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SCYLLA - General Feedback

First post
Author
Rroff
Antagonistic Tendencies
#161 - 2015-03-26 17:18:17 UTC
50 fighters is only dread dps with max damage fit aslong as they can't apply that effectively to smaller targets it isn't a problem.
Antonia Iskarius
Republic Military School
Minmatar Republic
#162 - 2015-03-26 20:32:25 UTC
Fredlah wrote:


I know the difference and have outlined them perfectly fine. The point (which you seem to have missed) is that with both assist or defend, you would have been able to have 50 fighters assisting/defending any given ship. Removing assigned fighters, which had a cap of 5 fighters, for assist/defend, with a cap of 50? I'm glad they didn't do that. And I fly a supercarrier. I know the difference mate. Assigned fighters was broken but giving assist/defend capabilities, nope that's going to end up even more broken.

The way you completely talked out of your ass, I don't believe you knew the difference, much less own a super. You said carriers should have to be on grid, when anyone who actually uses assist/guard already knows that the assigning ship has to be on the same grid to do so. You also don't seem to realize that between hull and fighter/bomber lock times and scan res, it takes over a minute from beginning targeting to actually applying DPS.
Aijle Mijleroff
Infernal Laboratory
Infernal Octopus
#163 - 2015-03-26 22:50:07 UTC
my "happy playing" in eve after this patch http://i.imgur.com/bBM1KXt.png?1

Information to my earlier post https://forums.eveonline.com/default.aspx?g=posts&m=5615219#post5615219

And for you CCP Snorlax
Fredlah
Republic Military School
Minmatar Republic
#164 - 2015-03-27 02:46:54 UTC  |  Edited by: Fredlah
Rroff wrote:
50 fighters is only dread dps with max damage fit aslong as they can't apply that effectively to smaller targets it isn't a problem.


Hrm let's do some basic maths on that one hey. My bling fit naglfar with all skills at 5 can do 10,034 DPS.

A nyx with 10 fighters, not fit for drone damage, can do 7000dps.
A nyx with 10 fighers, fit for drone damage, can do 13,270dps.

When we multiply those numbers by 5 (to find the dps of 50 fighters), you end up with 35,000dps and 66,350dps. Yeah buddy 50 fighters is DEFINITELY only dread dps. TOTALLY.

Antonia Iskarius wrote:
Fredlah wrote:


I know the difference and have outlined them perfectly fine. The point (which you seem to have missed) is that with both assist or defend, you would have been able to have 50 fighters assisting/defending any given ship. Removing assigned fighters, which had a cap of 5 fighters, for assist/defend, with a cap of 50? I'm glad they didn't do that. And I fly a supercarrier. I know the difference mate. Assigned fighters was broken but giving assist/defend capabilities, nope that's going to end up even more broken.

The way you completely talked out of your ass, I don't believe you knew the difference, much less own a super. You said carriers should have to be on grid, when anyone who actually uses assist/guard already knows that the assigning ship has to be on the same grid to do so. You also don't seem to realize that between hull and fighter/bomber lock times and scan res, it takes over a minute from beginning targeting to actually applying DPS.


My point of saying carriers should have to be on grid is I prefer that to the old assign mechanic where there was effectively no risk.

Using the targeting speed calculator, it takes 19.76 seconds for a nyx to lock an SBU, and 6.35 seconds for a Einherji to lock same SBU. NOT EVEN 30 SECONDS.. ~if you don't believe me, the math is =(10000/56.3)/(ASINH(4000))~

(BTW, it's still less than a minute using fighter bombers. Do the math. Also SBU Is the same signature as a dread(4k) if you think this only applies to structures. It gets even worse for you with carriers (12k, so 5.6s fighter lock time))

Allowing other ships (ie insta lock interceptor) to apply 50 fighters of dps means you completely nullify 20 seconds of carrier lock means 75.6% faster damage application of up to 35,000-66,350 dps. That's a new target alpha EVERY 7-8 SECONDS. Again, given the amount of alpha that is, I'm happy they removed assist/guard. You're still completely missing the point that 50 fighters assisting/guarding something is more broken than the old 5 assign. ESPECIALLY when the guard mechanic doesn't even require a target lock, so will instantly apply 50 fighters of alpha in under 8 seconds. You really don't think that would have been broken?!
Ostor LightDust
The Scope
Gallente Federation
#165 - 2015-03-27 05:29:54 UTC  |  Edited by: Ostor LightDust
A max DPS Fighter Nyx dropping 15 fighters with blinged out faction can put out about 7300 DPS with all maxed out skills.

That same Nyx pops to a single kin/explosive DD. It's also on grid.
Fredlah
Republic Military School
Minmatar Republic
#166 - 2015-03-27 05:45:32 UTC  |  Edited by: Fredlah
Ostor LightDust wrote:
A max DPS Fighter Nyx dropping 15 fighters with blinged out faction can put out about 7300 DPS with all maxed out skills.

That same Nyx pops to a single kin/explosive DD. It's also on grid.


No nyx would be running without t2 trimark rigs and damcon so it would tank 1DD. Also I'm not sure what your max dps fitting is when I can put out 13,270dps with only 10 fighters...
Ostor LightDust
The Scope
Gallente Federation
#167 - 2015-03-27 05:48:50 UTC  |  Edited by: Ostor LightDust
http://gyazo.com/b1795fa71d38132403b9af4abccabb68

My old Skynet fit FTW. For max skilled fighter assigning Nyx's the highest DPS without officer gear is about 7400.

I have no damn clue where you're getting those crazy numbers from.
Fredlah
Republic Military School
Minmatar Republic
#168 - 2015-03-27 05:55:07 UTC  |  Edited by: Fredlah
Still, 50 fighters should never be on any ship. That's just broken, no?
Ostor LightDust
The Scope
Gallente Federation
#169 - 2015-03-27 06:00:36 UTC  |  Edited by: Ostor LightDust
Those are fighter bombers...not fighters.

You do not use FB's against subcaps.

If you're dumb enough to pop onto grid with at least 4 carriers on grid assigned to an inti....without a super/titan batphone coming in then you deserve to die.
Antonia Iskarius
Republic Military School
Minmatar Republic
#170 - 2015-03-27 06:50:50 UTC  |  Edited by: Antonia Iskarius
Fredlah wrote:


Hrm let's do some basic maths on that one hey. My bling fit naglfar with all skills at 5 can do 10,034 DPS.

A nyx with 10 fighters, not fit for drone damage, can do 7000dps.
A nyx with 10 fighers, fit for drone damage, can do 13,270dps.

When we multiply those numbers by 5 (to find the dps of 50 fighters), you end up with 35,000dps and 66,350dps. Yeah buddy 50 fighters is DEFINITELY only dread dps. TOTALLY.

My point of saying carriers should have to be on grid is I prefer that to the old assign mechanic where there was effectively no risk.

Using the targeting speed calculator, it takes 19.76 seconds for a nyx to lock an SBU, and 6.35 seconds for a Einherji to lock same SBU. NOT EVEN 30 SECONDS.. ~if you don't believe me, the math is =(10000/56.3)/(ASINH(4000))~

(BTW, it's still less than a minute using fighter bombers. Do the math. Also SBU Is the same signature as a dread(4k) if you think this only applies to structures. It gets even worse for you with carriers (12k, so 5.6s fighter lock time))

Allowing other ships (ie insta lock interceptor) to apply 50 fighters of dps means you completely nullify 20 seconds of carrier lock means 75.6% faster damage application of up to 35,000-66,350 dps. That's a new target alpha EVERY 7-8 SECONDS. Again, given the amount of alpha that is, I'm happy they removed assist/guard. You're still completely missing the point that 50 fighters assisting/guarding something is more broken than the old 5 assign. ESPECIALLY when the guard mechanic doesn't even require a target lock, so will instantly apply 50 fighters of alpha in under 8 seconds. You really don't think that would have been broken?!



When I spoke of being on grid and locking with a (super)carrier, I'm referring to subcapitals, namely frigates to cruisers, the most likely targets of a Skynet defense system. You refer to a structure and use fighter bombers which do **** damage to subcapitals. You also use extremely questionable numbers. You only doubly confirm that you are talking out of your ass. We are in the same coalition and live in the same regions and share the same intel channels. We both know that the CFC did not deploy Skynet as a doctrine. I am unaware of any large scale usage within our space. Again, I don't think you know what you speak of and I greatly doubt you own a super or ever deployed it against subcaps.
Ostor LightDust
The Scope
Gallente Federation
#171 - 2015-03-27 06:55:21 UTC
Given the dude mixed up fighter bombers with fighters...im gonna say he's never flown a carrier in his life.
Garmyne Atavuli
Pator Tech School
Minmatar Republic
#172 - 2015-03-27 07:33:13 UTC
Fighters, bombers, assign, assist, I don't give a monkeys chuff about all that.
FRAME RATE is my concern.

6 months ago all was peachy, smooth and sweatless.
Then comes this window blurr bollox, literally halved my frame rate overnight, no longer able to run muliple clients smoothly, (work-around was to minimize the inactive window) what a ball ache that was.

Now with SCYLLA or "big pile of doggy doo doo" as I like to call it, I can no longer run a single client smoothly.
LAAAAAAAG when ever I move the camera, move the ship, warp to, jump etc etc etc.

All I get is the fan going crazy, and I am one of the MANY who's card melted after WIS.

Deja-vu ccp, DEJA-EFFIN-VU!!! Cry
Nevyn Auscent
Broke Sauce
#173 - 2015-03-27 08:13:13 UTC
Ostor LightDust wrote:
A max DPS Fighter Nyx dropping 15 fighters with blinged out faction can put out about 7300 DPS with all maxed out skills.

That same Nyx pops to a single kin/explosive DD. It's also on grid.

Even if we scale that back to 5000 per 15, or 3333 per 10, that's 33.3k DPS you just assigned to an Interceptor......
And it's capable of tracking subcaps just fine. You don't see a single issue in this from an interceptor lock speed?

You guys have made me like goon posts, it's almost like CCP read you guys bragging in the thread about how 50 fighters assigned to interceptors would be epic, and realised their mistake before it happened for real. So cancelled at short notice to prevent the crazy abuse that people were gearing up to do.
Ostor LightDust
The Scope
Gallente Federation
#174 - 2015-03-27 08:17:06 UTC
Might care to recheck that math.

3300 x 5 != 33.3k.
Nevyn Auscent
Broke Sauce
#175 - 2015-03-27 10:38:55 UTC
Ostor LightDust wrote:
Might care to recheck that math.

3300 x 5 != 33.3k.

Sorry, crazy late night maths fail, so it's 'only' 15.15k DPS locking in mere seconds counting the fighters lock time. And you honestly think that's balanced DPS vs Subcaps at that speed?
Can I have what you are smoking.
Rroff
Antagonistic Tendencies
#176 - 2015-03-27 12:41:15 UTC  |  Edited by: Rroff
^^ 3300 dps from a regular carrier is 15 fighters.

With 50 fighters your talking around upto 10-11K dps with regular carrier fighters (you do need more than 3 normal carriers) and upto a bit over double that with blinged out supers, unlikely someone would use a max dps fit* super on grid however so more like ~20K, dread dps ranges from around 7-8K with basic skills upto a hair shy of 20K with a pimp moros.

Aslong as fighters were tweaked so they can't just apply that to small targets with ease (even a combat fit on grid carrier has fairly good application of that damage as things stand) it wouldn't have been a problem - going back to some of my earliest posts on the subject.



* Realistically your looking at having a cloak (further compounding lock time problem), heavy neut and possibly remote ecm burst and a capital RR in the highs as well - reducing the max dps from a super to around 5K with normal fighters. (EDIT: That is a consideration on top of having more slots used for tank rather than buffing fighter damage - the highslots don't affect the damage per fighter as such).
Stefan Silviu
Rise Of Exiles
Shadow Ultimatum
#177 - 2015-03-27 16:14:52 UTC  |  Edited by: Stefan Silviu
...
Mena Tarrk
The Faithfully Misguided
#178 - 2015-03-27 16:42:53 UTC
Nevyn Auscent wrote:
Ostor LightDust wrote:
Might care to recheck that math.

3300 x 5 != 33.3k.

Sorry, crazy late night maths fail, so it's 'only' 15.15k DPS locking in mere seconds counting the fighters lock time. And you honestly think that's balanced DPS vs Subcaps at that speed?
Can I have what you are smoking.


Yes it is balanced. Becuase it's all on grid. Doesn't matter if it's one interceptor with 50 fighters or 10 with 5 each it's the same difference.
Antonia Iskarius
Republic Military School
Minmatar Republic
#179 - 2015-03-27 18:44:25 UTC
Mena Tarrk wrote:
Nevyn Auscent wrote:
Ostor LightDust wrote:
Might care to recheck that math.

3300 x 5 != 33.3k.

Sorry, crazy late night maths fail, so it's 'only' 15.15k DPS locking in mere seconds counting the fighters lock time. And you honestly think that's balanced DPS vs Subcaps at that speed?
Can I have what you are smoking.


Yes it is balanced. Becuase it's all on grid. Doesn't matter if it's one interceptor with 50 fighters or 10 with 5 each it's the same difference.

I love the shifting goalposts. First it was 'they should have to be on grid to assign fighters'. Now it is 'even on grid assignment is OP'. The questionable mathematics and complete ignoring of ways to counter the tactic are just icing on the cake.
Ostor LightDust
The Scope
Gallente Federation
#180 - 2015-03-27 20:47:48 UTC
Nevyn Auscent wrote:
Ostor LightDust wrote:
Might care to recheck that math.

3300 x 5 != 33.3k.

Sorry, crazy late night maths fail, so it's 'only' 15.15k DPS locking in mere seconds counting the fighters lock time. And you honestly think that's balanced DPS vs Subcaps at that speed?
Can I have what you are smoking.


That put's 4 Nyx's with no tank on field with plenty of oppertunity for drive bye DD's (at least 100b sitting on field). I feel like someone willing to put at least 4 supers on field as such should be able to get 16k DPS applying quite quickly to a target.