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Missiles going the wrong direction at launch

Author
Yarda Black
UK Corp
Goonswarm Federation
#21 - 2015-02-24 10:03:37 UTC
Jonah Gravenstein wrote:
Hasikan Miallok wrote:
Yarda Black wrote:


Hasikan Miallok wrote:
as evidenced by the number of players that still think the cloak/MJD trick is a thing.

What do you mean? Could you explain why the MWD-cloak trick doesn't really exist?


The MWD/Cloak trick is a thing and works.

The MJD/Cloak trick is not a thing and only appears to work. You look cloaked in the animation but are actually not once you activate the MJD.
To clarify; to activate any module, you need to have broken gate cloak, you become visible on the overview the moment you move regardless of what the cloak animation says. Unlike a MWD a MJD has a spoolup time, during which you are visible.


Thanx for the explanation. I misread MJD for MWD. It never occurred to me to use the MJD this way. From what I read, a good thing :)
Belt Scout
Thread Lockaholics Anonymous
#22 - 2015-02-24 15:23:27 UTC
Caleb Seremshur wrote:
I'm going to require a citation for that. I'm prepared to admit I am wrong but I've never read anything to suggest that you're correct and I know the missile game pretty well.


This is the Forums. Only exact precise facts are presented here. That is all you should need.Big smile

.

They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

**This IS my main so STFU.

Serene Repose
#23 - 2015-02-24 20:44:08 UTC  |  Edited by: Serene Repose
Caleb Seremshur wrote:
I'm going to require a citation for that. I'm prepared to admit I am wrong but I've never read anything to suggest that you're correct and I know the missile game pretty well.

The Giant Book of EVE, vol. III, sec. A, Chapter 17, para. 83, "All digital data transference and calcluation results are done apart from the animation." -Lord EVE 1337 Guy-

Lord EVE 1337 Guy is a much revered EVE factoid creator and historian. Wikileaks has been after him for years.

We must accommodate the idiocracy.

Lugh Crow-Slave
#24 - 2015-02-25 06:41:19 UTC
Hasikan Miallok wrote:
Animation and game mechanics are loosely related if at all.

Many people fail to realise this - as evidenced by the number of players that still think the cloak/MJD trick is a thing.


this has nothing to do with animation but the fact that you are untargetable when you are doing the acceleration and once you are targetable you are already warping
Ma'Baker McCandless
The McCandless Clan
#25 - 2015-02-25 09:12:32 UTC
MJD has what to do with missiles?
Ferni Ka'Nviiou
Doomheim
#26 - 2015-02-25 09:18:10 UTC
Ma'Baker McCandless wrote:
MJD has what to do with missiles?

Animation not representing what is actually happening.
Ma'Baker McCandless
The McCandless Clan
#27 - 2015-02-25 09:19:32 UTC
Ferni Ka'Nviiou wrote:
Ma'Baker McCandless wrote:
MJD has what to do with missiles?

Animation not representing what is actually happening.


In what way does the animation not represent either of these things?
Ferni Ka'Nviiou
Doomheim
#28 - 2015-02-25 09:44:44 UTC
Ma'Baker McCandless wrote:
Ferni Ka'Nviiou wrote:
Ma'Baker McCandless wrote:
MJD has what to do with missiles?

Animation not representing what is actually happening.


In what way does the animation not represent either of these things?

sigh...

With regards to missiles, a quick reference to the OP will tell you exactly what. Depending on what missile bay is activated, the missile will appear to fly away from the ship first, before correcting its path towards the target.

In reality, the missile is calculated to go straight from your ship to the target.


As for Micro-Jump Drives, you could also look back just a few posts, and see what was being discussed.
When you activate your MJD and then Cloak, the animation tells you that your ship is cloaked.

In reality, a module is active, and you are thus not cloaked.
Ma'Baker McCandless
The McCandless Clan
#29 - 2015-02-25 09:53:09 UTC
Ferni Ka'Nviiou wrote:

sigh...

With regards to missiles, a quick reference to the OP will tell you exactly what. Depending on what missile bay is activated, the missile will appear to fly away from the ship first, before correcting its path towards the target.

This is what its supposed to do. How is this not representative?

Ferni Ka'Nviiou wrote:

As for Micro-Jump Drives, you could also look back just a few posts, and see what was being discussed.
When you activate your MJD and then Cloak, the animation tells you that your ship is cloaked.

In reality, a module is active, and you are thus not cloaked.


And you appear on sensors, a visual delay is to be expected with this type of device.

Sigh yourself, these animations reflect what is supposed to be happening.
Serene Repose
#30 - 2015-02-25 13:01:22 UTC  |  Edited by: Serene Repose
Ma'Baker McCandless wrote:
Sigh yourself, these animations reflect what is supposed to be happening.
This, of course, is a matter of opinion. I assume you take your opinion as fact. Cool

Of course, you switch from "represent" to "reflect" as thought they're interchangeable. I don't think they are.

We must accommodate the idiocracy.

Ma'Baker McCandless
The McCandless Clan
#31 - 2015-02-25 13:09:54 UTC
Serene Repose wrote:

Of course, you switch from "represent" to "reflect" as thought they're interchangeable. I don't think they are.


If it is clear what I mean, why argue the semantics?

I'm sure you wouldn't appreciate being marked on your grammar and punctuation.
inta Vakaria
BoomTime
House of Boom
#32 - 2015-02-25 15:48:23 UTC
It sounds like you're using inferior missiles, if you would like to place an order me or one of my fellow delivery agents would be happy to deliver you some of the finest torpedoes money can buy free of charge.
Hasikan Miallok
Republic University
Minmatar Republic
#33 - 2015-02-25 22:50:57 UTC
Unsuccessful At Everything wrote:


Have you leveled up your missile bay crew from 'novice' to 'veteran' through to LP store yet?



One of the more amusing true stories from WWII was the time the VVS wasted trying to discover why Russian anti-tank rockets flew perfectly in trials but were wildly inaccurate in service. Turns out the ground crew were dropping them and bending the fins.
Primary This Rifter
Mutual Fund of the Something
#34 - 2015-02-26 00:28:58 UTC
Caleb Seremshur wrote:
I'm going to require a citation for that. I'm prepared to admit I am wrong but I've never read anything to suggest that you're correct and I know the missile game pretty well.

Citation: Only an idiot would program it the way you think they did.
Kaely Tanniss
The Conference Council
The Conference
#35 - 2015-02-26 02:22:41 UTC  |  Edited by: Kaely Tanniss
Caleb Seremshur wrote:
Seriously why does this still happen? They're launched from external bays they have no excuse for going the wrong direction. I have been robbed of yet another 2 kills tonight because of this farce. Hundreds of lost volleys due to this crap.


If you want to insure your missles hit your target...try taking 1-3 kn off the max range..especially if you are moving...you can also figure you will lose more from the range of they are moving faster than you. If your range is 16km for example...and both targets are moving, the target a little faster than you are..your effective range will only be about 14km before your missles drop off. Max range only typically applies if the target is sitting still. Even if both ships are moving the same speed, the missile will drop off at its max range from the point you launched it...even if you are in range of the shipIf the target is 14km away when you launch and you and the target have traveled 4km...you will miss even if you have closed the gap to the target some. You have to take this into account since missles aren't instant hitting like guns are. (i'm sure you know this..but for those that don't)

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

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