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Walking in stations

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Author
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#761 - 2015-04-11 13:52:16 UTC
So what do I get for the tights then? :p

I sincerely doubt CCP has enough people for this ...
... and I'm sure after the 100th Avatar (titan) sextoy they'd be full of it.


.....


*badum tish*


Exit, stage left.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Jaiden Solo
Chaos arbiter
Fraternity.
#762 - 2015-04-11 17:37:23 UTC
Serene Repose wrote:
Aston Martin DB5 wrote:
They just didn't deliver what they promised many moons ago. What we received was one captain's quarter at the time (gallente if I recall) and when they first announced WIS they talked about social areas for players, bars, mini games etc etc. and the dev team was light years away from developing it. On top of that they just gave players CQ's instead of players earning through some game mechanic or purchasing it through in game isk. Poorly planned if you ask me but could of been amazingStraight
Could HAVE been amazing? People speculating on this forum isn't CCP saying they're doing something. All of the above talk was from this forum. There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen. NOR was the idea of purchasing the Officers Quarters ever mentioned or even considered. The idea, you think it's neat you buy something so you're special? Go play LOTRO.



This game needs Sparkleponies.

And cowbell....

...this definitely needs more cowbell.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#763 - 2015-04-11 21:18:13 UTC
Kaarous Aldurald wrote:
Jenshae Chiroptera wrote:
Most of the structure already exists. Two relatively small investments in effort would be:
- The ability to invite someone to your Captain's Quarters.
- Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment.


Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures.

Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ.

And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kaarous Aldurald
Black Hydra Consortium.
#764 - 2015-04-11 21:58:20 UTC
Infinity Ziona wrote:

Hardly impossible. In fact extremely easy to implement.


And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines.

I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#765 - 2015-04-11 22:31:50 UTC  |  Edited by: Eve Solecist
Kaarous Aldurald wrote:
Infinity Ziona wrote:

Hardly impossible. In fact extremely easy to implement.


And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines.

I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is.

In all seriousness and honesty ...
... could I create a topdown ascii version on windows easily in a day or two ...
... using the eve infrastructure and SSO, without 3rd party servers involved at all ...

... and build up on that ...

... but the dev said "I can not let you do that, Sol" ...
... because I do mean things in ways they were not intended to be done. :(
(but having half posable, almost naked chicks is okay. *snickers xD*)

On the upside, though, is it a funny situation. ^_^
More for me, but still. xD


You know I'm not on IZs side or anyone's mostly anyway ...
... but in general is it really not hard or complicated to throw something working together ...
... and then building up on it.

Especially when underlying technology is mostly developed already anyway. ^_^

Nonetheless is this topic so pointless,
I could as well count dustgrains and try to remember their individual surface patterns.
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#766 - 2015-04-11 22:34:52 UTC
Oh wow look at this one, it looks like a snowflake........ :O
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#767 - 2015-04-11 22:38:51 UTC
This one looks almost like a pickup truck ! O:

I loved that show with that stuntman and his cool pickup and jumps and all
and I even had a c64 game about this with the same music and it was SUPERHARD! :D


Anyway I'm out again. Keep on talking, everyone,
because that's working as intended. :)
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Candi LeMew
Division 13
#768 - 2015-04-11 23:04:31 UTC
Kaarous Aldurald wrote:
I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is.

I know a lot about carburetors. They're not so complicated.

Chances are I'm charging twice as much as I should while I fix it too.

Also, why are you still even driving a car that has one? Shocked

Eve Solecist wrote:
Oh wow look at this one, it looks like a snowflake........ :O

Checking in.

Bringing Barghest.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Commissar Kate
Kesukka
#769 - 2015-04-11 23:05:57 UTC
Eve Solecist wrote:
Kaarous Aldurald wrote:
Infinity Ziona wrote:

Hardly impossible. In fact extremely easy to implement.


And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines.

I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is.

In all seriousness and honesty ...
... could I create a topdown ascii version on windows easily in a day or two ...
... using the eve infrastructure and SSO, without 3rd party servers involved at all ...

... and build up on that ...

... but the dev said "I can not let you do that, Sol" ...
... because I do mean things in ways they were not intended to be done. :(
(but having half posable, almost naked chicks is okay. *snickers xD*)

On the upside, though, is it a funny situation. ^_^
More for me, but still. xD


You know I'm not on IZs side or anyone's mostly anyway ...
... but in general is it really not hard or complicated to throw something working together ...
... and then building up on it.

Especially when underlying technology is mostly developed already anyway. ^_^

Nonetheless is this topic so pointless,
I could as well count dustgrains and try to remember their individual surface patterns.


I'd play top down ASCII WiS, that would be hot ****!

Topdown stuff especially shooters are awesome.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#770 - 2015-04-11 23:19:06 UTC
Commissar Kate wrote:
Eve Solecist wrote:
Kaarous Aldurald wrote:
Infinity Ziona wrote:

Hardly impossible. In fact extremely easy to implement.


And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines.

I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is.

In all seriousness and honesty ...
... could I create a topdown ascii version on windows easily in a day or two ...
... using the eve infrastructure and SSO, without 3rd party servers involved at all ...

... and build up on that ...

... but the dev said "I can not let you do that, Sol" ...
... because I do mean things in ways they were not intended to be done. :(
(but having half posable, almost naked chicks is okay. *snickers xD*)

On the upside, though, is it a funny situation. ^_^
More for me, but still. xD


You know I'm not on IZs side or anyone's mostly anyway ...
... but in general is it really not hard or complicated to throw something working together ...
... and then building up on it.

Especially when underlying technology is mostly developed already anyway. ^_^

Nonetheless is this topic so pointless,
I could as well count dustgrains and try to remember their individual surface patterns.


I'd play top down ASCII WiS, that would be hot ****!

Topdown stuff especially shooters are awesome.

You'd see ascii characters only.
Well... at first.

Castle Adventure was a wonderfull game!
http://www.mobygames.com/images/shots/l/72970-castle-adventure-dos-screenshot-a-demonic-encounters.png

Ask yourself if you would actually pay for someone creating it.
Then ask me per mail what I need.
And ask me about LOOM! XD

(who doesnt get that one needs to play Monkey Island I and not talk to me
before he is through with it and told me how he felt when he reached that stump.
I was eight years old and cried.... BUT IT'S ONLY SEVEN DISKS D: .... XD)
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Tippia
Sunshine and Lollipops
#771 - 2015-04-11 23:47:08 UTC
Infinity Ziona wrote:
Kaarous Aldurald wrote:
Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures.

Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ.

And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again.

In other words, pretty much impossible with the current setup, and no amount of irrelevant hobby projects will change this.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#772 - 2015-04-12 00:43:24 UTC  |  Edited by: Eve Solecist
Tippia wrote:
Infinity Ziona wrote:
Kaarous Aldurald wrote:
Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures.

Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ.

And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again.

In other words, pretty much impossible with the current setup, and no amount of irrelevant hobby projects will change this.

Well I guess it's time....

There is a lot we can do with CQ as a base.

We take all of the CQ stuff.
Code, meshes, sounds.

Then we trash that.

Now we have a great base to start with.
There... someone else do the rest, I feel exhausted.

Anyway, a Hobby Project (HANDS OFF THAT NAME) is the most likely way to make it happen.
Not with this playerbase of course, but it's the most likely one.

Nope. Not with these players who want it.



Because.... and let me be very clear about this ......


All of you who want WiS simply do not deserve it.
Not one bit.
None of you.
No one.

You did literally NOTHING to even try to make it happen.
NULL! NICHTS! Whining on the forums does not count!

It's not a productive activity!
You people can't even get **** done on the forums.
I showed more power alone on these forums than all of you combined.

All of you combined! I feel ashamed about you people!
You are so obsessed with your worthless tiny selfs,
desperately screaming for an even better way to escape your sad lives!

Of course not all of you are like that,
and I apologise honestly to those who have to suffer
from the vast majority of this tiny minority of the eve playerbase!


So to make absolutely sure this is being understood:

There is hopefully no chance in hell you will ever get this
and it is ABSOLUTELY
YOUR
OWN
FAULT!

And now let me explain it to you.

Any halfwit would have been able to come up with something.
Something! It would not have mattered!
Hook it to the API. (lololol)
Create ANYTHING!
Even an ascii based ****** whatever!

All it needs is a point to be made.
Once the point is being made, it can be built upon.

It would not have mattered, as long as people would have used it!

All you ****** consumers ever did, though, is whine!
In your delusional state you believe that matters!
Like children! Whine enough and it happens!

No one ever lifted a single finger to do anything for WiS.
99.9% of you never did ANYTHING for avatars either!

ZERO!

And yet I bet many of you wear tights, bottomless dresses or catsuits.
Or other new apparel. It's what you got because others made an effort for it!

Others. Not you. You are just the slaves who pay and consume!
You are DEPENDENT on others to do the work for you,
yet you always behave as if what you say matters!


You deserve exactly what you put into it!


NOTHING AT ALL!
And that's why I do not support WiS,
which - for those who "get it" - actually makes a huge difference.

I have no sympathy for you lot,
because you brought this upon your self.

I pray for CCP to never implement WiS,
just so you people get exactly what you deserve.

The one intelligent person that might wake up from his sad life ...
... and realises that there are things that can be done to achieve something ...

.... hahaha who am I kidding??


You will just keep talking ...
... and it's working as intended.


You get out what you put into it.


Nothing!


*kinks*

*walks off*
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Keyer
STERNENGARDE
#773 - 2015-04-12 00:44:06 UTC
Velarra wrote:
Tippia wrote:
Velarra wrote:
More serious question...what happened to the Ambulation project Torfie was promoting and talking about with videos and impressive demo's a little while ago?

“A little while ago” was 7 years ago…

It was unceremoniously trashed and restarted from scratch (twice) due to massive scope creep, lack of planning, and abysmal management. Then the entire staff was laid off and the whole idea abandoned.


MMhmmm.

See, the following videos finally made me decide to try for the first time, and ultimately subscribe to eve:

Ambulation!!
https://www.youtube.com/watch?v=Dzy7DG8VR2s

I was especially excited by Torfie's talk here:

https://www.youtube.com/watch?v=_t1SKhdCkHM

And then there was this absolutely fantastic Fanfest demo here:

https://www.youtube.com/watch?v=CeanIPs0yws

---

If only as a newb someone had explained early on what "soon" really meant as it relates to Eve. It feels like yesterday, and will not be forgotten.


I totally agree with you there were great ideas and good demos.
And if i see how many players are interested in WiS maybe they will consider to give us WiS or just some Parts of it.
Like "Invite someone to your CQ" it would boost the RP in Eve :)
Garmyne Atavuli
Pator Tech School
Minmatar Republic
#774 - 2015-04-12 01:12:50 UTC
We have Eve, Dust and with Valkyrie coming soon I see a game where hopefully we can shift back and forth between one or other of the gameplay types (if Dust ever comes to PC that is)

Personally I'd love to walk around my pos, walk down to the blueprint room and over to a console to find the blueprint I want to research/build from, then look up and see out of the window my ship moored at a docking pad.

Sadly I fear this is another decade from becoming a reality, I think CCP don't want another custerfuck like what was the 1st WiS release, which incidentally melted my graphics card.
Flamespar
WarRavens
#775 - 2015-04-12 04:47:41 UTC
people blaming everything on incarna seem to forget the millions of dollars and dev hours that was put into world of darkness.

If that money wasn't wasted on WoD and put into EVE I think things would have turned out very differently.
Captain Davison
Malachi Keep Detachments
#776 - 2015-04-12 05:16:22 UTC
Eve Solecist wrote:

*Snip lots of rambling, kind of kooky crazy-person ranting and raving.*


Well, uh, okay. Shocked

I guess that's your opinion man, but take a bit of a chill pill. If you can't take a chill pill, take a chill strip. Pull one out, put it on the tongue, chill.
Unezka Turigahl
Det Som Engang Var
#777 - 2015-04-12 07:13:11 UTC
Flamespar wrote:
people blaming everything on incarna seem to forget the millions of dollars and dev hours that was put into world of darkness.

If that money wasn't wasted on WoD and put into EVE I think things would have turned out very differently.


It kind of was put into EVE. WiS uses tech developed for WoD, and the WoD team was regularly pulled off of WoD to work on WiS.

Maybe this is why so many of us look like vampires.
Miallia
Nighthawk Exploration
#778 - 2015-04-12 08:04:05 UTC
Unezka Turigahl wrote:
Maybe this is why so many of us look like vampires.

Pics or it ain't true.

EVE System > Subspace communication beacon unreachable. Channel list unavailable.

Inir Ishtori
Perkone
Caldari State
#779 - 2015-04-12 11:20:12 UTC
Miallia wrote:
Unezka Turigahl wrote:
Maybe this is why so many of us look like vampires.

Pics or it ain't true.


Undeniable proof.P

On the other hand, if you look through the portraits that are featured on a site like New Eden Faces, too many Eve characters look rather like psychopaths, which is not too far from vampires, i guess.
Jenshae Chiroptera
#780 - 2015-04-12 20:02:38 UTC  |  Edited by: Jenshae Chiroptera
Infinity Ziona wrote:
Kaarous Aldurald wrote:
Jenshae Chiroptera wrote:
Most of the structure already exists. Two relatively small investments in effort would be:
- The ability to invite someone to your Captain's Quarters.
- Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment.


Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures.

Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ.

And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again.
To clarify or attempt to do so at least:
- I am not talking about code per se, where players upload directly into the game and start animating furniture.
- I am talking about a seperate resource where players can dump assets into a "bin" for the developers to use.

Set up correctly and the developer can press a key to "reject" or another to "accept" an asset they want to use. If there is something close but they want it improved, they can "reject" it and add a note on how they want it improved. They can also just cursor key past it and leave it for someone else to use.
During upload the players could categorise these assets and there could even be a layer where players can browse the assets for inspiration, to improve things or make things to add to them in the same theme. They could also do a "suggestion" moderation where enough people saying that an object should be more from "walls" to "furniture" would then move that asset into that category. Another form of player moderation could be flagging "that is phallic" and enough of those flags brings it to a GM's attention who can delete it without it even being seen by or exasperating a developer. (There would also be subcategories, weighing off the efficiency of finding something quickly to use by going to the right subcategory vs going through a huge pile of stuff would have to be done CCP side)

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.