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High sec gank/grief insurance

Author
Artizak
The Burning Tacitus
#1 - 2011-09-14 00:28:52 UTC
Second time I’m typing this in Word first :D

Old topic had been locked so let’s have a new one to all caps rage and QQ in.

So basic overview of what brought me here. In the past 2 months I’ve had 2 Hulks blown up and a corp mate has had another killed. First time I ignored thinking it was just a bit of fun for them and EVE is just a game after all but after the second time someone pointed out that there’s rules against grief so I thought I’d do my civic duty and petition my heart out. This turned into a long and productive argument with a very nice and helpful GM where it was explained that it’s not grief if there’s profit so I then did the maths on the back of an envelope (you’ll see it later) proving no chance of profit. I was then told to factor in insurance....insurance for a suicide ship, of course makes perfect sense that an insurance company would pay out in this situation how silly of me.

Long story short, this high sec insurance fraud has evolved into a genuine problem rather than a nuisance. It’s giving griefers a legit way to ruin other peoples’ days.
Quick maths done with approximate Forge market value and some guess work:
Brutix 19.5mil Loot (if everything survives) 12mil
Suicide fit ~2mil Salvage (massive guess) 5mil?
Total 21.5mil Total 17mil
Total loss: 4.5mil

But when you add in the extra 13.4mil profit from the insurance grief suddenly becomes ban avoiding profit making. Now I admit I’ve never salvaged a Hulk or fitted a suicide Brutix so by all means slap me round the face and prove this is profit making but a large factor is my fit of 5 modules worth 3-3.5 mil each and when do they ever ALL survive?

Now I’ll be the first to admit I’m bias in this argument and am likely to remain that way unless I change EVE career so I open the floor up to debate. I do however ask that we keep it sensible and any in game stories be kept to minimum exaggeration cause if you over exaggerate people will see right through it and any point you have, no matter how good and for either side of the argument, will instantly become null and void in most peoples’ eyes. So is it finally time to fix this what do we think people.

I have thought about how it could be implemented as well and maybe even just say all situations where you purposefully attack another ship, be they pilot or pirate, should void your insurance for that battle as in a real life company if you flew a single frigate at a pirate fleet your insurance company would still turn round and say you idiot, although there is definitely an argument for keeping it to CONCORD intervention only.
Tippia
Sunshine and Lollipops
#2 - 2011-09-14 00:44:41 UTC
Artizak wrote:
Long story short, this high sec insurance fraud has evolved into a genuine problem rather than a nuisance. It’s giving griefers a legit way to ruin other peoples’ days.
So why is that a problem?
Avalon Stormborn
The Scope
Gallente Federation
#3 - 2011-09-14 01:33:17 UTC
Hmm, I think I agree that if you do something that makes CONCORD pop you, they should also revoke the insurance. It makes sense in my head.
Graeme Rowney
For The Pink
#4 - 2011-09-14 03:29:46 UTC
Aggreed its near enough plain stupid that insurance is paid to some one that is killed by concord. However i think there is a real risk that high sec will become too safe should this happen. There would be minimal if not no risk of gank. Somthing else needs to be put in to replace the suicide gank to keep the asshats happy. Such as those NPC haulers u haull about should carry a chance of decent loot and should only get the police on you. So u can run away with ur loot.
Nezumiiro Noneko
Alternative Enterprises
#5 - 2011-09-14 05:06:24 UTC
you numbers are wrong. Assume 50% loss of mods, 50% loss of cargo at least. What I hovered around on many pvp deaths and saw from the targets km's I collected.


Look at kb's to see for yourself. Look at several dozens to get a nice sample size. its chanced based....sometimes those who killed you get lucky, sometimes they get screwed.
King Rothgar
Deadly Solutions
#6 - 2011-09-14 05:27:56 UTC  |  Edited by: King Rothgar
I've done my fair share of suicide ganking, I've never done it for profit. I don't really lose any isk doing it either though. I've always done it for a quick laugh. I have "griefed" a player by killing 3 of his hulks in the same day. However he was unusually lucrative, he slapped a faction shield booster on every single one of his hulks I popped. I suspect he was a bot as well. You'd think he'd take the hint after the second time and move one system away, but he never did. I ran out of suicide ships before he ran out of faction fit hulks.Shocked.

In any case, even if I wasn't turning a profit in that example, it still falls short of what is technically considered griefing. If petitioned, I could easily respond by saying I'm attempting to drive up the local price of hulks, mining mods or even minerals. Killing local miners repeatedly would accomplish this. I don't think CCP could possibly prove I wasn't trying to do it, in fact they wouldn't have much reason to doubt me. I've actually attempted it before and so have many others. I have also been hired at times to kill off specific miners. Once again, CCP can't really argue against a player's word on that.

In short, if you are a miner in high sec, you will be ganked sooner or later and probably repeatedly if you stick with it. High sec missioners die to rats, low/null sec explorers and missioners get violenced occasionally, haulers and hulks get suicide ganked. PvP'ers die in a glorious fire to other PvP'ers and occasionally, to their intended victims.

Edit: As for insurance itself, I'd like to see it completely removed from the game.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#7 - 2011-09-14 06:10:45 UTC
what bums me out about insurance is its worthless on a t2 or t3 ship
Burseg Sardaukar
Free State Project
#8 - 2011-09-14 08:03:54 UTC  |  Edited by: Burseg Sardaukar
On insurance: They've already buffed it once, not too long ago, on T2 ships. Not only that, but they re-balanced T1 insurance so its impossible to profit from the loss of a ship alone.

Having extensive experience suicide ganking in the past, it can be profitable, especially during Hulkageddon (if you win.) However, just about any other time it is a loss, in ISK. The gain is always in the thrill of the grief.

In an EXTREMELY round-about way, the suicide ganking can be turned into profit by:
- Ensuring the asteroids you WERE mining are now available to the ganker for mining (lol).
- The threat of future ganking can be used to force the victim to pay a ransom or risk further Hulk losses.

But most likely this is the direct "profit" piece:
- T2 salvage... possible expensive mining upgrade drops; deadspace shield boosters

It's just that most gankers aren't doing it for that. The GM, IMO, was probably trying to be nice about it and not laugh in your face, saying: "LOLOL you aren't getting your stuff back!"

I'll leave you with a couple of things that got me counter-raged during Hulkageddon:
- Camping gates between my usual home system and popular target areas with atrons to hold me till the Navy popped me (after I hit -5 sec status, of course).
- Passive tanked Hulks; I didn't see any shield hardening effects. It's really frustrating getting the Hulk to 1/4 shield and dying to Concord, with the Hulk getting the final blow on my loss mail with a Hobgoblin I.
- Have an Orca nearby to pop the Hulk into the maintenance bay as soon as I went GCC.
- Buy up all the Brutixes, Typhoons, smartbombs, neutron blasters, mag stabs at a market hub 2 weeks prior to Hulkageddon. I had a LOT in storage this time, but Hulkageddon III was much harder for me and taught me to be better prepared.

Can't wait to dual box my Dust toon and EVE toon on the same machine!

sYnc Vir
Wolfsbrigade
Ghost Legion.
#9 - 2011-09-14 09:47:43 UTC
I've no earthly idea why anyone actually puts a shield booster on a high sec hulk. There is no need for it Fit a EM and Invul harderner and a DAMAGE CONTROL 2. You have 3000 Hull Hit points ffs fit one turns that into 9000 EHP.

Stop fitting hulks with 6000 EHP shield boosting that can get alpha'ed by 3 destroyers. Its ******* embaressing.

Only reason I can think to shield boost is either you're a bot or you're afk either of which makes me feel your should be ganked. Watch your damn screen.

Don't ask about Italics, just tilt your head.

David Xavier
The Capsuleers of Unconscious Thought
#10 - 2011-09-14 10:11:15 UTC
Tippia wrote:
Artizak wrote:
Long story short, this high sec insurance fraud has evolved into a genuine problem rather than a nuisance. It’s giving griefers a legit way to ruin other peoples’ days.
So why is that a problem?


Why is it not one ? If you want to suicide gank someone for whatever reason then by all means do it, but be prepared to pay the bill. Right now it really does not cost much to be obliterated by Concord in a Tech 1 ship, and it even can turn into a profit. The moment Concord is after you, your insurance should be considered void.



I don't suffer from insanity.. I enjoy it !

Avalon Stormborn
The Scope
Gallente Federation
#11 - 2011-09-14 11:06:00 UTC
Yes, if you get CONCORD'd you'd lose your insurance. This means that if you're not carrying anything of worth, don't worry unless you really pissed someone off or if someone is just out to suicide ganks someone and take the ISK loss.

And if you're carrying something of worth and they scan you down, be afraid. Be very afraid. Your cargo will pay for their suicide gank and you obviously is an attractive target.
Tippia
Sunshine and Lollipops
#12 - 2011-09-14 12:12:41 UTC
David Xavier wrote:
Why is it not one ?
That doesn't really answer the question.

Why is it a problem?
What are you trying to solve?
Quote:
The moment Concord is after you, your insurance should be considered void.
Why?
Artizak
The Burning Tacitus
#13 - 2011-09-14 13:39:20 UTC
Tippia wrote:
Artizak wrote:
Long story short, this high sec insurance fraud has evolved into a genuine problem rather than a nuisance. It’s giving griefers a legit way to ruin other peoples’ days.
So why is that a problem?


From what I've read in the old forums high sec gankers would only really attack haulers. Here the majority of the profit was made from the loot and the insurance just used to be a way co cover a little more of the cost of the ship. Now with the suiciding of Hulks the only way they can make the profit is with the insurance money. This is allowing griefers in high sec to get away with killing people just for fun by saying it's for profit. Taking out insurance when CONCORD is on your @$$ won't stop the hauler killers but it will allow for Hulk pilots to petition for short trem bans on those that blow them up.

This is all I'm asking, I don't want to be reimbursed, I just want it to be reckonised that these people are griefing and should be punished for it. This also wouldn't stop people making money from jet miners therfore still making mining potentially "dangerous" and when I'm jet mining, fair dos if someone comes along and steals all my ore I get a little annoyed that I've just wasted an hour or more but I get over it. Having a Hulk destroyed and watching the culpit laughing in your face cause there's noting you can do about it is not on.
Tippia
Sunshine and Lollipops
#14 - 2011-09-14 14:15:20 UTC
Artizak wrote:
Tippia wrote:
From what I've read in the old forums high sec gankers would only really attack haulers. Here the majority of the profit was made from the loot and the insurance just used to be a way co cover a little more of the cost of the ship. Now with the suiciding of Hulks the only way they can make the profit is with the insurance money. This is allowing griefers in high sec to get away with killing people just for fun by saying it's for profit.
So why is that a problem?

They have fun, and they may accidentally turn a profit from it as well. Sounds like it's a pretty good system.
Quote:
I just want it to be reckonised that these people are griefing and should be punished for it.
How is it griefing? Shooting people (and being shot) in a PvP-centric free-for-all sandbox game is kind of natural. It comes with the territory. So just blowing you up does not qualify as griefing.
Quote:
This also wouldn't stop people making money from jet miners
And why is that a problem that needs to be solved?
[quote]Having a Hulk destroyed and watching the culpit laughing in your face cause there's noting you can do about it is not on.
But there are plenty of things you can do about it. You just choose not to do them for various reasons. So, again, what's the problem?
Cearain
Plus 10 NV
#15 - 2011-09-14 15:06:16 UTC
I haven't read anything that suggests suicide ganking needs to be nerfed.

Now if hulks are too easy to prey on then perhaps they need some sort of ehp buff or there should be a new mining ship with more ehp.

But what you propose would nerf suicide ganking as a whole. if you nerf suicide ganking out of existance then there would be little reason for most high sec traders to ever do anythign other than afk in a t1 industrial. There would be no game play aspect to moving stuff in high sec at all. Not that there is allot now, but there have been a few times that a heavy tank saved me several 100 million isk.


And its not insurance fraud. The policy says you will be reimbursed for a ship loss. There is no exception for concord.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

shadowace00007
Imperial Academy
Amarr Empire
#16 - 2011-09-14 15:26:55 UTC
Avalon Stormborn wrote:
Hmm, I think I agree that if you do something that makes CONCORD pop you, they should also revoke the insurance. It makes sense in my head.


I agree with this statement. If Insurance works for at least T2 ships. then we can talk about this ganking insurance part.

Born Amarrian Raised Minmatar.

Artizak
The Burning Tacitus
#17 - 2011-09-14 18:17:46 UTC
GODDAMN FORUM FAIL I SPENT 40MINS TYPING THAT REPLYEvil haha caught you out this time i've copy pasted Lol

Tippia wrote:
They have fun, and they may accidentally turn a profit from it as well. Sounds like it's a pretty good system.


http://support.eveonline.com/Pages/KB/Article.aspx?id=336
This is a link to the page on grief play. It defines grief as having fun at other people's expence without making profit. Now these players are killing my hulks to make my day worse but because of insurance paying out for people killed by CONCORD they make a profit so due to a loop hole in the rule it's fine and the GMs told me there's nothing they can do about it even if the players have pretty much said to me they're getting kicks out of setting me back 200mil

Quote:
I just want it to be reckonised that these people are griefing and should be punished for it.
How is it griefing? Shooting people (and being shot) in a PvP-centric free-for-all sandbox game is kind of natural. It comes with the territory. So just blowing you up does not qualify as griefing.[/quote]

Blowing me up to make my day worse however is griefing. Basicly would be repeting my last statement so I'm going to stop there.

Quote:
This also wouldn't stop people making money from jet miners
And why is that a problem that needs to be solved?[/quote]

Mis-quote much? If you go back to the whole of that quote you'll see that I said that although I get annoyed by people stealing an hour's worth of mining, I'm OK with it. These people often reply to any massages in a friendly manner and I've often had nice convos with ore stealers where as these suicide people who're making profit just on the insurance hurl abuse at me and as I said laugh in my face.

Quote:
Having a Hulk destroyed and watching the culpit laughing in your face cause there's noting you can do about it is not on.
But there are plenty of things you can do about it. You just choose not to do them for various reasons. So, again, what's the problem?[/quote]

Please expand. I'm in a belt on my own, a cloaked scout has set a bookmark, the Brutix warps to minimal and kills me in 2-3 shots. There is no time to react.

If you have a ship that can turn a hulk into a mass od molten metal in seconds go out into low sec where you'll make decent profits if that's what you're looking for. If you're doing it purely to make my day worse stop hiding behind a loop hole. Remove insurance from CONCORD kills and this would solve this exploit whilst not severly damaging the ganking of haulers which is truely done for profit.
Feligast
Brutor Tribe
Minmatar Republic
#18 - 2011-09-14 18:46:08 UTC
Artizak wrote:
Please expand. I'm in a belt on my own, a cloaked scout has set a bookmark, the Brutix warps to minimal and kills me in 2-3 shots. There is no time to react.


Align out when someone new enters local. If someone lands in your belt, warp out. Fit a ******* tank on your hulk instead of being greedy. Use dscan if people are roaming your system. Be proactive, quit expecting other people to "fix" the game to your liking. YOU adapt to IT, not the other way around.

Artizak wrote:
If you have a ship that can turn a hulk into a mass od molten metal in seconds go out into low sec where you'll make decent profits if that's what you're looking for.


And if it's not? Deal with it.

Artizak wrote:
If you're doing it purely to make my day worse stop hiding behind a loop hole.


It's not a loophole. It's working as intended.

Artizak wrote:
Remove insurance from CONCORD kills and this would solve this exploitwhilst not severly damaging the ganking of haulers which is truely done for profit.


It''s not an exploit. It's your bad gameplay in not preventing ganks.
Mag's
Azn Empire
#19 - 2011-09-14 19:09:36 UTC
Artizak wrote:
http://support.eveonline.com/Pages/KB/Article.aspx?id=336
This is a link to the page on grief play. It defines grief as having fun at other people's expence without making profit. Now these players are killing my hulks to make my day worse but because of insurance paying out for people killed by CONCORD they make a profit so due to a loop hole in the rule it's fine and the GMs told me there's nothing they can do about it even if the players have pretty much said to me they're getting kicks out of setting me back 200mil
It states this in that link also:

"The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition."

Artizak wrote:
Blowing me up to make my day worse however is griefing. Basicly would be repeting my last statement so I'm going to stop there.
But within the rules, according to your link.

Artizak wrote:
Please expand. I'm in a belt on my own, a cloaked scout has set a bookmark, the Brutix warps to minimal and kills me in 2-3 shots. There is no time to react.

If you have a ship that can turn a hulk into a mass od molten metal in seconds go out into low sec where you'll make decent profits if that's what you're looking for. If you're doing it purely to make my day worse stop hiding behind a loop hole. Remove insurance from CONCORD kills and this would solve this exploit whilst not severly damaging the ganking of haulers which is truely done for profit.
Would you consider changing the fit on your hulk, to provide you with more EHP?

Also, are you saying that by removing insurance, the random ganking of hulks would stop?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Feligast
Brutor Tribe
Minmatar Republic
#20 - 2011-09-14 19:12:51 UTC
Mag's wrote:
Also, are you saying that by removing insurance, the random ganking of hulks would stop?


No, he's saying that by removing insurance, it would no longer be "profitable", therefore petitionable, and bannable, in his dream world.
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