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[Discussion] Entosis Link Tactics and Ship Balance

First post First post First post
Author
Jessy Andersteen
In Wreck we thrust
#1561 - 2015-03-14 11:06:53 UTC
Alp Khan wrote:


This means NO COMMITMENT WHEN FLYING THROUGH GATES, BUBBLE IMMUNITY, NO COMMITMENT WHILE ON GRID WITH EVEN T1 ENTOSIS MODULE ACTIVE ON A SOV STRUCTURE! AT NO TIME THE TROLLCEPTOR PUTS ITSELF (AN ALREADY CHEAP FRIGATE) AT RISK WHILE SUCCESSFULLY CONTESTING SOVEREIGNTY.


If a trollceptor can contest the souv on ur ALLIANCE PRIME TIME, thats means that defender are not able to form up a fleet of ONE MAULUS (or griffin, hyena, keres, razu, rapier) or a frig with the link) on the ALLIANCE PRIME TIME.

That's only means one thing: this alliance occupe a too big space for its size. Alliances like goon have too many systems and will lose some. That's really good. Alliances like goons will stop have renters. That's really good: it's give too many easy money for this alliances and it's a big issue.


Just assume that losing the targeting range, or the lock break the contestation effect of the link and it's ok. the well defended sov wont be contested easyly by only "trollceptor". If a "trollceptor can do the job" thats means the sov must be taken by another people. Thanks the "prime time" vulnerability interval.
Dras Malar
The Scope
Gallente Federation
#1562 - 2015-03-14 13:13:38 UTC
As it stands none of us has any idea whether interceptors will be a problem in the big picture or not, because none of us has tried it. This system is going to demand a different defensive dynamic in nullsec, which is why everyone is worked up over it. CCP wants that, but in the end, I'm not sure the players will. If the players end up hating it I'm also not sure CCP will care to respond meaningfully, because Iceland has a radical new vision and they're just politely informing us of before they implement it - nullsec is broken, blue donuts, blobbing and force projection blah blah blah.

Suffice it to say that no one will be dropping dreads with an Entosis module fitted just to point a gimmicklaser at the sov beacon - with no structure grinding there's no reason we have to risk anything large and expensive to take sov now, so strategies will generally favor small, lower-risk doctrines whenever the opportunity presents itself.

When 75-man Ishtar gangs with Entosis modules start pouring out of one of the many wormholes that are always active somewhere in sov nullsec, we will see whether any of this theorycrafting matters. I am not looking forward to fleeting up for four hours and standing down every day in 200 man fleets just to prove we "deserve" our space in the face of some gimmicky mechanic, or shipping up and warping around trying to respond to a fleet inside our space before the timer finishes because someone suddenly decided to show up on whatever random day of the week. Burnout mode is a go. Bear in mind the real problem is not that this is what is going to happen to Goons and the CFC - this is what Goons are absolutely ready to do right now to every other nullsec group in the universe. They are going to do this especially if they think the new sov system is a bad idea overall, not just for them but for everyone, just to prove how bad it is.

The CFC is actually concerned about the overall health of the game, even if it seems no one else is. NPC and roleplaying corp pubbies can't wait to celebrate over the smouldering corpse of sov nullsec - but Goons are well organized enough that they could just do what their major rival PL did if the need arises, and not even bother holding sov anymore. This is already being discussed. Are you all willing to do what it takes to defeat nullsec, even if only in the most technical sense - even if it means rigging the game to do it? Even if it means changing nullsec so radically that it no longer resembles its former self, or anything that makes any intuitive sense at all? Are you willing to "win" based on the virtue of being less bored and frustrated with cumbersome game mechanics than your enemy? How is that so substantially different from what we already have? Isn't this just another way of "weaponizing boredom"?

Maybe none of this will matter as much as any of us thinks. Maybe it will all be balanced in the end, but we will still be forced to deal with counter-intuitive and strange faction warfare style mechanics where our reasons for being out here - jump bridges, ratting anomalies - are incrementally or even radically nerfed with every new patch. No other region, no other playstyle in the game is forced to deal with the kind of challenges imposed on nullsec by cloistered game developers in Iceland.

Mike Azariah wrote:
Primary This Rifter wrote:
Well this thread has slowed considerably.


Eventually everybody gets tired of running laps.

m

Just like they'll get tired of pointing a laser at a thing for 4 hours a day until a gang shows up, clears them off the field and reinforces their system before the defenders can scramble a response.

The real issue for us nullsec grunts is, if anyone can dock in our stations, there's no local, we're punished for not mining, we can't use more than 1 jump bridge, supers aren't relevant anymore and there's such a small margin between total boredom and significant failure, why should we even bother? Why shouldn't we just pack up and move to NPC space or lowsec? What is the point of sov nullsec at all? What is special about nullsec if it's like faction warfare but with less money? Wormhole space is also looking pretty good right now, what with its gudfites and substantial incentives for actually being there.

Maybe this is the point - just a way for CCP to rig the game to finally get revenge on Goons and the rest of nullsec for having defeated its nullsec alliance Band of Brothers all those years ago. Or they're enamoured of low-skill mercenary roleplaying corps. Or they just hate large alliances for the way we stress their servers and would rather break everyone up into inconsequential roleplaying corps so nothing important happens to aggravate their IT staff (or make breaking news in mainstream journalism publications) ever again.

Revenge is a dish best served with 15,000 pages of patch notes.
Drogo Drogos
Liquilibi Nuclues
#1563 - 2015-03-14 14:00:25 UTC  |  Edited by: Drogo Drogos
Like Dras said Nullsec will be burned out in the way it will currently be implemented.

Contesting Sov should be about fights that are made to take sov, not to troll sov owners.

If the Entosis link could be equiped on Command ships only or something similar so that attackers put more isk on the line if they intend to troll sov onwners.

I think most changes are realy good, but i am affraid what it will do long term to nullsec.
FC's and Line members will get fedup if they are forced to chase down entosis fitted ships that have no intention to fight or take sov.


I have said it before and will say again.

If you want sov you put stuff on the line, you poke the hornet nest and you are there to take their sov by either winning the fight or die trying.
Reduce HP of all structures so you could grind down and clean up a region without the need to grinding down billions worth of hitpoints.


Nullsec has no need for a system where a lone frigate can take sov or contest it, the tought alone tells me how delusional CCP realy is and how low they think of Nullsec in general.

Sov should be about battles lasting for days / weeks / months were both sides should take heavy losses.
Sov should be about putting all you got and give it your best shot were its all hands on ****.
Sov should be about building your version of an empire with your rules, your fleet doctrines, in your timezone.

That for me is a sandbox worth playing and paying for.
Gevlon Goblin
Science and Trade Institute
Caldari State
#1564 - 2015-03-14 14:28:44 UTC  |  Edited by: Gevlon Goblin
Dras Malar wrote:
. Bear in mind the real problem is not that this is what is going to happen to Goons and the CFC - this is what Goons are absolutely ready to do right now to every other nullsec group in the universe. They are going to do this especially if they think the new sov system is a bad idea overall, not just for them but for everyone, just to prove how bad it is.

The CFC is actually concerned about the overall health of the game, even if it seems no one else is. NPC and roleplaying corp pubbies can't wait to celebrate over the smouldering corpse of sov nullsec - but Goons are well organized enough that they could just do what their major rival PL did if the need arises, and not even bother holding sov anymore


I think this is the point of the changes. To set it all on fire. The blue doughnut is killing the game, what can be worse for a war game than no wars. There is no mechanics change that can undo the peace treaties between CFC and PL/N3. So CCP turns to the only "heroes" left: NPC corp trolls, NPC nullsec troublemakers and such.

Yes, a depopulated, unlivable nullsec is bad. But current nullsec where only ratting botters are happy is worse. "every other nullsec group" aren't much better than Goons. No one attacks no one because sitting in peace and getting IRL rich from botted-RMT-ed ISK (and PLEX-affiliate links) is better than playing the game.

You should all be burned and trolled and driven out of the game for EVE to survive.

My blog: greedygoblin.blogspot.com

Arrendis
TK Corp
#1565 - 2015-03-14 15:18:10 UTC
Mike Azariah wrote:
No, but concerns have been voiced and hear. One week to fanfest, months to June

m


Concerns have been voiced, and questions asked - and an answer to 'why does this even need to be a module?' wouldn't be unwelcome. After all, this is fundamentally exporting the FW mechanics to nullsec, and FW doesn't need a module.
Yroc Jannseen
Deep Core Mining Inc.
Caldari State
#1566 - 2015-03-14 16:35:08 UTC
Gevlon Goblin wrote:
Dras Malar wrote:
. Bear in mind the real problem is not that this is what is going to happen to Goons and the CFC - this is what Goons are absolutely ready to do right now to every other nullsec group in the universe. They are going to do this especially if they think the new sov system is a bad idea overall, not just for them but for everyone, just to prove how bad it is.

The CFC is actually concerned about the overall health of the game, even if it seems no one else is. NPC and roleplaying corp pubbies can't wait to celebrate over the smouldering corpse of sov nullsec - but Goons are well organized enough that they could just do what their major rival PL did if the need arises, and not even bother holding sov anymore


I think this is the point of the changes. To set it all on fire. The blue doughnut is killing the game, what can be worse for a war game than no wars. There is no mechanics change that can undo the peace treaties between CFC and PL/N3. So CCP turns to the only "heroes" left: NPC corp trolls, NPC nullsec troublemakers and such.

Yes, a depopulated, unlivable nullsec is bad. But current nullsec where only ratting botters are happy is worse. "every other nullsec group" aren't much better than Goons. No one attacks no one because sitting in peace and getting IRL rich from botted-RMT-ed ISK (and PLEX-affiliate links) is better than playing the game.

You should all be burned and trolled and driven out of the game for EVE to survive.


You're ability to fluctuate between logical conclusions and pure insanity is pretty impressive.
Veskrashen
Deep Core Mining Inc.
Caldari State
#1567 - 2015-03-14 16:49:07 UTC
Arrendis wrote:
Mike Azariah wrote:
No, but concerns have been voiced and hear. One week to fanfest, months to June

m


Concerns have been voiced, and questions asked - and an answer to 'why does this even need to be a module?' wouldn't be unwelcome. After all, this is fundamentally exporting the FW mechanics to nullsec, and FW doesn't need a module.

True, but FW is a 30km capture bubble not 250km, and as everyone constantly notes is mainly done in frigs / cruisers / dessies. If the capture mechanic was started and stalled by whoever simply had ships on grid, it'd simply devolve into who could bring the largest RR blob covered by supers again.

Which would kind of defeat the point.

Making it a module, that prevents warp and remote assistance, changes that dynamic rather significantly.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Brutalis Furia
Hammer and Anvil Industries
#1568 - 2015-03-14 16:51:55 UTC
Aralyn Cormallen wrote:
CCP Fozzie wrote:
We can use everything from module price...


Please, please, learn from experience. Price is not a sensible balance mechanic in any way.


Using module price as a balancing issue to restrict availability is only advantageous to richer entities, and from what I understand the emphasis is to lower the barrier of entry into SOV warfare, not increase it.
Nolak Ataru
Hedion University
Amarr Empire
#1569 - 2015-03-14 17:08:56 UTC
Mike Azariah wrote:
No, but concerns have been voiced and hear. One week to fanfest, months to June
m

Oh the irony...
Zimmer Jones
Aliastra
Gallente Federation
#1570 - 2015-03-14 17:23:03 UTC
Entosis ship size, type, and cost SHOULD be considered for people who want to take sov. Sov is an investment in time, organization and resources to obtain what is really an isk faucet, even if the sov holders are only mining and running anoms.

I would place the entry cost of t2 entosis at some sort of command ship, be it t2 BC's, orca, carrier, supercarrier or titan.
For t1 entosis links, I'm not sure a small hull ship should be able to trolldunk a station, but only on the matter of investment in the opening shots of a conflict for territory.

Followup conflicts should allow for any size hull, goodfights for all, but instigation should require something more than a slosh-op troll-roam.

As for the death to the blue donut, I just have to say this thread is incredibly entertaining. Just watching certain individuals have to use the tissues at their computers to wipe the rabid foaming spittle from their mouths instead of other places is worth reading through the rest of the drivel.

Its just a game.

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

V1P3RR
Amarr Empire
#1571 - 2015-03-14 17:27:11 UTC
Zimmer Jones wrote:
Entosis ship size, type, and cost SHOULD be considered for people who want to take sov. Sov is an investment in time, organization and resources to obtain what is really an isk faucet, even if the sov holders are only mining and running anoms.

I would place the entry cost of t2 entosis at some sort of command ship, be it t2 BC's, orca, carrier, supercarrier or titan.
For t1 entosis links, I'm not sure a small hull ship should be able to trolldunk a station, but only on the matter of investment in the opening shots of a conflict for territory.

Followup conflicts should allow for any size hull, goodfights for all, but instigation should require something more than a slosh-op troll-roam.

As for the death to the blue donut, I just have to say this thread is incredibly entertaining. Just watching certain individuals have to use the tissues at their computers to wipe the rabid foaming spittle from their mouths instead of other places is worth reading through the rest of the drivel.

Its just a game.


if the Entosis price seems a bit steep for you , perhapse you should stick to L4 missions for a while longer....
Zimmer Jones
Aliastra
Gallente Federation
#1572 - 2015-03-14 17:34:24 UTC
V1P3RR wrote:
Zimmer Jones wrote:
Entosis ship size, type, and cost SHOULD be considered for people who want to take sov. Sov is an investment in time, organization and resources to obtain what is really an isk faucet, even if the sov holders are only mining and running anoms.

I would place the entry cost of t2 entosis at some sort of command ship, be it t2 BC's, orca, carrier, supercarrier or titan.
For t1 entosis links, I'm not sure a small hull ship should be able to trolldunk a station, but only on the matter of investment in the opening shots of a conflict for territory.

Followup conflicts should allow for any size hull, goodfights for all, but instigation should require something more than a slosh-op troll-roam.

As for the death to the blue donut, I just have to say this thread is incredibly entertaining. Just watching certain individuals have to use the tissues at their computers to wipe the rabid foaming spittle from their mouths instead of other places is worth reading through the rest of the drivel.

Its just a game.


if the Entosis price seems a bit steep for you , perhapse you should stick to L4 missions for a while longer....


My argument is that is not steep enough. Try to read before knee-jerking

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Brutalis Furia
Hammer and Anvil Industries
#1573 - 2015-03-14 17:59:08 UTC
If everything's still on the table, I suggest these. They are more focused on the Time Zone issues, but actually avoid the entosis link ones too.

Quote:
Instead of the SOV structures being big, expensive things, make them cheap and disposable with limited lifespans. It's vulnerable for the last (x) of its lifespan, and is a very easy target to take out if undefended. No option to extend the time, just drop another once it pops.


- or -

Quote:
Challenge/reponse mechanic. Similar to a wardec, but with specified objectives.

Alliance A holds SOV. Alliance B comes in with any ship and Challenges Alliance A for the the SOV structure (the iHub for this example). Alliance A has 24h to respond with a window of vulnerability for the iHub otherwise it is forfeit to Alliance B.

Alliance A or B can call on allies to assist them, but need to register them as such or their efforts will not count towards victory. Victory is decided by each side's efficiency on the war record at the end of the vulnerability window.

Victory A: they keep ownership. Victory B, they win ownership. Tie goes to defender.


- or -

Quote:
This suggestion is NOT about the capture mechanic, but about ways for smaller groups to harass larger ones. It's about SOV mechanics, so I'll add it here. If we're stepping away from HP grinds on SOV structures, add a isk cost to the upkeep for a system for automated repairs.

If an iHub takes a few hundred thousand points of damage (even if it can't actually be damaged), ass that amount (or a fraction of it) to the upkeep. This would allow smaller entities who couldn't directly confront larger ones a way to make a system too expensive to keep.
Mike Azariah
The Scope
Gallente Federation
#1574 - 2015-03-14 18:22:37 UTC
Nolak Ataru wrote:
Mike Azariah wrote:
No, but concerns have been voiced and hear. One week to fanfest, months to June
m

Oh the irony...


/me laughs

I know, right?

There is a huge difference between 'heard' and 'listened to' and with text it is damn near impossible to distinguish between them.

But even if you are listened to that doesn't mean that you will get your way. Ask any 5 year old.

What I am saying is that at fanfest there will be a couple of round tables for sov (see the schedule) as well as presentations. There will be a chance for talking TO the devs and for them to present the plans for the future.

Of course there will be a trailer with grande promises of a sunny future and if you consider those 'promises' then their past record is very poor. That is never what I focus on, with fanfest. It is a cool movie connected to my game, nothing more. What I look at is the people, the reports form folks in the roundtables, the talking one on one with devs.

THAT is what I meant about the one week to.

but if you think that CCP never listens to anybody but their own echo chamber then you are welcome to believe that. and I am welcome to believe otherwise.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Nolak Ataru
Hedion University
Amarr Empire
#1575 - 2015-03-14 18:26:54 UTC  |  Edited by: Nolak Ataru
Mike Azariah wrote:
Nolak Ataru wrote:
Mike Azariah wrote:
No, but concerns have been voiced and hear. One week to fanfest, months to June
m

Oh the irony...

/me laughs
I know, right?
There is a huge difference between 'heard' and 'listened to' and with text it is damn near impossible to distinguish between them.
But even if you are listened to that doesn't mean that you will get your way. Ask any 5 year old.
What I am saying is that at fanfest there will be a couple of round tables for sov (see the schedule) as well as presentations. There will be a chance for talking TO the devs and for them to present the plans for the future.
Of course there will be a trailer with grande promises of a sunny future and if you consider those 'promises' then their past record is very poor. That is never what I focus on, with fanfest. It is a cool movie connected to my game, nothing more. What I look at is the people, the reports form folks in the roundtables, the talking one on one with devs.
THAT is what I meant about the one week to.
but if you think that CCP never listens to anybody but their own echo chamber then you are welcome to believe that. and I am welcome to believe otherwise.

Sorry, I don't believe anything CCP says anymore after CCP Seagull and other devs broke their promise that multiboxing wouldn't change / wouldn't be touched, and then again after another CCP dev broke his promise to have a sit-down with the ISBoxers after Jan 1.
e: And I know CCP doesn't listen after the WH mass spawn thread, the fighter thread, and the ISBoxer thread.
Zakks
CSR NAVY
Citizen's Star Republic
#1576 - 2015-03-14 18:34:22 UTC
Nolak Ataru wrote:
Mike Azariah wrote:
Nolak Ataru wrote:
Mike Azariah wrote:
No, but concerns have been voiced and hear. One week to fanfest, months to June
m

Oh the irony...

/me laughs
I know, right?
There is a huge difference between 'heard' and 'listened to' and with text it is damn near impossible to distinguish between them.
But even if you are listened to that doesn't mean that you will get your way. Ask any 5 year old.
What I am saying is that at fanfest there will be a couple of round tables for sov (see the schedule) as well as presentations. There will be a chance for talking TO the devs and for them to present the plans for the future.
Of course there will be a trailer with grande promises of a sunny future and if you consider those 'promises' then their past record is very poor. That is never what I focus on, with fanfest. It is a cool movie connected to my game, nothing more. What I look at is the people, the reports form folks in the roundtables, the talking one on one with devs.
THAT is what I meant about the one week to.
but if you think that CCP never listens to anybody but their own echo chamber then you are welcome to believe that. and I am welcome to believe otherwise.

Sorry, I don't believe anything CCP says anymore after CCP Seagull and other devs broke their promise that multiboxing wouldn't change / wouldn't be touched, and then again after another CCP dev broke his promise to have a sit-down with the ISBoxers after Jan 1.
e: And I know CCP doesn't listen after the WH mass spawn thread, the fighter thread, and the ISBoxer thread.


There's always that biomass button, if you don't like the game anymore.
Nolak Ataru
Hedion University
Amarr Empire
#1577 - 2015-03-14 18:36:52 UTC
Zakks wrote:
There's always that biomass button, if you don't like the game anymore.

Isn't it funny that instead of trying to find a compromise or a solution that would work for both sides, people are so quick to try to push others out of the game?
Mike Azariah
The Scope
Gallente Federation
#1578 - 2015-03-14 18:43:07 UTC
Nolak Ataru wrote:
Zakks wrote:
There's always that biomass button, if you don't like the game anymore.

Isn't it funny that instead of trying to find a compromise or a solution that would work for both sides, people are so quick to try to push others out of the game?


How do you expect to find compromise when you

Quote:
Sorry, I don't believe anything CCP says anymore after CCP Seagull and other devs broke their promise that multiboxing wouldn't change / wouldn't be touched, and then again after another CCP dev broke his promise to have a sit-down with the ISBoxers after Jan 1.


If YOU will not listen or trust then what is the point of discussing things with you?

m

Mike Azariah  ┬──┬ ¯|(ツ)

Zakks
CSR NAVY
Citizen's Star Republic
#1579 - 2015-03-14 18:46:33 UTC
Nolak Ataru wrote:
Zakks wrote:
There's always that biomass button, if you don't like the game anymore.

Isn't it funny that instead of trying to find a compromise or a solution that would work for both sides, people are so quick to try to push others out of the game?


No. I am a newer player to Eve, deciding whether or not I will stay. And the sense of pompous entitlement in this game is likely going to make me choose another.

Which is too bad, because the game is great. But it is broken. Even a newbro can see that. Unless the entitled are willing to let go of the past and embrace a new future you will see new players like me move on to something else that is more welcoming. It has become a game for the 'old boys club'. And your numbers are shrinking.

I respect those who have played this game and achieved things, fought enormous battles and built empires. But you are just another player. Give the newbros a chance too.

peace
Nolak Ataru
Hedion University
Amarr Empire
#1580 - 2015-03-14 18:50:56 UTC
Mike Azariah wrote:
Nolak Ataru wrote:
Zakks wrote:
There's always that biomass button, if you don't like the game anymore.

Isn't it funny that instead of trying to find a compromise or a solution that would work for both sides, people are so quick to try to push others out of the game?


How do you expect to find compromise when you

Quote:
Sorry, I don't believe anything CCP says anymore after CCP Seagull and other devs broke their promise that multiboxing wouldn't change / wouldn't be touched, and then again after another CCP dev broke his promise to have a sit-down with the ISBoxers after Jan 1.


If YOU will not listen or trust then what is the point of discussing things with you?

m


I tried listening before these threads, and it was CCP who lost my trust. There's only so many times one can say "I'll give you one more try" before giving up.