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Dev blog: Politics by Other Means: Sovereignty Phase Two

First post First post First post
Author
Emmy Mnemonic
Royal Amarr Institute
Amarr Empire
#3461 - 2015-03-08 08:56:07 UTC  |  Edited by: Emmy Mnemonic
Let SOV control the yield of tthe R64/32 moons.

CCP Fozzie has snowed in completely on nullsec ratting as the major ISK faucet.

CCP has forgotten they themselves sprinkled a LOT of REALLY valuable moons around EVE space. And they have forgotten they added some 275 new moons not too long ago (as they nerfed Technetium). In low sec, where there is no sov, every R64 is owned by a powerbloc. Every. Single. One.

How come it is like that CCP?

These R64/32 and also R16 moons are what drives conflict! Not sovereignity!
These R64/32 are what the power blocks fight for!
Alliances will not fight for stupid ratting space for their grunts! That's not how it works, CCP!

Make SOV control the yield of the R64/32 moons so that:
- no SOV brings really crappy yield
- SOV brings better yield
- upgrades in iHubs can generate better yield than we have today

This would also nerf the lowsec R64/32s and make them viable to own for smaller entities, but not so important for the power blocs. Nullsec R64/32s would be much more attractive and even MORE important to get hold of AND it would give a large incentive to own SOV in the systems where the valuable moons are! It would make SOV worth fighting for!

It will generate a lot of fights over both SOV and valuable moons. And moons don't move around, ratting can be moved or done in alternative ways, it's just time for ISK. If you want moon-income you have to live there! And moon-goo is an income that can be handled by fewer people, that generates a LOT of income, and that is needed to produce T2 ships and will have an impact on the ecomony of the power blocs and on EVE much more than sov will!

Leaders will fight over moons!
Leaders will not fight for ratting!

CCP Fozzie - have a look at the moons, will you!

Ex ex-CEO of Svea Rike [.S.R.]

Alavaria Fera
GoonWaffe
#3462 - 2015-03-08 09:00:10 UTC
Dun dun dunnnn

Doesn't like PL love having moons with no sov, are you sure you want to stop their goofaucet

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#3463 - 2015-03-08 09:06:39 UTC
flakeys wrote:

I KNOW that an Alliance is needed to keep a moon and no individual can do that , that does not mean it should not be accounted for as individual income because again an Alliance is made out of individuals nd the SRP wich is aquired through moon-goo amongst other things is payed to individuals for their individual losses.Something you seem to have a hard time grasping.

I've said it before but it REALLY is hard to understand , especially for guys from your Alliance , that the people who are FOR the changes might not live in null-sec now but that does not mean they do not have the aquired null-sec experience .DUH


I don't disagree with you that Moon Minerals are a benefit (no-one would waste hours of their life on tower shoots/saves if they weren't seeing some of the money in some way), but an issue that has to be considered is that Moon Minerals are not a Sovreignty benefit or income. You don't need to hold a single system of sov to mine moons. For years organisations have held moon outside of their sov, and indeed, quite frequently in other peoples sov. The concern people have is that the additional ball-ache factor in sov just isn't going to be worth it, and large groups might just pick up their sov and sit in NPC nullsec and hold the moons (Despite living in parts of Pure Blind, Fade and Deklein all my null-life, i've never docked in X-70... I get a feeling that might soon change). Anomoly income is shaky at best as well, since the good systems are always dominated by the same dozen people anyway, so the rest of us aren't going to give two ***** about their IHUB being reinforced again.
afkalt
Republic Military School
Minmatar Republic
#3464 - 2015-03-08 09:35:56 UTC
Aralyn Cormallen wrote:
flakeys wrote:

I KNOW that an Alliance is needed to keep a moon and no individual can do that , that does not mean it should not be accounted for as individual income because again an Alliance is made out of individuals nd the SRP wich is aquired through moon-goo amongst other things is payed to individuals for their individual losses.Something you seem to have a hard time grasping.

I've said it before but it REALLY is hard to understand , especially for guys from your Alliance , that the people who are FOR the changes might not live in null-sec now but that does not mean they do not have the aquired null-sec experience .DUH


I don't disagree with you that Moon Minerals are a benefit (no-one would waste hours of their life on tower shoots/saves if they weren't seeing some of the money in some way), but an issue that has to be considered is that Moon Minerals are not a Sovreignty benefit or income. You don't need to hold a single system of sov to mine moons. For years organisations have held moon outside of their sov, and indeed, quite frequently in other peoples sov. The concern people have is that the additional ball-ache factor in sov just isn't going to be worth it, and large groups might just pick up their sov and sit in NPC nullsec and hold the moons (Despite living in parts of Pure Blind, Fade and Deklein all my null-life, i've never docked in X-70... I get a feeling that might soon change). Anomoly income is shaky at best as well, since the good systems are always dominated by the same dozen people anyway, so the rest of us aren't going to give two ***** about their IHUB being reinforced again.


Maybe people will move to npc, they're in for a rude shock though if they can't make money in sov. Cloakers, cloakers everywhere!!!
Emmy Mnemonic
Royal Amarr Institute
Amarr Empire
#3465 - 2015-03-08 09:41:23 UTC
Alavaria Fera wrote:
Dun dun dunnnn

Doesn't like PL love having moons with no sov, are you sure you want to stop their goofaucet


Not just PL, everyone and their mothers like that! A lot!

If CCP are looking for REAL conflict drivers, they should add the R64s into the sov-equation.

Ratting finances the majority of the single nullsec players income. But ratting only finance a fraction of the alliance incomes.
There will be no fierce fights or conflicts over rattingspace - that's just silly!

R64 moon-goo finances the majority of the alliance economy and together with renting space is the foundation of the economy of the alliances. Alliances and coalitions alike fight like hell over the control of the R64 moons.

So, to generate conflicts with sov, sov has to affect ALL the major incomes of the alliances; renters and R64 moon-goo. Entosis-links will affect the renters incomes, but not the R64 moon-goo incomes.

So, make Sov have an impact on the revenues from R64 moons. It will drive conflicts!

"Badda-tish"!

Ex ex-CEO of Svea Rike [.S.R.]

Xpaulusx
Naari LLC
#3466 - 2015-03-08 09:54:41 UTC
Primary This Rifter wrote:
This?
This is it?
This is what we've waited several YEARS for?
Are you ******* serious?

Have to agree with all respect to CCP, this is terrible, fighting in ceptors with links to take Sov? ,common guys laughs.

......................................................

Vaju Enki
Secular Wisdom
#3467 - 2015-03-08 10:00:13 UTC
Glorious days, this thread is a tsunami of nullbear tears.

The Tears Must Flow

Samuel Slade
Semper Iratus Omni Tempore
Goonswarm Federation
#3468 - 2015-03-08 10:04:28 UTC
Re-purpose the fighterbombers
Change fighter bombers to powerful ECM drones that can cause havoc in a large logistics wing or neutralizing drones that can be deployed onto an enemy ship anywhere on the grid enabling long range neutralizing onto slower larger ships, this should give the new roles to the super carrier. This re-purpose should see it fit well with the changes to jump range and the addition to jump fatigue. I'm not sure how many drones it should have or if they should be able to jamm capitals in siege or triage and the other ships that are immune to electronic warfare. You could also add a warfare link buff giving the fleet a tougher command ship and the newly empty high slots a new purpose if you remove the RR but i can imagine most alliances would pounce on the opportunity to being able to DD the enemy command ship off field again but with most super carrier's millions of EHP this would be a sight to see for most in a fleet with a super command ship. Changing the fighter bombers and the blueprints should make it so you don't have to make them useless objects super pilots have paid millions for and I cant wait to see what you do with the shadow fighter bomber, if you do this.
Primary This Rifter
Mutual Fund of the Something
#3469 - 2015-03-08 10:19:58 UTC
Vaju Enki wrote:
Glorious days, this thread is a tsunami of nullbear tears.

Please do continue broadcasting loud and clear how the reason you like the proposal is out of spite, instead of enlightened interest in the future health of the game.
Sgt Ocker
What Corp is it
#3470 - 2015-03-08 10:47:20 UTC
Emmy Mnemonic wrote:
Let SOV control the yield of tthe R64/32 moons.

CCP Fozzie has snowed in completely on nullsec ratting as the major ISK faucet.

CCP has forgotten they themselves sprinkled a LOT of REALLY valuable moons around EVE space. And they have forgotten they added some 275 new moons not too long ago (as they nerfed Technetium). In low sec, where there is no sov, every R64 is owned by a powerbloc. Every. Single. One.

How come it is like that CCP?

These R64/32 and also R16 moons are what drives conflict! Not sovereignity!
These R64/32 are what the power blocks fight for!
Alliances will not fight for stupid ratting space for their grunts! That's not how it works, CCP!

Make SOV control the yield of the R64/32 moons so that:
- no SOV brings really crappy yield
- SOV brings better yield
- upgrades in iHubs can generate better yield than we have today

This would also nerf the lowsec R64/32s and make them viable to own for smaller entities, but not so important for the power blocs. Nullsec R64/32s would be much more attractive and even MORE important to get hold of AND it would give a large incentive to own SOV in the systems where the valuable moons are! It would make SOV worth fighting for!

It will generate a lot of fights over both SOV and valuable moons. And moons don't move around, ratting can be moved or done in alternative ways, it's just time for ISK. If you want moon-income you have to live there! And moon-goo is an income that can be handled by fewer people, that generates a LOT of income, and that is needed to produce T2 ships and will have an impact on the ecomony of the power blocs and on EVE much more than sov will!

Leaders will fight over moons!
Leaders will not fight for ratting!

CCP Fozzie - have a look at the moons, will you!

What about R64's in lowsec, how does one take sov in lowsec?

Moon mining has little to nothing to do with sov and it should really stay that way or your going to kill nulsec even more (and a lot of lowsec as well). I too would like to see high value moon wealth redistributed but as long as we have giant coalitions, that is where that wealth is going to go.
The only way you could tie moon mining to sov would be to remove all R32/64 moons from lowsec and even though no lowsec alliances own them, you could be sure they would scream the house down if they were taken away.
Forget moons as content drivers - It hasn't worked up till now and never really will.

- - - - - - - - - - -
Best solution to income generation and ongoing pvp content for sov space;
Is to make it attractive and viable to live in sov space.
Idea;
All unclaimed starts with a security status of 0.1, to get better returns you have to upgrade the system to truesec.
An added bonus for "truesec" could be a small bonus to defensive index for the system.
This could be tied to ihub via system population and ongoing activity, so as the ihub gets upgraded it lowers the sec of the system until at level 10 you end up with truesec, 0.00.
To keep it interesting, a new ihub module called "trusec" (or whatever) could be introduced starting from level 1 (0.09) through to level 10 (0.00), the lower you get your truesec status the more productive the system becomes.

The truesec mechanic would need to be achievable by small groups as well as large, so each level could be triggered by activity of the static population (home system clones) over a period of time. The current "home system for 12 months" will need to be modified if CCP hope to see any changes at all in sov space. No-one wants to go and take sov somewhere if their "home system" is tied to somewhere 30 or 40 jumps away for the next 6 months.


With the introduction of something like this, EVERY sov system becomes viable and worth fighting for.


- - - - - - - - - - - -
Scrap the mini game of constellation node grinds, many small groups would never be able to hold a constellation but could hold 1 or 2 systems.
Grinding nodes (any nodes or sovereignty blockade units as they are known now) for up to 4 hours a day is no better than shooting structures for hours at a time. Grinding is grinding regardless of what you choose to call it and time and again it has been shown constant grinding is BORING and kills active content because it becomes - he with the biggest fleet wins.

Remove or at least reduce the 4 hour "primetime", as small groups would have major trouble here.
You want small groups to stand a chance of holding sov, the amount of time it takes to defend your sov needs to be realistic.

Have a "safe system" mechanism for newly taken sov, so, for example for 7 days after sov is taken the sov itself can't be attacked but everyone living there can. This would allow small groups a window in which to upgrade the system a little without fear of actually losing sov. If another group is really intent on keeping them from holding the sovereignty, it is pure pvp that drives them out, not an Entosis module.

NB; All existing sov would be reset when the sov mechanics change - No-one would lose sov they currently have, unless they choose to but every sov system would be set to 0.1 and the alliance holding it would need to upgrade it from there.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Duffyman
Brutor Tribe
Minmatar Republic
#3471 - 2015-03-08 11:02:40 UTC  |  Edited by: Duffyman
It's not that hard:

- Replace null sec anoms with missions -> Now a system can support hundreds of pilots and null sec powers will let go of 2/3 of their space (keeping the ones with the best moons of course)
- Make the sov laser exclusive to BCs (T1) and Command Ships (T2) -> Now Sov is for those that want it and not for trolls and you give purpose to a forgotten class of ships

edit: oh and tie the prime time window to usage -> http://www.themittani.com/features/prime-time-variable-contest-windows

That way everyone can have a part and even small alliances have a better chance of keeping their space. Big alliances with unused space have full 23 hour vulnerability windows
Vaju Enki
Secular Wisdom
#3472 - 2015-03-08 11:08:18 UTC  |  Edited by: Vaju Enki
Primary This Rifter wrote:
Vaju Enki wrote:
Glorious days, this thread is a tsunami of nullbear tears.

Please do continue broadcasting loud and clear how the reason you like the proposal is out of spite, instead of enlightened interest in the future health of the game.


You sound mad. Good, when CCP does their job right, people like you always get mad, it's a good sign for the future health of the game.

But there's more to come, can't wait for the capital ship nerfs, bombers nerfs, T3 nerfs, jump freighter nerfs, plus the new delayed local system.

The Tears Must Flow

Primary This Rifter
Mutual Fund of the Something
#3473 - 2015-03-08 11:45:16 UTC
Vaju Enki wrote:
Primary This Rifter wrote:
Vaju Enki wrote:
Glorious days, this thread is a tsunami of nullbear tears.

Please do continue broadcasting loud and clear how the reason you like the proposal is out of spite, instead of enlightened interest in the future health of the game.


You sound mad. Good, when CCP does their job right, people like you always get mad, it's a good sign for the future health of the game.

But there's more to come, can't wait for the capital ship nerfs, bombers nerfs, T3 nerfs, jump freighter nerfs, plus the new delayed local system.

Yes I'm mad. Did you think I was trying to hide it?
RogueHunteer
Doomheim
#3474 - 2015-03-08 11:46:21 UTC
Emmy Mnemonic wrote:
Let SOV control the yield of tthe R64/32 moons.

CCP Fozzie has snowed in completely on nullsec ratting as the major ISK faucet.

CCP has forgotten they themselves sprinkled a LOT of REALLY valuable moons around EVE space. And they have forgotten they added some 275 new moons not too long ago (as they nerfed Technetium). In low sec, where there is no sov, every R64 is owned by a powerbloc. Every. Single. One.

How come it is like that CCP?

These R64/32 and also R16 moons are what drives conflict! Not sovereignity!
These R64/32 are what the power blocks fight for!
Alliances will not fight for stupid ratting space for their grunts! That's not how it works, CCP!

Make SOV control the yield of the R64/32 moons so that:
- no SOV brings really crappy yield
- SOV brings better yield
- upgrades in iHubs can generate better yield than we have today

This would also nerf the lowsec R64/32s and make them viable to own for smaller entities, but not so important for the power blocs. Nullsec R64/32s would be much more attractive and even MORE important to get hold of AND it would give a large incentive to own SOV in the systems where the valuable moons are! It would make SOV worth fighting for!

It will generate a lot of fights over both SOV and valuable moons. And moons don't move around, ratting can be moved or done in alternative ways, it's just time for ISK. If you want moon-income you have to live there! And moon-goo is an income that can be handled by fewer people, that generates a LOT of income, and that is needed to produce T2 ships and will have an impact on the ecomony of the power blocs and on EVE much more than sov will!

Leaders will fight over moons!
Leaders will not fight for ratting!

CCP Fozzie - have a look at the moons, will you!





Moons mining needs to be removed and bring ring mining in to the game! Goodbye passive income.... hello miners :)
Emmy Mnemonic
Royal Amarr Institute
Amarr Empire
#3475 - 2015-03-08 12:07:04 UTC
Sgt Ocker wrote:

Forget moons as content drivers - It hasn't worked up till now and never really will.


I'm sorry, but that's not true! I have lived in nullsec for a long time, and fights over moons has been a great content-generator and still will be!

Right now lowsec alliances are trying to take R64 moons from NC. in Airdia, and NC. promptly moved their Supers there to "project force" and retake these moons.

FA has had their moons taken by the NPC nullsec-aliances GBG and EH each and every time we have fought elsewhere, and have been forced to retake these R64 moons when we staged back. THere is constant fighting over R64/32 moons.

There is no absolute need to have sov to control the valuable R64/32 moons. If CCP ties in sov-mechanics to the R64/32s in someway, THAT will generate more conflicts. The Entosis-suggestion for sov-mechanics will not generate the kind if conflict that CCP thinks. What alliance will fight over ratting-systems.....really!?

Ex ex-CEO of Svea Rike [.S.R.]

McDarila
The Scope
Gallente Federation
#3476 - 2015-03-08 12:07:10 UTC  |  Edited by: McDarila
Quote:

You sound mad. Good, when CCP does their job right, people like you always get mad, it's a good sign for the future health of the game.

But there's more to come, can't wait for the capital ship nerfs, bombers nerfs, T3 nerfs, jump freighter nerfs, plus the new delayed local system.



I got bad news for you, most null sec high skill point players have a reserve fund (mine currently 7.5 billion isk) and major block alliances have mind blowing reserves. They kill null sec 6 months of burn jita at every major trade hub and mission hub(low sec faction warfare, too. They have yet to deal with 1,000 person fleets that don't care about a fight, until we get tired of ganking. We make isk every burn Jita. Our leadership knows what happens when we get bored, its not good. This looks like a very boring patch after the first week. When this hits: time to go down to a single account, put the cap alt, hauler, cynos, miners to rest until its fixed.

In the words of our dear leader:

"We not here to ruin the game, we here to ruin your game."

Enjoy your null sec nerf; we will.
Dark Spite
Ascendance
Goonswarm Federation
#3477 - 2015-03-08 12:07:57 UTC
Emmy Mnemonic wrote:
Let SOV control the yield of tthe R64/32 moons.

....

These R64/32 and also R16 moons are what drives conflict! Not sovereignity!
These R64/32 are what the power blocks fight for!
Alliances will not fight for stupid ratting space for their grunts! That's not how it works, CCP!

...

Make SOV control the yield of the R64/32 moons so that:
- no SOV brings really crappy yield
- SOV brings better yield
- upgrades in iHubs can generate better yield than we have today

.....

Leaders will fight over moons!
Leaders will not fight for ratting!

CCP Fozzie - have a look at the moons, will you!


Oh how quickly ye have forgotten the sins of the past. OTEC anyone?

If you for one moment think the major powerblocs wouldnt abuse such a mechanic you are sorely mistaken. The Technetium BUFF was close to one of the biggest mistakes CCP ever made in game design. It took waaay too long for that mistake to be corrected.

Alliance moongoo income definitely does not require a buff and linking it to sov levels would be a massive mistake. Ring mining would maybe be better. Should be some activity that decreases production the longer the mod is set to, and not generate millions/hour. Actually having to be/live in system should be a factor to make that kind of isk. Completely passive income is a scourge that should be removed.

I still think POS's should be involved in moongoo mining, as removing them and replacing it with ships would take away a lot of the current usage of capitals and timers. These 2 things drive conflict, and with the removal of structure grinding caps need to have a strong role in some areas going forward.
Alp Khan
The Scope
Gallente Federation
#3478 - 2015-03-08 12:08:28 UTC  |  Edited by: Alp Khan
flakeys wrote:



Yup , never been in null.Not like i spend over half my 10 years in the game in null-sec.And nope never been in the CFC either , nope B-R ... i never was there .....


Next time look at the players history before commenting , i AM ex CFC .My character is 6 years older then yours and has 12 times as many kills of wich the biggest chunk is null-sec kills.I have set my first feet in null-sec before BOB even became known.
I KNOW that an Alliance is needed to keep a moon and no individual can do that , that does not mean it should not be accounted for as individual income because again an Alliance is made out of individuals nd the SRP wich is aquired through moon-goo amongst other things is payed to individuals for their individual losses.Something you seem to have a hard time grasping.

I've said it before but it REALLY is hard to understand , especially for guys from your Alliance , that the people who are FOR the changes might not live in null-sec now but that does not mean they do not have the aquired null-sec experience .DUH


I was already aware of everything you mentioned, but even revising your history in game does not magically turn your speculation and rhetoric into facts based on or backed by solid math work. The problem with your argument is not only you aren't providing any comment to counter a substantive fact based on solid math. You are attempting to say that somehow alliance income equals to personal income and yet, you can't really show how this is the case. (Because it isn't)

Other than saying you don't have the experience at hand, how else could I have accounted for how off and wrong your knowledge of life in null is? I'm an optimist, and I really wanted to avoid citing the other most likely explanation which could have explained your blatant and willful ignorance. Besides, saying that as it is (the specific condition) might end up with some of the good people here interpreting it as a personal insult towards you, and I certainly would like to avoid that by all means possible. Now tell me truthfully, would you rather prefer that I'd have handled it this way and publicly embarrassed you?

Or, it is just that you have a personal grievance from the past, perhaps even related with your separation from CFC, and it is why you are making such dubious claims about the life in sovereign null. In either case, you have to realize that the discussion under this thread is not about you, and you should stop pursuing whatever petty personal agenda you might be carrying over here. If you have anything to add with substance that is close to being factual, by all means, please comment. Otherwise, you will only be ridiculing yourself.
Primary This Rifter
Mutual Fund of the Something
#3479 - 2015-03-08 12:24:11 UTC
McDarila wrote:
Quote:

You sound mad. Good, when CCP does their job right, people like you always get mad, it's a good sign for the future health of the game.

But there's more to come, can't wait for the capital ship nerfs, bombers nerfs, T3 nerfs, jump freighter nerfs, plus the new delayed local system.



I got bad news for you, most null sec high skill point players have a reserve fund (mine currently 7.5 billion isk) and major block alliances have mind blowing reserves. They kill null sec 6 months of burn jita at every major trade hub and mission hub(low sec faction warfare, too. They have yet to deal with 1,000 person fleets that don't care about a fight, until we get tired of ganking. We make isk every burn Jita. Our leadership knows what happens when we get bored, its not good. This looks like a very boring patch after the first week. When this hits: time to go down to a single account, put the cap alt, hauler, cynos, miners to rest until its fixed.

In the words of our dear leader:

"We not here to ruin the game, we here to ruin your game."

Enjoy your null sec nerf; we will.

The invasion of highsec. It will be glorious.
Sgt Ocker
What Corp is it
#3480 - 2015-03-08 12:36:16 UTC
Emmy Mnemonic wrote:
Sgt Ocker wrote:

Forget moons as content drivers - It hasn't worked up till now and never really will.


I'm sorry, but that's not true! I have lived in nullsec for a long time, and fights over moons has been a great content-generator and still will be!

Right now lowsec alliances are trying to take R64 moons from NC. in Airdia, and NC. promptly moved their Supers there to "project force" and retake these moons.

FA has had their moons taken by the NPC nullsec-aliances GBG and EH each and every time we have fought elsewhere, and have been forced to retake these R64 moons when we staged back. THere is constant fighting over R64/32 moons.

There is no absolute need to have sov to control the valuable R64/32 moons. If CCP ties in sov-mechanics to the R64/32s in someway, THAT will generate more conflicts. The Entosis-suggestion for sov-mechanics will not generate the kind if conflict that CCP thinks. What alliance will fight over ratting-systems.....really!?


Sorry your right, 2 or 3 large alliances are fighting over control of a few moons - Is that real content or is it a few localized fights?
Good moons will become more valuable as renter networks fall apart, so for a while they will create content for the large groups who want them, until the status quo is found.
As more alliances give up on nulsec and make new homes in lowsec those few moons will only increase in value as more vie for the income but it is still only engaging for short periods for a few.

Tying moons in sov space to sov is so unbalanced it cries out for change even before it is put in place.
You can't have different criteria to hold moons for different regions of space. Do that you may as well put R64's in Empire.

I've lived in nul a long time and yes there is the odd fight over a moon, generally one not close to the alliances main holdings and yes it does create content, for a few for a while. Then things just settle back to the boring we have all become accustomed to.

Entosis - I agree it is grinding with a new name that requires even less players and player activity to achieve major change.
The same with constellation node shoots - Boring repetitive grinding.

I thought the whole idea behind sov changes was to remove the "grind" aspect, not turn it into mini games for less players.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.