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Carnyx release - General feedback

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Author
Callisto Helix
Adhocracy Incorporated
Adhocracy
#741 - 2015-06-03 14:21:16 UTC
CCP Surge wrote:
I'm also curious to hear more from, and maybe wasn't aware of how many users played with a 90% downscaled UI (as opposed to scaling up for accessibility reasons.) What are your reasons for doing so?


I use UI scaling because I play the game on 24" monitors @ 1920x1200, and I like having as much "space" available to me as possible, and this means making the UI as small as possible (that I can still read everything) while still providing as much information as possible.

WoW I thought did an excellent job of this. I haven't played it in years, but when I did it had a slider that would let you adjust the UI scale by a pretty wide margin. Mine was at something like .54 if memory serves.

Please take the time and effort to make the UI still look pretty when it's scaled. I also certainly wouldn't complain if you gave the option to make it smaller than just 90%.
Skia Aumer
Planetary Harvesting and Processing LLC
#742 - 2015-06-03 14:23:08 UTC
Aeon Veritas wrote:
Now lets talk about the by far most discused feature of this patch, the icons....
Can you at least tell us that they will be reconsidered?

The statement has already been made: get used to them and come back in 3 days to give positive feedback and cheers.
Sol epoch
HELVEGEN
#743 - 2015-06-03 14:23:33 UTC
For what it is worth I have to say mostly change is good but with the overview it is not, I understand that ccp may want to introduce some mini games into certain aspects of eve but to have to play pacman in space on my overview is not the way!

The overview icons are a bad move and should either be changed back or allow us the freedom to choose which icon set we want to use.

Why change something that works very well for pacman in space?
Panterata
Federal Navy Academy
Gallente Federation
#744 - 2015-06-03 14:25:22 UTC
CCP Claymore,

People want official statement today regarding the old icons to be implement again in the game .

Please we are waiting your reply
Shai'd Hulud
Federal Navy Academy
Gallente Federation
#745 - 2015-06-03 14:25:24 UTC
My 2 cents :

- "Ship preview window" and "Ship hangar window" : There is a slowness to open these windows.

- Golem ship, default and new skin : The New look for Golem is inadequate. it's blurry! There was too much dust and too much wear marks on the ship. You have the same definition problem with the new skin " Golem Kaalakiota".

Examples : Just compare the "Golem Kaalakiota" skin and the "Flycatcher" skin. Or, compare Golem default skin and Basilik default skin. You will see the quality difference !

- In general, the new visual effect (shade, light, dust) on ship and environment are very good except for some Caldari ship that would need to be redesigned with better definition, less dust and wear (Check Golem, Widow, Rattlesnake, Bustard, etc.).

- New icons system: I like the difference between Industrial and combat ship. But, there are too many icons and not sure we need this level of detail in the icons system.



Ahed Sten
#746 - 2015-06-03 14:28:20 UTC  |  Edited by: Ahed Sten
Hakaari Inkuran wrote:
I have an idea. This new set of icons is ok. Not excellent. This is how it can be excellent.

Let me define which icons i want for the ship classes. Give us access to all the icons as a grab bag and let me pick and choose what goes to what. Add more icons too. That other set of player made icons gets posyed a lot, i like them, many peoplelike them. Use them.
And ALLOW REDUNDANCY please. Please. I want shutles and newbships to have the same icon, so let me. Its common sense. I want drones to have the same icons. If i want overview defined that way, let me. Let me change the defaults.

Have this, and have the checkbox option in settings somewhere to just have classic icons.

Put classic icons in that grab bag i mentioned earlier, so i can mix classic and new icons if i wish. This gives us the best of all worlds.

So please, go back to the drawing board and make this feature excellent.


Please help us CCP.

You're our only hope.

Edit in case it wasn't clear: Please, PLEASE do this.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#747 - 2015-06-03 14:29:17 UTC
Deacon Abox wrote:
All the art and coding people you devoted to making new complex and confusing icons for the overview could have been allocated instead to toning the damn nebulae, clouds, and suns down so that they don't saturate our screens and destroy our retinas.

I don't know, the staff you want to re-assign from this sequence of botched UI re-vamps might easily be the same staff responsible for blinding space scenery in the first place!

Deacon Abox wrote:
You really are so lucky the core of this game is so good, otherwise the thousand papercuts you are constantly introducing to the game would kill it.Sad

Amen to that.

I didn't quit when they nerfed my little T2 BPO collection, reducing my assets by half a trillion isk.

I didn't quit when they banned me by mistake and forced me to go through customer service hell dealing with rude and dismissive staff to get myself un-banned.

I didn't quit when they removed the POS functionality that was fundamental to an EVE business that I had built up over more than five years, destroying that business and any other like it.

So, I'm not going to quit over these icons. The EVE UI has always been bad and if, by recent evidence, it is destined to remain so... so be it.

I sincerely hope I never see a day when the reasons to give CCP the finger outweigh the reasons to carry on playing a game I've been loyal to for over a decade.
Niraia
Starcakes
Cynosural Field Theory.
#748 - 2015-06-03 14:32:26 UTC
CCP Claymore wrote:
All I can say at the moment is please take some time to get used to the new icons if this is the first time you are seeing them. It has been a while since they last changed, if ever, and it will take a while to learn them again.


The old icons provided all the information I needed to know at a glance - the size of the ship.

That information was very clear. Now it is not.

Sorry :/

uhnboy ghost
Corporation 98237776
#749 - 2015-06-03 14:36:32 UTC  |  Edited by: uhnboy ghost
24h since last login...
hey look a new patch, hmm no info on when u can switch back to the old icons so i can play again...

i check back in tomorrow again, i guess i check whats on sale on steam while I wait.

//uhnboy 84K probe scans in 2014 http://i.imgur.com/Uaid5iu.png

Natya Mebelle
Center for Advanced Studies
Gallente Federation
#750 - 2015-06-03 14:40:56 UTC
Hakaari Inkuran wrote:
Let me define which icons i want for the ship classes.
Straight out no.

Veteran: "Since we are in a fleet, and you're in a small ship, you need to shoot at the enemy frigates first"
Newbie: "Just to be sure, frigates are the small triangles?"
Veteran: "No, they are small crosses."
Newbie: "But I never saw small crosses on the overview?"

Any guide, any screenshot, ... anything really, with those kind of options are going to be a really hard thing to take in. Overview icons should not be optional for those reasons. You also need to think of the development time of the art department for those extra icon sets, and not make them look bad. We really only need one set of icons, and that being functional across the board. This set would need to be replicated three times anyway to provide the same crispy clear graphics on the three other UI scales available, so there you go with development time.

Array Aggression wrote:
You all need to quit complaining about the icons, I still haven't even seen them yet as Eve doesn't work for me any longer.
Why should we ignore one problem in favour of the other? I'm sorry you cannot log into the game, but that does not mean we all should stop talking about other things that affect others as well.


Callisto Helix wrote:
WoW I thought did an excellent job of this. I haven't played it in years, but when I did it had a slider that would let you adjust the UI scale by a pretty wide margin. Mine was at something like .54 if memory serves.

World of Warcraft did not rely on pinpoint accurate pixels to convey what was going on. You memorized which buttons you had to press, you memorized where less used things were located at the bars. The things you paid attention to where right there on the screen, in a visceral display of images. Even if we disregard things like "mods with warning popups" when an enemy did this or that skill. Or huge areas covered in colour right underneath you. Or a giant symbol above your head that you could not possible miss. Then again, those were not part of the UI themselves.

Basically, this is like comparing apples and oranges. It is not a good comparison to make.
Hakaari Inkuran
State War Academy
Caldari State
#751 - 2015-06-03 14:46:27 UTC  |  Edited by: Hakaari Inkuran
Natya Mebelle wrote:
Hakaari Inkuran wrote:
Let me define which icons i want for the ship classes.
Straight out no.

Veteran: "Since we are in a fleet, and you're in a small ship, you need to shoot at the enemy frigates first"
Newbie: "Just to be sure, frigates are the small triangles?"
Veteran: "No, they are small crosses."
Newbie: "But I never saw small crosses on the overview?"

Uh, no. Newbies will have a sensible default overview provided to them either by the game, or an overview pack from their veteran FC and alliance. Obviously.
Hell maybe if the newbie doesn't know what a frigate is he is literally a half hour old and needs to learn a bit..
Any guide, any screenshot, ... anything really, with those kind of options are going to be a really hard thing to take in.
Deal with it. This is too important to have literally everyone play exactly the way you think they should

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#752 - 2015-06-03 14:47:05 UTC  |  Edited by: epicurus ataraxia
Quite frankly if there is a choice between "tweaked" classic icons and this new sensory barrage, you need not worry about multiple icon sets, the five remaining people using the current (new) one probably will be offline with a headache.

There is one EvE. Many people. Many lifestyles. WE are EvE

tommytdl
TheDarkLegion Inc
#753 - 2015-06-03 14:47:37 UTC
Now, if only we had an undo button to go back to the old icons....
maltupa
TheDarkLegion Inc
#754 - 2015-06-03 14:49:12 UTC
New overview icons: it looks like CCP hired a freelance designer who has never played Eve and asked him to draw a new "beautiful" icon pack for the "game about space". Awful :( as a result lost the concept of a simple form.
Shila O'conell
Jugis Modo Utopia
#755 - 2015-06-03 14:51:12 UTC  |  Edited by: Shila O'conell
Icons terrible;
client loading times slower;
Launcher loading problem....(windows 7 ultimate)

A hősök nem bátrak, csak életben maradtak...

Ahed Sten
#756 - 2015-06-03 14:51:23 UTC
Natya Mebelle wrote:
Hakaari Inkuran wrote:
Let me define which icons i want for the ship classes.
Straight out no.

Veteran: "Since we are in a fleet, and you're in a small ship, you need to shoot at the enemy frigates first"
Newbie: "Just to be sure, frigates are the small triangles?"
Veteran: "No, they are small crosses."
Newbie: "But I never saw small crosses on the overview?"

Any guide, any screenshot, ... anything really, with those kind of options are going to be a really hard thing to take in. Overview icons should not be optional for those reasons.


There's these cool new concepts called "overview sharing," "target broadcasting" and "helping your new players understand the overview."
AnSky
BALKAN EXPRESS
Shadow Cartel
#757 - 2015-06-03 14:52:04 UTC
Stating to paying customers 'get used to it' after continuus objections is a bit isulting.. dont you think?

New icons are a mistake, and hopefully this will be undone...

Tyr Dolorem
State War Academy
Caldari State
#758 - 2015-06-03 14:53:46 UTC  |  Edited by: Tyr Dolorem
Natya Mebelle wrote:
Hakaari Inkuran wrote:
Let me define which icons i want for the ship classes.
Straight out no.

Veteran: "Since we are in a fleet, and you're in a small ship, you need to shoot at the enemy frigates first"
Newbie: "Just to be sure, frigates are the small triangles?"
Veteran: "No, they are small crosses."
Newbie: "But I never saw small crosses on the overview?"


If someone no matter how new is making targeting decisions based on icon rather than type and distance then I really don't know what to say.

Also if you're using 1 day old newbies in frigs to clear frigs in fleet warfare then you're doing something very wrong lmao.
Oliver Delorean
Pator Tech School
Minmatar Republic
#759 - 2015-06-03 14:53:51 UTC
Get useto with new icons. Changes need to come and new icons look ok.
Some of u whine like 16 year old girls broke up with their first boyfriend.
malpomena
TheDarkLegion Inc
#760 - 2015-06-03 14:55:21 UTC
Dear Eve Devs are you even interested in feedback? No one asked for new icons, no one, why do you waste man hours on things that do NOT need a fix and completely ignore player feedback on other things. Is this the 1000$ in game pants all over again? Because some "geniuses" among your employees thought this was needed and important?