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[AEGIS] Fleet Warp Changes - Please see devblog!

First post First post First post
Author
Dermeisen
#1041 - 2015-06-13 08:18:32 UTC  |  Edited by: Dermeisen
Attention All fleets need tackling scouts wormhole fleets especially?

Idea CCP (crowd control ..... no kidding) should reduce the CPU of a combat probe launcher, as you essentially have with the utility of the tactical destroyer.

Question Perhaps interceptors/assault frigates should have a similar bonus. Scouts should be able to tackle effectively and probe shouldn't they?

Attention The people worst hit are multi boxer miners, and while I think they are basically bad for the game I also think you addressed them effectively in rule changes.

X Hitting mining without first make mining more damn interesting, i.e rewarding the lone miner is a very legitimate gripe imo. Even if belts are still warpable.

Attention Go have a look at other space games for inspiration CCP because mining sucks and the only way to make it fun is to run multiple clients. Multi box bomber wings should be hit hard by this also and while under the new rules their game is legitimate I for one won't weep at its passing.L

[..... it takes guts to do the unpopular thing. Tough changes for a better game ++

"Not the Boreworms!"

Anya Klibor
Native Freshfood
Minmatar Republic
#1042 - 2015-06-13 09:30:12 UTC
Want to just remove "Warp to 0" as well, since clearly this mechanic is a problem as well? I mean, you want to make the players more responsible...

Leadership is something you learn. Maybe one day, you'll learn that.

Sasha Cohenberg
Cohenberg's Ethical Hauling
Freighter Friends
#1043 - 2015-06-13 09:58:39 UTC
how about we just remove fleets altgother?
Anya Klibor
Native Freshfood
Minmatar Republic
#1044 - 2015-06-13 10:16:07 UTC
Sasha Cohenberg wrote:
how about we just remove fleets altgother?


Please stop giving them ideas...Lol

Leadership is something you learn. Maybe one day, you'll learn that.

Airi Cho
Dark-Rising
Wrecking Machine.
#1045 - 2015-06-13 10:36:35 UTC
Potamus Jenkins wrote:
Airi Cho wrote:
Potamus Jenkins wrote:
"you cannot activate your propulsion module while running command links"


sometimes you really wish you could down vote people. Ever ran a small gang with a CS fitting a link or two while also being combat fit?




yes we use ongrid boosting occasionally


im unclear as to what your statement has to do with the soon to be (already almost) uncatchable off grid booster? you understand the dev has already implied its going to be nerfed yes?


I do understand that they will find measures against OGB.... that's what makes your suggestion even more stupid. then everyone would be ongrid and you would block link ships from using prop mods.
Airi Cho
Dark-Rising
Wrecking Machine.
#1046 - 2015-06-13 10:37:46 UTC
M1k3y Koontz wrote:
Lurifax wrote:
Slippery pete's online


Slippery Pete's die to literally any other sniper with the same range. Their whole thing is that they have no tank, and don't need it.


And snipers might finally be viable again \o/
Airi Cho
Dark-Rising
Wrecking Machine.
#1047 - 2015-06-13 10:41:55 UTC
FT Diomedes wrote:
And you people think taking away fleet warps is going to make being one of 256 pilots more fun? Get real.


You assume many people care about such big blobs.
Airi Cho
Dark-Rising
Wrecking Machine.
#1048 - 2015-06-13 10:47:36 UTC
FT Diomedes wrote:
Zappity wrote:
Resa Moon wrote:
Proposed changes to fleet warp are idiotic. Eve has enough tedium as is, don't present more. Ridiculous if you feel you have to FORCE players into engaging with the game.

This is an interesting point. Changes which make people want to be engaged would surely be better. I wonder if CCP understands the appeal of blob warfare (I certainly don't but acknowledge that there must be something I'm missing).


The appeal is in winning. The appeal is in not having to move out of your space. The appeal is in having a modicum of stability in an unstable and harsh universe. The cost is that the actual PVP element of the game becomes less engaging.

It's kind of like that quote from Vietnam, "We had to destroy the village in order to save it."

That's why I have always tried to balance it all out. I'll participate in large coalition fleets, click my PAP links, then get back to chilling on comms on gate camps, casual roams, exploration, or hunting ratters.

The way I see it, large blob fleets are a necessary evil if you want to live in your own space and don't want to live in a WH. It's just part of the grind of Eve. To make it slightly less awful, I generally try to only fly capital ships or Interdictors. With the former you have a real asset at stake, with the latter, you get to be the hero or the goat.

For me, I'll stay in my current corporation until all my friends finally quit Eve, then I'll either go find another hobby or give WH space a try.



a) sov war fare will be vastely different in july
b) Most people dont want 1000vs1000 fights. not even CCP.
Dermeisen
#1049 - 2015-06-13 10:56:59 UTC
Airi Cho wrote:
FT Diomedes wrote:
And you people think taking away fleet warps is going to make being one of 256 pilots more fun? Get real.


You assume many people care about such big blobs.


More dramatic, requiring more thought and attention certainly.

Not for FCs I should think, they will be the temperamental princesses they are throwing their toys out if the pram because half the feet warped to the wrong scout/ got too stretched out and the derpy bastards in the last ships keep getting picked off! MUCH MORE FUN!

"Not the Boreworms!"

BrundleMeth
State War Academy
Caldari State
#1050 - 2015-06-13 11:08:42 UTC
I don't get it...

CCP Stooges really seem intent on running this game into the ground...

I really just don't understand why...
kraken11 jensen
ROOKS AND KRAKENS
#1051 - 2015-06-13 11:19:40 UTC
who wanted fleet warp to get removed? (or reduced possibility) someone in csm was pushing for it? or? im not totally sure about this.
Ogast
Brutor Tribe
Minmatar Republic
#1052 - 2015-06-13 11:29:50 UTC
kraken11 jensen wrote:
who wanted fleet warp to get removed? (or reduced possibility) someone in csm was pushing for it? or? im not totally sure about this.


Manny wants it gone. I think he wrote in the mid teens about that.
Miner Hottie
The Scope
Gallente Federation
#1053 - 2015-06-13 11:48:55 UTC
baltec1 wrote:
Miner Hottie wrote:
baltec1 wrote:
Wolf Crownn wrote:
...

In conclusion, it's more of a bad idea than it is good.


Only for people why rely upon the FC to do everything for their fleet.


So the FC cycles my weapons for me? Is able to press my jump key for me?

Da **** you smoking bro?


Before CCP nerfed drone assist yea, they did fire your weapons for you.


Seeing as I don't have much in the way of drone skills He/She/It didn't do that for me at all. But to really ram the point home for you, when did the FC ever press jump for me? Where was the 'anchor on FC at 500' command? What about the "starburst 2 prop mod cycle" drop down menu?

*crickets chirp*

If bombers and combat probes are a problem... then fix them and that solves the problem. If there are 'other' things this change fixes, why is CCP being reticent with stating them? CCP Larrikans update to the opening post wasn't good enough just like the justification for this change coming from Manny.

CCP assuaging the butthurt of PL who were lost several engagements to BNI, (before hitting the IWIN super button) by making the life of the lesser player harder, unlevelling the Eve playing field if you will, is a terrible idea and that's before we start on the total clusterfvck this idea is in wormholes.

It's all about how hot my mining lasers get.

Domatavus Fallatus
Deep Core Mining Inc.
Caldari State
#1054 - 2015-06-13 11:50:57 UTC
most ******** nerf you could do...
I'ts already not easy to FC, why make it a ******* nightmare again?

REMEMBER LIKE 8 YEARS AGO YOU WANTED TO INTRODUCE FC UI?

Oh wait.. that would mean actual work and new features.... nahhhh instead you introduced the oh so "useful" tactical overlay which is about as tactical as the first ESP haxx for CS Beta 5 .... yeah.. that was in 1999 last century....

cancelling sub b4 they do this, then limit BMs because server load goes up 500% with 20% less subs due to bookmark sharing becoming mandatory again... yayyyyyy
afkalt
Republic Military School
Minmatar Republic
#1055 - 2015-06-13 11:53:31 UTC
Miner Hottie wrote:
baltec1 wrote:
Miner Hottie wrote:
baltec1 wrote:
Wolf Crownn wrote:
...

In conclusion, it's more of a bad idea than it is good.


Only for people why rely upon the FC to do everything for their fleet.


So the FC cycles my weapons for me? Is able to press my jump key for me?

Da **** you smoking bro?


Before CCP nerfed drone assist yea, they did fire your weapons for you.


Seeing as I don't have much in the way of drone skills He/She/It didn't do that for me at all. But to really ram the point home for you, when did the FC ever press jump for me? Where was the 'anchor on FC at 500' command? What about the "starburst 2 prop mod cycle" drop down menu?

*crickets chirp*

If bombers and combat probes are a problem... then fix them and that solves the problem. If there are 'other' things this change fixes, why is CCP being reticent with stating them? CCP Larrikans update to the opening post wasn't good enough just like the justification for this change coming from Manny.

CCP assuaging the butthurt of PL who were lost several engagements to BNI, (before hitting the IWIN super button) by making the life of the lesser player harder, unlevelling the Eve playing field if you will, is a terrible idea and that's before we start on the total clusterfvck this idea is in wormholes.


It's also fecking annoying just to move alts about when dual boxing.

So many simple little quality of life things die, when all they ned to do is block warping to scan results, if combat is the focus.

I have a hard time believing that making the game a bigger chore to do day to day operations is on the whiteboard.
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#1056 - 2015-06-13 11:54:32 UTC
Manfred Sideous wrote:
+1 this is a excellent change that will help to open up combat/fleet tactics. I supported and pushed hard for this.



AS always, you never disappoint

I actually took the time to read all 48 pages, although I had to take breaks to catch my breath

+1, would read again
Miner Hottie
The Scope
Gallente Federation
#1057 - 2015-06-13 11:57:41 UTC
kraken11 jensen wrote:
who wanted fleet warp to get removed? (or reduced possibility) someone in csm was pushing for it? or? im not totally sure about this.


One Manfred Sideous of Pandemic Legion, CSM rep and if you want tin foil, CCP Larriakn is formerly Bam Stroker, of Van Demons Demise, a member corp of Pandemic Legion.

It's all about how hot my mining lasers get.

Lloyd Roses
Artificial Memories
#1058 - 2015-06-13 12:03:53 UTC
Miner Hottie wrote:
kraken11 jensen wrote:
who wanted fleet warp to get removed? (or reduced possibility) someone in csm was pushing for it? or? im not totally sure about this.


One Manfred Sideous of Pandemic Legion, CSM rep and if you want tin foil, CCP Larriakn is formerly Bam Stroker, of Van Demons Demise, a member corp of Pandemic Legion.


It's almost as if currently people are working on mechanics they are familiar with, or have *abused* themselves in the past and see why eve be better off without it. Some rough edges still though.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#1059 - 2015-06-13 12:21:19 UTC
I don't often find myself enjoying the forum topics bemaoning nerfs to this game, but the nerd rage induced tears in this thread keeps me young.

+ many interwebz

Eve is about Capital ships, WiS, Boobs, PI and Isk!

baltec1
Bat Country
Pandemic Horde
#1060 - 2015-06-13 12:28:05 UTC
Lloyd Roses wrote:
Miner Hottie wrote:
kraken11 jensen wrote:
who wanted fleet warp to get removed? (or reduced possibility) someone in csm was pushing for it? or? im not totally sure about this.


One Manfred Sideous of Pandemic Legion, CSM rep and if you want tin foil, CCP Larriakn is formerly Bam Stroker, of Van Demons Demise, a member corp of Pandemic Legion.


It's almost as if currently people are working on mechanics they are familiar with, or have *abused* themselves in the past and see why eve be better off without it. Some rough edges still though.


Which would explain why the GSF reps are also pushing for this. Infact, most of the people who use these mechanics in a big way seem to be fans of the change, the ones who are kicking up a fuss are no name NPC alts and bad pilots who cant think for themselves, terrified at the thought of actually having to play EVE when they play EVE.