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Player Features and Ideas Discussion

 
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Moving Supers/Titans through KSpace -> KSpace WH

Author
Kairi Raast
Blue-Fire
#1 - 2015-09-11 00:02:10 UTC  |  Edited by: Kairi Raast
Since Aegis of course moving supers has become an almost impossible endeavour for smaller people by conventional means since there are so many chokepoints in lowsec.

What I'm proposing is that the jumplimit on Kspace -> Kspace (LS-> LS, NS->NS, and NS->LS) be increased to accommodate titans and supercapitals to provide a third option for these massive ships.

Just for reference the largest Titan I think is a Leviathan at 2,450,000,000 Mass, and the largest super is a Wyvern at 1,650,000,000 Mass.
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2015-09-11 00:04:13 UTC
Why would you want to move a solo titan like this, ever?
ShahFluffers
Ice Fire Warriors
#3 - 2015-09-11 00:13:00 UTC
Quote:
Since Aegis of course moving supers has become an almost impossible endeavour for smaller people by conventional means

If by "impossible" you mean "exposed to actual risk" then yeah... I believe that was the INTENT of the changes.

Awww... you don't have enough friends to help you move safely? Perhaps you should have thought about that before buying a ship that was, from its inception, designed as a "group play" ship.
Samillian
Angry Mustellid
#4 - 2015-09-11 07:53:44 UTC
Pre-supposing you believed relocating a titan or super solo was something that should be easy (I personally don't) then it is true this proposal would allow easier movement of titans and super.

The fact is that it would also allow easier deployment of titans and supers.

Not supported.

NBSI shall be the whole of the Law

Baali Tekitsu
AQUILA INC
#5 - 2015-09-11 10:05:03 UTC
Supported.

As it is now once you miss the alliance move op, even if youre in one of the larger alliances right now youre basically forced to unsub for 6 months and then beg for CCP to move the supercap. Also its far too easy right now for supercap hunters to get kills as there is basically a few chokepoint systems that you cant avoid if youre coming from certain regions and they are the major reason why we have seen so many dead supers in Aridia for example.
I actually think that deploying a supercap should be easy(ier), it would make them die less in ganks and more in actual fights.

RATE LIKE SUBSCRIBE

Baali Tekitsu
AQUILA INC
#6 - 2015-09-11 10:07:04 UTC
Let the hardliners now cry endlessly but making the game tedious as **** is not adding any depth nor difficulty.

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Serendipity Lost
Repo Industries
#7 - 2015-09-11 13:57:41 UTC
I'm just not seeing the down side to supers exploding. I get that they are expansive and all, but at the end of the day they are just ships. I think that Aridia becoming a super graveyard and that super hunting being an actual thing is pretty awesome!

As a wh gal I'll say never not ever to supers going through wh. It's the whole creep thing that made sov null a big boring mess. Today supers can go null > null or ls > ls. Tomorrow they can be in C6 space. Then C5. 4 years from now some clown will be building a nyx in his C1. Just no. No foot in the door.

Moving a lone super may be tedious to one guy, but wonking a super trying to sneak through Aridia is great fun for a whole crew of guys. I'm trying to remember a Spock quote that I think applies.....
afkalt
Republic Military School
Minmatar Republic
#8 - 2015-09-11 14:02:13 UTC
Samillian wrote:
Pre-supposing you believed relocating a titan or super solo was something that should be easy (I personally don't) then it is true this proposal would allow easier movement of titans and super.

The fact is that it would also allow easier deployment of titans and supers.

Not supported.



I wouldn't say it makes it easier - it's not like WH can be controlled or are reliable/predictable and it would work around the (frankly inane) chokes created accidentally by phoebe.

People would still be able to camp said holes, but it would take a bit more work that "sit in the few choke systems and spam dscan/wait".

I like phoebe, I dislike the lack of choices it created by accident in terms of moving certain ships - it's very artificial and takes away player choice and creates a culture of doing everything at downtime.
Serendipity Lost
Repo Industries
#9 - 2015-09-11 14:09:42 UTC
afkalt wrote:
Samillian wrote:
Pre-supposing you believed relocating a titan or super solo was something that should be easy (I personally don't) then it is true this proposal would allow easier movement of titans and super.

The fact is that it would also allow easier deployment of titans and supers.

Not supported.



I wouldn't say it makes it easier - it's not like WH can be controlled or are reliable/predictable and it would work around the (frankly inane) chokes created accidentally by phoebe.

People would still be able to camp said holes, but it would take a bit more work that "sit in the few choke systems and spam dscan/wait".

I like phoebe, I dislike the lack of choices it created by accident in terms of moving certain ships - it's very artificial and takes away player choice and creates a culture of doing everything at downtime.



I think an awesome change to the game would be to flag any agression timers that are active at downtime and paint them back on to the agressed ship when they log back in (regardless of loging time). If you take away the 'tank until DT' option folks will quickly move away from DT and play the game normally.

I'm not sure how difficult that would be, but it would be well worth it as far as playability goes.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#10 - 2015-09-11 15:59:43 UTC
Serendipity Lost wrote:
I'm just not seeing the down side to supers exploding. I get that they are expansive and all, but at the end of the day they are just ships.


In the same breath.... I never saw AoE doomsdays as killing PvP... I saw them as lag solutions that negated the requirement of Tidi on packed grids.

Sure, the ships that got blapped were cheap, but at the end of the day, they were just ships....

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Serendipity Lost
Repo Industries
#11 - 2015-09-11 17:19:41 UTC
Asuka Solo wrote:
Serendipity Lost wrote:
I'm just not seeing the down side to supers exploding. I get that they are expansive and all, but at the end of the day they are just ships.


In the same breath.... I never saw AoE doomsdays as killing PvP... I saw them as lag solutions that negated the requirement of Tidi on packed grids.

Sure, the ships that got blapped were cheap, but at the end of the day, they were just ships....



It's like we're talking about totally unrelated things. Ok, i't not LIKE we're talking about 2 totally differnt things, we are talking about 2 totally different things.

AoE allowed 3 guys to negate the game play of several hundred guys trying to engage in meaningful pvp. This thread and me are talking about a solo super moving unsupported getting wonked for doing something he probably shouldn't be doing. I feel for the first super that got wonked trying to cut through Aridia unsupported, but I don't feel anything for the last group.

I have no tears for folks on auto pilot, folks solo moving supers and several other forms of what I would call 'not smart' eve activities. I know there isn't an actual owners manual for supers, but ffs guys it's not like you don't know all the crap that goes with flying one before you hop in it.
ShahFluffers
Ice Fire Warriors
#12 - 2015-09-11 19:33:19 UTC
Serendipity, don't get drawn into an argument regarding capitals with Asuka. He is pretty much of the extreme opinion that capitals should be the end-all ship that all players strive for and that they shouldn't be threatened by anything less than other capitals.

It would he like arguing against Veers on the subject of "griefing."