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Do not train to fly battleships

Author
BeeHaw Bocadotsu
Doomheim
#361 - 2015-06-14 11:22:24 UTC  |  Edited by: BeeHaw Bocadotsu
RavenPaine wrote:
Aza Ebanu wrote:
I am informing players that there are existing game mechanics that make it better to fly smaller ships. Most of the whining I have seen is from battleship supporters. I use killboard info to back up my point.


If you are so knowledgeable about game mechanics, why on earth was your ship fit like this?

http://eve.battleclinic.com/killboard/killmail.php?eid=46920196

or this?

http://eve.battleclinic.com/killboard/killmail.php?eid=47184851


And how could you lose a ship in .5 space fit like this?

http://eve.battleclinic.com/killboard/killmail.php?eid=47184851


Because a pro mechanics guy like yourself would never undock with any of those.

Is it possible you made a mistake?
Is it possible you don't have a clue how to fit a battleship?
Is it possible that you aren't even skilled enough to properly fit a T1 battleship?


LOLOLOLOL Lol

You can become a star comedian with dat killboard of yurs xD
BeeHaw Bocadotsu
Doomheim
#362 - 2015-06-14 11:34:45 UTC
Aeon Ecko wrote:
This thread deserves an oscar.


Indeed, I always get a good chuckle when I come to this thread.......because of dat Killboard, lololololol.

Op, fear the power of my mighty Buzzard, lololol
Stitch Kaneland
The Tuskers
The Tuskers Co.
#363 - 2015-06-14 13:01:44 UTC
Well he's obviously so knowledgable about game mechanics, he knows that rigs are for sucka's. Also situational awareness, whatsthat?
Aza Ebanu
Brutor Tribe
Minmatar Republic
#364 - 2015-06-14 19:19:04 UTC
Battleships are designed to be lumbering targets, and can't tank all the damage they are susceptible to.
NightmareX
Pandemic Horde High Sec Division
#365 - 2015-06-15 02:40:16 UTC
Aza Ebanu wrote:
Battleships are designed to be lumbering targets, and can't tank all the damage they are susceptible to.

Battleships are still great and superior to smaller ships in alot of different things. Smaller ships are also great and are superior to Battleships in many ways to. The problem is that you are only looking at what the smaller ships are good at over the Battleships while ignoring what the Battleships are good at over the smaller ships. You can't just look at it that way and then say that the smaller ships are better than Battleships and that's it. Because that's wrong.

Do you have problems to understand that?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#366 - 2015-06-15 03:15:13 UTC
Aza Ebanu wrote:
RavenPaine wrote:
Aza Ebanu wrote:
I am informing players that there are existing game mechanics that make it better to fly smaller ships. Most of the whining I have seen is from battleship supporters. I use killboard info to back up my point.


If you are so knowledgeable about game mechanics, why on earth was your ship fit like this?

http://eve.battleclinic.com/killboard/killmail.php?eid=46920196

or this?

http://eve.battleclinic.com/killboard/killmail.php?eid=47184851


And how could you lose a ship in .5 space fit like this?

http://eve.battleclinic.com/killboard/killmail.php?eid=47184851


Because a pro mechanics guy like yourself would never undock with any of those.

Is it possible you made a mistake?
Is it possible you don't have a clue how to fit a battleship?
Is it possible that you aren't even skilled enough to properly fit a T1 battleship?

The thread is about why players should skill for something besides battleships. Not about my killboard.


N̶o̶t̶ ̶a̶b̶o̶u̶t̶ ̶m̶y̶ ̶k̶i̶l̶l̶b̶o̶a̶r̶d̶.̶

Complete with evidence obtained from said killboard and otherwise that directly contradicts said thesis.

Fixed that for you.

internet spaceships

are serious business sir.

and don't forget it

Sespria Secantus
Doomheim
#367 - 2015-06-15 03:53:17 UTC
Hmm, This is one of the weirdest thread I've ever read. Well I'm bored right now, so I'll enlighten you.

BS in their current Meta are mostly used for isk making, not PVP for nooblets like yourself deary. Only experience veterans who specialize in using them for pvp mayhem are really good at using them for such. But in the right hands with experience they are absolutely devastating that can wreck havoc to the unprepared small/mid size gang. And most of these pilots started pvping in frigates and cruisers before elevating their pvp into BSs.

For their LONG training investment there is no reason for nooblets to train for a BS if they're looking to pvp. Frigates and cruisers are very good right now for pvp, have a much shorter train time and are more enjoyable to fly then BSs as there are many tactics and skills that you have to learn & master to be successful with them.

So if you're posting this thread to warn newer players not to train for BS if you want to pvp, then I agree with you, they shouldn't. Especially not when all the Faction Frigates, AF's, T3Ds, T1C-T3Cs running rampant all over the places. Why? Because they're the most fun to fly and relatively easy to get into, not because they're more powerful than BSs. If a T2 cruiser pilot would to engage a T1 BS pilot with equal pvp skills, the T1 BS pilot would completely destroy the T2C pilot due to the power of heavy neuts if in short range and unmatched range projection if at long range.

So to summarize, if intending to pvp, newer pilots should train for frigates/destroyers and cruisers and leave the BSs to the veteran warmongers. If they want to make some isk and to be able to plex after 8 months into the game, then they better train for BSs.
Webvan
All Kill No Skill
#368 - 2015-06-15 04:44:34 UTC
About the whole killboard thing, I don't understand how the op can say BS is good or bad when I don't even see any pvp BS fits there. Did I miss something? I see mission runner type fits. I see miner fits. Some "wtf you undock for?!?" fits. But I don't seem to see any actual BS pvp fits....

Then he cherry picks certain data and ignores everything and everybody else, while having 0 personal-experience with it even though he could... even if not here at least on sisi. It would seem the only real exp with a BS is getting his mission ship ganked again and again by cruisers. That experience doesn't necessarily make BS better or worse, it just reflects on the poor situational awareness of the pilot it would seem, much reflected in this thread in some ways.

Well... I hope somehow things can get better for you OP, sincerely. If anything, I think your whole situation shown under the surface would seem to not keep newbies from training BS, but more so to entirely keep them from ever stepping foot out of highsec if you are the shining example of a success story Straight

I'm in it for the money

Ctrl+Alt+Shift+F12

Aza Ebanu
Brutor Tribe
Minmatar Republic
#369 - 2015-06-15 07:46:28 UTC
Pay attention readers to the folks who say battleships have their use and never mention it. When they do, a whole host of other ships can fulfill that role as well. I especially like the tanking excuses. Why? because a smaller ship doesn't need that much tank to survive it can just sig/speed tank and the damage goes away. Look at their killboards. do they fly battleships often? You must admit they are successful at EVE Online.

The proof is in the pudding so to speak.Pretty as they are, battleships are not worth the SP investment.
Lan Wang
Federal Navy Academy
Gallente Federation
#370 - 2015-06-15 08:49:00 UTC  |  Edited by: Lan Wang
yes they are, if you dont train battleships then your merely a 1 ship tackle pilot, be as well just being an alt to a more skilled char.

battleships are great now stop giving out bad information to noobs who might be reading this.

good luck doing lvl 4's, lvl 5's, wh escalations, ded sites etc efficiently with a t3.

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Etara Silverblade
Morex Group Inc.
Haven.
#371 - 2015-06-15 09:35:37 UTC
Speaking of BS kills, you need to check this one out: https://zkillboard.com/kill/38164081/

The problem I have with Battleships is that new players rush to get into them without having skills to fly them well and loose. They always rush into bigger ships because they get more DPS when the smaller ships but what they don't think about is that they would get more DPS if they trained to fly small ships well.

Battleships have a place when flown well and you have the skills to fly them. Granted they do about the same DPS as a cruiser but they can apply their DPS from further away and they can take more from their enemies.

If you don't want to fly them, no one is forcing you to but they do have a purpose. The warp speed does suck though.
Lan Wang
Federal Navy Academy
Gallente Federation
#372 - 2015-06-15 10:08:07 UTC
a cruiser does not do the same dps as a battleship!

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Portiko
School of Applied Knowledge
Caldari State
#373 - 2015-06-15 10:20:40 UTC
Lan Wang wrote:
a cruiser does not do the same dps as a battleship!

They do the same dps as frigs, cruisers and bses with selectable damage for both short and long range weapons on the fly and his name was einst... ishtar.

SDPPenter link description here

Send dick pics please...

Ortilus Orsides
Doomheim
#374 - 2015-06-15 15:04:53 UTC
Wow, The OP of this thread must be an Arch Troll with complete immunity to all forms of logic and reasoning. I bet even the Devs are amazed at how formidable the OP's trolling prowess is.

OP you should go play WoW, you'd be unstoppable.
Jenn aSide
Soul Machines
The Initiative.
#375 - 2015-06-15 16:00:52 UTC  |  Edited by: Jenn aSide
Ortilus Orsides wrote:
Wow, The OP of this thread must be an Arch Troll with complete immunity to all forms of logic and reasoning. I bet even the Devs are amazed at how formidable the OP's trolling prowess is.

OP you should go play WoW, you'd be unstoppable.


Probably not an intentional troll (you can tell those), but someone with a not so great reasoning process.



This thread and the OPs resistance to the info given actually reminds me of how I was 15 years ago *insert wavy lflashback lines here*

I've been a long time Battletech fan (going on 29 years now), so back in 2000 I was super amped to start playing Mechwarrior 4 (MW3 had long since gotten stale, it's peer-to-peer multiplayer was a lag fest). It was great at 1st, but people being people, the Min/maxxing commenced and so created a not so great situation: Most weapons were useless, 1 weapon (Extended Range Large lasers) were kings and every other weapon except a few like Gauss Rifles stayed on the shelf (thus my personal term for them, "shelf weapons").

We talked about the situation on forums. Part of that discussion was that while stark imbalances did exist, some of the weapons weren't "bad", they just required actual skill to use. Back then I was all like "no, those weapons are bad and they need to be buffed!".

One day, a fellow forum goer challenged me and others to a demonstration on the MW4 server he hosted. He took underused mechs with underused weapons like Autocannon/5s and Short Ranged Missiles (SRMs) and with a smaller team (his 4 mechs against our 12) proceeded to hand us our asses, one bloodied cheek at a time. He proved his point. I still wasn't convinced. I said "it tells you something that you need an elite player to make those weapons and mechs work". He talked to me over comms and what he said altered my world view.

He said "think about this. You see that these mechs and weapons can work in the right hands. If you buff them to the point that anyone can use them , what do you think I and people like me would be able to do with them?".

My mind was blown. I had no way of knowing this then, but I had come up against a version of Malcanis' Law even before there was an EVE Online to apply it too lol. If the developers of MW4 had followed my 'advice' and buffed those little used weapons, the end result would have been more massive imbalances as the really good players just used them to lord over everyone , it would have just shifted the problem.

If CCP ever made battleships "useful" to averaged skilled players ie most of us, What would the Big Mikers of the EVE universe be able to do with those things. They can already slaughter 10 man fleets of smaller ships, what , would they be able to take on 50 man fleets of small ships? The end result would just be what I just described plus people not flying other ships because BSs are the 'go to fotm thing'.

That's all to say that battleships are probably best left alone, because trying to 'fix' them could backfire and make for an even worse situation than what we have now.
Freya Sertan
Doomheim
#376 - 2015-06-15 16:18:58 UTC
Well, I'll give the OP credit for at least trying PVE. PVE in nullsec, no less.

I will not give the OP credit for trying nullsec PVE in a T1, PVE fit battleship. Yes, you are going to fail with that constantly. The problem is you, not battleships.

New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.

Want to make New Eden a nice place? Try this out.

Zhilia Mann
Tide Way Out Productions
#377 - 2015-06-15 18:04:46 UTC
Jenn aSide wrote:
Probably not an intentional troll (you can tell those), but someone with a not so great reasoning process.

This thread and the OPs resistance to the info given actually reminds me of how I was 15 years ago *insert wavy lflashback lines here*

I've been a long time Battletech fan (going on 29 years now), so back in 2000 I was super amped to start playing Mechwarrior 4 (MW3 had long since gotten stale, it's peer-to-peer multiplayer was a lag fest). It was great at 1st, but people being people, the Min/maxxing commenced and so created a not so great situation: Most weapons were useless, 1 weapon (Extended Range Large lasers) were kings and every other weapon except a few like Gauss Rifles stayed on the shelf (thus my personal term for them, "shelf weapons").

We talked about the situation on forums. Part of that discussion was that while stark imbalances did exist, some of the weapons weren't "bad", they just required actual skill to use. Back then I was all like "no, those weapons are bad and they need to be buffed!".

One day, a fellow forum goer challenged me and others to a demonstration on the MW4 server he hosted. He took underused mechs with underused weapons like Autocannon/5s and Short Ranged Missiles (SRMs) and with a smaller team (his 4 mechs against our 12) proceeded to hand us our asses, one bloodied cheek at a time. He proved his point. I still wasn't convinced. I said "it tells you something that you need an elite player to make those weapons and mechs work". He said to me over comms and what he said altered my world view.

He said "think about this. You see that these mechs and weapons can work in the right hands. If you buff them to the point that anyone can use them , what do you think I and people like me would be able to do with them".

My mind was blown. I had no way of knowing this then, but I had come up against a version of Malcanis' Law even before there was an EVE Online to apply it too lol. If the developers of MW4 had followed my 'advice' and buffed those little used weapons, the end result would have been more massive imbalances as the really good players just used them to lord over everyone , it would have just shifted the problem.

If CCP ever made battleships "useful" to averaged skilled players ie most of us, What would the Big Mikers of the EVE universe be able to do with those things. They can already slaughter 10 man fleets of smaller ships, what , would they be able to take on 50 man fleets of small ships? The end result would just be what I just described plus people not flying other ships because BSs are the 'go to fotm thing'.

That's all to say that battleships are probably best left alone, because trying to 'fix' them could backfire and make for an even worse situation than what we have now.


It took 19 pages, but someone finally won this interminable thread. Congratulations.
Aza Ebanu
Brutor Tribe
Minmatar Republic
#378 - 2015-06-15 18:28:04 UTC
Jenn aSide wrote:
Ortilus Orsides wrote:
Wow, The OP of this thread must be an Arch Troll with complete immunity to all forms of logic and reasoning. I bet even the Devs are amazed at how formidable the OP's trolling prowess is.

OP you should go play WoW, you'd be unstoppable.


Probably not an intentional troll (you can tell those), but someone with a not so great reasoning process.



This thread and the OPs resistance to the info given actually reminds me of how I was 15 years ago *insert wavy lflashback lines here*

I've been a long time Battletech fan (going on 29 years now), so back in 2000 I was super amped to start playing Mechwarrior 4 (MW3 had long since gotten stale, it's peer-to-peer multiplayer was a lag fest). It was great at 1st, but people being people, the Min/maxxing commenced and so created a not so great situation: Most weapons were useless, 1 weapon (Extended Range Large lasers) were kings and every other weapon except a few like Gauss Rifles stayed on the shelf (thus my personal term for them, "shelf weapons").

We talked about the situation on forums. Part of that discussion was that while stark imbalances did exist, some of the weapons weren't "bad", they just required actual skill to use. Back then I was all like "no, those weapons are bad and they need to be buffed!".

One day, a fellow forum goer challenged me and others to a demonstration on the MW4 server he hosted. He took underused mechs with underused weapons like Autocannon/5s and Short Ranged Missiles (SRMs) and with a smaller team (his 4 mechs against our 12) proceeded to hand us our asses, one bloodied cheek at a time. He proved his point. I still wasn't convinced. I said "it tells you something that you need an elite player to make those weapons and mechs work". He said to me over comms and what he said altered my world view.

He said "think about this. You see that these mechs and weapons can work in the right hands. If you buff them to the point that anyone can use them , what do you think I and people like me would be able to do with them".

My mind was blown. I had no way of knowing this then, but I had come up against a version of Malcanis' Law even before there was an EVE Online to apply it too lol. If the developers of MW4 had followed my 'advice' and buffed those little used weapons, the end result would have been more massive imbalances as the really good players just used them to lord over everyone , it would have just shifted the problem.

If CCP ever made battleships "useful" to averaged skilled players ie most of us, What would the Big Mikers of the EVE universe be able to do with those things. They can already slaughter 10 man fleets of smaller ships, what , would they be able to take on 50 man fleets of small ships? The end result would just be what I just described plus people not flying other ships because BSs are the 'go to fotm thing'.

That's all to say that battleships are probably best left alone, because trying to 'fix' them could backfire and make for an even worse situation than what we have now.

Is a constant excuse for poor game design. the inverse works in this case too. What if the players in cruisers aren't that good? What if the players in cruisers are elite and they still kill battleships? The problem with this thinking is that it makes assumptions. It is clear for players who understand EVE game mechanics that battleships are liabilities, that's why most players fly some sort of medium hull. Battleships are not the kings of tanking , and they are not the best damage dealers in the game. In order to deal full damage, they have to have support, or be going up against a pilot who is careless. Battleships are designed to fail.
Freya Sertan
Doomheim
#379 - 2015-06-15 18:49:03 UTC
Aza Ebanu wrote:
Jenn aSide wrote:
Ortilus Orsides wrote:
Wow, The OP of this thread must be an Arch Troll with complete immunity to all forms of logic and reasoning. I bet even the Devs are amazed at how formidable the OP's trolling prowess is.

OP you should go play WoW, you'd be unstoppable.


Probably not an intentional troll (you can tell those), but someone with a not so great reasoning process.



This thread and the OPs resistance to the info given actually reminds me of how I was 15 years ago *insert wavy lflashback lines here*

I've been a long time Battletech fan (going on 29 years now), so back in 2000 I was super amped to start playing Mechwarrior 4 (MW3 had long since gotten stale, it's peer-to-peer multiplayer was a lag fest). It was great at 1st, but people being people, the Min/maxxing commenced and so created a not so great situation: Most weapons were useless, 1 weapon (Extended Range Large lasers) were kings and every other weapon except a few like Gauss Rifles stayed on the shelf (thus my personal term for them, "shelf weapons").

We talked about the situation on forums. Part of that discussion was that while stark imbalances did exist, some of the weapons weren't "bad", they just required actual skill to use. Back then I was all like "no, those weapons are bad and they need to be buffed!".

One day, a fellow forum goer challenged me and others to a demonstration on the MW4 server he hosted. He took underused mechs with underused weapons like Autocannon/5s and Short Ranged Missiles (SRMs) and with a smaller team (his 4 mechs against our 12) proceeded to hand us our asses, one bloodied cheek at a time. He proved his point. I still wasn't convinced. I said "it tells you something that you need an elite player to make those weapons and mechs work". He said to me over comms and what he said altered my world view.

He said "think about this. You see that these mechs and weapons can work in the right hands. If you buff them to the point that anyone can use them , what do you think I and people like me would be able to do with them".

My mind was blown. I had no way of knowing this then, but I had come up against a version of Malcanis' Law even before there was an EVE Online to apply it too lol. If the developers of MW4 had followed my 'advice' and buffed those little used weapons, the end result would have been more massive imbalances as the really good players just used them to lord over everyone , it would have just shifted the problem.

If CCP ever made battleships "useful" to averaged skilled players ie most of us, What would the Big Mikers of the EVE universe be able to do with those things. They can already slaughter 10 man fleets of smaller ships, what , would they be able to take on 50 man fleets of small ships? The end result would just be what I just described plus people not flying other ships because BSs are the 'go to fotm thing'.

That's all to say that battleships are probably best left alone, because trying to 'fix' them could backfire and make for an even worse situation than what we have now.

Is a constant excuse for poor game design. the inverse works in this case too. What if the players in cruisers aren't that good? What if the players in cruisers are elite and they still kill battleships? The problem with this thinking is that it makes assumptions. It is clear for players who understand EVE game mechanics that battleships are liabilities, that's why most players fly some sort of medium hull. Battleships are not the kings of tanking , and they are not the best damage dealers in the game. In order to deal full damage, they have to have support, or be going up against a pilot who is careless. Battleships are designed to fail.


No. YOUR battleships are designed to fail because you have no idea how to use one.

New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.

Want to make New Eden a nice place? Try this out.

RavenPaine
RaVeN Alliance
#380 - 2015-06-15 18:53:04 UTC
I've decided to flip my point of view. I am convinced and I now see the truth.
I'd like to have my battleships get a serious buff.

Warp speed-200% increase
Base speed- 300% increase
Weapons tracking- 300% increase
More slots
More HP
More drones
More range for every module mounted

I can't believe I didn't get on board sooner...