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SISI: Unidentified structures, wormholes and lore

Author
Tenkene
Viziam
Amarr Empire
#1 - 2015-02-08 01:03:02 UTC  |  Edited by: Tenkene
Hello

I was doing some lore digging on sisi with a friend and found:



- Unidentified structures are not cloaked anymore.
http://scr.hu/0ih6/epy0q | http://scr.hu/0ih6/1jj94 |
- Structures does not seem to match any of the sleeper or jovian variety. Sleepers (circadians or battleships) do NOT scan active sleeper structures near "unidentified wormholes", but they do scan the "tower" which would imply its not theirs. The tower seem to have pos properties and Talocan design.
- Structure is empty inside, has see-through vents which you can fly in with a pod and WSAD movement (but not very far) http://scr.hu/0ih6/3wet2
- Structure has nice calming ambient music theme once you get camera close to it.
- Structure seem to have some sort of active shielding
- After extreme pixel peeping . . . and i really mean PIXEL, because apparently concept of high resolution textures is unknown to ccp, you can distinguish some sort of "pixelated logos" on the center of the structure. http://i.imgur.com/e7khuD4.jpg Does not appear to be random wear and tear or rust marks but deliberate design. So far I have not found eve faction/corp with exact same logos.
- Whatever it is, it seems to be a future target of sleeper incursion fleet.


Unidentified active wormhole sites with active sleeper buildings(invulnerable) are now scattered around entire universe.
http://scr.hu/0ih6/wdlcf

- Site looks like entry door for sleeper invasion fleet against talocan structures .
- Sleepers that show up from time to time will not agress players.
- Wormhole there is not traversable
- Site seem to spawn on random but only in systems with a) talocan tower, and b) no capsuleer station.
- All of them seem to lead to the same system, judging by the fact the wormhole looks exactly the same all the time.




Upgrades to sleeper battleship: http://scr.hu/0ih6/ca7lf Threat level: FKING SUICIDE
- It has new Energy beam weapons that hover around the ship itself. These weapon turrets are linkable in game but no stats.
- These weapons seem to deal Em/t.hermal dmg only.
- Does not shoots missles anymore.
- Uses Isogen-5 superweapon of doomsday qualities, deals ~80'000 dmg per shot.
- IF you agro and run away from sleeper BS he will behave exactly like circades, it will follow you everywhere in system until you dock up or leave system. . .or die.
- Ship drops empty wreck, which can be salvaged to "Ancient salvage" stuff
- Has new agression/ai pattern:

While in shield: uses energy beam weapons ~ 5000dmg per shot ~5s cycle, while orbiting at 15km ~2000m/s
While in armor and lower: shoots a random attacker (if you are in fleet) with superweapon for 1hit kill 80k dmg ~15s cooldown
While in structure: warps out to regain shield, comes back after a minute or two with 100% shield, instantly agress, and instantly uses superweapon on random attacker from fleet. He will try to warp out again to regain shield.
Regardless of what state is he in, he will periodically use aoe target breaker with 100% efficiency (and no way to block it).

It is essential to keep that BS locked down with multiple webs and warp disruptors at all time, to prevent him from speedtanking or running away. He will try to warp out right after he breaks targets, it is essential to re-lock him down ASAP. So far the best sub-capital method we have tested is 3x bhaalgorn with all ewar known to human kind. 2 of them will probably get pierced by mega-death-lazor into salvage.
Subcaptial groups below 3 not recommended.


TBC
Soldarius
Dreddit
Test Alliance Please Ignore
#2 - 2015-02-12 15:33:09 UTC  |  Edited by: Soldarius
http://scr.hu/0ih6/wdlcf

Nice pic. I zoomed in to get an idea of where that wormhole might lead. It appears to show some place between Caldari space and the the east of the local cluster. Hmm... what is east of Caldari space...

http://youtu.be/YVkUvmDQ3HY

Arline Kley
PIE Inc.
Khimi Harar
#3 - 2015-02-12 16:18:04 UTC
Tenkene wrote:
- After extreme pixel peeping . . . and i really mean PIXEL, because apparently concept of high resolution textures is unknown to ccp, you can distinguish some sort of "pixelated logos" on the center of the structure. http://i.imgur.com/e7khuD4.jpg Does not appear to be random wear and tear or rust marks but deliberate design. So far I have not found eve faction/corp with exact same logos.
It could just the be use of texture mirroring - it is certainly apparent on some ships in EVE that one side was completed and "mirriored" onto the other side of the ship to save time (with minor tweaks to the final form)

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Tenkene
Viziam
Amarr Empire
#4 - 2015-02-12 20:22:53 UTC  |  Edited by: Tenkene
Arline Kley wrote:
Tenkene wrote:
- After extreme pixel peeping . . . and i really mean PIXEL, because apparently concept of high resolution textures is unknown to ccp, you can distinguish some sort of "pixelated logos" on the center of the structure. http://i.imgur.com/e7khuD4.jpg Does not appear to be random wear and tear or rust marks but deliberate design. So far I have not found eve faction/corp with exact same logos.
It could just the be use of texture mirroring - it is certainly apparent on some ships in EVE that one side was completed and "mirrored" onto the other side of the ship to save time (with minor tweaks to the final form)


True true but i pixel peeped entire structure and found nothing a like it. Plus these logos are dead front near "entrance"-looking opening hole thing. . . these looks more like someone deliberately scratched logos off the structure with sandpaper. The most denying factor for me would be that CCP normaly doesnt hide clues at all. You know what i mean " oh go look for scary incidents happening " and you see [scary incident beacon] in OV of random systems u fly to.
Pietra Fraserik
Besateoden Mutual Space Navigation Co.
#5 - 2015-02-17 21:18:53 UTC
Waas snooping around a structure . 4 "circadian' sleeper drones appeared from the associated beacon and after a few minutes warped off. I left for 10 mins or so then returned; now 2 'deviate'(?) cruisers were at the beacon. Pilot pic showed Star-trek 'Borg' type pilots.
Then one of them podded me and salvaged my frigate wreck.

Oh the Mystery!
Pietra Fraserik
Besateoden Mutual Space Navigation Co.
#6 - 2015-02-17 23:08:45 UTC
Now UI structure unmasked Orien III - inhabited system.
Artenso Vestindal
Institute of Tax Optimalization
#7 - 2015-02-18 00:45:20 UTC
http://i.imgur.com/BOmbDFX.png
Nullsec (Stain - JU-UYK), unidentified structure. I'm guessing around 175km high, screenshot taken in order that camera angle would deform real size minimally and distance rings from spaceship are well visible. If someone want, it should be possible to measure almost exact vertical size of structure from screenshot. Anyway, how the hell did they constructed something so big without anyone noticing until it was finished and somehow cloaked?
Uncloaking on site dont provoke seekers to warp in...
5 Seekers warped in after abour 30 minutes on site orbiting around beacon, warped minute later.
20 minutes later no additional warp in. Next time i might try to uncloak briefly while sleepers are on the site to see if that provokes appearence of drifters...

Apparently drifters are possibly somehow connected to sleepers appearence in k-space (screens from sisi in original post) and sleepers are somehow connected to unknown structures (i have encountered them near unidentified structues several times before Tiamat too) and their appearence is sometimes connected to caroline star, therefore info tabs on drifter faction, corp, CEO, registered HQ location (note, they dont control any system and own no station) and caroline star location.
Kithrus
Brave Newbies Inc.
Brave Collective
#8 - 2015-02-18 12:32:58 UTC  |  Edited by: Kithrus
Artenso Vestindal wrote:
http://i.imgur.com/BOmbDFX.png
Nullsec (Stain - JU-UYK), unidentified structure. I'm guessing around 175km high, screenshot taken in order that camera angle would deform real size minimally and distance rings from spaceship are well visible. If someone want, it should be possible to measure almost exact vertical size of structure from screenshot. Anyway, how the hell did they constructed something so big without anyone noticing until it was finished and somehow cloaked?
Uncloaking on site dont provoke seekers to warp in...
5 Seekers warped in after abour 30 minutes on site orbiting around beacon, warped minute later.
20 minutes later no additional warp in. Next time i might try to uncloak briefly while sleepers are on the site to see if that provokes appearence of drifters...

Apparently drifters are possibly somehow connected to sleepers appearence in k-space (screens from sisi in original post) and sleepers are somehow connected to unknown structures (i have encountered them near unidentified structues several times before Tiamat too) and their appearence is sometimes connected to caroline star, therefore info tabs on drifter faction, corp, CEO, registered HQ location (note, they dont control any system and own no station) and caroline star location.


If you read Templar 1 the jove admit to an Amarrian scientist there are cache of pre fall tech all over the cluster they cloaked before our return to space. Why exactly they did this one could assume was to let our tech developed on its own without finding things we were not ready for.

Surprise the cloak fails after and explosion the size of a star near Jove space!

Darkness is more then absence of light, it is ignorance and corruption. I will be the Bulwark from such things that you may live in the light. Pray so my arms do not grow weary and my footing remain sure.

If you are brave, join me in the dark.