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Carnyx release - General feedback

First post First post First post
Author
X4m
Center for Advanced Studies
Gallente Federation
#641 - 2015-06-03 09:03:57 UTC
Attack drones icon too big, and similar like frigs.
Cruiser and BC icons similar like BS icon
Elise Sancta
Durance.
#642 - 2015-06-03 09:19:11 UTC  |  Edited by: Elise Sancta
If it isn't broken: don't try to fix it.

The original icons in the overview worked perfect. If you are going to mess with the UI:

-option to add original font back
-option to colour your own UI again
-option to scale font sizes even more
-options to resize every window independently to the size a player wants instead of scaling the entire UI
-option to remove text from chat channels

(everyone uses local chat anyway to see who is there in the system with them....add a option to see only current players in local exc wormholes. No need for racial slurs/abusive language when I just want to see who is there, no need to minimize it or drag the text box offscreen)

-option to add more tabs to the overview
-colouring the icons, how does that help colourblind players? (yes, they are out there)


No need to replace working content, adding fluff: ok. But just leave the old content where it was or if it still working as a option with a tick box in the menu. Replacing too much of the EVE niche stuff can end up in alienating players who like the game for being out of the box compared to the 13-in a dozen MMOs out there right now. No need for a SWG NGE or WOW Cataclysm feel when logging into the game. The game already changes a lot with the sov patches.

Yes, I am a bitter vet that gets a cold feeling when looking back on older screenshots how it used to be.
Cat silth
Diversity 101
Domain Research and Mining Inst.
#643 - 2015-06-03 09:24:10 UTC
the criminal tags aint working or there that minute my eyes just cannot see them , how do you no it someones red or orange or nuetral now ?

Pak Narhoo
Splinter Foundation
#644 - 2015-06-03 09:26:59 UTC

CCP, you know if you had added a second blog to the first icon change dev blog at least a lot more of your customers would have been warned about this change.

I can only guess that the feedback on that first icon change blog made you not create one and hide these new changes in the test server feedback forum.

And yet with all the good and helpful feedback there, basically coming down to that these icons still needed a lot of work you put them on the main server no matter what.

You guys are so incredibly inconsequent you make my head 'splode:
CCP Fozzie wrote:
once we feel it meets the quality level our customers expect.

Oh btw, that^ will be following you around for a long, long time now.

What happened with your new release cycle where you could postpone things till they where in optima forma?


To recap this, such a drastically change that affects *all* your customers should not, in my humble opinion, be sneaked in.
But it's like the weapon icon change or inventory change all over again, (which took month's to be fixed) despite tons of hints, tips and suggestions from your customers to *not* deploy it.


Best thing you can do is remove these horrible icons, put the old ones back in and work with us to get the new ones properly fixed and updated for the second millennium.



Lord Makk
Trust Doesn't Rust
Goonswarm Federation
#645 - 2015-06-03 09:29:14 UTC
Another day, another statement. Remove these garbage icons I dont want to play monopoly.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#646 - 2015-06-03 09:34:13 UTC
CCP Darwin wrote:
relying on color for icons to be distinguishable is a questionable UI design strategy

Tyr Dolorem
State War Academy
Caldari State
#647 - 2015-06-03 09:43:57 UTC  |  Edited by: Tyr Dolorem
Here's the thing, when I'm in a fleet fight, it's a clusterfuck. There's so much going on I'm never going to be able to look at brackets in space and go oooooooo this is a battleship and this is a cruiser, I'm zoomed out so far that everything is always going to be layered on top of each other in a massive ball http://i.imgur.com/N2tufQe.jpg example.

I don't need to know if it's a frigate or a cruiser or a titan from it's bracket. All I need to know is whether it's a player ship a drone a deployable or a wreck, the rest of the information I get from my overview. The old system did this perfectly. The new one does not and assaults me with hundreds of individual icons when all I really wanna know is if it's a ship or a drone.

When I'm running a mission being able to distinguish via icons is great, I need to pop all the battleships and the structure for the mission to flag complete, the old system did this fine. An icon telling me something is a player frigate gives me no more information than telling me it's a player ship, I don't care that it's a frigate, what I care about is what type of frigate it is. Is it a garmur that's going to orbit me at 60 while I boat back to the gate or is it an enyo that's going to get up in my face and brawl me?

Honestly I'd prefer an icon system that does not distinguish between player ship types at all to the one you just implemented. The old one was fine, best of both. All player ships were easily distinguishable as what they were; player ships. But it also showed a general impression of ship size, that was all that was necessary.
FunGu Arsten
Ascendance
Goonswarm Federation
#648 - 2015-06-03 09:47:19 UTC
Havenard wrote:
FunGu Arsten wrote:

try doing pvp - hope no npc are on grid(they look so simular)


You must be colorblind.


i actualy am....
Meerclaw
Federal Navy Academy
Gallente Federation
#649 - 2015-06-03 09:55:36 UTC
Nice patch,
sad that the new icons initiative sabotage the good work of the other dev team who worked hard on really important issues

The news icons are just confusing and useless

In Eve a ship is (surprise) a.. target ,
what is really important is to know the STATUS of that target towards you

Other than that every bit of information added decrease your reactivity scheme.

Kill or be killed (or flee or do not care ofc) are so far the most important things to be able to think about.

Think but think fast.



Cat silth
Diversity 101
Domain Research and Mining Inst.
#650 - 2015-06-03 10:01:06 UTC
Cat silth wrote:
the criminal tags aint working or there that minute my eyes just cannot see them , how do you no it someones red or orange or nuetral now ?



Ive worked it out in overview setting take the tick out of use small color tags and you get the old color tags back , thus knowing who to shoot who blue , who red and who nuetral at a glance.
Ossprey
ISK REALLOCATION SERVICE
SONS of BANE
#651 - 2015-06-03 10:04:42 UTC
In space overview description on hover has text corruption, either that or I'm getting Russian drone areas.
have manually reset language settings, occurs in several systems across multiple platforms
Iconography NPCs are indistinguishable from NON NPC, this causes raiding Pilots to be shot at and concord attending in subspace pockets.
Heinrich Rotwang
Spectre Fleet Corporation
#652 - 2015-06-03 10:12:38 UTC  |  Edited by: Heinrich Rotwang
CCP Claymore wrote:
Steijn wrote:
Xen Solarus wrote:
So far, like the new symbols. Going to take a while to get used to, but it's going to be super useful to see ship sizes at a glance. Nicely done CCP! Cool

My biggest gripe is that EvE in windowed mode now dominates over all other programs. Nothing can be moved on top, browsers, team-speak, not even the damn launcher itself. Seriously, It's already ****ing me off big time. Anyone know a solution??


what UI scaling are you using? On 90% they are really bad.


We are aware of issues at 90% UI Scaling and we are looking at better ways to handle this.
The issue is with UI Scaling and not the new icons.


I'm running in 90% scaling and when I catched up to my fleet last night I was like "ZOMG EVERYONE ALREADY GOT PODDED!!!1" when I saw the icons in space. You _almost_ caused me a heart attack! Icons are serious business!
Kurt Hectic
Doped Player's Inc.
#653 - 2015-06-03 10:13:59 UTC
in my opinion the ship skin prices are to high by atleast 25% maybe 50% also the fact u can only use the qaufe megathron skin on normal megathrons and not on kronos, navy mega and vindi seems like a missed oportunity for ccp to prove to the player base they learned from ther past money grubbing mistakes...

even tho a few skins got added this patch i was really looking forward to the sisters of eve ship skins.. wich arent ingame yet for some reason... looking at all the skins currently availeble i have to say that a good 75% of them seem a bit boring and not THAT great... especially keeping in my mind what was possible during the glorious ship skin bugg weekend

before disapointing things like this made me wanna shoot a monument.... now i think i just wanna have a awesome summer... check back with eve in 6 months or so
Zappity
New Eden Tank Testing Services
#654 - 2015-06-03 10:15:12 UTC
I love the new icons - it will be much easier to distinguish ship classes when I'm used to them.

Zappity's Adventures for a taste of lowsec and nullsec.

Skia Aumer
Planetary Harvesting and Processing LLC
#655 - 2015-06-03 10:16:27 UTC
Elise Sancta wrote:
If it isn't broken: don't try to fix it.

Very much this.
If I were a manager in CCP, I'd consider firing a couple of visual designers, because they lack reasonable job tasks. Instead, I'd hire some PhD dude to make our universe feel more Sci-Fi.
Lara Divinity
Pidgeon Cartel
#656 - 2015-06-03 10:16:40 UTC
Steroidastroid Ormand wrote:
CCP Surge wrote:
Anyone else think a custom "icon color" would be a good option to expose to aid in situational awareness?


Not icon color. Just make player ships look more different than npcs. bolder maybe



just stop fuckin about n give us options to go back to the classic icons is it really that hard to add an option to a game?
Ailiana Blaze
Lazy Unicorn Industries
#657 - 2015-06-03 10:19:54 UTC
bigM wrote:
Have to say im not having any of the bugs or issues others are reporting everything running fine here.
only issue i have is with these awful new icons in overview as im sure its been said before "why fix what isnt broken"
not a fan of them at all :(



ABSOLUTELY.

The new icons are a very bad thing. I have BIG problems to find stuff now. and they even don´t look good.

Why? Just why?

Can we in any way get the old ones back, please?

I don't play real life, the balancing sucks!

Marlene Dakenek
Devid Ventures
#658 - 2015-06-03 10:20:27 UTC
I think all of the recent UI changes have been terrible. First the beautiful and colorful UI icons were changed to those flat and dull versions which I still after months have problems identifying. And now these icons make the overview look busy and distracting. Giving us the tools to customize the UI to our liking would be the solution but I am not holding my breath.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#659 - 2015-06-03 10:23:41 UTC  |  Edited by: epicurus ataraxia
Hey all, please stop getting so angry at the devs. There was more than sufficient feedback for them to know this was going to be a train wreck in the sisi feedback threads.

No one wants to see their second best work rolled out for others to judge, and they clearly were not allowed to make another pass to put it right.

Maybe they will now? Please give a revert option until that occurs.

The blame surely belongs to be directed at their managers, who decided to Ignore the feedback with an apparent, " They'll get used to it, it's worked before" attitude.

They may be surprised. The physics of Optics are hard to disregard, as is disregarding good functional design.

I do trust CCP seagull that the managers responsible for each thread of the rollout, are held individually responsible? And the blame for issues, not laid at the poor workers door, while they somehow remain untainted? Because that would be very unfair and disheartening otherwise.

There is one EvE. Many people. Many lifestyles. WE are EvE

Natascha Kerenski
Immortal Legion
#660 - 2015-06-03 10:30:07 UTC  |  Edited by: Natascha Kerenski
just to break down what exact information i need at a glance:

Is it a celestial, structure, deployable..... or
Is it a ship....if so....is it a npc or a player one....and finaly its status towards me
and last but not least the ability to clearly identify its size!

everything else is unnessecary information overdose
because untill you dont come up with an icon for every single hull (PLEASE DONT!)
you still need the look at the shiptypes column and that means its nothing won by the information
wich type beneath its class it is (example the 5 different icons for the frig class vessel)


not to mention all the new players getting confused now when trying to get information by the old youtube videos Roll

“Fighting for peace is like having sex for virginity."