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Tiamat Feedback

First post
Author
Noriko Mai
#21 - 2015-02-17 15:47:18 UTC  |  Edited by: Noriko Mai
CCP Claymore wrote:
Noriko Mai wrote:
CCP Claymore wrote:
Krzysztof g00053 wrote:
Courier contracts are a little borked

http://i.imgur.com/eDKosSY.jpg?1


Contract columns being broken is a known issue.

We are working on a fix internally.

Apologies for the inconvenience.


And just silence about the below things?

  • Removed the ability to drag items into the Industry window and have the corresponding blueprint appear
  • It is no longer possible to link PI product schematics in the chat window


Hello Noriko and other people curious about these,

1. Removed the ability to drag items into the Industry window and have the corresponding blueprint appear
2. It is no longer possible to link PI product schematics in the chat window

Let me start with 2. This has actually never worked, and was going to be too much work and touch on too many other areas that we felt it was the best and safest course of action to remove it. Previously linking it to a chat window and selecting the link would open the Show Info window with no content.

Point 1, we discussed this to some length before deciding to remove it. In the end we decided that it was confusing more players than it was helping as it would open in Preview mode and the messages were not clear to the player. We might revisit this if players need this sort of feature.

I hope this answers things for you.

If not I am happy to try and clarify more.

The split black and blue skill queue timeline is a known issue.


Thanks a lot. It's just much more satisfying than just "Deal with it" silence.

Thanks again!

"Meh.." - Albert Einstein

Industrious Mistress
The Scope
Gallente Federation
#22 - 2015-02-17 15:56:55 UTC
Why did they change the icons on hauling ships to now look all like little grey boxes instead of the icon of the special material they haul (IE:ore, Minerals,PI ect) now they look all the same...step backwards on the UI here
CCP RedDawn
C C P
C C P Alliance
#23 - 2015-02-17 16:10:29 UTC  |  Edited by: CCP RedDawn
Freelancer117 wrote:
What is behind these wormholes and how come only Drifter battleships enter them, and why do Circadian Seekers interfere.

All of this started happening after dozens of the unidentified structures decloaked Cool

Regards, a Freelancer


Let me answer all of your questions.

Wait.....

No.
That's not a good idea.

Team Genesis

Emilia Istis
Alter Ego Inc.
#24 - 2015-02-17 16:28:11 UTC
CCP RedDawn wrote:
Freelancer117 wrote:
What is behind these wormholes and how come only Drifter battleships enter them, and why do Circadian Seekers interfere.

All of this started happening after dozens of the unidentified structures decloaked Cool

Regards, a Freelancer


Let me answer of all your questions.

Wait.....

No.
That's not a good idea.



I see that you took American approach (movie) to the case of an alien race. First hit them in the face and then waiting for "we come in peace" thing?

Because we still do not know why they are here :)
Lil' Brudder Too
Pistols for Pandas
#25 - 2015-02-17 16:35:04 UTC
As stated in the feedback thread for this while it was on SiSi....the disco massive lightning storm that my ship 'reflects' in the warp tunnel...looks very dumb...it looks like someone is just having a 'light-switch-rave' with the phantom exterior flood lights....it is definately NOT a reflection of what the tunnel is doing. It looks dumb, please spend dev hours fixing other things...there are lots of 'art department' related issues that needed fixed WAAAY more than we needed this.

Just because the particular artists involved think its the best thing since sliced bread, does not mean it looks good. (there have been quite a few cases that Eve has displayed this on over the years)
Yoshi Katelo
Signal Cartel
EvE-Scout Enclave
#26 - 2015-02-17 16:37:51 UTC
what about the maps? nothing new? a lots of room there to get it better, but no update.
Antihrist Pripravnik
Cultural Enrichment and Synergy of Diversity
Stain Neurodiverse Democracy
#27 - 2015-02-17 16:38:17 UTC
Thank you for all the great work done in this batch. The patch notes really show the dedication to keep the game healthy.Smile
Ms Michigan
Aviation Professionals for EVE
#28 - 2015-02-17 17:21:33 UTC
CCP RedDawn wrote:
Freelancer117 wrote:
What is behind these wormholes and how come only Drifter battleships enter them, and why do Circadian Seekers interfere.

All of this started happening after dozens of the unidentified structures decloaked Cool

Regards, a Freelancer


Let me answer all of your questions.

Wait.....

No.
That's not a good idea.



Ahh, I get it now. Trixy little devs! ::cough::

01000001 01101110 01110100 01101001 00101101 01000010 01101111 01110100 00100000 01001110 01010000 01000011 01110011 00100001 00100000 00100000 01000010 01110010 01101001 01101100 01101100 01101001 01100001 01101110 01110100 00100000 01101001 01100100 01100101 01100001 00101110

InkInk
Garoun Investment Bank
Gallente Federation
#29 - 2015-02-17 17:24:34 UTC
I can no longer see events that are on my in-game calendar on my EVE Gate calendar. Is this expected?
MuppetsSlayed
Angelus.Mortis
ISK.Net
#30 - 2015-02-17 17:48:44 UTC  |  Edited by: ISD Ezwal
Ms Michigan wrote:


Ahh, I get it now. Trixy little devs! ::cough::

01000001 01101110 01110100 01101001 00101101 01000010 01101111 01110100 00100000 01001110 01010000 01000011 01110011 00100001 00100000 00100000 01000010 01110010 01101001 01101100 01101100 01101001 01100001 01101110 01110100 00100000 01101001 01100100 01100101 01100001 00101110




Anti bot npc? How is this going to catch a bot? Why would a bot warp to an unidentified structure or scan down an unidentified wormhole.

Either the drifters drop something decent or CCP have wasted an awful lot of time and squandered the potential to do something worthwhile. If they don't drop anything yet but will do in the future is this another unfinished feature rushed in to a release before it was finished?


Fixed Quoting. ISD Ezwal.
Murkar Omaristos
The Alabaster Albatross
Unreasonable Bastards
#31 - 2015-02-17 18:38:56 UTC  |  Edited by: Murkar Omaristos
Lil' Brudder Too wrote:
As stated in the feedback thread for this while it was on SiSi....the disco massive lightning storm that my ship 'reflects' in the warp tunnel...looks very dumb...it looks like someone is just having a 'light-switch-rave' with the phantom exterior flood lights....it is definately NOT a reflection of what the tunnel is doing. It looks dumb, please spend dev hours fixing other things...there are lots of 'art department' related issues that needed fixed WAAAY more than we needed this.

Just because the particular artists involved think its the best thing since sliced bread, does not mean it looks good. (there have been quite a few cases that Eve has displayed this on over the years)


^^ This. Rly starting to get to me, ignoring negative feedback from features on sisi and then just saying "oh well" and releasing it anyways. Like the rust on Gallente ships w/ PBR, etc. Is it time to shoot up a structure in Jita again?

EDIT: Although I do have to say, since that above was on a pretty negative note, the new sleepers are super interesting and the gigantic unidentified structures are amazing :)
Jandice Ymladris
Aurora Arcology
#32 - 2015-02-17 18:44:00 UTC
For people interested in the uncloaked stations, drifters & the mysterious wormholes and such, you can have a read in my IC article I created about it:

The Jove have returned and they have such sights to show us....

I'm so excited at what it all lead towards! Also awesome to see the Jove back, even if it's a different faction who doesn't shy away from using brutal force to defend themselves!

Providing a new home for refugees in the Aurora Arcology

S810 Jr
Lowlife.
Snuffed Out
#33 - 2015-02-17 18:56:24 UTC
When the item pictures come back will "Available Contracts" tab also have the number of items listed, like it did for single item types, before today without having to mouse over every contract?

i.e. showing "Rifter x 1000"
Damjan Fox
Fox Industries and Exploration
#34 - 2015-02-17 18:57:11 UTC
Quote:
Is it time to shoot up a structure in Jita again?

I wasn't playing at that time, but i would say, it's not that bad. (yet) Big smile
Liner Xiandra
Sparks Inc
#35 - 2015-02-17 19:08:46 UTC  |  Edited by: Liner Xiandra
To be fair, I don't notice any difference you guys have done with the audio re-encoding, apart from a reverb to the guns.

The warp tunnel lighting effect is also a bit of an annoyance: the flashes on your ships hull are way more violent than the actual warp tunnel might indicate. It's not in sync with each other and just comes across as something that wants to grab your attention, like a 3 yr old in a supermarket, only annoying you.

Smooth that effect out a bit?

edit: it's really obnoxious on freighters like the Charon
Daemun Khanid
Corbeau de sang
#36 - 2015-02-17 19:32:54 UTC
Where exactly are the new quality settings for the lens flares? Curious what effect they may have but have not been able to find anything.

Daemun of Khanid

Mr Omniblivion
Ministry of War
Amarr Empire
#37 - 2015-02-17 19:36:20 UTC
Hi, Rorquals are still pretty worthless.

Ishtars and Tengus are still horribly imbalanced in fleet warfare.

Unless a change is made VERY SOON to null ore anomalies, you're going to have surplus mega/zyd for years based on stockpiles that people are building up.
Alundil
Rolled Out
#38 - 2015-02-17 20:39:28 UTC
Anthar Thebess wrote:
Soldarius wrote:
I am here with my extra large tear cup, eagerly awaiting the posts detailing how someone's faction BS got one-shot by drifters.

How about carriers?
http://i.imgur.com/GVdS2nn.png

https://beta.eve-kill.net/ship/34495/

Loving this....

I'm right behind you

felix9000 felidae
Imperial Shipment
Amarr Empire
#39 - 2015-02-17 21:15:27 UTC
Why is my downloading the new patch taking so long?! WHY do I hate Sleepers so much, they're just rats?! Why won't CCP pay for my medical marijuana treatments that only aid me playing this game? Why do my cats attack the TV when the devs are talking on the TWITCH shows? Why does CCP Falcon wear a hot dog on his head? heehee! :)

Important questions!!


Love this damned game! WHY DO I LOVE IT?

<3
Memphis Baas
#40 - 2015-02-17 21:26:35 UTC
Why is there a double-band at the top of the skill training queue? It used to be a single blue bar, now the blue bar is under a grey bar and both of them have an arrow to the right.