot of players actually feel like this and won't spend the money on skins.

But because skins may seem pointless to one person, just like an avatar feature may, doesn't mean those who do find it meaningful somehow should be prevented from enjoying it. Overall it's good for the game anyway: $$.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Salvos Rhoska
#1205 - 2015-09-14 20:51:40 UTC  |  Edited by: Salvos Rhoska
Except you use those ship skins while doing EVE space stuff.

There have been, and are, EVE clothing options that also have some success.
Those have not required WiS to happen, or have that success.
People buy em to doll up their space barbie.
Has no connection to WiS (because WiS DOES NOT EVEN EXIST).

You still haven't made a point.



PS: JESUS CHRIST.
I just checked your blog.

"Modelling Career
Despite discharging from State Militia service, Erica didn't leave before being noticed by a prominent State Military propaganda officer who saw potential in the young woman to serve as a promotional and recruitment model for Caldari Navy. Erica's natural beauty, along with her with unusually long legs, made her ideal for the role and her images would go on to grace numerous military recruitment posters and several holo-magazine publications."

"Social & Personal Life
Due to her workload Erica has never held much hope of a successful relationship, but has been known to date several men and at least one woman over the course of her career. These have included prominent nullsec fleet commanders and high ranking factional warfare pilots, though almost each of these attempts would end in heartache for the Achuran. Erica had all but given up hope of finding her soul mate in space when in YC 117 she began dating a humble Matari pilot by the name of Badel Jramodarr."

-http://mewmew.webnode.com/biographies/erica-dusette/

WTF AM I READING
QuestionQuestionQuestionQuestionQuestion
Erica Dusette
Division 13
#1206 - 2015-09-14 20:59:53 UTC  |  Edited by: Erica Dusette
Hello sir, I'm a roleplayer and it's nice to meet you.

You've maybe seen some of my other characters around. They all have character bios on that site too.

I've been kinda busy lately commissioning some lovely arts for them.

And, I made my point perfectly I think. You just don't want to see it because you're too busy being creeped out and trying your best to make yourself feel better about that by trolling. Not gonna work on this old camel, sir.

Edit: And please link my bio and blog properly if you're going to give it free plugs for me. ♥

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Bagrat Skalski
Koinuun Kotei
#1207 - 2015-09-14 21:00:35 UTC
Salvos Rhoska wrote:


PS: JESUS CHRIST.
I just checked your blog.


You should have checked the killboard. P
Its where all the magick happens for you, right?
Salvos Rhoska
#1208 - 2015-09-14 21:02:34 UTC  |  Edited by: Salvos Rhoska
Erica Dusette wrote:
And, I made my point perfectly I think. You just don't want to see it because you're too busy being creeped out


Yes.

You have made your point.

Yes.

I am DEEPLY and EXTREMELY creeped out.

"Dani has never been known to have had a relationship or any intimate involvement with another capsuleer. Though her sister Erica has been known to say publicly that it came very close once, with Dani attempting to seduce a former partner of Erica's while drunk one evening in station. It's thought this was more a result of her competitive nature regarding her elder sibling than any actual desire herself for companionship. Despite this, many capsuleers have made known their interest in Dani over time, though she's thought to most often ignore or decline such advances, the young Achuran wanting her focus to remain strictly on her family and corporate duties at this time."

-http://mewmew.webnode.com/biographies/dani-dusette/
Erica Dusette
Division 13
#1209 - 2015-09-14 21:04:27 UTC
*Gives you creepy-eyed stare*

!!!

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Cassius Marcellus
BRG Corp
#1210 - 2015-09-14 21:05:18 UTC
Bagrat Skalski wrote:
Salvos Rhoska wrote:


PS: JESUS CHRIST.
I just checked your blog.


You should have checked the killboard. P
Its where all the magick happens for you, right?


Why would he do that?
She has tons and tons more kills, and excellent efficiency, compared to his NPC Corp alt?
mr roadkill
Silent but Violent
#1211 - 2015-09-14 21:17:31 UTC  |  Edited by: mr roadkill
Salvos Rhoska wrote:
Is there supposed to be a point in there somewhere?
I dont see it.

What does walking around in a station bar with your avatar offer, that Forums. Local. Convos. Teamspeak. Slack. Off-game forums/sites, dont already offer?


Walking in stations always seemed a bit pointless. Fighting on stations now that something else.

CCP answered their own point in regards to this in my opinion. The design issue was that we are immortal podpilots but we can be killed when outside the pod.

They then invented the clone soldier which for all the lore reasons are supposed to be different to us... a primative version for all intents and purposes.

But they could just as easily said 'pods are now obsolete you plug your ship directly into the sleeper implant that is in your brain (this is the new pod and it is in your head) when you get shot the implant registers your death and transmitts your conciousness to your new clone'.

And there you have it.... fighting in stations stations is now possible... once a 0.0 system has been entosises the station is vulnerable during the set timer you (the attacker) can land your ships unplug from it and go shoot people to take their stationservices. Once this is done you hack the main computer and the enemy has x hours to take it back.

Anyone?
Dani Dusette
Division 13
#1212 - 2015-09-14 22:31:47 UTC
Salvos Rhoska wrote:
"with Dani attempting to seduce a former partner of Erica's while drunk one evening in station."

Wow thanks, Erica. You put that in my public bio?? Shocked

I'm never drinking again ...

AND JUST FYI .... I'm not used to drinking and fell asleep. Thus nothing happened. Okay?

<.<

dαní ㅤㅤ

σиlу ιи dαякиєѕѕ cαи уσυ ѕєє тнє ѕтαяѕ

ISD Ezwal: "Might I inform you that I am as real as it gets?"

Barbara Nichole
Cryogenic Consultancy
#1213 - 2015-09-15 03:48:27 UTC
Tarpedo wrote:
CCP management has underestimated importance of RPG elements (avatars) while strategy/PvP part obviously isn't enough to keep players in EVE having 3+ competing spaceship games on the market. Each competitor either has avatars already or will add them during 2015 - EVE will be the only WiS-less spaceship game in 2016. And only one with mandatory subscription..
You forgot, "Eve is the best of the spaceship games" ...even if you are referring to that mythical star-ship game, citizen star commander or what ever it's called..

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Cfern Arsten
Republic University
Minmatar Republic
#1214 - 2015-09-15 05:22:55 UTC
WiP should be the framework for a completely separate, but EVE-related, game. An adventure game. Strategy game. Shooter. Etc. I hope to see that in the future.
Rek Seven
University of Caille
Gallente Federation
#1215 - 2015-09-15 05:57:41 UTC  |  Edited by: Rek Seven
Delt0r Garsk wrote:
Rek Seven wrote:
I hope that CCP start development of avatar base gameplay soon, seeing how they have almost fixed every ship based issue that needed fixing back when CQ was introduced.


You don't undock much do you.


I don't dock at all because I live in wormhole space...

Do you have a point with your stupid little comment? Or are you going to sit there and tell me that eve is going to be fine as long as it keeps doing the same old stuff it has been doing for years?

Eve has improved greatly over the last few years but sooner or later games live star citizen will offer everything eve does and more, while you guys are still posting in the "eve is dying" threads wondering what's happening Lol
Kuronaga
Fatal Absolution
#1216 - 2015-09-15 09:29:00 UTC
Cfern Arsten wrote:
WiP should be the framework for a completely separate, but EVE-related, game. An adventure game. Strategy game. Shooter. Etc. I hope to see that in the future.



Oh, you mean Dust.

Yes, yes it should.
Unezka Turigahl
Det Som Engang Var
#1217 - 2015-09-15 09:53:26 UTC
CCP should have made a single player/limited coop FPS/RPG along the likes of Mass Effect or Deus Ex. Play a lowly normo human space pirate, explore seedy space stations and various planet environs, come across some freaky capsuleer demigods every now and then... Wanna be one of those freaky capsuleers you saw? Subscribe to EVE Online!

CCP would get to do a bunch of stuff with the EVE universe that would be problematic in EVE itself. CCP doesn't seem to want to do anything other than "service" style games though.
Anna Karhunen
Inoue INEXP
#1218 - 2015-09-15 12:31:06 UTC
Unezka Turigahl wrote:
CCP should have made a single player/limited coop FPS/RPG along the likes of Mass Effect or Deus Ex. Play a lowly normo human space pirate, explore seedy space stations and various planet environs, come across some freaky capsuleer demigods every now and then... Wanna be one of those freaky capsuleers you saw? Subscribe to EVE Online!

CCP would get to do a bunch of stuff with the EVE universe that would be problematic in EVE itself. CCP doesn't seem to want to do anything other than "service" style games though.

Yeah, that sort of game would have been good. They could have made it indeed free to play, with option of subscribing. If player chose to subscribe, they would get access to cloning facilities (without which dying would be permanent - and thus could be seen as hard mode). Player would also geet access to EVE, though they would have to train EVE skills to be able to fly the ships.

As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia

Kinroi Alari
The Scope
Gallente Federation
#1219 - 2015-09-15 14:07:58 UTC
Rek Seven wrote:
I don't dock at all because I live in wormhole space...


Heh.
I keep a clone in Thera just because it amuses me to be able to dock in w-space / Anoikis. Cool
Kinroi Alari
The Scope
Gallente Federation
#1220 - 2015-09-15 14:11:58 UTC
Unezka Turigahl wrote:
CCP should have made a single player/limited coop FPS/RPG along the likes of Mass Effect or Deus Ex. Play a lowly normo human space pirate, explore seedy space stations and various planet environs, come across some freaky capsuleer demigods every now and then... Wanna be one of those freaky capsuleers you saw? Subscribe to EVE Online!


I'd love to see something like this as a feeder game (it might also give some of my corpmates who have bailed for kids or jobs a way to keep his or her hand in New Eden in a lower pressure way than as a capsuleer).

But then I am silly and hope that CCP revives the idea of meatspace exploration of abandoned relic stations, etc., by capsuleers, cloned infantry, and the like.