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CCP - End Highsec Incursions

First post First post
Author
baltec1
Bat Country
Pandemic Horde
#341 - 2015-04-28 12:51:11 UTC
u3pog wrote:
Station traders make billion of ISK with 0% risk


This is a myth. Station trading is a pvp activity and as has been shown many times people will take massive losses in this playing that game.
baltec1
Bat Country
Pandemic Horde
#342 - 2015-04-28 12:55:17 UTC
Infrequent wrote:
This entire thread is a joke, yes let's nerf something that's constantly generating ample content for a large part of the eve player base while actually requiring more organization and coordination than a decent amount of the other content avenues in Eve. Have you actually looked into the organization required to make incursions run smoothly?


Yes and it is far less than is required for a bog standard fleet like harpy fleet or domi fleet.

Infrequent wrote:

Have you compared them to the early days when they first came around? Do you know of the risks, the requirements, the time investment required to get a good return? Do you know how easy it is to be alpha'd of the field in the sites that are actually worth the effort?



I did incursions the other week in a sheild fitted nano mega and our fleet had a bog standard zealot, the risk of being alpha'ed doesn't exist.
Jenn aSide
Soul Machines
The Initiative.
#343 - 2015-04-28 12:55:25 UTC  |  Edited by: Jenn aSide
afkalt wrote:
Wait, are we really comparing afktar income to a fleet operation of multiple billions of battleships?

Really?

Reaaaaaaaally?

Also, one can make 200m/hour clean in a mere C3 with yourself and an alt...incursions...pfffffft


We're comparing the personal income potential of people using ships in unprotected (except by human effort) space to the higher income of people using ships in npc protected space (with the additional protection of a dedicated squad of tech2 logistics ships.

We're comparing the higher personal/individual income in NPC protected space that is 'free' for everyone to the lower or barley equal incomes in space you have to WORK for (null), space that is more dangerous (low) and space that is the MOST dangerous (WHs)

If you actually read the thread, you will see my own direct comparison.. Machariel Hull flown by me, 2 bil isk fit, flying with The Valhalla Project and making almost twice the isk per hour as the same ship in null sec with exclusive (no one else in system) access to the best anomalies (forsaken hubs, havens and sanctums). I'll let wormhole and low sec guys make their own comparisons.

The ONLY think more broken than high sec incursions are Faction Warfare Missions (which I also do, hell, the FW corp I'm in actually has the word FARMING in it's name lol) where being able to pilot a Stealth Bomber (purifier in my case, it's best against the amarr rats) means you can make more isk in an hour than you can in incursions and anomalies combined...


Quote:
Also, one can make 200m/hour clean in a mere C3 with yourself and an alt...incursions...pfffffft


Congrats on demonstrating that you can make a whopping 20 mil per hour more (in the deadliest space EVE has) than a shiny incursion fleet memebr (180 mil per hour) can in the single most protected kind of space EVE has...which proves that the imbalances we speak of are real.

Like i said, this discussion is like autopiloting, people prove my point without me even having to try lol.
Dracvlad
Taishi Combine
Astral Alliance
#344 - 2015-04-28 12:58:27 UTC
Kaarous Aldurald wrote:
Can anyone else picture Dracvlad behind his keyboard, scrambling through Battleclinic, trying to find something plausible to claim as a way to kill incursion players?


At this moment I am looking at one of the fits for the Confessor which still works and I can get a T2 Expanded Probe launcher on it now with the same damage as I had before, yikes, but the 10mn Afterburner fit has been nuked which is a good thing...

Battleclinic, never use it...

Its very evident to me what you can do to attack Incursion runners, but it is not easy, it require effort and patience, its a major step up from ganking a retriever. A lot of the methods have been detailed in this thread, the main issue is that the target is limited in numbers and within tightly controlled groups, war dec's don't really work, unless your target has a brain fart, or the FC has one too, so its ganks, which need to be very well done or getting people into the incursion with logi and letting them die. Because the communities are tight knit it takes effort to infiltrate and its a busted flush after one use.

It is difficult but doable if you have the skill, will and the resources to do it, baltec1 talked about it and they found it too risky in terms of failure and that it was difficult to set up, so they decided to do other things.

And here is the issue, because it takes too much effort for you people you call for a nerf instead.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kaarous Aldurald
Black Hydra Consortium.
#345 - 2015-04-28 13:00:28 UTC
Dracvlad wrote:

Its very evident to me what you can do to attack Incursion runners


List it then, if it actually exists.


Quote:

And here is the issue, because it takes too much effort for you people you call for a nerf instead.


If they're making too much money while being too safe, one of those things has to change. Duh.

So how about your cringing justification, then? Go ahead and list it out for us.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

2Sonas1Cup
#346 - 2015-04-28 13:01:36 UTC
Jenn aSide wrote:
afkalt wrote:
Wait, are we really comparing afktar income to a fleet operation of multiple billions of battleships?

Really?

Reaaaaaaaally?

Also, one can make 200m/hour clean in a mere C3 with yourself and an alt...incursions...pfffffft


We're comparing the personal income potential of people using ships in unprotected (except by human effort) space to the higher income of people using ships in npc protected space (with the additional protection of a dedicated squad of tech2 logistics ships.

We're comparing the higher personal/individual income in NPC protected space that is 'free' for everyone to the lower or barley equal incomes in space you have to WORK for (null), space that is more dangerous (low) and space that is the MOST dangerous (WHs)

If you actually read the thread, you will see my own direct comparison.. Machariel Hull flown by me, 2 bil isk fit, flying with The Valhalla Project and making almost twice the isk per hour as the same ship in null sec with exclusive (no one else in system) access to the best anomalies (forsaken hubs, havens and sanctums). I'll let wormhole and low sec guys make their own comparisons.

The ONLY think more broken than high sec incursions are Faction Warfare Missions (which I also do, hell, the FW corp I'm in actually has the word FARMING in it's name lol) where being able to pilot a Stealth Bomber (purifier in my case, it's best against the amarr rats) means you can make more isk in an hour than you can in incursions and anomalies combined...


Quote:
Also, one can make 200m/hour clean in a mere C3 with yourself and an alt...incursions...pfffffft


Congrats on demonstrating that you can make a whopping 20 mil per hour more (in the deadliest space EVE has) than a shiny incursion fleet (180 mil per hour) can in the single most protected kind of space EVE has...which proves that the imbalances we speak of are real.

Like i said, this discussion is like autopiloting, people prove my point without me even having to try lol.



Highsec incursions : ~250 mil per hour after LP

While drunk and watching a movie on the second monitor.
baltec1
Bat Country
Pandemic Horde
#347 - 2015-04-28 13:02:38 UTC
Dracvlad wrote:
Kaarous Aldurald wrote:
Can anyone else picture Dracvlad behind his keyboard, scrambling through Battleclinic, trying to find something plausible to claim as a way to kill incursion players?


At this moment I am looking at one of the fits for the Confessor which still works and I can get a T2 Expanded Probe launcher on it now with the same damage as I had before, yikes, but the 10mn Afterburner fit has been nuked which is a good thing...

Battleclinic, never use it...

Its very evident to me what you can do to attack Incursion runners, but it is not easy, it require effort and patience, its a major step up from ganking a retriever. A lot of the methods have been detailed in this thread, the main issue is that the target is limited in numbers and within tightly controlled groups, war dec's don't really work, unless your target has a brain fart, or the FC has one too, so its ganks, which need to be very well done or getting people into the incursion with logi and letting them die. Because the communities are tight knit it takes effort to infiltrate and its a busted flush after one use.

It is difficult but doable if you have the skill, will and the resources to do it, baltec1 talked about it and they found it too risky in terms of failure and that it was difficult to set up, so they decided to do other things.

And here is the issue, because it takes too much effort for you people you call for a nerf instead.


Game imbalances are not fixed by telling people to go gank them at a massive loss.
Jenn aSide
Soul Machines
The Initiative.
#348 - 2015-04-28 13:03:07 UTC
Infrequent wrote:
This entire thread is a joke, yes let's nerf something that's constantly generating ample content for a large part of the eve player base while actually requiring more organization and coordination than a decent amount of the other content avenues in Eve. Have you actually looked into the organization required to make incursions run smoothly? Have you compared them to the early days when they first came around? Do you know of the risks, the requirements, the time investment required to get a good return? Do you know how easy it is to be alpha'd of the field in the sites that are actually worth the effort?

No, you don't, so you spew out a thread like this and people start jumping on the bandwagon. I'm still laughing at Solecist complaining about not being able to smartbomb out an incursion fleet (Despite the fact that you CAN you just actually have to plan it out beforehand, there's this glorious thing where you can reinforce the node for the system before you do something like that, bet you didn't think about that, which is why the gank failed in the first place).


Do you know the amount of effort thousands of people make (enduring the boringest aspect of EVE, structure grinding) to have a situation where people can go to null, rat in upgraded system and make LESS than the guy who Xs up in some Incursion Community chat, anchors on the AAA and shoots whatever gets tagged?

Didn't think so Cool
Frostys Virpio
State War Academy
Caldari State
#349 - 2015-04-28 13:05:45 UTC
Kaarous Aldurald wrote:
Dracvlad wrote:

You need to put time and effort into it, its not like rolling up to a retreiver with a Venture, scan it for tank then warp the catalysts in, but then again it shouldn't be like that should it?



You're spinning, and it's obvious to everyone here.

List some. I don't care how much "time" or "effort" you claim it has, list some.

[edit: Oh, and it's really funny to see someone who defends dec dodging with his every breath talk about time or effort, by the way.


You are hoping for something that won't happen. Some for of disruption have already been listed in this very thread tho. Ganks are possible but with a higher barrier of entry because your target are either small sig mobile logi cruisers or actually tanked BS. You have to plan for the worst case scenario every time as opposed to barge or freighter ganks where you can in the vast majority of case forgo any potential logi helping your target. Alpha is the name of the game but the setup is high.

Another one is infiltration. Getting inside most of the community is not all that hard. The issue is you burn yourself on the first bad move you do unless you have a really good excuse. Purple on purple shooting will usually get you blacklisted real fast because most FC will just ask you why you don't run PvE content with safety on green now. I've seen people CONCORD themself with safety reds and let me tell you it's absolutely funny how much heat they get for it. Best one was logi's drone on the FC.

Your best bet if you want to cause more disruption with infiltration would technically be logi work in a basilisk/guardian. HQ Otuni spawn are pretty much the only time people expect to risk losing their ship (low probability but if it happens, it's usually on those spawns). The key point is of course to "mess up" and not cap feed the target. IMPORTANT: The chance of this working as still EXTREMELY low because you should not be the only possible cap feed, the ship should still receive some raw reps even if his hardeners got shutdown, his pasive regen between neut cycles might let him cycle his invulns and the more bling your fleet is, the less time sanshas have to burn him down.

Results!!!

1- It works but require more effort than most people seem to be willing to put into it. Not sure why but it is what it is.
2- Yeah sure, let's ask people to chain train incursion running characters to get over the black listing. It's not stupid at all!!! /sarcasm
3- You might pull it off but that's like playing craps and hoping you will win that bet requiring all results to be rolled...

Analysis of results : Disturbing a fleet of logi supported BS is hard. News at 11.
Jenn aSide
Soul Machines
The Initiative.
#350 - 2015-04-28 13:07:18 UTC  |  Edited by: Jenn aSide
2Sonas1Cup wrote:
Jenn aSide wrote:
afkalt wrote:
Wait, are we really comparing afktar income to a fleet operation of multiple billions of battleships?

Really?

Reaaaaaaaally?

Also, one can make 200m/hour clean in a mere C3 with yourself and an alt...incursions...pfffffft


We're comparing the personal income potential of people using ships in unprotected (except by human effort) space to the higher income of people using ships in npc protected space (with the additional protection of a dedicated squad of tech2 logistics ships.

We're comparing the higher personal/individual income in NPC protected space that is 'free' for everyone to the lower or barley equal incomes in space you have to WORK for (null), space that is more dangerous (low) and space that is the MOST dangerous (WHs)

If you actually read the thread, you will see my own direct comparison.. Machariel Hull flown by me, 2 bil isk fit, flying with The Valhalla Project and making almost twice the isk per hour as the same ship in null sec with exclusive (no one else in system) access to the best anomalies (forsaken hubs, havens and sanctums). I'll let wormhole and low sec guys make their own comparisons.

The ONLY think more broken than high sec incursions are Faction Warfare Missions (which I also do, hell, the FW corp I'm in actually has the word FARMING in it's name lol) where being able to pilot a Stealth Bomber (purifier in my case, it's best against the amarr rats) means you can make more isk in an hour than you can in incursions and anomalies combined...


Quote:
Also, one can make 200m/hour clean in a mere C3 with yourself and an alt...incursions...pfffffft


Congrats on demonstrating that you can make a whopping 20 mil per hour more (in the deadliest space EVE has) than a shiny incursion fleet (180 mil per hour) can in the single most protected kind of space EVE has...which proves that the imbalances we speak of are real.

Like i said, this discussion is like autopiloting, people prove my point without me even having to try lol.



Highsec incursions : ~250 mil per hour after LP

While drunk and watching a movie on the second monitor.


lol, I was watching that sexy Game of Thrones Dragon Queen girl with the suggestive lips while running HQs. She's so damn fine I didn't hear my shield alarm go off for a couple seconds and broadcasted for shields and cap late (Death to Outunis). The FC actually chewed me out on comms, I bled a little armor and had to get the armor drones put on me lol.

Totally worth it though :) .
baltec1
Bat Country
Pandemic Horde
#351 - 2015-04-28 13:12:09 UTC
Frostys Virpio wrote:
Kaarous Aldurald wrote:
Dracvlad wrote:

You need to put time and effort into it, its not like rolling up to a retreiver with a Venture, scan it for tank then warp the catalysts in, but then again it shouldn't be like that should it?



You're spinning, and it's obvious to everyone here.

List some. I don't care how much "time" or "effort" you claim it has, list some.

[edit: Oh, and it's really funny to see someone who defends dec dodging with his every breath talk about time or effort, by the way.


You are hoping for something that won't happen. Some for of disruption have already been listed in this very thread tho. Ganks are possible but with a higher barrier of entry because your target are either small sig mobile logi cruisers or actually tanked BS. You have to plan for the worst case scenario every time as opposed to barge or freighter ganks where you can in the vast majority of case forgo any potential logi helping your target. Alpha is the name of the game but the setup is high.

Another one is infiltration. Getting inside most of the community is not all that hard. The issue is you burn yourself on the first bad move you do unless you have a really good excuse. Purple on purple shooting will usually get you blacklisted real fast because most FC will just ask you why you don't run PvE content with safety on green now. I've seen people CONCORD themself with safety reds and let me tell you it's absolutely funny how much heat they get for it. Best one was logi's drone on the FC.

Your best bet if you want to cause more disruption with infiltration would technically be logi work in a basilisk/guardian. HQ Otuni spawn are pretty much the only time people expect to risk losing their ship (low probability but if it happens, it's usually on those spawns). The key point is of course to "mess up" and not cap feed the target. IMPORTANT: The chance of this working as still EXTREMELY low because you should not be the only possible cap feed, the ship should still receive some raw reps even if his hardeners got shutdown, his pasive regen between neut cycles might let him cycle his invulns and the more bling your fleet is, the less time sanshas have to burn him down.

Results!!!

1- It works but require more effort than most people seem to be willing to put into it. Not sure why but it is what it is.
2- Yeah sure, let's ask people to chain train incursion running characters to get over the black listing. It's not stupid at all!!! /sarcasm
3- You might pull it off but that's like playing craps and hoping you will win that bet requiring all results to be rolled...

Analysis of results : Disturbing a fleet of logi supported BS is hard. News at 11.


You cant gank a battleship fleet.
Melenos
DarkSpawn.
#352 - 2015-04-28 13:12:13 UTC
2Sonas1Cup wrote:
[quote=Jenn aSide][quote=afkalt]

Highsec incursions : ~250 mil per hour after LP

While drunk and watching a movie on the second monitor.


Do a 4 hour session as vindi pilot and/or drone bunny and you've earned it.
Black Pedro
Mine.
#353 - 2015-04-28 13:12:16 UTC
u3pog wrote:
Station traders make billion of ISK with 0% risk, unless they are sleepy and enter wrong digits. Should CCP stop their activities as well? Maybe add a random number generation when selling to make it more interesting. I am sure people can point out more activities that doesn't involve risk, or is that the real problem? Whoever wants more risk can go outside high sec. I dont see any of the current game mechanics ruining the game.

Then you are not looking at the big picture.

First, as to trading there is never "0%" risk when you are playing the market. But even if that were true, it wouldn't matter as trading only moves assets between players - it does not put new resources or ISK into the economy. That is a concern on the macro-economic level, but really for this discussion it is unimportant. The problem is that the excessive amount of income incursion runners are earning are keeping players from ever leaving highsec, or worse, leaving their wormhole or nullsec homes to earn money back in highsec under the protection of CONCORD. This diminishes the chances for player conflict in these other spaces.

Can you point out another income-generating activity that has such low risk? Because I can't think of one that has a significant income associated with it as incursions. Trading or scamming might be the closest, but these are pure PvP activities. For PvE income sources, nothing comes close to the large reward to risk ratio as highsec incursions.

There is no reason for someone just looking for quick ISK to seek out risk outside of highsec when incursion income is so high and so safe. Many incursion runners would probably be perfectly happy doing PvE in a more risky environment and providing targets for other players, but they don't bother because they are just following the ISK and currently the best place to make that is in the safety of highsec.

This is not good for the long-term health of the game.
Dracvlad
Taishi Combine
Astral Alliance
#354 - 2015-04-28 13:12:37 UTC
Jenn aSide wrote:
Isn't it always nice how these people make your points for you. It's autopiloting forum style lol.

But yea, that's the whole damn point, this guy claims to make a certain amount of isk in NULL (no security) space not understanding that what he is saying PROVES the imbalance he and his ilk are arguing doesn't exist lol (which is priceless).

(can't remember if it was him or another guy, probably someone else, but that guy claimed he was making 110 mil per hour in null...using a Carrier to rat....like Dracvlad he didn't understand that he was making my point, because you need a CAPITAL ship iun NULL sec to make 10 mil per hour LESS than the high sec incursion runner who may even be in a 150 mil logi ship lol)

This game has a 'risk reward scheme'. Based on it, you should NOT be able to make "no security space" levels of income while being protected by "High security space" mechanics, period. I don't know what CCP can do at this point, but given the track record (almost 3 years to fix the high sec lvl 5 bug that they knew about immediately after one of their patches caused the bug in the 1st place), I don't anticipate it will be anything any time soon.

Some of us are doing the best thing that can be done: Incursioning our asses off in high sec. This not only fills our grubby little null sec coffers, it denies those spots to high sec incursion runners who want to make that easy isk. Ironic to again see high sec types defending a status quo that screws them lol.


Jenn makes me laugh, started going on about using a BS to do anoms in 0.0 in another thread that made me laugh a lot.

Lets get to the meat of this issue ratting carriers are cheaper then bling incursion boats designed to win competitions against other bling boats. It is a tool to do the job, and if you know how to operate a carrier you can do it fairly securely, I for one never used sentries when carrier ratting, I was always aligned to one of a number of safe POS's, my vulnerability was simply that point in time when I first warped into the anom, but that was easy to deal with in terms of having scouts next door to check for threats that could get on you before you could align. Just because some people are stupid and give easy kills does not mean everyone does.

Jenn also thinks that sitting around to get in a fleet is nothing, because Jenn is in the top group, she always maximises the ISK per hour on incursions and its just sad to see the continuing misinformation she puts out because the numbers are based on perfect numbers, no competitions and no waiting around to get a fleet or waiting for people to come back from being AFK.

Its just so boring to lie like this all the damn time.

Yes Jenn, carriers are capital ships, but they are not exactly expensive are they, and yes they take time to get into, yes so what...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Danalee
A Blessed Bean
Pandemic Horde
#355 - 2015-04-28 13:16:08 UTC
Incursions make much isk because they require much effort, (forming of a semi-large fleet and good-ish ships also dec dodging is possible some effort to convince yourself you are not a coward or something Lol).
I therefor move to make the ganking of incursion runners equally profitable by means of NPC incursion combatants putting bounties on the incursion runners and paying out the people who gank them. It makes sense game-wise, lore-wise and sounds fun for all, right?

D.

Bear

Addendum: I didn't have the heart to reply to this thread with the initial knee-jerk, self serving, bloated bear responses.
However, my faith in EVE players has been restored by some of the people who actually made an effort to argument for/against change en kept an open mind and - equally important- stayed civil.

Proud member of the Somalian Coast Guard Authority

Member and Juror of the Court of Crime and Punishment

Dracvlad
Taishi Combine
Astral Alliance
#356 - 2015-04-28 13:16:47 UTC
baltec1 wrote:
Frostys Virpio wrote:
Kaarous Aldurald wrote:
Dracvlad wrote:

You need to put time and effort into it, its not like rolling up to a retreiver with a Venture, scan it for tank then warp the catalysts in, but then again it shouldn't be like that should it?



You're spinning, and it's obvious to everyone here.

List some. I don't care how much "time" or "effort" you claim it has, list some.

[edit: Oh, and it's really funny to see someone who defends dec dodging with his every breath talk about time or effort, by the way.


You are hoping for something that won't happen. Some for of disruption have already been listed in this very thread tho. Ganks are possible but with a higher barrier of entry because your target are either small sig mobile logi cruisers or actually tanked BS. You have to plan for the worst case scenario every time as opposed to barge or freighter ganks where you can in the vast majority of case forgo any potential logi helping your target. Alpha is the name of the game but the setup is high.

Another one is infiltration. Getting inside most of the community is not all that hard. The issue is you burn yourself on the first bad move you do unless you have a really good excuse. Purple on purple shooting will usually get you blacklisted real fast because most FC will just ask you why you don't run PvE content with safety on green now. I've seen people CONCORD themself with safety reds and let me tell you it's absolutely funny how much heat they get for it. Best one was logi's drone on the FC.

Your best bet if you want to cause more disruption with infiltration would technically be logi work in a basilisk/guardian. HQ Otuni spawn are pretty much the only time people expect to risk losing their ship (low probability but if it happens, it's usually on those spawns). The key point is of course to "mess up" and not cap feed the target. IMPORTANT: The chance of this working as still EXTREMELY low because you should not be the only possible cap feed, the ship should still receive some raw reps even if his hardeners got shutdown, his pasive regen between neut cycles might let him cycle his invulns and the more bling your fleet is, the less time sanshas have to burn him down.

Results!!!

1- It works but require more effort than most people seem to be willing to put into it. Not sure why but it is what it is.
2- Yeah sure, let's ask people to chain train incursion running characters to get over the black listing. It's not stupid at all!!! /sarcasm
3- You might pull it off but that's like playing craps and hoping you will win that bet requiring all results to be rolled...

Analysis of results : Disturbing a fleet of logi supported BS is hard. News at 11.


You cant gank a battleship fleet.


Good god man you are after one of the bling fitted BS...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kaarous Aldurald
Black Hydra Consortium.
#357 - 2015-04-28 13:16:52 UTC
Dracvlad wrote:
because Jenn is in the top group, she


Is not a she, Jenn is a big huge middle aged black man.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#358 - 2015-04-28 13:17:20 UTC
Dracvlad wrote:
Lets get to the meat of this issue ratting carriers are cheaper then bling incursion boats designed to win competitions against other bling boats.


are bling incursion boats cheaper than bling ratting carriers? that is the question

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Harrison Tato
Yamato Holdings
#359 - 2015-04-28 13:18:49 UTC
2Sonas1Cup wrote:

While drunk and watching a movie on the second monitor.



So standard EvE play style then?
Dracvlad
Taishi Combine
Astral Alliance
#360 - 2015-04-28 13:19:07 UTC
Lan Wang wrote:
Dracvlad wrote:
Lets get to the meat of this issue ratting carriers are cheaper then bling incursion boats designed to win competitions against other bling boats.


are bling incursion boats cheaper than bling ratting carriers? that is the question


Why would you use a bling fitted carrier?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp