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[Discussion] Entosis Link Tactics and Ship Balance

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Author
Alavaria Fera
GoonWaffe
#1581 - 2015-03-14 20:06:18 UTC  |  Edited by: Alavaria Fera
Zakks wrote:
Nolak Ataru wrote:
Zakks wrote:
There's always that biomass button, if you don't like the game anymore.

Isn't it funny that instead of trying to find a compromise or a solution that would work for both sides, people are so quick to try to push others out of the game?


No. I am a newer player to Eve, deciding whether or not I will stay. And the sense of pompous entitlement in this game is likely going to make me choose another.

Which is too bad, because the game is great. But it is broken. Even a newbro can see that. Unless the entitled are willing to let go of the past and embrace a new future you will see new players like me move on to something else that is more welcoming. It has become a game for the 'old boys club'. And your numbers are shrinking.

I respect those who have played this game and achieved things, fought enormous battles and built empires. But you are just another player. Give the newbros a chance too.

peace

Hilarious you say that to one of our karmafleet people.

I know, the instant someone new appears in our alliance they're instantly not actually new anymore and become brainwashed pawns

Zakks wrote:
Unless the entitled are willing to let go of the past and embrace a new future

Don't worry, fozzie will force us, by letting massadeath ram his long (250km!!) sov laser down our throat

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Syn Shi
School of Applied Knowledge
Caldari State
#1582 - 2015-03-14 20:59:31 UTC
Alavaria Fera wrote:
Zakks wrote:
Nolak Ataru wrote:
Zakks wrote:
There's always that biomass button, if you don't like the game anymore.

Isn't it funny that instead of trying to find a compromise or a solution that would work for both sides, people are so quick to try to push others out of the game?


No. I am a newer player to Eve, deciding whether or not I will stay. And the sense of pompous entitlement in this game is likely going to make me choose another.

Which is too bad, because the game is great. But it is broken. Even a newbro can see that. Unless the entitled are willing to let go of the past and embrace a new future you will see new players like me move on to something else that is more welcoming. It has become a game for the 'old boys club'. And your numbers are shrinking.

I respect those who have played this game and achieved things, fought enormous battles and built empires. But you are just another player. Give the newbros a chance too.

peace

Hilarious you say that to one of our karmafleet people.

I know, the instant someone new appears in our alliance they're instantly not actually new anymore and become brainwashed pawns

Zakks wrote:
Unless the entitled are willing to let go of the past and embrace a new future

Don't worry, fozzie will force us, by letting massadeath ram his long (250km!!) sov laser down our throat



Its funny that you don;t realize that Goons are part of the problem.
Lena Lazair
Ministry of War
Amarr Empire
#1583 - 2015-03-14 21:16:25 UTC
Syn Shi wrote:
The new system will do nothing for null. If the big alliances have nothing to go to war over it will end up with them just trolling the hell out of anyone who tries to set up shop.


Including EACH OTHER. e.g. every blue alliance across all coalitions will be trolling each other with this too. I fully believe Goons will commit massive forces to trolling every sov they can find. But that means NA sov too, and NA doing it to them, and pretty soon Goon core remembering they don't like FA, etc.

I agree this won't do a whole ton to bring new people to null, other than maybe the occasional WH corp that wouldn't mind trading dscan for perfect local intel. But to think that the people in null currently will only be using this to troll "anyone [new] who tries to setup shop" instead of EACH OTHER is silly. It's not like all the existing alliances are going to respect any of their blue agreements and keep ignoring each other outright once this new mechanic goes live. Sure, new people to null will get trolled and rolled constantly TOO, no doubt. But the shakeup will go WAY beyond that. Also, goodbye rental empires.

Which, I think, is probably one of the unspoken goals of this change anyway... to make it more apparent just how empty and varied nullsec occupancy actually is, once you strip away any need for coalition-level supercap fleet leases. Rental space will be fractured and a lot more space will simply go completely unclaimed (or change hands so often as to be effectively unclaimed).
Lena Lazair
Ministry of War
Amarr Empire
#1584 - 2015-03-14 21:22:04 UTC  |  Edited by: Lena Lazair
Arrendis wrote:
Mike Azariah wrote:
No, but concerns have been voiced and hear. One week to fanfest, months to June

m


Concerns have been voiced, and questions asked - and an answer to 'why does this even need to be a module?' wouldn't be unwelcome. After all, this is fundamentally exporting the FW mechanics to nullsec, and FW doesn't need a module.


Agreed, but that just brings it back to one massively common complaint with the FW capture mechanic. Plexers can run away far too easily with absolutely no risk/loss. There is no act of commitment to *starting* a plex capture when, at the first sign of trouble, you can just skedaddle on out before anyone even lands on grid. This leads to a sense that there is no real risk involved.

As this is a current complaint in FW, which is intentionally "casual", I can only imagine how much worse it would feel if nullsec sov can be contested with virtually no risk (which is basically what the trollceptor hubaloo revolves around... the idea that a ship can be fit to contest sov and be virtually impossible to catch/kill once a defender shows up).

So yeah, I agree there's no point in making it a module because you will have to place so many restrictions on the module to make troll fits impossible that you might as well just pin the ship in place, set their HP to 1, and pop them while running the module if anyone even looks at them funny. Anything else will be eventually creatively abused to make a trolly fit that is able to commit no real risk to the sov contest attempt and will always be able to somehow survive to the end of a cycle and GTFO. EVE players are creative and I have no doubt they can work around even the most arcane module drawbacks to accomplish this.

Which is why it should be a deployable, with the various mechanics/limitations already discussed. If you run, you give up the deployable KM and some ISK (and possibly even lock yourself out of contesting sov again for a while, depending on how mean the defenders want to be). This means the act of contesting sov STARTS with a baseline comittment/risk. Basically an opening wager that, if you fold (run away), you are losing. Honestly I'd love to see that in FW too but maybe at a much lower price point :)

tl;dr: contesting sov should still require you to ante up. This is what trollceptors (or troll anythings) avoid; they get to fold AND take their money back out of the pot. FW plexes could use this too, though with smaller buy-ins :)
Alavaria Fera
GoonWaffe
#1585 - 2015-03-14 22:17:50 UTC
Syn Shi wrote:
Its funny that you don;t realize that Goons are part of the problem.

No, goons are the problem, and ending our 0.0 nightmare is the solution

Well for CCP, creating sovlasers (so that massadeath can end out 0.0 nightmare) is the solution

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#1586 - 2015-03-14 22:18:38 UTC
Lena Lazair wrote:
Which, I think, is probably one of the unspoken goals of this change anyway... to make it more apparent just how empty and varied nullsec occupancy actually is, once you strip away any need for coalition-level supercap fleet leases. Rental space will be fractured and a lot more space will simply go completely unclaimed (or change hands so often as to be effectively unclaimed).

Sounds like a much greater success then fatigue (which was a great success and shook up null)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Akballah Kassan
Flames Of Chaos
Great Wildlands Conservation Society
#1587 - 2015-03-15 00:10:56 UTC  |  Edited by: Akballah Kassan
Why not just make the Entosis Link a deployable module?

You could craete a new skill that speeds up instalation, make it bulky enough that it can't be carried by a frigate or destroyer, give it the H.P of say a B/C for T1 or B/S for T2 and let people rep it while it is active if it takes damage? Also make it that it deactivates if not attended by a friendly ship within 30km (like FW plex mechanic)

Defenders can then set up their own counter module on the same grid and both parties can battle it out to defend their own link while they try to destroy their opponents?
Irya Boone
The Scope
#1588 - 2015-03-15 01:18:56 UTC
no the high slot module is a good idea :) let it like this CCP
can't wait to see CCP do the same thing for POS and POCOs P

but and here i'am agree CCP need To make having a SOv something really really attractive ( make you earn a ton and when i say a ton a mean a Ton of money etc etc , make things like you can only the door of the station In your station in your system etc etc

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Yroc Jannseen
Deep Core Mining Inc.
Caldari State
#1589 - 2015-03-15 01:36:33 UTC
Irya Boone wrote:
no the high slot module is a good idea :) let it like this CCP
can't wait to see CCP do the same thing for POS and POCOs P

but and here i'am agree CCP need To make having a SOv something really really attractive ( make you earn a ton and when i say a ton a mean a Ton of money etc etc , make things like you can only the door of the station In your station in your system etc etc


I wish I had a sov.
Lena Lazair
Ministry of War
Amarr Empire
#1590 - 2015-03-15 01:46:12 UTC
Alavaria Fera wrote:
Sounds like a much greater success then fatigue (which was a great success and shook up null)


I'm not sure what this has to do with that. I know I never said fatigue would shake up null, and I don't recall CCP ever saying so either. I realize some 3rd party observers were hoping for a sea change, and that's fine, but the fact that they were wrong about that doesn't have much to do about discussing this. Fatigue had a singular goal, which it accomplished, which was to reduce the projection of capital force strength across long distance in null. At no point did CCP claim fatigue was going to radically shake up null or sov. At best they hoped it might lead to more use of capitals in small scale fights, particularly in lowsec.

In fact the only thing they said about significant effect on null was "The medium-term shake-out of these changes will be very impactful on sovereignty-system changes we are anticipating making next year". Which, there's no question if this sov system goes live, fatigue + reduced force projection for capitals will definitely be a big input on how the new meta evolves to handle it.
FearlessLittleToaster
Federal Navy Academy
Gallente Federation
#1591 - 2015-03-15 02:53:01 UTC
Lena Lazair wrote:
Alavaria Fera wrote:
Sounds like a much greater success then fatigue (which was a great success and shook up null)


I'm not sure what this has to do with that. I know I never said fatigue would shake up null, and I don't recall CCP ever saying so either. I realize some 3rd party observers were hoping for a sea change, and that's fine, but the fact that they were wrong about that doesn't have much to do about discussing this. Fatigue had a singular goal, which it accomplished, which was to reduce the projection of capital force strength across long distance in null. At no point did CCP claim fatigue was going to radically shake up null or sov. At best they hoped it might lead to more use of capitals in small scale fights, particularly in lowsec.

In fact the only thing they said about significant effect on null was "The medium-term shake-out of these changes will be very impactful on sovereignty-system changes we are anticipating making next year". Which, there's no question if this sov system goes live, fatigue + reduced force projection for capitals will definitely be a big input on how the new meta evolves to handle it.


Stop being well read, reasonable, accurate, and polite. It is ruining the tone of the thread.
Kristian Hackett
Center for Advanced Studies
Gallente Federation
#1592 - 2015-03-15 03:04:46 UTC
Alp Khan wrote:
Kristian Hackett wrote:
All of the current discussion from the past 5 pages is why I feel that Cruiser-class ships and below should only be able to fit the short range, long time T1 module. The long range, short time T2 should only be available to BC-class ships and above. No trollceptor issues, no T3s running about being a thorn in everybody's backsides, and it will encourage a lot of variations in fleet sizes and tactics.


No, an agility/speed interceptor with even a T1 module is going to be a problem, because the fact is with every possible situation, if the trollceptor feels that he is going to be at ANY sort of risk, EVEN WITH THE WARP RESTRICTION, they can just burn away with prop mod, away from the structure, outrunning from the defenders at 4500m/s without links, or implants or even without T2 rigs. Trollceptor will end up breaking the grid by pulling distance insanely fast anyway, so essentially, this cheap ship will be a NO RISK NO COMMITMENT means of contesting sovereignty.

And no, before any no-commitment type trolls try to lie and deceive anyone, you can't realistically probe down a frigate running at 4000m/s+ speeds, by the time the prober lands on the probed down position, trollceptor is already 100k away!

You can't catch a trollceptor on gates either, since the trollceptor manages to reach <2 second align time (insta warp) with his speed/agility fit. And bubbles, they don't stop interceptors.

This means NO COMMITMENT WHEN FLYING THROUGH GATES, BUBBLE IMMUNITY, NO COMMITMENT WHILE ON GRID WITH EVEN T1 ENTOSIS MODULE ACTIVE ON A SOV STRUCTURE! AT NO TIME THE TROLLCEPTOR PUTS ITSELF (AN ALREADY CHEAP FRIGATE) AT RISK WHILE SUCCESSFULLY CONTESTING SOVEREIGNTY.

You have a 10 minute cycle time and a 20km range to structure. So, how is an interceptor that's locked to the grid for a significant amount of time just to begin the capture progress going to be a threat? Oh no, the troll burned your gate camp. You have enough time to respond to the structure under attack with a freaking carrier if you want.

Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up. "Life is too short to drink cheap beer."

Alp Khan
The Scope
Gallente Federation
#1593 - 2015-03-15 03:10:23 UTC
Acuma wrote:
GoOniEs


I just wanted you to know how much we appreciate your insightful comments and good posting under this thread.
Alp Khan
The Scope
Gallente Federation
#1594 - 2015-03-15 03:17:43 UTC
Kristian Hackett wrote:

You have a 10 minute cycle time and a 20km range to structure. So, how is an interceptor that's locked to the grid for a significant amount of time just to begin the capture progress going to be a threat? Oh no, the troll burned your gate camp. You have enough time to respond to the structure under attack with a freaking carrier if you want.


Because disabling the warp engines does not automatically equate to being locked to grid in a trollceptor. You can still burn away from the sov structure and the grid, easily outrunning any opponent with your superior speed and agility and after a certain distance, you will have broken off from the grid and will be in your own safe, seperate grid. This will make the trollceptor look like it suddenly disappeared to everybody on the sov structure's grid, even before the completion of the entosis link cycle. Until that cycle completes, trollceptor continues to burn at max speed with MWD on, and then warps away as normal to any point it chooses to.

This practice is also known as grid-fu or grid manipulation.

By following the above, trollceptor, which is already a very cheap ship even with an entosis link fitted, will have avoided anything landing on sov structure grid and completely manage to avoid any risk. You also should remember that the trollceptor is immune to any gatecamp, as it aligns under two seconds and cannot be locked on a gate. Finally, I assume that you are aware of the fact that all interceptors are immune to bubbles.

You are welcome.
Kristian Hackett
Center for Advanced Studies
Gallente Federation
#1595 - 2015-03-15 03:24:45 UTC  |  Edited by: Kristian Hackett
Alp Khan wrote:
Kristian Hackett wrote:

You have a 10 minute cycle time and a 20km range to structure. So, how is an interceptor that's locked to the grid for a significant amount of time just to begin the capture progress going to be a threat? Oh no, the troll burned your gate camp. You have enough time to respond to the structure under attack with a freaking carrier if you want.


Because disabling the warp engines does not automatically equate to being locked to grid in a trollceptor. You can still burn away from the sov structure and the grid, easily outrunning any opponent with your superior speed and agility and after a certain distance, you will have broken off from the grid and will be in your own safe, seperate grid. This will make the trollceptor look like it suddenly disappeared to everybody on the sov structure's grid, even before the completion of the entosis link cycle. Until that cycle completes, trollceptor continues to burn at max speed with MWD on, and then warps away as normal to any point it chooses to.

This practice is also known as grid-fu or grid manipulation.

By following the above, trollceptor, which is already a very cheap ship even with an entosis link fitted, will have avoided anything landing on sov structure grid and completely manage to avoid any risk. You also should remember that the trollceptor is immune to any gatecamp, as it aligns under two seconds and cannot be locked on a gate. Finally, I assume that you are aware of the fact that all interceptors are immune to bubbles.

You are welcome.

Again - the interceptor has to SIT ON GRID WITHIN 20KM OF THE STRUCTURE FOR ONE FULL 10 MINUTE CYCLE BEFORE THE STRUCTURE EVEN BEGINS TO BE CONTESTED. That means you have 10 minutes to chase the bastard off before your structure becomes vulnerable. Stop dinking the trollceptor T2 sov laser kool-aid and listen to what I'm saying. No T2 modules on ships Cruiser-class and smaller. If the trollceptor can't fit a T2 module then there should be no issue countering the fit. If you're that worried about interceptors then it means that you own too much space to reasonably defend.

So in this scenario if I know that the troll is going after my IHUB, all I have to do is park a Talos on there with the T2 sov laser and I just countered any attempt at a T1 sov laser contest.

Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up. "Life is too short to drink cheap beer."

Alp Khan
The Scope
Gallente Federation
#1596 - 2015-03-15 03:44:26 UTC
Mike Azariah wrote:
Nolak Ataru wrote:
Zakks wrote:
There's always that biomass button, if you don't like the game anymore.

Isn't it funny that instead of trying to find a compromise or a solution that would work for both sides, people are so quick to try to push others out of the game?


How do you expect to find compromise when you

Quote:
Sorry, I don't believe anything CCP says anymore after CCP Seagull and other devs broke their promise that multiboxing wouldn't change / wouldn't be touched, and then again after another CCP dev broke his promise to have a sit-down with the ISBoxers after Jan 1.


If YOU will not listen or trust then what is the point of discussing things with you?

m


I'm sorry Mike, you are going to have to excuse me again on this. I simply am disappointed with a certain tendency of yours.

Do you remember last week, when you were asking us to believe in an internal and private CCP statistic that supposedly shows, somehow, against the laws of simple arithmetic, the sovereign null individual income is bustling, and not crumbling as the reality shows, when compared to other types of space in EVE, even including high-sec? Now, if that is an internal and private statistic, you most likely haven't seen it yourself.

Again, you are asking us who are rightly concerned about the nonsensical essence of this proposal to blindly trust CCP.

Mike, it was my expectation from you as a CSM member to ask the difficult questions to CCP and question everything that has been told by developers to protect the interests of players. But you are repeatedly asking us to blindly trust in CCP, and accept everything they say as a fact. This makes it seem like you are only here to defend the interests of CCP as a company, or perhaps, in a manner similar to a CCP employee.

Are you sure that this is the correct approach a CSM should be taking? You should be presenting us and the rightful concerns cited again and again under this thread, not the other way around.
Alp Khan
The Scope
Gallente Federation
#1597 - 2015-03-15 03:49:51 UTC
Kristian Hackett wrote:

Again - the interceptor has to SIT ON GRID WITHIN 20KM OF THE STRUCTURE FOR ONE FULL 10 MINUTE CYCLE BEFORE THE STRUCTURE EVEN BEGINS TO BE CONTESTED. That means you have 10 minutes to chase the bastard off before your structure becomes vulnerable. Stop dinking the trollceptor T2 sov laser kool-aid and listen to what I'm saying. No T2 modules on ships Cruiser-class and smaller. If the trollceptor can't fit a T2 module then there should be no issue countering the fit. If you're that worried about interceptors then it means that you own too much space to reasonably defend.

So in this scenario if I know that the troll is going after my IHUB, all I have to do is park a Talos on there with the T2 sov laser and I just countered any attempt at a T1 sov laser contest.



No, the trollceptor doesn't have to sit on grid within 20KM of the structure if a responder that can pose a threat against it lands on grid. Trollceptor just burns away from the sov structure grid. From that moment, the trollceptor is safe.

SUCCESSFULLY CONTESTING THE SOVEREIGNTY STRUCTURE IS NOT THE GOAL OF THE TROLLCEPTOR. IT CAN ACHIEVE THAT TOO, AND IN THAT CASE, IT IS JUST A SIDE BENEFIT.

TROLLCEPTOR'S PURPOSE IS TO MAKE THE DEFENDER RESPOND, AND EVADE THAT RESPONSE EASILY WHEN IT ARRIVES TO MOVE ONTO THE NEXT STRUCTURE THAT HE CAN ACTIVATE HIS LINK ON. TROLLCEPTOR'S BLAZING SPEED AND AGILITY MAKES IT SO THAT HE CAN BURN AWAY FROM THE GRID EVEN WITHOUT THE NEED TO WARP AWAY.


Now hopefully, I made my point clear this time. Thank you.
Eli Apol
Definitely a nullsec alt
#1598 - 2015-03-15 04:03:27 UTC
Except it still can't outrun a 10mn tactical dessie

No matter how bold and caps locked you make it, it doesn't change the simple truth.

but what would I know, I'm just a salvager

Alavaria Fera
GoonWaffe
#1599 - 2015-03-15 04:05:03 UTC  |  Edited by: Alavaria Fera
Alp Khan wrote:
Mike, it was my expectation from you as a CSM member to ask the difficult questions to CCP and question everything that has been told by developers to protect the interests of players. But you are repeatedly asking us to blindly trust in CCP, and accept everything they say as a fact. This makes it seem like you are only here to defend the interests of CCP as a company, or perhaps, in a manner similar to a CCP employee.

Are you sure that this is the correct approach a CSM should be taking? You should be presenting us and the rightful concerns cited again and again under this thread, not the other way around.

Voting is over already, now it's time for them to do their job so ccp will be happy with them.

I'm sure they've heartily approved of sov lasers


EDIT: Oh I don't doubt that they definitely believe it will have the necessary and best outcome for eve (ie: the end of our 0.0 nightmare) so in a way, totally legit.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kristian Hackett
Center for Advanced Studies
Gallente Federation
#1600 - 2015-03-15 04:50:24 UTC
Alp Khan wrote:
Kristian Hackett wrote:

Again - the interceptor has to SIT ON GRID WITHIN 20KM OF THE STRUCTURE FOR ONE FULL 10 MINUTE CYCLE BEFORE THE STRUCTURE EVEN BEGINS TO BE CONTESTED. That means you have 10 minutes to chase the bastard off before your structure becomes vulnerable. Stop dinking the trollceptor T2 sov laser kool-aid and listen to what I'm saying. No T2 modules on ships Cruiser-class and smaller. If the trollceptor can't fit a T2 module then there should be no issue countering the fit. If you're that worried about interceptors then it means that you own too much space to reasonably defend.

So in this scenario if I know that the troll is going after my IHUB, all I have to do is park a Talos on there with the T2 sov laser and I just countered any attempt at a T1 sov laser contest.



No, the trollceptor doesn't have to sit on grid within 20KM of the structure if a responder that can pose a threat against it lands on grid. Trollceptor just burns away from the sov structure grid. From that moment, the trollceptor is safe.

SUCCESSFULLY CONTESTING THE SOVEREIGNTY STRUCTURE IS NOT THE GOAL OF THE TROLLCEPTOR. IT CAN ACHIEVE THAT TOO, AND IN THAT CASE, IT IS JUST A SIDE BENEFIT.

TROLLCEPTOR'S PURPOSE IS TO MAKE THE DEFENDER RESPOND, AND EVADE THAT RESPONSE EASILY WHEN IT ARRIVES TO MOVE ONTO THE NEXT STRUCTURE THAT HE CAN ACTIVATE HIS LINK ON. TROLLCEPTOR'S BLAZING SPEED AND AGILITY MAKES IT SO THAT HE CAN BURN AWAY FROM THE GRID EVEN WITHOUT THE NEED TO WARP AWAY.


Now hopefully, I made my point clear this time. Thank you.

No you haven't made anything clear in this case. All you've continued to do is complain about trollceptor tactics. If you don't like how a troll is going to fight then come up with a counter for it. Or, the argument needs to be raised for a balance to be made to the interceptor class since it can effectively drive unopposed into the heart of enemy territory, which should be the most heavily defended. Clearly there's an issue there, but the introduction of the Sov laser isn't the cause of this issue, it's merely a symptom that's bringing the issue to light.

Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up. "Life is too short to drink cheap beer."