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Carnyx release - General feedback

First post First post First post
Author
Twistedboy SICK
15's
GaNg BaNg TeAm
#361 - 2015-06-02 20:09:58 UTC
Return our old overview please!!!

The new one sux
Joia Crenca
Science and Trade Institute
Caldari State
#362 - 2015-06-02 20:11:40 UTC
Dominous Nolen wrote:
Joia Crenca wrote:
CCP Surge wrote:
Redacted


Hello CCP Surge!

Some of us appear to be playing on laptop screens, so they may be having to go to 90% to fit everything onto the screen?


Or just smaller desktop displays in general.



Dino Zavr wrote:
Dear CCP,

In my understanding that is the issue: The new space-invaders style overview sprites are horrible.
My screen is only 1366x768 so I have to use 90% UI scale and with this settings they look awful
May I, please, wonder how in the Universe no single developer had wondered to try 90% UI scale
BEFORE official patch release? Or maybe you are happy with this complete mess?

Is it possible to roll back to pre-Carnyx overview brackets and icons, please?

Thanks


This was in the issues thread, so yes, that was what I was thinking, thanks!
Panterata
Federal Navy Academy
Gallente Federation
#363 - 2015-06-02 20:12:14 UTC
Return old icons or give a chance to swtich
Dominous Nolen
The Graduates
The Initiative.
#364 - 2015-06-02 20:13:17 UTC  |  Edited by: Dominous Nolen
Trajan Unknown wrote:



I am over 30 and I don´t have any problems at all. Your reaction to these icons is something I would worry about at the very least.
Not pointed towards you but when people play EvE on potato machines with bad screens I don´t wonder that there are issues with the icons. Get some proper hardware to not wreck your eyes and game pleasure.
Just as a reference, I am "starring" at a screen for over 10hours a day for more than 17years now and my eye sight is above average. I am using an expensive screen and good lightning so a good screen with good lightning should do the trick if you´re not starring at the screen for more than 3hours a day. Oh and relax your eyes every now and than to not cripple them.


Not everyone can afford top of the line hardware or high end displays and/or set up ideal lighting conditions depending on their setups.

While I myself have a 3x27" set up that can run the game with all options on decent settings, I know there are alot of my alliance & corp mates that aren't as fortunate and run on smaller displays or laptops. The devs need to look at all use cases when designing major changes like this as it will impact everyone differently.

The scaling issue is a problem and also take in to account the clarity of the new icons on a smaller form factor and you may run into issues with strain... just a fact of life that not everyone is running at the same level and this needs to be accounted for IMO.

Good advice concerning dealing with eye strain but still not addressing the issue of the icon change in general that may not be favourable for everyone.

CCP - People are going to not play if they are in pain due to this change, but much like the motion sickness from the gate change back in Rubicon where a certain segment of the player base was impacted you need to address this one as well. I don't ever recall reading much in regarding to the requests to disable the gate jump animation but I'm sure some folks unsubbed due to the illness impact that could produce.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Weed Greens
Kramer-Seinfield Inc.
#365 - 2015-06-02 20:14:57 UTC
Change the overview to the old icons, what is this - wrecks now are ships >?!?!!?
Joia Crenca
Science and Trade Institute
Caldari State
#366 - 2015-06-02 20:20:00 UTC
Also, to include other issues, (not that I want to be podded), but pod killmails are either missing or very delayed?
Trajan Unknown
State War Academy
Caldari State
#367 - 2015-06-02 20:20:49 UTC
Dominous Nolen wrote:
Trajan Unknown wrote:



I am over 30 and I don´t have any problems at all. Your reaction to these icons is something I would worry about at the very least.
Not pointed towards you but when people play EvE on potato machines with bad screens I don´t wonder that there are issues with the icons. Get some proper hardware to not wreck your eyes and game pleasure.
Just as a reference, I am "starring" at a screen for over 10hours a day for more than 17years now and my eye sight is above average. I am using an expensive screen and good lightning so a good screen with good lightning should do the trick if you´re not starring at the screen for more than 3hours a day. Oh and relax your eyes every now and than to not cripple them.


Not everyone can afford top of the line hardware or high end displays.

While I myself have a 3x27" set up that can run the game with all options on decent settings, I know there are alot of my alliance & corp mates that aren't as fortunate and run on smaller displays or laptops. The devs need to look at all use cases when designing major changes like this as it will impact everyone differently.

The scaling issue is a problem and also take in to account the clarity of the new icons on a smaller form factor and you may run into issues with strain... just a fact of life that not everyone is running at the same level and this needs to be accounted for IMO.




Well, you have to be able to afford a good screen else simply scrap playing games for your own good. That aside 23" should be more than enough to play on. I am running a 23" as a second screen and it´s fine with EvE. If you´re playing on a notebook regularly than there is the major problem. My wife is using her´s to play all kind of RPGs and whatnot but we bought it with that in mind. A casual notebook is simply not suited to play games on even if the hardware supports it somewhat.

But as I mentioned earlier, the icons could be a bit sharper over all but that´s it.
PsychoBitch
Playboy Enterprises
Dark Taboo
#368 - 2015-06-02 20:22:56 UTC
New Icons = AWFUL
Grubgrafter
Fortis fortuna adiuvat
#369 - 2015-06-02 20:23:01 UTC
It was obvious what the class of ship was by the size of icon, now, wtf is it???

Very poor Dev thinking or was there any?? Extremely poor design process here, purpose of icon lost through arty farty concept cr......

Would like the option to switch back to old icons, or simply roll back to old icons...

X3 springs to mind.....
Bladeburner
Minmatar Death Squad
DECOY
#370 - 2015-06-02 20:25:06 UTC
Played Eve since 2007, this is my First post on changes made by CCP.

What was you thinking with these bulky / ugly icons, you have made changes to graphics and Shader, which is all fine and good if it wasn't dominated by massive / ugly icons.

Why is it CCP always change things in EVE that aren't broken, no one had issues with icons before and now you have made changes and it looks like most of the feedback is negative.

All i can see in local now is bulky icons which look like they belong in the 80s.

Thankyou CCP.
fonz bonner
Lords of Ice and Fire
#371 - 2015-06-02 20:26:46 UTC
I am having quite a few issues. keeps going into not responding status.

when previewing a ship they no longer instantly load very delayed take about 30 seconds to load graphics.

same with when docking the ship graphics loading is very delayed.




On a plus note the icons look great especially like for example on a asteroid belt their different sizes depending on the size of the asteroid
Presidente Gallente
Best Kept Dunked
#372 - 2015-06-02 20:27:08 UTC
Learning and adapting as usual. Back to EVE...
Sissy Fuzz
Sissy Fuzz Communications
#373 - 2015-06-02 20:27:26 UTC
CCP Surge wrote:


I'm also curious to hear more from, and maybe wasn't aware of how many users played with a 90% downscaled UI (as opposed to scaling up for accessibility reasons.) What are your reasons for doing so?


I have been running clients with 90% UI scaling (not for the moment though) for real estate reasons. To get more "free" view to space.

/Sissy F

Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#374 - 2015-06-02 20:28:26 UTC
I think my biggest issue with the icons currently, is the inability to tell what's a Friendly NPC and what's a Player at Stargates, didn't really notice it testing on SiSi because I never saw another player in space. It would be nice to at least have the NPCs able to be set to a different colour in states or similar change.
Gabriel Ironfist
Brutor Tribe
Minmatar Republic
#375 - 2015-06-02 20:29:49 UTC
New Ship - Thank you guys!!!
New Caracal model - Looks badass
and the list goes on.... but,

unfortunately the first thing that you see is the overview Icons. I cant say all are bad. I love the new Biomass icon and the drones looks like space invaders but man some of them are terrible... especially for people who have been playing for ages....

Ship Icons.... Really Really bad.... makes no sense...
Wreck Icons - Confusing as hell... why have 4 different Icons.....
Cyno - it is the same as the new high sec abandonned thingy icon....
Sun - Looks like a sun but we are so used to having it filled up gets on my nerves...
Belt ıcons..... belt is a belt..... why have so many different ones... the name states the size anyways....
While you were at it I thing you should have painted the planet Icons to their respective colors....

We needed the overview settings fixed... such as the HTML color codes, bold italic etc.... maybe a way to have more tabs than 5... getting the states to work in a more sensible ways..

I was not a big fan of the menu bar Icon changes but they are not too bad and were easy to get used to....but these are terrible

I appreciate the ammount of work that has gone into the background work and all the new features but changing the look and feel of the game so abruptly when you have such a wide base of players is a mistake.... at least put an option for old players to use the old icons.... like the new starmap.... just do not take the old starmap out.... so much easier to scan... the low gravity effect on the new starmap scanning is ridicilus. you are pinpointing something (trying to ) and the screen keeps spinning....

Kaervek Dalani
Sebiestor Tribe
Minmatar Republic
#376 - 2015-06-02 20:32:08 UTC
Overview icons are really bad.

Here are some alternatives I whipped up in 5 minutes in MS Paint: http://prntscr.com/7ce8nw
Feel free to use them. :)


Also, the inventory ship icons are weird looking now. Like, the ships lost their detail: http://prntscr.com/7ceakf
I'd recommend trying to increase the brightness and contrast of the backgrounds, but not the ship.

Kaervek



Mark Onzolov
Revolution in Perfektion
#377 - 2015-06-02 20:32:10 UTC
Sissy Fuzz wrote:
CCP Surge wrote:


I'm also curious to hear more from, and maybe wasn't aware of how many users played with a 90% downscaled UI (as opposed to scaling up for accessibility reasons.) What are your reasons for doing so?


I have been running clients with 90% UI scaling (not for the moment though) for real estate reasons. To get more "free" view to space.

/Sissy F



/sign!
DexterShark
Trask Industries
#378 - 2015-06-02 20:32:44 UTC  |  Edited by: DexterShark
Two things:-

- I am not sure why all the station services have a circle around them. Presumably this is the Entosis counter, which is fine if those services are being contested, but it displays all the time. Can you confirm that this is a bug to be ironed out?

- I am 50/50 about the overview icons, personally, but I don't understand why you didn't introduce the new overview icons as an opt-in / opt-out Beta, so that you can then tweak / respond to feedback. It worked great for the new starmap and notifications system. Why not for the icons?
Frostys Virpio
State War Academy
Caldari State
#379 - 2015-06-02 20:34:08 UTC
Joia Crenca wrote:
Dominous Nolen wrote:
Joia Crenca wrote:
CCP Surge wrote:
Redacted


Hello CCP Surge!

Some of us appear to be playing on laptop screens, so they may be having to go to 90% to fit everything onto the screen?


Or just smaller desktop displays in general.



Dino Zavr wrote:
Dear CCP,

In my understanding that is the issue: The new space-invaders style overview sprites are horrible.
My screen is only 1366x768 so I have to use 90% UI scale and with this settings they look awful
May I, please, wonder how in the Universe no single developer had wondered to try 90% UI scale
BEFORE official patch release? Or maybe you are happy with this complete mess?

Is it possible to roll back to pre-Carnyx overview brackets and icons, please?

Thanks


This was in the issues thread, so yes, that was what I was thinking, thanks!


If I was to take a guess on that, I would guess they are using big screens so they don't need the UI scaling. I could be wrong but I have yet to see game devs, especially the art department which would see such stuff since they work on it, work on anything but high-end monitors...
Sissy Fuzz
Sissy Fuzz Communications
#380 - 2015-06-02 20:35:19 UTC
Dradis Aulmais wrote:
Niraia wrote:
I don't know what all these new icons mean.

I don't see why I should have to learn them after using the old ones with no problems for 10 years. Roll


So CCP should just stop changing ? Let's roll back everything to year one.


What a dumb remark.