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Player Features and Ideas Discussion

 
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Litair
Nleesh
#1 - 2015-06-27 00:12:46 UTC  |  Edited by: Litair
Gleb Koskov
Hedion University
Amarr Empire
#2 - 2015-06-27 00:55:44 UTC
I'm not afk just watching funny cat videos. :)
Litair
Nleesh
#3 - 2015-06-27 01:32:55 UTC
Gleb Koskov wrote:
I'm not afk just watching funny cat videos. :)


As much as I personally like watching funny cat videos, I think it should be saved for when you're not playing a game :p
Khan Wrenth
Viziam
Amarr Empire
#4 - 2015-06-27 01:58:52 UTC
Proposed a million times. No offense meant, but thread will be locked as redundant. Even if it weren't redundant, the idea is terrible. People who AREN'T afk should be able to keep their attention on local/d-scan and not have to worry about fiddling with a mini-game. The hacking minigame gets an exception because it's less than 30 seconds, whereas a retriever can be in place for what, 20 minutes?

And AFK miners have a purpose, it's called a killboard.
FT Diomedes
The Graduates
#5 - 2015-06-27 02:15:27 UTC  |  Edited by: FT Diomedes
The only thing worse than the current mining system - which involves paying attention to Intel channels, local, and drinking beer while chatting on comms with your buddies - would be having to play some ******* terrible, repetitive mini-game for two hours straight. In other words, no, not supported.

If you don't want to mine, then don't mine, but don't make yet another thing in Eve into an even more terrible and even more repetitive process.

Not to mention that if people are actually AFK, they make great targets. Eve needs all the targets it can get.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Litair
Nleesh
#6 - 2015-06-27 02:25:45 UTC  |  Edited by: Litair
Khan Wrenth wrote:
Proposed a million times. No offense meant, but thread will be locked as redundant. Even if it weren't redundant, the idea is terrible. People who AREN'T afk should be able to keep their attention on local/d-scan and not have to worry about fiddling with a mini-game. The hacking minigame gets an exception because it's less than 30 seconds, whereas a retriever can be in place for what, 20 minutes?

And AFK miners have a purpose, it's called a killboard.


The entire point is a retriever wouldn't have to be in place for what, 20 minutes? It would only have to be in place for 5, provided the pilot was paying attention and managing the mini-game.

If you're going to tell me that would be overpowered, then yes it would be, it would leave afk mining uncompetitive and mean that instead of having 4 afk mining alts at the same time, you'd be better off playing one active mining character.
The idea is that the amount of resources on the market would largely be the same, as you can only really manage to play the mini-game on one character at any time.

That is the whole point of it. To make it competitive to be active while mining.
Litair
Nleesh
#7 - 2015-06-27 02:39:45 UTC  |  Edited by: Litair
FT Diomedes wrote:
The only thing worse than the current mining system - which involves paying attention to Intel channels, local, and drinking beer while chatting on comms with your buddies - would be having to play some ******* terrible, repetitive mini-game for two hours straight. In other words, no, not supported.

If you don't want to mine, then don't mine, but don't make yet another thing in Eve into an even more terrible and even more repetitive process.

Not to mention that if people are actually AFK, they make great targets. Eve needs all the targets it can get.


A lot of people mining do so in high sec and the only thing they have to watch out for are people like CODE who suicide gank miners supposedly for the reason of deterring afk miners.

But again ultimately the reason afk miners exist in the first place is because mining gameplay is non-existent. You can try slapping people to keep them awake all you like, but they fall asleep because it's a mindless chore and that's what I'm trying to address here.
And do notice I'm suggesting it being am optional bonus to the actives, rather than a general nerf.
Goochan derp
Garoun Investment Bank
Gallente Federation
#8 - 2015-06-27 02:55:58 UTC
i really am amased at the industrial power this game can sustain sometimes, it all comes from mining. so lots of people must do it, and yet mining is possibly the worst, most grindtastic content in any game ever.. AND PEOPLE PAY SUBSCRIPTION FEES TO DO IT!!!. i just dont know how anything ever gets built, why do people mine, its incredible to me.
Litair
Nleesh
#9 - 2015-06-27 03:15:52 UTC  |  Edited by: Litair
Goochan derp wrote:
i really am amased at the industrial power this game can sustain sometimes, it all comes from mining. so lots of people must do it, and yet mining is possibly the worst, most grindtastic content in any game ever.. AND PEOPLE PAY SUBSCRIPTION FEES TO DO IT!!!. i just dont know how anything ever gets built, why do people mine, its incredible to me.


It truely is amazing yeah. I really think it's about time to give them some kind of gameplay improvement.
I like the idea of being a miner in many other games, it has an industrious satisfaction to it no doubt, but in EvE there's literally nothing to do other than waiting for your cargo to get full.
I know it can be changed though, as many other aspects of the game has been in its dynamic life.
ShahFluffers
Ice Fire Warriors
#10 - 2015-06-27 05:13:21 UTC
Goochan derp wrote:
i really am amased at the industrial power this game can sustain sometimes, it all comes from mining. so lots of people must do it, and yet mining is possibly the worst, most grindtastic content in any game ever.. AND PEOPLE PAY SUBSCRIPTION FEES TO DO IT!!!. i just dont know how anything ever gets built, why do people mine, its incredible to me.

Some people like fishing.

Just sitting around.

In a boat.

With a string attached to a pole.

Waiting.

Drinking beer.

Making dirty jokes.

Waiting.

Then going home.


Not everyone needs there to be heart-racing, adrenaline pumping action all the time (yes, yes, hyperbole... but you get the point).
Some people just want to sit and "do something" while focusing their attention elsewhere.
But doing so carries a penalty.

Now where is the problem again?
Kiddoomer
The Red Sequence
#11 - 2015-06-27 08:40:37 UTC  |  Edited by: Kiddoomer
As long as it stays optional and cannot in any way be done on more than 1 account at the same time, I'm for it. So the relaxing (high-sec) or chilling actual gameplay stay as it is, and people who want a engaging activity can have it, mining will stay a low-income activity, since the risk can be very low as long as the player stay sharp for his surroundings, but someone like me who really want to see more fun doing the industry-side of the game I would gladly welcome it.

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Riot Girl
You'll Cowards Don't Even Smoke Crack
#12 - 2015-06-27 10:21:46 UTC
Litair wrote:
mini-game

No thanks.
Litair
Nleesh
#13 - 2015-06-27 10:36:01 UTC
Riot Girl wrote:
Litair wrote:
mini-game

No thanks.


And why precisely is that?
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#14 - 2015-06-27 10:37:50 UTC
I would suggest supporting the comet mining idea rather than proposing a mini-game (which as mentioned will probably bring a redundancy lock).

The explo mini-games only work as they are interspersed with scanning, hacking, combat sites and / or running like hell depending on what you do and where...
Lugh Crow-Slave
#15 - 2015-06-27 10:46:27 UTC
Litair wrote:
we all know EVE is chuck full of AFK miners and for a lot of reasons I shall not go into here, that is problematic.

I have reasons why this is needed but im not going to give them
Quote:

.... as the gameplay in mining primarily involves waiting. That's not ideal.


why not a good portion of eve is waiting. this seems like your personal opinion your trying to pass as a fact
Lugh Crow-Slave
#16 - 2015-06-27 10:49:24 UTC
ShahFluffers wrote:
Goochan derp wrote:
i really am amased at the industrial power this game can sustain sometimes, it all comes from mining. so lots of people must do it, and yet mining is possibly the worst, most grindtastic content in any game ever.. AND PEOPLE PAY SUBSCRIPTION FEES TO DO IT!!!. i just dont know how anything ever gets built, why do people mine, its incredible to me.

Some people like fishing.

.....


Not everyone needs there to be heart-racing, adrenaline pumping action all the time (yes, yes, hyperbole... but you get the point).
Some people just want to sit and "do something" while focusing their attention elsewhere.
But doing so carries a penalty.

Now where is the problem again?



the problem is its not what I want to do
Litair
Nleesh
#17 - 2015-06-27 10:54:49 UTC  |  Edited by: Litair
ShahFluffers wrote:
Goochan derp wrote:
i really am amased at the industrial power this game can sustain sometimes, it all comes from mining. so lots of people must do it, and yet mining is possibly the worst, most grindtastic content in any game ever.. AND PEOPLE PAY SUBSCRIPTION FEES TO DO IT!!!. i just dont know how anything ever gets built, why do people mine, its incredible to me.

Some people like fishing.

Just sitting around.

In a boat.

With a string attached to a pole.

Waiting.

Drinking beer.

Making dirty jokes.

Waiting.

Then going home.


Not everyone needs there to be heart-racing, adrenaline pumping action all the time (yes, yes, hyperbole... but you get the point).
Some people just want to sit and "do something" while focusing their attention elsewhere.
But doing so carries a penalty.

Now where is the problem again?


I'm glad you mention fishing. Fishing you cannot do while afk. Can you relax while doing it? Yes for the most part, but you always need to be ready to wheel in the catch, and you can't be sure what you've caught either. Also if you do fly fishing, you need to actively yank on the rod (sorry) to keep the fly moving. Consider that a mini-game.

As for the problems.. One is that since you can mine while afk, people do it on many accounts at the same time, thus driving down the prices and leaving it very uncompetitive to mine on one account obviously. It's my belief that an activity should not be balanced for having multiple accounts. Eve subscription cost is equivalent to other MMOs and gameplay should be centered around playing one account for this reason.
Litair
Nleesh
#18 - 2015-06-27 10:58:21 UTC
Corraidhin Farsaidh wrote:
I would suggest supporting the comet mining idea rather than proposing a mini-game (which as mentioned will probably bring a redundancy lock).

The explo mini-games only work as they are interspersed with scanning, hacking, combat sites and / or running like hell depending on what you do and where...


It may get locked, but nothing has been done yet. Mining is still the same chore it was from the beginning, so it's worth a try at least.
Litair
Nleesh
#19 - 2015-06-27 11:19:05 UTC  |  Edited by: Litair
Kiddoomer wrote:
As long as it stays optional and cannot in any way be done on more than 1 account at the same time, I'm for it. So the relaxing (high-sec) or chilling actual gameplay stay as it is, and people who want a engaging activity can have it, mining will stay a low-income activity, since the risk can be very low as long as the player stay sharp for his surroundings, but someone like me who really want to see more fun doing the industry-side of the game I would gladly welcome it.


Exactly that. It's no law of nature that it has to be so passive and unengaging, it's just a remnant of how basic the game was in the beginning on all fronts really. I realize though that people are creatures of habit, which is why I would favor the carrot rather than the whip, ie. an optional bonus you can activate (when not afk) and crank up as you like at the cost of making it more difficult :)
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#20 - 2015-06-27 12:30:45 UTC
Khan Wrenth wrote:
Proposed a million times. No offense meant, but thread will be locked as redundant. Even if it weren't redundant, the idea is terrible. People who AREN'T afk should be able to keep their attention on local/d-scan and not have to worry about fiddling with a mini-game. The hacking minigame gets an exception because it's less than 30 seconds, whereas a retriever can be in place for what, 20 minutes?

And AFK miners have a purpose, it's called a killboard.


no, your an idiot, if you had to rely on a d-scan in empire for mining you'd never want to undock.

it doesn't matter what and how you fit, you can have a tank of 500k and you'd still die because I've seen a vast number and types of ships used to gank miners rather its a barge or a tank battleship using mining lasers

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

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