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Carnyx release - General feedback

First post First post First post
Author
Lara Divinity
Pidgeon Cartel
#681 - 2015-06-03 11:18:15 UTC
Singularity s wrote:
Can't stand the new icons after all the bad feedback when you guys posted the initial icons. I am shocked that you still went ahead with it. Not sure if anything we actually post or say makes a difference with you guys.

it only makes difference when we group up n destroy monuments
Dangeresque Too
Pistols for Pandas
#682 - 2015-06-03 11:19:12 UTC
Wow, he hasn't said anything since he told us to come back in a couple days, I wonder if that is his plan too? At which point it will be a threadnaught and he won't read any of it except the last couple posts...

I remember the fubar when they thought they knew best with modernizing the turret icons...

http://i.imgur.com/Cca0Y0M.png

This reeks of the same thing... and it took them 3 months to revert those even with how terribad they were.
Khadmos
Caldari Provisions
Caldari State
#683 - 2015-06-03 11:20:41 UTC
Icons are horrible, for me at least. If there were a way to use the original ones like you have with the map that'd be great.
Colonel Tosh
The MorningStar. Syndicate
#684 - 2015-06-03 11:21:47 UTC  |  Edited by: Colonel Tosh
A while ago you guys released this devblog: http://community.eveonline.com/news/dev-blogs/ui-modernization-icon-strategy/
In that devblog we had the following image: http://cdn1.eveonline.com/www/newssystem/media/66945/1/ORVAR_1.png

So why are we stuck with MS Paint quality icons when clearly you guys had a plan going that was (marginally) better than the current. Also, I'd rather have the icons OPTIONAL so that I can choose between old and new. That way I can fly the way I desire, without breaking anything.
Heinrich Rotwang
Spectre Fleet Corporation
#685 - 2015-06-03 11:25:11 UTC
Ava Fortune wrote:
As a new player, these icon changes are amazing! I was still trying to be able to differentiate between different ship sizes with the old icons, but was able to do so immediately with the new ones. A very appreciated change.


While the old icons gave you almost no idea of what ship you were looking at, they did a better job of making ships stick out of eg. drones or NPC (with that little trick that gave every player ship a background color). While I indeed appreciate the general move towards distinguishable icons, they need another improvement in the way different types of objects look different. Maybe for drones it is as simple as giving them #b0b0b0 instead of a #FFFFFF. Player ships need to stick out of whatever else is on grid. ATM some of the drone icons are more visible than ships. Also, the background color of bracket icons is now less visible with some colors.

Staxu
Cyrk stracencow
#686 - 2015-06-03 11:26:21 UTC  |  Edited by: Staxu
CCP Surge wrote:
Also to address some of the concerns voiced, our overall aim was not to change the old icons just for the sake of something new or because we thought they weren't working, but to provide better granularity and at-a-glance awareness of the objects on grid.

But change is tough and we are definitely keeping an eye on your feedback in all channels as we had been during testing on Singularity for the past while. This relatively small icons swap isn't an end-all-be-all "tough luck" change we're aiming to saddle the playerbase with.

For now a few things

  • I urge patience. There are dozens of new icons to learn, and it might take the brain a while to untangle the new "messy blob" at first. Post back in a few days and share if they've changed your game for better or worse after you've gotten a little more comfortable identifying them. We'll be keeping an eye on this post initial-reaction feedback closely.
  • Check out this image to help learn your icons: http://images.contentful.com/kvd74o0q2fjg/4Hgu1BcYAE22wgokiKeYO4/4001f1c3132cc7749d9d25ec8851798e/NewOvervieBracket-IconsImage.jpg?w=1920&fm=jpg&q=85
  • While “deconstructive feedback” is cathartic in some ways I am sure, it’s likely not going to help get your point across. We are looking for specific feedback: What specifically don't you like about the new icons? Can you share an in-game story or experience which backs up your conclusions? It's the kind of feedback that's most useful to us when making calls on these types of things.
  • We've taken seriously the calls to include a "use classic bracket icons" option. Originally we thought having two sets of icons in the client might just cause confusion and miscommunication among players, and tough learning/teaching decisions for newbros as well as vets welcoming them in. However these concerns might be overblown, especially in regards to little bracket icons. In any case its definitely a debate worth having.


Thanks for reading!



Hello

May I have a feedback?

1) Old overview icons were perfect, there is old good saying KEEP IT SIMPLE.

2) The above link to learn all bunch of new icons Shocked, I took that as a joke. Where and when should I study that?? at work? while I drive my car?
Is that kind a homework? punishment for something I do not recall? If that's punishment, please accept my apology.
Well I do not have anything against your's new ideas, but NO ALL OF THEM ARE GOOD.

3) Do you have in plans to change icons even more, for example different races will have different icons? (maybe you want make it easy for people with reading problem....)

4) "We've taken seriously the calls to include a "use classic bracket icons" option." You have done this with MAP and that was a TERRIFIC IDEA!!!! because this one....sorry I have much more thing to do I my life than study somebody's ......idea ( the link with new icons hilarious).
Looking forward to go back to old overview very soon.P

5) I do not know where to start feedback problems with new overview, it's to complicated. Maybe if you would just started play eve that could help, but no for older players.

If you are living on POS like me will experience serious problems find difference between ships and star base structures like SMA or CHA. I do like POS defense system icons.

You probably know that, we are forced to do things which we do not want to do on a daily basis (you know government , taxes etc) PLEASE DO NOT FORCE PEOPLE TO USE NEW OVERVIEW.

Thank you
Lola Fellatia
University of Caille
Gallente Federation
#687 - 2015-06-03 11:26:36 UTC
Icons in overview have increase ambiguity, actually caused me eye strain yesterday trying to determine what i was looking at. So had to drop from fleet engagement, as i felt useless.
Zerania Astrandur
Oris Enterprises
#688 - 2015-06-03 11:27:28 UTC
The new Caracal model looks really great, especially with those moving parts.
However I still have to get used to those new icons...
mmorpg lol
The Dark Space Initiative
Scary Wormhole People
#689 - 2015-06-03 11:31:44 UTC
Why 90% scaling, fit more on the screen, and had no prior issues other than font size which was easily fixed by running the font scale at 125% or so.

Frankly 90% scaling has absolutely nothing to do with the icon issue. 90% scaling is an issue because you decided that all icons should have very thin lines, make the lines thicker and 90% is not a problem.

Also the new icon fail to be consistent over a class.
Colonel Tosh
The MorningStar. Syndicate
#690 - 2015-06-03 11:33:00 UTC  |  Edited by: Colonel Tosh
CCP Surge wrote:

I urge patience. There are dozens of new icons to learn, and it might take the brain a while to untangle the new "messy blob" at first. Post back in a few days and share if they've changed your game for better or worse after you've gotten a little more comfortable identifying them. We'll be keeping an eye on this post initial-reaction feedback closely.


The problem is that you force a change down our throats that we don't want, with results that are SHAMEFUL for a company as prestigious as CCP, and an attitude from devs like "swallow it for days and then complain". I lost ships yesterday in part due to not recognising the field correctly because of the icons being weird and thus distracting.

You're forcing a change that "requires the brain to adapt" which in itself already is a flawed reasoning, as you basicly tell people with ANY disability that you don't give a **** about them at all and just push the junk quality that has been designed. It's not even CLOSE to resembling the quality of the dev blog.

Shame on you.
Cruachan Argylle
z research
#691 - 2015-06-03 11:39:08 UTC
The icons are a good idea poorly implemented - can you make them 50% larger?
dorfsorc
AWE Corporation
Intrepid Crossing
#692 - 2015-06-03 11:42:42 UTC  |  Edited by: dorfsorc
however well-intentioned the new icons may be, the reality is that so much detail in a very small space is almost useless. Especially when redboxed. it just becomes a color blob. That being said, the new icons provide an opportunity for a cleaner overview if we could alter the physical size of the icon box to make it larger.

edit: the provided icon link was almost useless in terms of readability and i challenge the assertion that it is merely a brain adjustment to absorb and learn dozens of new screen display elements that had no particular context other than in the link. As it is, the CCP font choice is particularly bad for people with vision issues and given the aging player base something needs to change.
Arch-Magus Mephisto
Sebiestor Tribe
Minmatar Republic
#693 - 2015-06-03 11:46:43 UTC
The Overview Icons sadly need to be rethought.

You need to know what it is being shown instantly. Change is often difficult to accept. In this case however I feel very strongly that most players will be reading ancient Egyptian hieroglyphs for quite some time trying to decide if the Pharaoh ordered a sandwich or just bad at crayon and coloring books.

I know people work hard to improve the game so please don't take it harshly. But from an end user's point of view it's a bust.

The Jackdaw

I will be a few weeks before flying one myself so it's pure opinion. However it looks like it has the potential to be an Interceptor killer, frigate swatter and primary target of logistics pilots. In other words in any sort of fleet engagement it will likely be the first target on the field and easily smeared. Am I looking forward to getting into this ship? Yes, but with some trepidation. The DPS looks pleasing but it doesn't look right in the shield department to me. I will know for certain once I am in it and set to test it properly.

Sovereignty

Until all changes go into effect we simply do not know what we are getting. It's all speculation. It could bring great excitement. Likewise it could become a real pest and turn off for every player.
Sullen Bear
Arctic Spirit
#694 - 2015-06-03 11:46:45 UTC  |  Edited by: Sullen Bear
New icons is the worst change since Incarna.

First of all, what is a major goal of icons? For me it is quickly separate some objects CLASSES. Not the objects itself. These classes are:
- player ships;
- NPC ships;
- drones;
- wrecks;
- other stuff.

All those classes had absolutely different icons before Carnyx. Square, cross, diagonal cross, triangle and circle with small variations. It was not because old CCP designers are lazy or fool, it was because they are professionals. It was almost ideal decision.
Icons inside one class listed above MUST be almost equal because we need as much difference BETWEEN CLASSES as possible. Now this clear mechanic broken completely. And we have not any replacement.

CCP, you always tell us: you need patience, learn, etc. It does not work always. F.e. some things that today are absolutely unacceptable as they was at release day: gate jumping effect, wormhole visual effect, MJD jump effect, neocom icons. All this was terrible - and it is terrible now. But with all this **** I can play EVE. With new overview icons? I will try, because I love EVE, but don't know...
DHuncan
Hoplite Brigade
Ushra'Khan
#695 - 2015-06-03 11:53:00 UTC
DHuncan wrote:
I logged, undocked, saw the icons, docked back again and logged off.


Stop liking this post. It was the most stupid post I ever wrote and yet, by far, the one got more likes. CCP is doing a great job and that's why we are here. We have the chance to work with them by telling how we would change things. Acting like spoiled babies is not going to make this communication any easier for neither part.

Some of the icons may be ambiguous but the most complaints are cause YOU dont want to evolve. Well, this is EvE, carebears, adapt or DIE.

What did you say about CODE?

Iris Lurechia
Federal Navy Academy
Gallente Federation
#696 - 2015-06-03 11:53:35 UTC
The biggest issue I have with the new icons is the shading in the middle. For example with stargates, the icon is almost the same but has a nasty white colour in the centre. The interior shading makes the icons look tacky, while before they were crisp and sharp, much more professional looking.
Lara Divinity
Pidgeon Cartel
#697 - 2015-06-03 11:57:02 UTC
DHuncan wrote:
[quote=DHuncan]I logged, undocked, saw the icons, docked back again and logged off.


feeling exactly the same way
Mini D'Matar
Danger Management
#698 - 2015-06-03 11:58:19 UTC
So the symbol on my 'Outlaw' Jacket means what now??
Natascha Kerenski
Immortal Legion
#699 - 2015-06-03 12:03:14 UTC
DHuncan wrote:
DHuncan wrote:
I logged, undocked, saw the icons, docked back again and logged off.


Stop liking this post. It was the most stupid post I ever wrote and yet, by far, the one got more likes. CCP is doing a great job and that's why we are here. We have the chance to work with them by telling how we would change things. Acting like spoiled babies is not going to make this communication any easier for neither part.

Some of the icons may be ambiguous but the most complaints are cause YOU dont want to evolve. Well, this is EvE, carebears, adapt or DIE.



It is not that i dont want to evolve and i think the majority of people who have problems with the new icons think
about this very similar, it is that i dont want to adapt to a system that isnt working for me at all.

The new icon system is not build intuitive nor consistent or logicaly...about the optical appearence, that point
is argueable cause different people have differen taste and as long as ccp doesnt come up with smileys and pink stuff
ill maybe accept it.....AS LONG AS IT IS WORKING!

At this state i am not able to do decisions within a second and ill stay docked until ccp comes up with an solution
i can live with.....best way i can imagine is they give us a fallback and work the new icon system out to a state wich is
working and let people do quick decisions again.

“Fighting for peace is like having sex for virginity."

Salena Ferrier
Center for Advanced Studies
Gallente Federation
#700 - 2015-06-03 12:05:34 UTC  |  Edited by: Salena Ferrier
Bad icons, bad....very confusing. I don't understand what was wrong with the old system? I thought it was fine. And for the record, I love changes in Eve. This is the first time in over 6 years I am taking to the forum to criticize a change. I really did not see an issue with the existing icons.