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Dev blog: Ship Customization: Time to Show Some SKIN

First post First post
Author
Benny Ohu
Royal Amarr Institute
Amarr Empire
#421 - 2015-04-26 11:07:52 UTC
Dersen Lowery wrote:
CCP Terminus wrote:
Celgar Thurn wrote:

I presume by the use of the word 'accurately' that you do not mean the current excellent designs for the Quafe skins will be kept and the pale blue whole hull wash designs from the dev blog will be introduced Question


Sounds like you may be running a browser that isn't rendering the ships properly.


At least he's seeing something. Safari on Mac OS X 10.10.3 gives me a blank white screen, and the console shows a bunch of permission issues and 404s.

At least one of the issues is that for security reasons Safari doesn't allow an AJAX call to a server other than the one that hosted the original (calling) page. More detail and a solution are available here.


i get a white screen on firefox, too. buggered if i know what's going on

Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://web.ccpgamescdn.com/ccpwgl/res/29/29bd3878d0ebcd92_2f44918dab57c678f3dd1e3d7d20d51c.sm_hi. This can be fixed by moving the resource to the same domain or enabling CORS.

Wylde Kardde
Center for Advanced Studies
Gallente Federation
#422 - 2015-04-26 16:04:48 UTC
Kanine wrote:
You need to make the Police skin a basic skin for everything Gallente.. do eeeet nao!

And charge whatever you want, I'm okay with living in poverty as long as I get dem skins!


I agree.. even if they were all only purchasable through Concord LP, on top of this those customs officials around gates could get something better that T1. I would like seeing a gallente police Talos or Mega, the incursus imo would look very fitting in a police skin.

The Origional Intention of Pirate BS's... pvp

Nightmare X-type Burn out

https://www.youtube.com/watch?v=ZyajGLoe0Kc

Sky Marshal
State War Academy
Caldari State
#423 - 2015-04-26 17:14:23 UTC  |  Edited by: Sky Marshal
Will there be a way to remove the skins column of the fitting screen ?

[EDIT] NEVER MIND, I didn't see the "<<" button on the screenshot. Sorry for that... Well, the trouble of having only dark themes for the UI, I have an hard time to see all buttons since then......[/EDIT]
Ranger 1
Ranger Corp
Vae. Victis.
#424 - 2015-04-26 20:42:25 UTC
Wylde Kardde wrote:
Kanine wrote:
You need to make the Police skin a basic skin for everything Gallente.. do eeeet nao!

And charge whatever you want, I'm okay with living in poverty as long as I get dem skins!


I agree.. even if they were all only purchasable through Concord LP, on top of this those customs officials around gates could get something better that T1. I would like seeing a gallente police Talos or Mega, the incursus imo would look very fitting in a police skin.

There is a Police Mega skin on Sisi.

Pertinent Megathron Section
Entire Gallente Ship Skins Video
Complete Ship "SKINs" Playlist

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Brian Harrelstein
Science and Trade Institute
Caldari State
#425 - 2015-04-27 11:39:16 UTC
I wish the skins could be used on other ships... Inner Zone Shipping freighters anyone? :)
GankYou
9B30FF Labs
#426 - 2015-04-27 12:06:14 UTC
Brian Harrelstein wrote:
I wish the skins could be used on other ships... Inner Zone Shipping freighters anyone? :)


The IZS Obelisk already looks schwag. Cool
Natya Mebelle
Center for Advanced Studies
Gallente Federation
#427 - 2015-04-27 12:44:22 UTC  |  Edited by: Natya Mebelle
Ranger 1 wrote:
Heh, no, I'm very much aware of that. You're missing the point.
Then I'm not sure what the point would have been in the first place c: It would then sound like a circle-argument with nowhere to go.

Oraac Ensor wrote:
No, he isn't the only one:
He is the only one believing that what he sees is going to be the new visuals in eve, which would be a downgrade. And that is a hilarious statement. EVERYBODY would pitch a fit if those would be the "new visuals" in eve c: *looks around* nope, not seeing that happen! Everyone else having problems is blaming the problem on their browser / configuration, and not thinking that CCP will downgrade the ingame graphics c:

Oraac Ensor wrote:
If you're posting stuff that doesn't display properly in Internet Explorer - possibly the most widely used browser on the planet - you should be ashamed.

I would like to which demographic you base this from, because all statistics I looked at, Internet explorer was never the most used, and often way at the bottom. But to bring a counter question; who in this topic is using internet explorer and sees the preview just fine?

*scrolls down to read on*

oh wait, look, CSM Steve Ronuken already provided you with stuff c: Thanks Steve!
ShesAForumAlt
Federal Defense Union
Gallente Federation
#428 - 2015-04-28 16:47:49 UTC
The only complaint I have about the system is you didn't give us either the Iron Man or Grey Death Geddons :(

http://caldariprimeponyclub.com/demo/?dna=armageddon:sarum:amarr
and
http://caldariprimeponyclub.com/demo/?dna=armageddon:khanid:amarr

http://i.imgur.com/974BujG.gifv

This is totally my main. 

Desiderya
Blue Canary
Watch This
#429 - 2015-04-28 19:26:29 UTC
They look awesome, tech applies smoothly.
Your prices are seriously messed up. Vast differences between similar skins for no reason and way too high base prices kind of ruin it hard. There's nothing wrong with expensive vanity items/classes for this system but given the apparent ease with which these skins can be created coupled with the high number of theoretical applications starting the cheapest permanent skin at 700sth Aurum seems way out of line.
The pair of boots I bought can at least be traded on once I grow bored of them.

Ruthlessness is the kindness of the wise.

Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#430 - 2015-04-28 20:35:17 UTC
I would be really nice if SKINs were a searchable category in the contract window.
Oraac Ensor
#431 - 2015-04-28 20:44:50 UTC
Aliventi wrote:
I would be really nice if SKINs were a searchable category in the contract window.

Much easier to look at the Market window.
Sanguine DeMortem
Aliastra
Gallente Federation
#432 - 2015-04-28 23:16:51 UTC
So...with the new SKIN system, does this mean we finally can get the hinted at Sanistaros? P
Shinzhi Xadi
Doomheim
#433 - 2015-04-29 05:16:45 UTC
Sanguine DeMortem wrote:
So...with the new SKIN system, does this mean we finally can get the hinted at Sanistaros? P


Thats cool looking, but gallente done up as guristas seems pretty wierd to me.

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Natya Mebelle
Center for Advanced Studies
Gallente Federation
#434 - 2015-04-29 11:07:37 UTC
Because CCP Fozzie said so, I do so!

Natya Mebelle wrote:
Just a minor thing;
Can we please get a dialog box for confirmation if we really want to activate a skin? The problem is, the selection "add to market quickbar" is too close to comfort and can easily be misclicked. Or rather, the other way round. You want to add it to market quickbar, but you inject it accidentally without a warning.

It might be less important if you plan to have us "remove" skin licenses back as an item to re-sell, just like clothing works, but right now as it is permanent, it can be a bit ... well... unfortunate. We don't want to flood the ticket system c:

Thanks!

CCP FoxFour
C C P
C C P Alliance
#435 - 2015-04-30 11:08:11 UTC  |  Edited by: CCP FoxFour
A heads up on something we didn't clarify in the dev blog. The Scorpion Ishukone Watch has been converted to a SKIN, as per the dev blog. When the Scorpion was re-balanced awhile ago we didn't re-balance and buff the Ishukone Watch edition version of it. This left it in a worse state than the actual Scorpion. With the deployment of SKINs we converted the Ishukone Watch Scorpion to a normal Scorpion. This was intentional and should have been in the patch notes or dev blog. Sorry about that. In the end it does however mean you get a better ship and a permanent SKIN. :)

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

CCP Darwin
C C P
C C P Alliance
#436 - 2015-04-30 14:03:08 UTC  |  Edited by: CCP Darwin
Brian Harrelstein wrote:
I wish the skins could be used on other ships... Inner Zone Shipping freighters anyone? :)

The main reason that isn't the case so far is that we have only released SKIN licenses that correspond to existing faction/ship combinations that have been validated by our QA folks.

Internally, the Space Object Factory engine can build a renderable ship with any combination of factions/materials and ship type. However, because certain combinations may not match up properly (one example is if a faction or material combination assumes the underlying ship has two material types and the actual ship in question has three) it's possible to get a ship out the other end that looks like a mistake has been made, or has undesirable combinations of original and skinned materials.

It is, however, possible that at some point there could be SKIN licenses that are designed and intended to look good on all ships. CCP Terminus would know more about whether there are concrete plans in that area.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Drabbin Mishi
Ministry of War
Amarr Empire
#437 - 2015-04-30 14:06:44 UTC
Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here:

1) Can "SKIN" please get added as an "Item Category" in the Contracts search menus. (There are too many SKINs, to be able to just wildcard "SKIN" on the search field.)

2) While I understand that the old skinned ship items no longer exist on the market etc., my problem is that all my transaction history (both market and Contracts) have now lost any record of what I purchased/sold/received/won etc.

3) The "Activate SKIN license" right-menu selection on a SKIN, *really* needs to have a warning/confirmation pop-up, just like all other permanent/irreversible actions do (rigs, implants, use-PLEX, etc.)

Drabbin.
Isis Dea
Society of Adrift Hope
#438 - 2015-04-30 14:34:36 UTC
If only the clothing team got a fourth of support the ship skinning team has, we might have all the diversity of the old 2003 character creator again... Sad

I guess yay... for internet spaceships... as usual.

More Character Customization :: Especially compared to what we had in 2003...

Syna Anima
SYNDAX CORPORATION
#439 - 2015-04-30 15:03:59 UTC  |  Edited by: Syna Anima
CCP Fozzie wrote:
I'm really glad that we've been able to continue putting so much work into this project since the first pilot program. I hope you guys are looking forward to this feature as much as I am!


Great feature, bad prices.

Nice way to spoil it.

I find myself after 8 years of playing this game not using many of these new features because they don't improve my gameplay experience.

I can't realistically use 1 bil skins in any manner unless I want to waste ISK and RL ISK on something that adds very little. Mind you I would use skins, but not at these ridiculous prices.

Hope you cut them in half at least... I don't mind 1 bil for a titan skin, but for a frigate? How does that work exactly?
Nyctef
Royal Amarr Institute
Amarr Empire
#440 - 2015-04-30 19:47:44 UTC
CCP FoxFour wrote:
A heads up on something we didn't clarify in the dev blog. The Scorpion Ishukone Watch has been converted to a SKIN, as per the dev blog. When the Scorpion was re-balanced awhile ago we didn't re-balance and buff the Ishukone Watch edition version of it. This left it in a worse state than the actual Scorpion. With the deployment of SKINs we converted the Ishukone Watch Scorpion to a normal Scorpion. This was intentional and should have been in the patch notes or dev blog. Sorry about that. In the end it does however mean you get a better ship and a permanent SKIN. :)


Thanks, I was wondering about that. Good to know it was deliberate Big smile