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Skill Points remapping/buying™: Ideas, Discussion, and Proposals

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Tiddle Jr
Brutor Tribe
Minmatar Republic
#261 - 2015-04-03 01:19:48 UTC
VulpusFox wrote:
Massive thread, admittedly too lazy to read it all.

But under the notion "once you can fly it you will always be able fly it"

If I train into a capital, could I then theoretically just pay to reallocate the requirement skills that have nothing to do with actually flying the cap(but are required to get to that point) and reallocate them to the cap support skills needed to fly it well?

Kind of like skill leapfrog, which would end up possibly dramatically shortening cap and super cap pilots times.

Even if I could only allocate a percentage of the support skills, it still seems counter to the point of having to initially train those skills in the first place

Or even just buying generic characters and paying an extra fee to fine tune a newly purchased alt to your liking.


Too much immediate gratification, and just feels bad to cater to people that just want it "now"

you make decisions in the game, you should have to live with those decisions to an extent. You buy the wrong item on market, well your stuck with some loss, you train the wrong skills, you should be stuck with some loss as well. Whether it be the time wasted, or percentage loss from reallocating them at least.


It's a game not the real life where you making mistakes and paying full for that. Game it's fun in the first place. Not the hard work which most of us have IRL.

So having limited opportunity to swap some skills which you already have is an option most of us would be pleased to have for those who against i would reccomend to pass this thread over and don't bother about it.

I got my main for years and when i started playing i was like - "hell i want everything immediatelly". So i have injected bunch of skill books. So it that considered as a mistake? How should i know and be precaution obout last 3 years major changes? Pfff.

I do have like ~20m SP out of my total 125m SP which now i consider as a negative ballance, so my concern is obvious.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Nasar Vyron
S0utherN Comfort
#262 - 2015-04-03 01:45:36 UTC  |  Edited by: Nasar Vyron
Tiddle Jr wrote:
It's a game not the real life where you making mistakes and paying full for that. Game it's fun in the first place. Not the hard work which most of us have IRL.

So having limited opportunity to swap some skills which you already have is an option most of us would be pleased to have for those who against i would reccomend to pass this thread over and don't bother about it.

I got my main for years and when i started playing i was like - "hell i want everything immediatelly". So i have injected bunch of skill books. So it that considered as a mistake? How should i know and be precaution obout last 3 years major changes? Pfff.

I do have like ~20m SP out of my total 125m SP which now i consider as a negative ballance, so my concern is obvious.


Did you seriously just tell people who were against this to ignore the matter altogether?

This is a game of consequence. Decisions made today effect tomorrow either with the skills you train or the actions you make, there is no reset for when you make a mistake. If I take a super out today and take a few gate without scouting I don't get to say "oops" when I get caught and lose it. I don't get my slave clone back either, what a shame. I lose it that's not very fun, I want a do over.

People are paying CCP for access to their servers each month. A smart choice would be to train a character during that time, but you are under no requirement to do so. I have no idea how many months of time I wasted forgetting to start a skill back in the days before skill queues even existed. And in those days you never head anyone crying for that time back. Now that we have near infinite skill queues you hear people now asking for the ability to remap??? RIDICULOUS! Give a player an inch they'll take a mile.



FYI - This character has fighter bombers 4 and caldari dread, cit torps, and cit cruise all 5. Fighters because they came out during a break I was taking from EVE. I trained it thinking they were going to be a carrier's anti-cap drone. We'll I was right, but I was wrong about them being to normal carriers. Caldari dread because I liked the Phoenix and I figured a rebalance was going to occur letting them apply damage better, in this I was dead wrong. As it stands I can look at this as wasted training, but I accept it knowing things change. Wasted skills today doesn't mean I wouldn't want them in the future either. You should look into adapting a like mentality. And take EVE for what it is, a game.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#263 - 2015-04-03 02:42:18 UTC
You did hear me but you didn't listen.

What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?

Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.

I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.

And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.

To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.

Should be happy now.

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Vulfen
Imperial Academy
Amarr Empire
#264 - 2015-04-03 11:36:03 UTC
I don't agree with buying SP however i do think that it is something we are leaning more and more towards as the gap between the best and a noob increases

Personally i think if there ever is an option to "Purchase SP" it should never be instant. It should be worked for.

I'm in favor of a new booster in the game, (like the ones you can get as a new player), that give a modest increase to your attributes.
I would also say that it may be possible to have these built in game from gas mining like current booster production, but the blueprints are on the New Eden Store.

There should also be a risk to this the same as implants - you die the booster dies. Unlike what happens with the newbie boosters i believe they should hold this risk.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#265 - 2015-04-03 18:06:49 UTC
Nasar Vyron wrote:
Did you seriously just tell people who were against this to ignore the matter altogether?

This is a game of consequence. Decisions made today effect tomorrow either with the skills you train or the actions you make, there is no reset for when you make a mistake. If I take a super out today and take a few gate without scouting I don't get to say "oops" when I get caught and lose it. I don't get my slave clone back either, what a shame. I lose it that's not very fun, I want a do over.

People are paying CCP for access to their servers each month. A smart choice would be to train a character during that time, but you are under no requirement to do so. I have no idea how many months of time I wasted forgetting to start a skill back in the days before skill queues even existed. And in those days you never head anyone crying for that time back. Now that we have near infinite skill queues you hear people now asking for the ability to remap??? RIDICULOUS! Give a player an inch they'll take a mile.


Don't be a child. Just about every MMO that has ever been has offered a respec ability - EVE isn't so special it should be any different. If you don't want to use it, then don't, but I see no reason why CCP shouldn't implement this.

Plus ça change, plus c'est la même chose

Samillian
Angry Mustellid
#266 - 2015-04-03 18:42:17 UTC  |  Edited by: Samillian
John Ratcliffe wrote:
Nasar Vyron wrote:
Did you seriously just tell people who were against this to ignore the matter altogether?

This is a game of consequence. Decisions made today effect tomorrow either with the skills you train or the actions you make, there is no reset for when you make a mistake. If I take a super out today and take a few gate without scouting I don't get to say "oops" when I get caught and lose it. I don't get my slave clone back either, what a shame. I lose it that's not very fun, I want a do over.

People are paying CCP for access to their servers each month. A smart choice would be to train a character during that time, but you are under no requirement to do so. I have no idea how many months of time I wasted forgetting to start a skill back in the days before skill queues even existed. And in those days you never head anyone crying for that time back. Now that we have near infinite skill queues you hear people now asking for the ability to remap??? RIDICULOUS! Give a player an inch they'll take a mile.


Don't be a child. Just about every MMO that has ever been has offered a respec ability - EVE isn't so special it should be any different. If you don't want to use it, then don't, but I see no reason why CCP shouldn't implement this.


By that logic if just about every MMO offers Pay2Win items and instant gratification so should EvE.

What makes EvE worthwhile is that it is different.

NBSI shall be the whole of the Law

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#267 - 2015-04-03 19:03:00 UTC
Tiddle Jr wrote:
You did hear me but you didn't listen.

What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?

Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.

I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.

And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.

To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.

Should be happy now.


Please see the top of my earlier post in this thread for an explanation as to why a blanket remapping of X% amount of SPs would break the existing attribute system. Unless X was absurdly low, everybody would just set their attributes to Intelligence and Memory, plug in +3s or +4s for them, and remap SPs into other fields every year. Bad mojo.

I think that the most that could be allowed in terms of remapping is in dropping one skill by one level and reallocating the reclaimed points (as outlined here). It's not much, but it would allow some flexibility in light of skill changes made by CCP (Anchoring V anyone?) and still keep attributes meaningful. The most you'd be able to re-allocate every remap is 3.5 million SPs, and that's only if you trained a racial Titan skill to V. Most folks would be limited to half that (Racial Battleship V).

And under no circumstances should remaps be available to purchase for ISK or PLEX. The attribute remap system we have now has worked just fine since the beginning, I can see any kind of skillpoint remapping working just fine the same way.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Wulfy Johnson
NorCorp Security
#268 - 2015-04-04 02:15:44 UTC
Bronson Hughes wrote:
Tiddle Jr wrote:
You did hear me but you didn't listen.

What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?

Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.

I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.

And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.

To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.

Should be happy now.


Please see the top of my earlier post in this thread for an explanation as to why a blanket remapping of X% amount of SPs would break the existing attribute system. Unless X was absurdly low, everybody would just set their attributes to Intelligence and Memory, plug in +3s or +4s for them, and remap SPs into other fields every year. Bad mojo.

I think that the most that could be allowed in terms of remapping is in dropping one skill by one level and reallocating the reclaimed points (as outlined here). It's not much, but it would allow some flexibility in light of skill changes made by CCP (Anchoring V anyone?) and still keep attributes meaningful. The most you'd be able to re-allocate every remap is 3.5 million SPs, and that's only if you trained a racial Titan skill to V. Most folks would be limited to half that (Racial Battleship V).

And under no circumstances should remaps be available to purchase for ISK or PLEX. The attribute remap system we have now has worked just fine since the beginning, I can see any kind of skillpoint remapping working just fine the same way.


Attribute system might see a revamp which changes the land,, which in turn makes this tread a hot topic again
Nasar Vyron
S0utherN Comfort
#269 - 2015-04-04 04:34:12 UTC  |  Edited by: Nasar Vyron
Tiddle Jr wrote:
You did hear me but you didn't listen.

What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?

Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.

I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.

And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.

To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.

Should be happy now.


I do remember, and if you pointed out we got those skill points back after the skills were removed. We did not chose to have those skills taken from us, and in return they gave us our skill points back. If CCP took skills away in the future they would do the same, because that is the right thing to do. But removing a skill is not the same as a skill becoming "undesirable" in a patch. You are owed nothing simply because you currently find a skill not worth having.

Who is to say some future patch will not be released that suddenly makes that skill worth having again. It's happened in the past, it can easily happen again. First skill that comes to mind is sentry drones. Once a upon a time nobody used them over medium/heavies, the game evolved, they got a massive buff and hello Ishtar, suddenly everyone uses them and ccp is scrambling to balance them.

I digress, I do not agree with any amount of remapping because that is opening a can of worms for future patches "improving" upon the system. I'd rather nip it in the bud now before we're further boiled like a frog.

EDIT: And to this point I also disagree full-heartedly to the idea of removing attributes from the game and normalizing skill train times. This game is not that complex, if a person can't grasp the idea behind primary/secondary attributes maybe eve isn't for them.



John Ratcliffe wrote:
Don't be a child. Just about every MMO that has ever been has offered a respec ability - EVE isn't so special it should be any different. If you don't want to use it, then don't, but I see no reason why CCP shouldn't implement this.


Nice that you start off by calling me a child, but I'll look past that.

You have your "respec" already in the form of remapping your attributes to increase the rate at which you can train skills. We didn't even used to have that, your attributes used to be locked in the second you chose your race and bloodline improved only by learning skills and implants. Now we have the current system which works just fine and has sped up training times exponentially. Everyone has been happy about this for years now, it was a good change and not instantly game breaking (time breaks all mmos as you run out of things to do/train).

I'll use a WoW example here since that seems to be up your alley. Your suggestion would be akin to a rogue changing his class to a hunter and trading his gear in to match his newly selected class since he already took the time to obtain that gear and level his rogue why should he have to grind that all again. He already took the time to obtain it so he feels it unfair to be expected to level and gear up again.


You see, the difference between remapping attributes and remapping your actual skill points is like night and day. That change would actually be game breaking as it exemplifies instant gratification more so than what is already available via the character bazaar. We already have our accepted form of credit card warriors with players buying plex and getting a character from the character bazaar. But now imagine, with a remap system any player can now also pay to perfect any character they currently own or buy. No more "wasted" skill points! You know, until the next patch hits and it's deemed "worthless" to have x skill.

---

The reason you don't see why CCP shouldn't implement this because you lack foresight into changes that would be brought about by such a change. It would be great for the short term, who wouldn't want to reclaim some of those poorly chosen skills from our past? But then what? What is left after your character is perfectly trained the way you want it? What will you train now? What will you strive to achieve next? I'll tell you this from my experience from other games which fully welcomed instant gratification mechanics. Their players (casuals and vets alike) ran out of things to strive for all the sooner and left.
Much like what eve is experiencing now, but has the benefit of being able to shake things up by altering in game mechanics to give players new things to strive to obtain and destroy by patching in new ships, areas of space, and changing the very rules of engagement (sov, wars, etc).
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#270 - 2015-04-04 16:13:16 UTC
Removed some off topic posts.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Trespasser
S0utherN Comfort
#271 - 2015-04-05 05:41:04 UTC
Very simple way to fix all of this



No you should not be able to BUY the service, not for plex not for some ingame item.




Every month you get 1 skill.. that you can fully unlearn and that sp is transferred into the pool for you to put anywhere you want.


This skill remap, does not stack. You get 1 a month and if you don't use it then you lose it.. and the next month its replenished back to 1




This isn't overpowered because it allows the character market to be safe from people buying mining toons and then switching all the skills to pvp.

Tiddle Jr
Brutor Tribe
Minmatar Republic
#272 - 2015-04-05 06:21:19 UTC
This one skill you are suggesting is going to be some skill from a certain category or it would be any skill upon plaer choice?

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#273 - 2015-04-05 09:24:59 UTC
I 'll just say any way for this to be worth doing would require a reasonable amount of SP to be remapped and as soon as that is the case the system can then be abused.

Make it simply a nice to have once a year minimal sp remap and it isn't worth the effort to code and test it. Even this would be horrible as it would be accomodating those with OCD tendancies (which is actually very bad for them!) And would simply lead to alts becoming perfect niche pilots with rich players having a perfect clean frig alt, dessie alt, cruiser alt etc etc etc. A horrible idea, its the diffrences that make them characters rather than just a destroyer pilot account etc.

If someone wants to pilot ship class x, y or z more rapidly they should use the character bazaar (which personally I think is a necessary evil) and put up with the consequence of unwanted skills and dubious background.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#274 - 2015-04-05 10:34:39 UTC
Corraidhin Farsaidh wrote:
I 'll just say any way for this to be worth doing would require a reasonable amount of SP to be remapped and as soon as that is the case the system can then be abused.

Make it simply a nice to have once a year minimal sp remap and it isn't worth the effort to code and test it. Even this would be horrible as it would be accomodating those with OCD tendancies (which is actually very bad for them!) And would simply lead to alts becoming perfect niche pilots with rich players having a perfect clean frig alt, dessie alt, cruiser alt etc etc etc. A horrible idea, its the diffrences that make them characters rather than just a destroyer pilot account etc.

If someone wants to pilot ship class x, y or z more rapidly they should use the character bazaar (which personally I think is a necessary evil) and put up with the consequence of unwanted skills and dubious background.


Do you consider this as meanace or kind of threat, i mean your words of niche focused alts?

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

elitatwo
Zansha Expansion
#275 - 2015-04-05 14:50:24 UTC  |  Edited by: elitatwo
Vulfen wrote:
I don't agree with buying SP however i do think that it is something we are leaning more and more towards as the gap between the best and a noob increases..


This is a percieved gap, not an actual one. When I started with 50k skillpoints I got rolled over just three months later - everyone else would start with 800k and I just reached 100k.

Now nine years later and because of choices I made, I look at a quite different picture but I get where this 'need' comes from, I thought so myself in the first years.

To someone who just started today my skillsheet would look more than upsetting but keep in mind that I prepared nine years to be here today.

This 'gap' would be like telling your six year old son that he cannot drive a car just yet - even though you want to. He does have to 'grow' up a little and wait until you become 15 or 16 years of age.

Think about your EVE character as a child, going through puperty again, with all the changes that come with it, interests change, tastes change, other role models emerge and so on.
Depreiving yourself of that process would take too much away, wouldn't you agree?

I pretty much wanted to fly a titan like three hours after the tutorial and looked at the market to find one - none available Sad
So I looked at the required skillbook only to find out that the book costs five billion isk - looking at my wallet which had a value of 35k isk in it wasn't encouraging at all.

This specialization gap may be there but even a noob can be a veteran in a week. Let's say that nooby trains Gallente Frigate to the magic level V - it will take her or him four or five days and that's it nothing more and nothing less.

Congratulation Miss or Mister nooby, you now have joined the club of Gallente Frigate veterans alike.

If you just throw isk at a problem you create you won't solve it, you will just have thrown a lot of cash at it.

Think about it.

Why wouldn't highschools just hand out drivers licenses at spring break in 10th grade? You only want to drive a car anyway, so why would you want to waste all the time it takes to learn how to operate a car?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Nasar Vyron
S0utherN Comfort
#276 - 2015-04-05 18:02:37 UTC  |  Edited by: Nasar Vyron
Tiddle Jr wrote:
This one skill you are suggesting is going to be some skill from a certain category or it would be any skill upon plaer choice?


Me and him are in the same corp and were talking about this last night. He basically wants 1 level of 1 skill per month, not a whole skill like he makes it sound in the post.

His reasoning tho is rather funny to me. It's because he trained Doomsday Operation level 5 and wants it back lol

But unfortunately what he's missing, as well as a lot of people, is this post is effectively CCP asking us if we're okay with them charging us plex for a new remapping service. Not what kind of free remapping service do we want/don't want. Which the vast majority have given a flat "no" to, including yourself I believe to some extent.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#277 - 2015-04-05 21:54:31 UTC  |  Edited by: Corraidhin Farsaidh
Tiddle Jr wrote:
Corraidhin Farsaidh wrote:
I 'll just say any way for this to be worth doing would require a reasonable amount of SP to be remapped and as soon as that is the case the system can then be abused.

Make it simply a nice to have once a year minimal sp remap and it isn't worth the effort to code and test it. Even this would be horrible as it would be accomodating those with OCD tendancies (which is actually very bad for them!) And would simply lead to alts becoming perfect niche pilots with rich players having a perfect clean frig alt, dessie alt, cruiser alt etc etc etc. A horrible idea, its the diffrences that make them characters rather than just a destroyer pilot account etc.

If someone wants to pilot ship class x, y or z more rapidly they should use the character bazaar (which personally I think is a necessary evil) and put up with the consequence of unwanted skills and dubious background.


Do you consider this as meanace or kind of threat, i mean your words of niche focused alts?


Warning:drunk posting ahead, Gallente sensibilities kicked in and polish vodka spelling is in full effect make sense of it as you will...

Niche focused alts are fine if that is how they were trained. The ability to turn any and every character into a perfect hull alt at will for plex would be horrible to me. A character is exactly that, unique, yours, a conglomerate of your experience, your learning, your time in EvE. To be able to erase past errors and create 'perfect'characters is entirely counter to 'EvE has consequences'. If you allow players to mitigate or entirely remove those consequences you remove the heart of EvE.

On a pure gameplay point how dull would it be if rich players could field any given choice of perfect character for any given hull? Because that is what you would have within whatever timescale you choose to constrain such an idea with. If players want a soulless game where any player can choose to fly any ship perfectly then petition for World of Spaceships but plaese don't try to turn EvE into such an abhoration.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#278 - 2015-04-05 23:39:48 UTC
But But this is what already happening for quite long time now. People do buy focused toons from char bazar, so what's the difference?

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Nasar Vyron
S0utherN Comfort
#279 - 2015-04-06 01:39:12 UTC
Tiddle Jr wrote:
But But this is what already happening for quite long time now. People do buy focused toons from char bazar, so what's the difference?

The differences are:
1) Each is a separate character they had to go out and obtain. They didn't just keep switching the same toon around to meet their changing needs.
2) Somebody had to take the time to train it "perfectly" or they had to make due with what they were able to find for sale.



Why do you want to be perfect so bad, right now, without putting forth the time and effort to correct those mistakes like everyone else has done for over a decade now? But instead try to erase those past mistakes to quickly make up for shortfalls today.
Tiddle Jr
Brutor Tribe
Minmatar Republic
#280 - 2015-04-06 01:53:06 UTC
Nasar Vyron wrote:
Tiddle Jr wrote:
But But this is what already happening for quite long time now. People do buy focused toons from char bazar, so what's the difference?

The differences are:
1) Each is a separate character they had to go out and obtain. They didn't just keep switching the same toon around to meet their changing needs.
2) Somebody had to take the time to train it "perfectly" or they had to make due with what they were able to find for sale.



Why do you want to be perfect so bad, right now, without putting forth the time and effort to correct those mistakes like everyone else has done for over a decade now? But instead try to erase those past mistakes to quickly make up for shortfalls today.


i do honestly don't understand what do you caled mistakes and errors. my exhumers at lvl 5? i've done with mining, done deal, do you hear me? full stop. so i heave some SP i'd like to use at different area. ie Torpedoes. I do have it at lvl4 but i might simply move them to lvl5 and add torp specialization to lvl3 if i have enough SP. So i don't buy any extra SP. I did spend time on study those exhumer to lvl5. So why should i sell my toon just simply by another one but with perfect torps?

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP