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Would it be possible for CCP to make Eve Online free to play?

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Verstal
Incredibuilders United
#1 - 2015-09-06 06:32:47 UTC  |  Edited by: Verstal
Last few days since returning I have been getting friends to join me from other games.

All are very excited but as soon as they find out about the training time they get discouraged then they see the subscriptions fees most are great gamers do the calculations and just go this isn't worth my time or effort or money. They actually get angry at CCP saying things like, "what a scam or rip off." I try to warn them before they download it that it is a very different game but the reality doesn't hit them til they start actually playing.

Then I am left with people that are "I will afk train for my trial account and if I dont see anything I like in a few weeks after training I will not play it."

So I have been trying to think of a way for CCP to keep these people, they are good gamers, they are ready to spend money, and are excited about being in a space MMO.

I tell them they could buy characters with isk for plex's most don't want this they want to create a character they feel they started and own, named etc.


Has CCP talked about this at any point as a possibility? If so can I get a link.


The thread is 10 pages hard to find all the info that drove these ideas but here are the work in progress ideas.

New players

  • Extend trial accounts with the same restrictions they have now no time limit or until they reach a certain skill point threshold, like X mil SP.

  • Change the entire NPC system to be use 3D characters instead of the 2D images that are based on the 3D characters to give the players mission briefings.

  • Start and end the missions with a 10-20-30 intro - exit cinematic based on the already created storyline so players would experience what they see in the CCP promo videos quickly.



Null Sec ideas


  • Players get alliance logo on a nice big space billboard or space flag some part of the station which can be viewed from any gate based approach angle. This flag would unfold or rise for the first few minutes after down time and go down as the server was closing.

  • If you lost a station the logo has to have a cool animated explosion then changed to the new owners flag rising.

  • If you own a station for more then X amount of time you are given the option to buy a custom paint scheme or skin based on your Alliance Logo color scheme so that can be applied to every station of that type that is owned by that Alliance. Yes Goon City!

  • Of course if it was me and I have choices I would offer the Alliance leadership a few options so they can decide if they want more of one color then another or a different pattern.

  • So when you own space it has more of that feeling to every player in the alliance that spilled blood for it.


Player History


  • Eve's player created history gets lost - using the Captains Quarters as is would offer a new option the History Chamber.

  • This new option would enable the player relive old Eve space battles all the way back to Beta recreated with CCP's tool set as a live fulll screen 3D sim that you can watch and re watch when every you wanted. Show to newer players as well you are new to war son sit down and we will show what we did 3 years ago so you can dock here.

  • Right now the player created history is represented by a 2d map with questionable colors and was created by someone outside of CCP or we would have nothing. Thank god for that guy who ever it is... let me look ah Verite < this dude is a god btw he is the only reason we have a way to see what happened over the 12 years. Thank you sir!



Kill mails

  • Current system is represented by a lovely 2d image, little boring for my tastes, be great to get a downloadable 3D sim data package that can be replayed in the engine - on demand content so if you wanted a particular loss or epic kill you can relive it.

  • Enables players to create VOD's which could be used teach newer players how to fleet fight, small gang tactics, promo VODS, taunting VOD, etc.

  • Big issue I have is that most of the great sandbox content is lost to the wind, nobody sees it is represented on a boring 2d kill board in game or out of game. When I look at the big losses of the day I would love to be able to watch / replay them in engine.



Slight changes that might keep a few more percentage of players long enough to get hooked, and these ideas appeal to me as well because I ran though all the content years ago and this would give me a reason to do it again.

Clean Slate

  • Offer players ability to change character name after purchasing a character with isk.
  • Offer players the ability to scrub the history if they want but not the creation date.
  • Offer players a Clean Slate package deal so they can re sculpt, rename, and clear corp history. To lower feature cost just make it an all or nothing choice to see if players find this a useful tool. 2nd Phase would give the player the ability to select what corp history to keep. Resarch Project (Does corp history cost server bandwidth or load times in large congested system?)
  • A character with X amount of years would get one clear for free, they could save this like a remap for when they wanted to use it.
  • Look into refreshing available names for players that haven't logged in or paid for the game in over 6+ or X years allowing new players to get a name they want. Send all players that are in jeopardy of losing character name mail to last known address in the hope they will log in again to save it. Certain names of players that are no longer with us could be retired permanently like a hall of fame sports star jersey so they can never be used again.
  • Create monument to these players.
Liafcipe9000
Critically Preposterous
#2 - 2015-09-06 06:36:14 UTC
I'd have overlooked this thread if you suggested a discount for the first few months, or given a like... but free to play...?

you must be new here.
Omar Alharazaad
New Eden Tech Support
#3 - 2015-09-06 06:43:43 UTC
Funny. When I came to EVE after playing games like EverQuest and Earth & Beyond my response was 'Wait, you mean I don't have to drop sixty bucks for the game, and then thirty every six months on expansions in ADDITION to the monthly fee?!? NEAT!'
The game and content updates are already free, so the monthly subscriptions are a more than reasonable cost to play.

In order for the game to survive as 'free to play', it will become 'pay to win'. Which will kill it.

I'd recommend your friends stop trying to negotiate for more and either take or leave what's offered.

Come hell or high water, this sick world will know I was here.

Verstal
Incredibuilders United
#4 - 2015-09-06 06:44:59 UTC
Liafcipe9000 wrote:
I'd have overlooked this thread if you suggested a discount for the first few months, or given a like... but free to play...?

you must be new here.


I am not new 8 years in same corp.

A lot of people get very excited by the videos of eve and then get hit with reality and give up because they know they cant catch up.

People want and need to feel that they have 50/50 chance of winning a fight and if they out play the person they will win.

When you are hit with the harsh reality of CCP's system most players have a hard time dealing with it throw there hands up and run away.

I personally love the game the way it is but its very hard to find people to join me in playing it for more then a month.
Liafcipe9000
Critically Preposterous
#5 - 2015-09-06 06:54:43 UTC
your ignorance makes me cringe.
Kiandoshia
Pator Tech School
Minmatar Republic
#6 - 2015-09-06 06:56:12 UTC
Eve is free to play.

Am I doing it right?
Verstal
Incredibuilders United
#7 - 2015-09-06 07:00:53 UTC  |  Edited by: Verstal
[quote]
Omar Alharazaad wrote:
Funny. When I came to EVE after playing games like EverQuest and Earth & Beyond my response was 'Wait, you mean I don't have to drop sixty bucks for the game, and then thirty every six months on expansions in ADDITION to the monthly fee?!? NEAT!'
The game and content updates are already free, so the monthly subscriptions are a more than reasonable cost to play.

In order for the game to survive as 'free to play', it will become 'pay to win'. Which will kill it.

I'd recommend your friends stop trying to negotiate for more and either take or leave what's offered.



They all leave that is the point of the question. Eve is in a odd place right now you have to wait for training, grind isk, spend real world money on something that you can actually lose, it is confusing for a lot of people.

They see the deck stacked against them and go drop 60 dollars on cards for HS or LoL skins. Because they feel they own that content and they have a fair fight. We know this isnt the case with Eve.

These are people have no clue about Eve history - Russian macro droners, macro farmers, moon mining or any of the best ways to play eve for free. I remember the days when BoB used the tower exploit for 7 years before it was fixed to control the entire south of the map.

They are just new players that are excited about spending money on a game they have never experienced before see the videos and want to try it. You know main stream people that have money, and talent for playing games.
Liafcipe9000
Critically Preposterous
#8 - 2015-09-06 07:08:54 UTC
Kiandoshia wrote:
Eve is free to play.

Am I doing it right?

considering all options of isk income, you are in fact doing it right. Blink
Chainsaw Plankton
FaDoyToy
#9 - 2015-09-06 07:11:33 UTC
I'm trying to imagine what would happen to the community.... so many ways it could go. Would be cool to see a ton of people in space though.

@ChainsawPlankto on twitter

moep
Doomheim
#10 - 2015-09-06 07:17:34 UTC
Verstal wrote:
[quote=Omar Alharazaad]They are just new players that are excited about spending money on a game they have never experienced before see the videos and want to try it. You know main stream people that have money, and talent for playing games.



Not this topic again Roll

Character Bazaar => This way please Arrow

There are so many tools in EVE: Plex, multiple char training, facelifting, character swap.

If you like you can have a 150m SP char. All for free. You just need talent.

And your friends got money and talent. Where is the problem?

And please, you really get used to stupid names given by the originator and can parallel have your inkydinky personalized char if you like.


Salah ad-Din al-Jawahiri
Dreamweb Industries
Novus Ordo.
#11 - 2015-09-06 07:19:26 UTC  |  Edited by: Salah ad-Din al-Jawahiri
Verstal wrote:
I am not new 8 years in same corp.

A lot of people get very excited by the videos of eve and then get hit with reality and give up because they know they cant catch up.

People want and need to feel that they have 50/50 chance of winning a fight and if they out play the person they will win.

When you are hit with the harsh reality of CCP's system most players have a hard time dealing with it throw there hands up and run away.

I personally love the game the way it is but its very hard to find people to join me in playing it for more then a month.


EVE has never been "just another casual game". It's more like a hobby and requires, at least, some commitment. The truth is that all more or less popular MMO games do, but a lot of people deceive themselves by saying: "I can stop playing whenever I want" - and still spend much more time than they should in the game regardless. EVE is honest about itself, at least.

The problem with your suggestion is that EVE is a competitive sandbox with a player-driven economy. You don't seem very happy about how the skill training system works, but I see it as optimal, being one of the important equalizers in the game. You see, even though the veterans have a huge head start now, the current system saves us of power levelling of new characters by big alliances, which would, naturally, have much more resources to do that. If we had to grind EXP like in other games, new players would be forced to join powerful blobs not even to have an edge over their peers, but simply to stay competitive. Not fun and not good for the balance of power.

Going F2P in a player-driven economy is pure madness. Dozens of mining alts. Dozens of ganking alts. Ratting alts. Alts, alts everywhere. The monthly bill is the only thing keeping the alts in check. Okay, great, let's limit all players to one character, then! Sure, but will it work? The more tech-savvy players will find a way to bypass the ban - they always do - and everyone will have to follow suit. What do you think of the prospect of having to have a bunch of virtual machines, a list of proxy servers, and a basic course in programming to be able to join a decent corp? Not fun at all.

Agent of the New Order

Live by the Code - die by the Code.

The Voice of Highsec

Liafcipe9000
Critically Preposterous
#12 - 2015-09-06 07:19:57 UTC
Verstal wrote:
They all leave that is the point of the question. Eve is in a odd place right now you have to wait for training, grind isk, spend real world money on something that you can actually lose, it is confusing for a lot of people.


> right now

EVE has been in this "odd place" since it was in beta, as far as I know. this statement you made is obviously false and is invalid.

Verstal wrote:
They see the deck stacked against them and go drop 60 dollars on cards for HS or LoL skins. Because they feel they own that content and they have a fair fight. We know this isnt the case with Eve.


did you just seriously compare EVE to League of Legends and then contradict yourself?!
if you know that EVE is not like LOL, then why did you even think about comparing the two??

also, LOL.

Verstal wrote:
These are people have no clue about Eve history - Russian macro droners, macro farmers, moon mining or any of the best ways to play eve for free. I remember the days when BoB used the tower exploit for 7 years before it was fixed to control the entire south of the map.


and those things are related because...?

Verstal wrote:
They are just new players that are excited about spending money on a game they have never experienced before see the videos and want to try it. You know main stream people that have money, and talent for playing games.


and whether or not they choose to spend the money and subscribe is entirely their choice and you don't get to make that decision for them.

I would kindly ask that this thread be locked for being obsolete.
Yarda Black
The Black Redemption
#13 - 2015-09-06 07:24:47 UTC
Verstal wrote:
they are good gamers, they are ready to spend money, and are excited about being in a space MMO.


Your post kinda denies this.

Welcome back tho
Verstal
Incredibuilders United
#14 - 2015-09-06 07:25:50 UTC
Chainsaw Plankton wrote:
I'm trying to imagine what would happen to the community.... so many ways it could go. Would be cool to see a ton of people in space though.


Me too 100k people logged in 3000 person fleets beating the hell out of each other all over the map everyday instead of 1 time in 12 years, you know the dream 23.5 / 7.

The game would have to be simplified to the point where most of old vets would hate it but it might be more fun as well and we might actually like it.

I have had a few days to think about this based on the feedback from my gaming group as they love to talk about this on vent and I know this would be a radical departure from the game it is today, but they would be willing to buy ships and skins for real money if they could keep them.

So I have been trying to think of a system that relates to Eve that would provide that to the customers.

They had a bunch of what if's --- that I fear to make public because the flaming would burn so bright. :-) They are all ideas so against the core of Eve online and why we play it but they are ideas that would make them play it so I listen.

DeMichael Crimson
Republic University
Minmatar Republic
#15 - 2015-09-06 07:28:19 UTC
I think you should encourage them to log in, form a fleet and go do a different career path as a fleet each time.

For example:

Mining Ops - Everyone searches nearby Asteroid Belts and Ore Anomalies in system to bookmark and mine a specific Ore such as Golden Omber, then do Fleet Mining with Hauling back to station until Ore is depleted, then Reprocess the Ore and stockpile the Minerals.

Mission Ops - Everyone picks a different Corp in same system, pulls one mission offer from an Agent which the fleet completes, loots, salvages and stockpiles everything in station with the Minerals.

Exploration Ops - Fleet runs a few different types of sites, such as Hacking, Combat, DED, etc. Gathers up all loot and salvage at each site to add with stockpile in station.

Market Ops - Research various Regional Markets to find highest Quick Sell ISK value for the Ore, Mineral, Loot and Salvage stockpiled in station, transport items to those areas, sell and divide ISK between Fleet members.

PvP Ops - Fleet up with cheap combat fits and go do a low sec roam, jump on first player ship encountered. Continue until Fleet get's a kill.

Just a few ideas, all of which can be done with brand new characters. The Mining, Mission, Exploration and Market Ops will help fund the PvP Ops, plus it gives you a quick tour of just a few of the different paths available in this game. The main thing is to log in and do stuff together.

Good luck and above all else, have fun.


DMC
Tippia
Sunshine and Lollipops
#16 - 2015-09-06 07:32:13 UTC  |  Edited by: Tippia
Verstal wrote:
Has CCP talked about this at any point as a possibility? If so can I get a link.

Yes. They said it's not a possibility because the game doesn't really support it.

Nor does CCP's finances.
Verstal
Incredibuilders United
#17 - 2015-09-06 07:35:07 UTC
Liafcipe9000 wrote:
Verstal wrote:
They all leave that is the point of the question. Eve is in a odd place right now you have to wait for training, grind isk, spend real world money on something that you can actually lose, it is confusing for a lot of people.


> right now

EVE has been in this "odd place" since it was in beta, as far as I know. this statement you made is obviously false and is invalid.

Verstal wrote:
They see the deck stacked against them and go drop 60 dollars on cards for HS or LoL skins. Because they feel they own that content and they have a fair fight. We know this isnt the case with Eve.


did you just seriously compare EVE to League of Legends and then contradict yourself?!
if you know that EVE is not like LOL, then why did you even think about comparing the two??

also, LOL.

Verstal wrote:
These are people have no clue about Eve history - Russian macro droners, macro farmers, moon mining or any of the best ways to play eve for free. I remember the days when BoB used the tower exploit for 7 years before it was fixed to control the entire south of the map.


and those things are related because...?

Verstal wrote:
They are just new players that are excited about spending money on a game they have never experienced before see the videos and want to try it. You know main stream people that have money, and talent for playing games.


and whether or not they choose to spend the money and subscribe is entirely their choice and you don't get to make that decision for them.

I would kindly ask that this thread be locked for being obsolete.



Do you understand that I am talking about players that play mostly Heartstone, Wow, League and DOTA2 and they are high elo in all these games, high meaning top 5% of all players in the USA or EU? And that have spent 1000's of dollars on two or three of these games. People that go to gaming bars to watch people play during big events.

I would kindly ask that discussion continue. I would like to see some of this money going to CCP.

Verstal
Incredibuilders United
#18 - 2015-09-06 07:37:26 UTC
DeMichael Crimson wrote:
I think you should encourage them to log in, form a fleet and go do a different career path as a fleet each time.

For example:

Mining Ops - Everyone searches nearby Asteroid Belts and Ore Anomalies in system to bookmark and mine a specific Ore such as Golden Omber, then do Fleet Mining with Hauling back to station until Ore is depleted, then Reprocess the Ore and stockpile the Minerals.

Mission Ops - Everyone picks a different Corp in same system, pulls one mission offer from an Agent which the fleet completes, loots, salvages and stockpiles everything in station with the Minerals.

Exploration Ops - Fleet runs a few different types of sites, such as Hacking, Combat, DED, etc. Gathers up all loot and salvage at each site to add with stockpile in station.

Market Ops - Research various Regional Markets to find highest Quick Sell ISK value for the Ore, Mineral, Loot and Salvage stockpiled in station, transport items to those areas, sell and divide ISK between Fleet members.

PvP Ops - Fleet up with cheap combat fits and go do a low sec roam, jump on first player ship encountered. Continue until Fleet get's a kill.

Just a few ideas, all of which can be done with brand new characters. The Mining, Mission, Exploration and Market Ops will help fund the PvP Ops, plus it gives you a quick tour of just a few of the different paths available in this game. The main thing is to log in and do stuff together.

Good luck and above all else, have fun.


DMC



Hey I am from N. Cal I will sign your list good points as well, and I have tried.
Beta Maoye
#19 - 2015-09-06 07:38:14 UTC
Verstal wrote:
Last few days since returning I have been getting friends to join me from other games.

All are very excited but as soon as they find out about the training time they get discouraged then they see the subscriptions fees most are great gamers do the calculations and just go this isn't worth my time or effort or money. They actually get angry at CCP saying things like, "what a scam or rip off." I try to warn them before they download it that it is a very different game but the reality doesn't hit them til they start actually playing.

Then I am left with people that are "I will afk train for my trial account and if I dont see anything I like in a few weeks after training I will not play it."

So I have been trying to think of a way for CCP to keep these people, they are good gamers, they are ready to spend money, and are excited about being in a space MMO.

I tell them they could buy characters with isk for plex's most don't want this they want to create a character they feel they started and own, named etc.


Has CCP talked about this at any point as a possibility? If so can I get a link.


Free to play is not the solution. If CCP can make every battle between alliances as interesting as the yearly alliance tournament, they will be able to gain more accounts than they will lose. Players can be sure that they will have interesting fights if they spend time to accumulate skill points while learning how to fight the PVP combat mechanic and making isk by playing PVE activities. Individual player skills will be more valuable in a battle. Tournament-style battle will also solve or mitigate many problems of the Damnation sov and Aegis sov such as structure grinding, time dilation, power projection, trollceptors, jump fatigue.
Webvan
All Kill No Skill
#20 - 2015-09-06 07:38:28 UTC
EVE is not the game for them.

I'm in it for the money

Ctrl+Alt+Shift+F12

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