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Player Features and Ideas Discussion

 
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Mining ideas/improves together

Author
Mantish Maca
ORE DYNAMIC OPERATIONS
#1 - 2015-01-26 14:52:41 UTC
So I recently readed alot mining ideas and improvments etc.And I really like some of them.Also I think they can work pretty if they are together.

The main idea is that mining becomes boring when you do it for while,You start mine and yeaah,thats cool.Do one turn.Hmm so chill.Do one turn.Hmmm kinda boring...Do one turn.Bleeeh.And that leads to AFK mining.
I dont condemn it.There is tons of characters exist just for that,I just only want give ppl another option,if they like to mine,but also like the feeling of "something" happening.So lets go.

  • Asteroid belts Debris.
  • So siting on belt and mine,was kinda...boring.Siting in midle of the rocks, is better.And now with new debris effecr even better, gives feeling its real,interesting and so on.
    What make it even better?Debris damage ! I saw lot of ppl want that, and its nice idea, also it gives a bit of realistic.
    Debris should make some XX amout of damage depends on ship signature,so biger are hited harder,but biger have better regens so it should be ok.
    ORE ships shall be imune, because ORE ships are used to live in belts and theyr shields have some debris erase technology for sure.
    And cuz of that there shall be some module that makes u immune against taht damage,So interceptors and other miner hunters shall be ok.

  • New ORE ships
  • Some ppl want BS size ORE ship.Why not.
    That ship shall use some massive strip mine drill.This laser will have really huge yeld,but also realy HUUUGE waste.
    That makes them no use in rookies systems,cuz even if u can mine belt fast,you have almost no ore at all.
    These ships then will search for huge rocks.So lower systems.0,5 is safe enough,but you cant mine afk,cuz you crunch rock fast enough to make u stay at PC.Thats add some interaction.
    Rocks in low sec is fine,but will you stay afk in low?will you go tanky and try that?With escort?

    Second new ORE ship depends upon debris damage.
    It will be relative weak ORE frigate(they should have some escort ship I think,cuz of rats,pirates,etc,strange that ORE didnt have any yet),weaker then ordinary frigate,some kind of armed venture,lets call it ARTURE :-) ,but cuz its ORE it doesnt take damage from debris,so in belts it will be equal tonormal frigates.Catched in free space is doomed.
    Ideal for miners as escorts ;-)

  • COMET (asteroid) mining.
  • Somewhere I read about comet mining.It works like this.You will probe signature,there you will find Flying comet.
    When you warp in there will be comet with little rarier ores then in what sec u are.And it will move.
    It will move fast enough that barges are to slow to follow it and mine,it will be ideal for ventures,that can keep speed with it.
    The lower system sec,the biger and rarer the comet is.
    Also there will be the debris damage.
    And of course the rarer the ore is,the bigger change you will meet some NPCs there,group of rats with loader trying to have theyr piece,rougue drones or maybe some new kind that lives just on comets........great place for group of Ventures and Artures.Artures can probe it,then kill the npcs and protect ventures etc.
    Thanks to ore rarity and maybe some lucky npc loot its should be profitable as barges but without afk play style.

    Thats all I have on mind.Sorry for my english :-)
    Danika Princip
    GoonWaffe
    Goonswarm Federation
    #2 - 2015-01-26 15:25:09 UTC
    Everything you have suggested has been posted before, and everything you have suggested will be posted again.

    I still say no.