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Carnyx release - General feedback

First post First post First post
Author
chmeee kzin
Republic University
Minmatar Republic
#161 - 2015-06-02 16:09:19 UTC
The new icons... well, looks like we are playing in Lego world.

My first thought after jumping through gate and looking at overview was... Oh my! look at all the pretty colored flashing "smart fab units" wait? since when did "smart fab units" have lasers?

Note to self: Build new ship to replace one lost in L-EGO system.

You guys do know how the cognitive recognition process works right? Brain matches symbol with object, brain assigns priority, brain stores. New symbols introduced for same object confuses brain and prompts the brain to issue the "WTF error message".

oh well, I will adapt Big smile
Dominous Nolen
The Graduates
The Initiative.
#162 - 2015-06-02 16:09:26 UTC
Johnny Suicide wrote:
Natya Mebelle wrote:

ZERO improvements on starmap, which are direly needed.


How do you figure this as they just redid the entire map and it looks wicked awesome. Question


New Map looks nice but isn't close to functional in ALOT of areas.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Jellas
Ministry of War
Amarr Empire
#163 - 2015-06-02 16:11:20 UTC
New icons are horrible and do not carry any meaning .
The designer should look for a new job.
Koba Kyogen
State War Academy
Caldari State
#164 - 2015-06-02 16:12:06 UTC
Horrible Icons.

Terrible.

* PLEASE * Give us the option to turn off the new icons, or scrap the change altogether. This was not necessary, and is now an ugly burden.



Koba
Natya Mebelle
Center for Advanced Studies
Gallente Federation
#165 - 2015-06-02 16:12:58 UTC
Johnny Suicide wrote:
Natya Mebelle wrote:

ZERO improvements on starmap, which are direly needed.


How do you figure this as they just redid the entire map and it looks wicked awesome. Question


You might want to read this: https://forums.eveonline.com/default.aspx?g=posts&m=5524993#post5524993

And then you want to read this: https://forums.eveonline.com/default.aspx?g=posts&m=5702402#post5702402

Since system scanning went live, I have not seen a SINGLE person saying they preferred the new map over the old one. Not a single one. This includes forum, corp chat, other chats. This includes people who hardly scan, to those who scan for a living, ranging from PvE hacking to scanning down ships quickly in order to warp a fleet to the target.

Only because it "looks" wicked awesome, doesn't mean it FUNCTIONS better than before. Which it clearly does not.

Usability is more important than looks. Make it useful first, then improve the looks WITHOUT cutting down on functionality.
Sadly, this mantra seems to be forgotten more and more each passing year, on a global scale.
Koba Kyogen
State War Academy
Caldari State
#166 - 2015-06-02 16:15:07 UTC
chmeee kzin wrote:
The new icons... well, looks like we are playing in Lego world.

You guys do know how the cognitive recognition process works right? Brain matches symbol with object, brain assigns priority, brain stores. New symbols introduced for same object confuses brain and prompts the brain to issue the "WTF error message". Big smile



exactly.

How do we erase twelve years of visual cues and muscle memory? Why the hell was this a priority?

Change it back !! Or - give us the option to turn it off.

Whiskey tango foxtrot.


K
Makkuro Tatsu
Spontaneous Massive Existence Failure
#167 - 2015-06-02 16:17:33 UTC
Emma Ravon wrote:
new icons suck balls please go back to the way the where no one likes them


Tim: "CCP should not have changed icons."
Tom: "We should never have come down from the trees."
Tina: "Trees? Getting out of the ocean was a mistake."

I do like the new icons better than the old ones. Like many changes in life they take a little getting used to, that's all. Get a grip.
Dominous Nolen
The Graduates
The Initiative.
#168 - 2015-06-02 16:17:56 UTC
Natya Mebelle wrote:
Johnny Suicide wrote:
Natya Mebelle wrote:

ZERO improvements on starmap, which are direly needed.


How do you figure this as they just redid the entire map and it looks wicked awesome. Question


You might want to read this: https://forums.eveonline.com/default.aspx?g=posts&m=5524993#post5524993

And then you want to read this: https://forums.eveonline.com/default.aspx?g=posts&m=5702402#post5702402

Since system scanning went live, I have not seen a SINGLE person saying they preferred the new map over the old one. Not a single one. This includes forum, corp chat, other chats. This includes people who hardly scan, to those who scan for a living, ranging from PvE hacking to scanning down ships quickly in order to warp a fleet to the target.

Only because it "looks" wicked awesome, doesn't mean it FUNCTIONS better than before. Which it clearly does not.

Usability is more important than looks. Make it useful first, then improve the looks WITHOUT cutting down on functionality.
Sadly, this mantra seems to be forgotten more and more each passing year, on a global scale.


First thing I did when this went live was switch back to the old map. For anyone that does any form of scanning this new map is useless.

@dominousnolen

"Fly dangerously, Fly safe, Fly whatever, just keep Flying." - Lee Blackwood

Nikki Issier
Property of Blummi
RS Rangers
#169 - 2015-06-02 16:18:38 UTC
.
Don Pera Saissore
#170 - 2015-06-02 16:18:47 UTC
Faruzen en Divalone wrote:
Don Pera Saissore wrote:
http://cdn1.eveonline.com/www/newssystem/media/66945/1/UIModernization_Blog_Screenshot.jpg

Can we have this plz


Isnt it almost the same as it is right now after the update? Its practically the same! You criticize just to criticize i think.


How is that "practically the same" In the preview we have nice filled out triangles with different width and size all easily distinguishable when placed near each other.

I think your eye sight was damaged by the new overview, i would sue ccp if i were you
XSANATOS
Doomheim
#171 - 2015-06-02 16:18:57 UTC
Missing new alliance logos !

Why no information about this to us, the site for the thread is broken, still no info !

CCP FIX IT

Roll
Nemesis DCC
Patriarch Of Destruction
Solyaris Chtonium
#172 - 2015-06-02 16:19:30 UTC
How the hell do I fix my problem? Game gets stuck when launched and not responding (Win 8). Tried everything and it won't bloody start. Changed to WIn 7 Compatibility mode and made it just worst. Somebody having the same problem and managed to fix it?
inflogim
Blue Color Works
#173 - 2015-06-02 16:19:51 UTC
new icons .... arghhhh; what a garbage
Nikki Issier
Property of Blummi
RS Rangers
#174 - 2015-06-02 16:21:05 UTC
CCP Phantom wrote:
Carnyx has been successfully deployed on June 2 during an extended downtime.


Carnyx brings many new features to EVE Online, including fully revamped icons in space and in the overview, the first set of sovereignty changes, fantastic new graphic shaders, module rebalances, the Caldari Tech-3 destroyer "Jackdaw" and more.

You can check out details of all these features on the new Updates webpage, here.
The full details of all changes and improvements are available in the patch notes.


For general discussion and feedback regarding Carnyx, please use this thread.

Please report issues with the release on the PC in the Carnyx issues thread. For Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release here.





Nice job guys
Rilixpilix
EVE-RO
Goonswarm Federation
#175 - 2015-06-02 16:22:09 UTC
dear CCP please stop hurting my eyes and bring back the old overview icons
thank you

P.S. NO there is NO WAY you can fix those
Eli Stan
Center for Advanced Studies
Gallente Federation
#176 - 2015-06-02 16:22:58 UTC
Natya Mebelle wrote:
Eli Stan wrote:
I spent a few hours over the weekend PvPing on SISI and found the new icons useful for telling different ship types apart when looking at the battlefield. Much better than differently sized squares.

While this is true, it still does not solve the issue that some icons are not as clear cut as others and too similar when there are lots of different ship types around.

There are even not enough distinctions between Tech1 and Tech2 ships on an icon level. So again, we are not even half there.

Hi, Natya! o/ Big smile

While we are indeed not at a point where every ship type can be discerned by an in-space icon, we're a lot closer now than we were before when all we had were some differently sized squares, some of which were actually shared by differently sized ships. Also, I'm not so concerned about discerning T1 vs T2 ships - for example Caracal vs Cerb. That would start introducing too much clutter, IMO. Just like I don't need in-space icons to differentiate an Exeq logi from an Exeq Navy blaster ship. Or a slow Vexor from a fast Stabber. Just knowing "Cruiser" is enough.

I think CCP have gone far enough for an initial deployment of new icons. Now CCP just need to see how things shake out as players adjust to the new icons from use, rather than an initial gut reaction.

Quote:
There are also more things to Eve than just PvP. Sharing the same kind of icons with NPCs, and also having icons which are too similar to each other is not going to help anyone in the long run. Look at neutral NPC icons. Can you tell what is a player, and what is an NPC just by icon alone? No, you can not.
Actually - and I do realize that this might be unique for me and doesn't apply to everybody, or even anybody, else - it's extremely easy for me to tell neutral NPCs from other players after this patch. It's not by icon, which I've never used to begin with. That's because all players are colored to me - purple for fleetmates, red/yellow for legal lowsec targets, and teal for everybody else. It makes it extremely easy to pick out ships from non-ships on the overview.

Quote:
I do not want to congratulate CCP on a change that causes more bad things than good ones.
For me, it's working out to a nice improvement so far. Smile


Altomir
State War Academy
Caldari State
#177 - 2015-06-02 16:23:36 UTC
New icons are MONSTROSITY!!
Remove this and forget it ever happened ASAP!!!!
Jeremiah Saken
The Fall of Leviathan
#178 - 2015-06-02 16:24:39 UTC
New icons for ships -> good, now I can tell what I'm shooting.
New icons for everything else -> no, just no. Who thought that changing gate icon into a pac-man is an improvement? Celestials becons icon? Is it 90'? Very bad design and I don't think it was necessary.


"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

SilentAsTheGrave
Aliastra
Gallente Federation
#179 - 2015-06-02 16:25:50 UTC
Someone explain to me the reason the notification caused by the Entosis Link is game wide? System or constellation wide sure, but universe wide goes directly against the idea of the new sov system.
Saisin
Chao3's Rogue Operatives Corp
#180 - 2015-06-02 16:26:00 UTC
Update went fine, and I do like the new icons.
Can't believe someone is ready to pay 1b8 for a Jackdaw in Jita Shocked

Now looking forward to test the entosis link on services that needs to go down, as orders have been givenCool

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