These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[April] Ore, Mineral and Nullsec Mining Anomaly Revamp

First post First post First post
Author
Teckos Pech
Hogyoku
Goonswarm Federation
#641 - 2015-04-23 14:57:14 UTC
Sizeof Void wrote:
Teckos Pech wrote:
Sizeof Void wrote:
Teckos Pech wrote:
Skiff tanked out (needs a 2% cpu implant) with an orca boosting shields gets 133,800 ehp. So, assuming the gank team has to kill you in 18 seconds and they have all the relevant skills my quick estimate was 12 guys minimum for that gank. If you see them coming...and you overheat your shield modules then 161,839 ehp and now they'll need 14 guys, minimum. Want to make double damn sure, 15-16 dudes in catalysts.

Actually, in this particular case, you'd probably want to upship to cruisers, or maybe a BC, rather than dessies.

However, in high sec, you rarely run across a fully tanked Skiff - most of them compromise the tank by having some sort of mining upgrade somewhere in the fit. And, they almost never overheat - high sec miners tend to be simi-AFK, probably haven't trained up Thermodynamics, and/or simply forget (or don't know) how to overheat their modules. Most high sec miners have very limited experience with PVP, you know.


If you don't tank your skiff and you know there are HS gankers about you are a moron and you deserve what you get. If you want to rage against anyone go in your bathroom and looki in the mirror.

Regarding overheating...not my problem that HS players do not use everything to their advantage. Either adapt or go back to being a poop socking WoW player.

Who is actually raging here?

I'm just calmly pointing out that ganking higher EHP targets is commonly done using ships larger than dessies. I'm also just pointing out that a high sec miner isn't likely to be fielding a max tank, even on a Skiff - yield is always an issue with them.

And, as I told Querns, I play Hello Kitty Island Adventure. WoW is too hardcore for me....


And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.

*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

EvilweaselSA
GoonCorp
Goonswarm Federation
#642 - 2015-04-23 15:35:19 UTC
Mario Putzo wrote:
Querns wrote:
Mario Putzo wrote:
which should never happen since they warp so fast with +2 Warp Core.)

Warp Core Stability doesn't work the way you think it does.


So I missed a ******* comma.
Are you just intentionally daft? Or are you actually incapable of rational thinking? **** me.

where exactly are you thinking you could put a comma in that sentence that would make it not wrong
Ragori Mitternacht
Republic Military School
Minmatar Republic
#643 - 2015-04-23 16:05:59 UTC
I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.

I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.

As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.

I still have alot to learn and I am hoping that I can finally do what I have been wanting to do.
Querns
Science and Trade Institute
Caldari State
#644 - 2015-04-23 16:10:57 UTC
Ragori Mitternacht wrote:
I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.

I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.

As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.

I still have alot to learn and I am hoping that I can finally do what I have been wanting to do.

Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

GankYou
9B30FF Labs
#645 - 2015-04-23 16:55:38 UTC
EvilweaselSA wrote:
Mario Putzo wrote:
Querns wrote:
Mario Putzo wrote:
which should never happen since they warp so fast with +2 Warp Core.)

Warp Core Stability doesn't work the way you think it does.


So I missed a ******* comma.
Are you just intentionally daft? Or are you actually incapable of rational thinking? **** me.

where exactly are you thinking you could put a comma in that sentence that would make it not wrong


So guys, does that bonus work like WCS or not? I must know. (╯°□°)╯︵ ┻━┻
Joanna RB
JoJo Industries n Shipbreakers
#646 - 2015-04-23 18:04:23 UTC
If you want to fix nullsec mining, you need to fix the one thing that makes nullsec mining worthless as an isk making activity.

Interceptors.

Stupidly fast, immune to bubbles, instantly know where you are when entering system, they no longer even need to scan, and even if you die you lose 30 mill as opposed to 240 mill for every hulk you blow. And your exhumer WILL blow, even skiffs are totally helpless against inties tackling you and waiting for thier friends on the other side of the gate/worm hole.
Also, not everyone has five alts to scout, and even if they did, you are reducing your income/character to a fifth - in other words the income from null mining would have to be over SIX times better than highsec to justify using one mack plus five cloaky scouts in null as opposed to six macks (or orca + five macks) in high.
Anhenka
Native Freshfood
Minmatar Republic
#647 - 2015-04-23 18:12:11 UTC  |  Edited by: Anhenka
Joanna RB wrote:
If you want to fix nullsec mining, you need to fix the one thing that makes nullsec mining worthless as an isk making activity.

Interceptors.

Stupidly fast, immune to bubbles, instantly know where you are when entering system, they no longer even need to scan, and even if you die you lose 30 mill as opposed to 240 mill for every hulk you blow. And your exhumer WILL blow, even skiffs are totally helpless against inties tackling you and waiting for thier friends on the other side of the gate/worm hole.
Also, not everyone has five alts to scout, and even if they did, you are reducing your income/character to a fifth - in other words the income from null mining would have to be over SIX times better than highsec to justify using one mack plus five cloaky scouts in null as opposed to six macks (or orca + five macks) in high.


...? Are you trying to solo mine in a system that's a 5 way intersection?

Provi manages to mine despite tons of people coming to shoot them for ***** and giggles (including me about 30 minutes ago), Brave mined even in camped system, Test mines, all of the random N3 alliances in poorly secured systems mined too.

Are you telling me that despite being in a large alliance in the most stable and developed coalition in the game, living in a fairly isolated region, you are incapable of running even a basic intel network or placing a scout or two in the neighboring systems so that you can see people coming? Even if they were not reported in your apparently non-existent intel channels?

Go away with your useless complaints if they can't be based in reality. Nobody uses one miner and 5 cloaky scouts. Nobody with two functional brain cells mines in a 5 way intersection anyway.
GankYou
9B30FF Labs
#648 - 2015-04-23 18:20:35 UTC  |  Edited by: GankYou
That "issue" could be fixed with an increased delay on unloacking before all system anomalies are visible/warpable. Altho, that would reduce player interaction and make exploration a tad more tedious. Sad
Sizeof Void
Ninja Suicide Squadron
#649 - 2015-04-23 20:33:49 UTC
Querns wrote:
Ragori Mitternacht wrote:
I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.

I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.

As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.

I still have alot to learn and I am hoping that I can finally do what I have been wanting to do.

Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)

Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;)
Teckos Pech
Hogyoku
Goonswarm Federation
#650 - 2015-04-23 20:46:09 UTC  |  Edited by: Teckos Pech
Sizeof Void wrote:
Querns wrote:
Ragori Mitternacht wrote:
I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.

I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.

As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.

I still have alot to learn and I am hoping that I can finally do what I have been wanting to do.

Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)

Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;)


Ok, you caught me, I too am an alt of Querns. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sizeof Void
Ninja Suicide Squadron
#651 - 2015-04-23 20:52:29 UTC
Teckos Pech wrote:
And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.

*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord.

And, my point is that you need to drink a beer and take a chill pill. This is just a game, friend. Don't get so stressed about it - relax and you'll live longer in RL, where it really counts. :)

Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok.

But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on.
Sizeof Void
Ninja Suicide Squadron
#652 - 2015-04-23 20:56:33 UTC
Teckos Pech wrote:
Sizeof Void wrote:
Querns wrote:
Ragori Mitternacht wrote:
I am a CEO of a small industrial corp...

Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)

Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;)

Ok, you caught me, I too am an alt of Querns. Roll

Tsk, tsk... you are simply too naive to realize how truly skilled Querns is in the forum PVP game... lol.
Querns
Science and Trade Institute
Caldari State
#653 - 2015-04-23 21:00:23 UTC
Sizeof Void wrote:
Teckos Pech wrote:
Sizeof Void wrote:
Querns wrote:
Ragori Mitternacht wrote:
I am a CEO of a small industrial corp...

Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)

Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;)

Ok, you caught me, I too am an alt of Querns. Roll

Tsk, tsk... you are simply too naive to realize how truly skilled Querns is in the forum PVP game... lol.

Please, not in public. It's embarrassing.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Anhenka
Native Freshfood
Minmatar Republic
#654 - 2015-04-23 21:01:07 UTC
Teckos Pech wrote:
Sizeof Void wrote:
Querns wrote:

Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)

Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;)


Ok, you caught me, I too am an alt of Querns. Roll


No I'm CCP Fozzie!

https://www.youtube.com/watch?v=-8h_v_our_Q
bigbillthaboss3
Amok.
Goonswarm Federation
#655 - 2015-04-23 22:04:26 UTC
Anhenka wrote:


...? Are you trying to solo mine in a system that's a 5 way intersection?

Provi manages to mine despite tons of people coming to shoot them for ***** and giggles (including me about 30 minutes ago), Brave mined even in camped system, Test mines, all of the random N3 alliances in poorly secured systems mined too.

Are you telling me that despite being in a large alliance in the most stable and developed coalition in the game, living in a fairly isolated region, you are incapable of running even a basic intel network or placing a scout or two in the neighboring systems so that you can see people coming? Even if they were not reported in your apparently non-existent intel channels?

Go away with your useless complaints if they can't be based in reality. Nobody uses one miner and 5 cloaky scouts. Nobody with two functional brain cells mines in a 5 way intersection anyway.



You don't have Poitot Dot.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#656 - 2015-04-23 22:55:20 UTC
Sizeof Void wrote:
Teckos Pech wrote:
And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.

*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord.

And, my point is that you need to drink a beer and take a chill pill. This is just a game, friend. Don't get so stressed about it - relax and you'll live longer in RL, where it really counts. :)

Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok.

But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on.

I'm in highsec. I see plenty of Skiffs and Procurers. No one messes with them. Overheating doesn't even become necessary for the most part as even a moderate tank makes you, in my experience, not worth the effort.
Teckos Pech
Hogyoku
Goonswarm Federation
#657 - 2015-04-23 23:11:28 UTC
Sizeof Void wrote:
Teckos Pech wrote:
And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.

*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord.

And, my point is that you need to drink a beer and take a chill pill. This is just a game, friend. Don't get so stressed about it - relax and you'll live longer in RL, where it really counts. :)

Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok.

But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on.


When you want to keep null sec broken so you can keep things the way they are in HS...then I have an issue.

1. The high end market is very, very well supplied. So well supplied the prices are in the toilet compared to where they were years ago.

2. Getting low ends in null is a problem, so much so that most people source them in HS and ship them.

3. CCP really wants to nerf JFs. CCP wants more people in null. CCP wants more conflict in null or at least the, until recently, end to null being primarily 2 big coalitions periodically poking at each other.

You can't really do 3 and leave 1 nd 2 untouched. That is what people are saying.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Anhenka
Native Freshfood
Minmatar Republic
#658 - 2015-04-24 00:35:03 UTC  |  Edited by: Anhenka
Sizeof Void wrote:
Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok.

But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on.


Your statement assumes that nobody in nullsec knows anything about highsec, and ignores the fact that most nullsec players both started in highsec, still have alts that live there, and continue most of the activity a highsec players does in nullsec.

Your statement breaks down when the people involved have experience in both highsec and nullsec production, logistics, and economics of scale.

Nor is restricting a persons ability to comment on things that don't happen directly in their space reasonable. There's really nothing in this game that can be said not to effect the other areas of space.

Let's take the ESS as an example.

Did it effect nullsec? Yes, directly through reducing our income at the source. So ofc we can discuss it.
Did it effect highsec/lowsec? Yes, through creating a LP source that devalued empire corp LP prices. So they too can discuss it.
Did it effect WH's? Yes, WH people love to steal from the ESS piggy banks. Since it effects them, they too can discuss it.

Highsec mining effects highsec. It effects lowsec. It effects nullsec. It even effects WH's by dictating supply.

Nullsec demand and mining dictates highsec ore prices. It effects lowsec and WH's through the mineral supply and the availability of targets in PvP zones.

Since everyone can talk about anything anywhere in the game since it's all interconnected, the only significant qualifiers are the understanding of how proposed changes effect the game.


So when you get people who openly state they have no experience or interest in anything besides mining rock and selling it to market, or who openly state that they consider everything else in the game combined less important than the tiny slice of their playstyle, or those that constantly trumpet false information as gospel truth, others step in a likely futile attempt to get them to understand the reasoning behind the changes.

I could only include four of the best examples due to silly quote count rules, but here's some jewels that best showcase those who look at the changes and explanations and decided weapons grade crazy and massive entitlement was the answer.

Maldiro Selkurk wrote:
This change will deplete nullsec need for highsec ore our incomes will drop. NOTHING else in the game needs to change except the proposed changes for our (*Highsec*) incomes to drop.

I am NOT asking for my ISK / hr to go up, find any place I asked for that. Im asking for it not to go down.


Basil Pupkin wrote:
Usual gewnspeak, trying to troll, ignoring everything, typical density and no-brain show.
Once again, for special people, and those who are below them, and gewns who are below those:
1) There are no meaningful advantages of Skiff over Procurer.
2) If something attacks the miner and it's not a low-dps rat, the miner is dead, no matter what he pilots.

Suicide wanking is 100% foolproof, but I guess it's still not 100% gewnproof, as you seem convinced you can find new ways for it to fail, despite it being foolproof.[


(*In response to a very detailed explanation about how deep nullsec would become empty and near worthless without changes*)
Mario Putzo wrote:
That's too bad. Fight and take space closer to Lowsec if you want easier access to the minerals.


LTC Vuvovich wrote:
Lets face it peeps, CCP is out of control plain and simple. This game has gone to **** ever since CCP ran off all the RMT's. I liked it better when RMT's were in charge... they didnt CHANGE things every 3 months or less. They simply CHARGED more.


Do you really suggest we just say nothing to responses like these and through silence, endorse them?
Andrei Rianovski
Center for Advanced Studies
Gallente Federation
#659 - 2015-04-24 00:46:30 UTC
Narku Bourgeoisie Tonisilitis wrote:
Quote:
The upgraded versions of each ore will continue to contain +5% and +10% minerals as they did before.


Noooo, this is such a good opportunity for ore tiericide :(

We don't need 96 different ore markets for 8 types of minerals!


Perhaps at least ore 'group' or 'type' can be fixed, so that way things like "Concentrated Veldspare" count as "Veldspar" instead of exactly "Concentrated Veldspar" because when we're looking to mine/exclude certain types of ore it would be nice if the related types were really grouped proerly instead of being scattered across the overview/inventory list. Can the group type be "Ore" or start with the word Ore?

Also, Omber. Omber. Omber is just poor-grade Kernite. However you do it, please fix Omber? Poor Omber...
Mr Omniblivion
Ministry of War
Amarr Empire
#660 - 2015-04-24 00:49:06 UTC
Anhenka wrote:

LTC Vuvovich wrote:
Lets face it peeps, CCP is out of control plain and simple. This game has gone to **** ever since CCP ran off all the RMT's. I liked it better when RMT's were in charge... they didnt CHANGE things every 3 months or less. They simply CHARGED more.


Do you really suggest we just say nothing to responses like these and through silence, endorse them?


Don't mind him, he's just sour that he lost a freighter with a station egg trying to gate it into null from highsec.