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Carnyx release - General feedback

First post First post First post
Author
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#41 - 2015-06-02 13:24:06 UTC
CCP Claymore wrote:
Steijn wrote:
Xen Solarus wrote:
So far, like the new symbols. Going to take a while to get used to, but it's going to be super useful to see ship sizes at a glance. Nicely done CCP! Cool

My biggest gripe is that EvE in windowed mode now dominates over all other programs. Nothing can be moved on top, browsers, team-speak, not even the damn launcher itself. Seriously, It's already ****ing me off big time. Anyone know a solution??


what UI scaling are you using? On 90% they are really bad.


We are aware of issues at 90% UI Scaling and we are looking at better ways to handle this.
The issue is with UI Scaling and not the new icons.

Glad to see you shipped it anyway.
Sexual White Chocolate
N.A.G.A Too
Domain Research and Mining Inst.
#42 - 2015-06-02 13:25:12 UTC
Can't even get the damn game to load, it's completely unplayable for me now. So once again CCP fixed **** that wasn't broken & only ended up breaking **** that didn't need to be fixed to begin with. As a result, I can't even get logged into the ******* game to see these new changes. Nice work CCP.
Steel Messiah
Republic Military School
Minmatar Republic
#43 - 2015-06-02 13:25:19 UTC
Especially for the ship overview icons i would add some details like.
1 crossing line for a frigate
2 crossing lines for a cruiser
2 for BC .... and so on

plus a letter which describes the funtion like E for a e-war frigate or cruiser, B for black ops. C for commandship, C for covert ops frigate.
This is where the lines differs because now we know ship hull and funtion.

So in space: look at the lines of the icon, read the letter and within a second you know what ship- hull and role it has :)

J0rj Lmoz
Rawbot.
#44 - 2015-06-02 13:25:48 UTC  |  Edited by: J0rj Lmoz
The new textures have much more definition, well done CPP.


I can't see any anomalies or unidentified Wormhole in a system that has a Jove Observatory.
[
Wilj0
#45 - 2015-06-02 13:26:02 UTC
Hi,

Despite people's complaints, the new overview icons are a step on the right direction. Being able to differentiate between ship types at a glance is key during a fight. And lets face it, the old square icons didn't have defining characteristics besides their size. And it wasn't as easy to determine what ship size it was if no other ships were around to compare their size to; and you still wouldn't know their role on top of that.

That being said... the icons are hard to identify with the UI scale at 90% as mentioned already. Maybe it would be nice to give us an overview row height setting we could adjust to increase font and icon size per row on the overview w/o having to scale our UI/resolution for every UI element?

Cheers,
Wilj0
Xen Solarus
Furious Destruction and Salvage
#46 - 2015-06-02 13:26:04 UTC
CCP Claymore wrote:
Steijn wrote:
Xen Solarus wrote:
So far, like the new symbols. Going to take a while to get used to, but it's going to be super useful to see ship sizes at a glance. Nicely done CCP! Cool

My biggest gripe is that EvE in windowed mode now dominates over all other programs. Nothing can be moved on top, browsers, team-speak, not even the damn launcher itself. Seriously, It's already ****ing me off big time. Anyone know a solution??


what UI scaling are you using? On 90% they are really bad.


We are aware of issues at 90% UI Scaling and we are looking at better ways to handle this.
The issue is with UI Scaling and not the new icons.


Was at 100% UI with the problem. Tried shifting down to 90% and the problem still persists. I'm happy that you are aware of the problem, and will just wait for a solution. Big smile

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Ludwig Von Fondue
Small Crazy Dogs
#47 - 2015-06-02 13:26:59 UTC
The patch DL freezes and then crashes the launcher. Running Win 8.

When pked does your life flash before your eyes? Or just that clone's life?

Tol Sivron
Aliastra
Gallente Federation
#48 - 2015-06-02 13:27:48 UTC
javascript:insertsmiley('Sad','/Images/Emoticons/ccp_sad.png')javascript:insertsmiley('Sad','/Images/Emoticons/ccp_sad.png')javascript:insertsmiley('Sad','/Images/Emoticons/ccp_sad.png')javascript:insertsmiley('Sad','/Images/Emoticons/ccp_sad.png') - rating for new release. In other words, -4. "Thanks," CCP
Skydott
KHAN TENGRI
#49 - 2015-06-02 13:27:49 UTC
CCP you broke drone assist in low sec! https://www.youtube.com/watch?v=OomlH1gFpIY
after assist, drone do not shoot in neutral`s in low sec!!!
Niraia
Starcakes
Cynosural Field Theory.
#50 - 2015-06-02 13:29:16 UTC
I don't know what all these new icons mean.

I don't see why I should have to learn them after using the old ones with no problems for 10 years. Roll

Valon01
Duty.
Brave Collective
#51 - 2015-06-02 13:29:57 UTC
Please let us reverse the dam icons back just terrible.
Dreamer Targaryen
KarmaFleet
Goonswarm Federation
#52 - 2015-06-02 13:30:05 UTC  |  Edited by: Dreamer Targaryen
Just wanted to say, that I like the new overview icons. That being said: where are the alliance logos? :/
Partsking
New Eden Marshals Service
#53 - 2015-06-02 13:30:54 UTC
The stations look like ****. Do something with the **** rings.
Natascha Kerenski
Immortal Legion
#54 - 2015-06-02 13:31:29 UTC
Can we have a fallback to the old overview symbols?

“Fighting for peace is like having sex for virginity."

Sexual White Chocolate
N.A.G.A Too
Domain Research and Mining Inst.
#55 - 2015-06-02 13:31:43 UTC
Niraia wrote:
I don't know what all these new icons mean.

I don't see why I should have to learn them after using the old ones with no problems for 10 years. Roll


You shouldn't, this is a completely unnecessary patch that could easily have been done without.
Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#56 - 2015-06-02 13:31:53 UTC
The we don't like the new icons seems like a rehash of the we dont like jump changes argument. A lot of hupla about nothing.

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

CCP Fozzie
C C P
C C P Alliance
#57 - 2015-06-02 13:33:07 UTC
Skydott wrote:
CCP you broke drone assist in low sec! https://www.youtube.com/watch?v=OomlH1gFpIY
after assist, drone do not shoot in neutral`s in low sec!!!

This has been the case long before Carnyx, and is by design.
Drones will never take an action that causes their owner to get a crimewatch flag unless the owner explicitly instructs them to. Basically going flashy is cool, going flashy without any choice in the matter is not.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Blood Enslaver
Doomheim
#58 - 2015-06-02 13:34:07 UTC
You people really are afraid of learning new things.
Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#59 - 2015-06-02 13:34:22 UTC
Niraia wrote:
I don't know what all these new icons mean.

I don't see why I should have to learn them after using the old ones with no problems for 10 years. Roll


So CCP should just stop changing ? Let's roll back everything to year one.

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

Steijn
Quay Industries
#60 - 2015-06-02 13:35:21 UTC
Dradis Aulmais wrote:
The we don't like the new icons seems like a rehash of the we dont like jump changes argument. A lot of hupla about nothing.


hardly a hupla about nothing when CCP have admitted there are issues with them.