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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

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Author
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#1901 - 2015-05-10 02:46:42 UTC
Discomanco wrote:
Suggestion: A "Mark All as Read" for mails
Keywords: UI, Mails, QOL
Note: Coming back after a break where you've kept track of mails through the API is a tad annoying if there's 250+ mails in your inbox

Can already be done, Click on All Mails and then Right Click on All Mails and select "Mark All as Read (All)"
darkezero
Phoenix Naval Operations
Phoenix Naval Systems
#1902 - 2015-05-10 03:54:57 UTC
Suggestion: Add distances to the new map
Keywords: ui, Map
Note: Would like it like the old one, so I can see how far I am from everything in system. maybe add a LY to other systems.
Nicola Romanoff
Phoenix Connection
#1903 - 2015-05-10 17:18:20 UTC
Is there going to be any revamp of LP Stories and how they work , as well as the clickfest that is PI.
Victor Niederhoffer
Six Project
#1904 - 2015-05-10 20:10:26 UTC  |  Edited by: Victor Niederhoffer
Suggestion:Include estimated price column in the list view of a container
keywords: UI

Since recently there was a trader remembering CCP that we are also players (the quickbar issue), I think that to add a estimated price column in the list view of the container will not only help the traders but all the players.

This allows you to quickly separate what you want to sell in the market and what you want to reprocess (even with the 50% nerf of the reprocessing).
Victor Niederhoffer
Six Project
#1905 - 2015-05-10 20:20:38 UTC  |  Edited by: Victor Niederhoffer
Suggestion:Implement trailing orders
keywords: market, order

By trailining orders, I mean and order set to the specific price difference (for buy or sell) compared to the best price (at that moment) and that order will follow that price up or down to a specific price point (stop).

This will basically finish with all market bots and change the gameplay focus from mindless order update (by 0.01 or whatever you want) to more interesing things such as asset selection, figuring out the players stops, etc.
Landredas
Insectopia
#1906 - 2015-05-11 03:57:15 UTC
When looking at the personal asset window would it be possible to have the total value of the assets at a station show up as a tooltip. Currently we have to look at each individual item at a station and do a mental calculation as to their combined value.
Somal Thunder
Pator Tech School
Minmatar Republic
#1907 - 2015-05-11 10:59:32 UTC
CCPls, let me drag items from my hangar into the market window. I hate right-clicking, I'm sick of right-clicking. It's bad enough I sometimes die because I search for boosters in contracts instead of consuming them (can't double click in space with big-ass contract window loading), I think we all agree that right-clicking needs to become "second choice" for everything.

So to summarize:
* Drag from hangar to market.
* Something new for booster consumption.
knowsitall
Native Freshfood
Minmatar Republic
#1908 - 2015-05-12 09:08:53 UTC
Suggestion: Trade window that is not covered by inventory
Keywords: UI, trade window

Not sure exactly how to achieve this, but it is annoying that the trade window tends to end up under the inventory window and you have to drag it away to drag stuff into the trade window.

It could be a simply as letting the user save the default position on the screen the trade window opens at. As then you can make sure the inventory and trade windows are on different areas of your screen.

KIA

Sniper Smith
Center for Advanced Studies
Gallente Federation
#1909 - 2015-05-12 11:46:00 UTC
Suggestion: Blocking Contact blocks Station Trade requests, and Contracts
Keywords: harassment, contacts, block
Note: If you block someone they can still flood you with station-trade requests, and with contracts.
---
Seem's obvious, blocking someone should block them, period.


Suggestion: Search LP Store
Keywords: lp store, search, ui
Note: Search LP Store items by name
---
Not a HUGE issue, but on some LP stores, like Concord, there's simply so many items listed, finding the exact ones can take quite a bit of time. Simple search would be nice.


Suggestion: Copy Contents of a Container
Keywords: ui
Note: If you use 'View Contents" on a can, ship, etc, you can't copy the list of items to the Clipboard
---
It would be handy for copying fits of ships, price-checking the contents of a can at a station you aren't, etc.
TigerXtrm
KarmaFleet
Goonswarm Federation
#1910 - 2015-05-12 23:16:27 UTC
Probably suggested before, but still. Please rework the game's search engine sometime because at the moment it's pretty horrible. Searching for someone or something in the finder produces a list of results that have nothing to do with the original search string. Also the market search really needs to be more forgiving with spelling errors. It needs to be able to recognize a 1 as a I, a 2 as a II, and be able to recognize a whole host of different mistakes people might make.

Same for wrong order of words. 'Small Antimatter' should give the same results as 'Antimatter Small'. Just basic stuff like that. The search engine is in dire need of work.

Suggestion: Update the search engines.
Keywords: Search, market, character finder

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Aliastra
Gallente Federation
#1911 - 2015-05-13 08:24:15 UTC
  • Change the amount drained on the energy vampires to show in GJ instead of units (of battery?).

  • The current system makes no sense.
    Shai'd Hulud
    Federal Navy Academy
    Gallente Federation
    #1912 - 2015-05-13 12:34:10 UTC  |  Edited by: Shai'd Hulud
    Suggestion: Add the command "Engage drones" inside the target icon contextual menu (right click on the target icon)

    Keywords: Target icon

    Note: More informations in the OP
    Ares Desideratus
    UNSAFE SPACE
    #1913 - 2015-05-13 17:38:18 UTC  |  Edited by: Ares Desideratus
    Edit, never mind this was a terrible idea. I'll repost something better.
    Bart Gibson
    Tillicumin Cider Brewing Corperation
    #1914 - 2015-05-14 08:37:34 UTC

    • Suggestion: Skill counter in the skill training queue window

    • Keywords:Skill, Counter

    • Note: a small skill counter in the corner of the skill training window would be very useful with the 50 skill training limit. Just a 36/50 kind of thing would be fine next to the total time remaining
    Viliana Ovaert
    Aliastra
    Gallente Federation
    #1915 - 2015-05-15 16:48:20 UTC

    Suggestion: Don't make the fleet window close when I leave fleet

    Keywords: ui, fleet window

    Note: Often times my corp is running multiple fleets, and I need to switch to another fleet. When I leave my current fleet, the fleet window closes. It's annoying to have to reopen it to join the new fleet. Alternatively just let us directly join a fleet without having to drop fleet first, as in joining a fleet makes you auto-drop any current fleet.
    Alexis Nightwish
    #1916 - 2015-05-15 20:15:28 UTC  |  Edited by: Alexis Nightwish
    Note: In the past, you would click on your compass to bring up the little sensor overlay window where you can select what you want to see in space (anoms, sigs, bms, etc.). Now it's on mouseover. Every single time I move my mouse to and from my capacitor the damn window pops up. This drives me absolutely insane!

    Suggestion: Please change the sensor overlay window activation from mouseover back to on-click!

    Keywords: sensor overlay, window, mouseover, on-click, UI, QOL

    CCP approaches problems in one of two ways: nudge or cludge

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    Fixing bombs, not the bombers

    Valkin Mordirc
    #1917 - 2015-05-16 11:03:20 UTC
    I know this is probably been said before.


    But really. SUB FOLDERS for Bookmarks.


    I like having a ton of locations in my systems. It would be great if I could section off my station BM's between different folders like


    MainFolder "Rens Trade Hub"
    Sub1: Top
    50k
    100k
    150k
    Sub:Bottom
    50k
    100k
    150k


    And so on.


    Please please please please. =3
    #DeleteTheWeak
    
    Che Biko
    Alexylva Paradox
    #1918 - 2015-05-16 13:48:56 UTC
    Also, please make it possible to sort player created chat channels into folders.
    Winter Archipelago
    Autumn Industrial Enterprises
    #1919 - 2015-05-16 18:39:51 UTC
    Suggestion: Allow the Epithal and Primae's PI Goods cargohold to also hold Command Centers
    Keywords: ships, cargo, pi

    ---

    Command centers are as important to PI as the PI goods themselves, and considering how integral to the planetary colonies they are, it would be nice to be able to stash them in the PI goods cargohold, as well, to facilitate transport.
    MechaJeb Kerman
    MechaJeb Kerman's Thrasher Fund
    Novus Ordo.
    #1920 - 2015-05-16 22:57:34 UTC
    Suggestion: Middle mouse button should act like Shift+Click.

    Keywords: UI

    Note: Rather self explanatory. It'd be much easier to open things in new window by using middle mouse button. I looked through keyboard shortcuts, and couldn't find such option there.

    I'll crudely Photoshop an image of Helen Thomas onto a picture of your choosing for 30m. PM me.