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Player Features and Ideas Discussion

 
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AFK Cloaking™: Ideas, Discussion, and Proposals

First post First post
Author
Gevlin
Pator Tech School
Minmatar Republic
#141 - 2015-01-12 02:12:56 UTC
The way Cloaking is now once you enter local every care bear scatters, There is no way to lay a trap to anyone who is careful. Thc cloaker just removes activity for both the prey and the predator. If the Predator (the cloaker) could hide him self, taking active means, remove himself from Local like Worm holes, then the Cloaking game can be activily fun,

Through the thrill of the hunt is one thing but when there is risk then that make the kill all that much more rewarding. Having to actively hide from counter cloakers while you hunt the prey would keep several people busy, paraniod and on the edge of their seats.

Sadly the idea of hot drops, though now more limited, seams to break this idea a bit. Though a cyno inhibtor would be quite useful in this game play for those mining ops.

The Descan Inhibitors, would also effect the U-Boats effect. Might even effect the Cloakers abilty to use the Local cloaking ability.
(So if the guy shows up in local, is he in the Descan Inhibitor area or has he just turned of his Local Cloak ability.


Oh the paranoia !!

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Bullet Therapist
Caldari Provisions
Caldari State
#142 - 2015-01-12 02:38:51 UTC
Mario Putzo wrote:
Bullet Therapist wrote:

The only problem I have with afk cloaking is that cloakers are safe for an indefinate period of time after they've cloaked up. That's it.



Do you feel that you would be more comfortable in:

A) Knowing someone was in system AFK and cloaked.
B) Or not knowing if someone is in system AFK and cloaked.

How do you know these people are AFK?

How do you feel about Local Chat?

A) I Like it a lot, I use it for all my intel.
B) I don't really need it.


What do you think came first?

A) The Chicken.
B) The Egg.

If you didn't have Local Chat how would you determine an AFK Cloaker?

A) I would watch the gate on an alt or have a friend do it to see who comes in and out of system.
B) I would stay docked up.
C) No one is in local but me, I can rat rat rat.


This is really the only argument any of you who defend this can make? You can't address or rebut any of my points? I'll answer your questions though, even though you've designed them to bait answers into your linear argument against local chat. Roll

Do you feel that you would be more comfortable in:

A) Knowing someone was in system AFK and cloaked.
B) Or not knowing if someone is in system AFK and cloaked.

Answer: Doesn't matter, I only reason I play is for PVP (I have the means to not have to rat or mine) and every system that is inhabited by an unfriendly or neutral player (weather I know it or not) is an opportunity for PVP. Equally comfortable in either situation. A baited questioned intended to draw one into the argument that your discomfort is only a result of local.

How do you know these people are AFK?

Answer: You only know when they're doing something to show you that they're not afk. Another baited question designed to pull one into the argument that if they're not afk, then they can't hurt you. It ignores the argument that the relevant activity in afk cloaking is cloaking itself. I don't care about a counter to being afk and I'm not going to ask CCP to put a shock collar on players to discipline them when they step away from the keyboard to pee. The virtually uncounterable mechanic in question is cloaking. Ta-da!

How do you feel about Local Chat?

A) I Like it a lot, I use it for all my intel.
B) I don't really need it.

Answer: Love it when I have it, know how to work without it if I don't. This question apparently assumes that I'm unfamiliar with watchlists, locator agents, dotlan, my eyeballs, killboards, spies, scouting, gateflash, wormhole thumping, d-scan, station guest lists, word of mouth, twitch streams, forums posts, sov maps, sov statistics, static mapper and the internet in general. I know you think I'm dumb because you disagree with me, but that's just insulting.

What do you think came first?

A) The Chicken.
B) The Egg.

Answer: Eggs evolved long (a few hundred million years) before chickens. Also, afk cloaking is still a powerful tool inside wormholes. Shocked

If you didn't have Local Chat how would you determine an AFK Cloaker?

A) I would watch the gate on an alt or have a friend do it to see who comes in and out of system.
B) I would stay docked up.
C) No one is in local but me, I can rat rat rat.

Answer: Do what I normally do, which is to look for content. If I could find your afk alts I'd probably come right for them.

Your line of thinking is a dead end that' was mapped out a long time ago. You already have plenty tools to catch unaware ratters in all corners of space if that's your goal, despite the fact they've got local. All I want is to kill your cyno-bomber toons, is that really so much to ask?

Rowells
Blackwater USA Inc.
Pandemic Horde
#143 - 2015-01-12 02:51:13 UTC
Bullet Therapist wrote:
Answer: Eggs evolved long (a few hundred million years) before chickens.
This is a smart man.

E: I'm shamelessly stealing this by the way.
Corinne Avuli
Herzogs Bombshelter
#144 - 2015-01-12 09:33:15 UTC  |  Edited by: Corinne Avuli
Kaarous Aldurald wrote:
Corinne Avuli wrote:
I think no one should get an advantage during their AFK time. No AFK mining (bot), no AFK Ratting (bot), no obvious harrassement.


CCP already has you covered. No one can activate any other module while cloaked.

While cloaked in a safe and afk, they might as well just be docked up for all that they can actually hurt you.

Now, if you're suggesting that CCP should ever make any mechanical change based on how some people choose to react to the metagame... then you're completely wrong.


Always the same phrases. The cloak itself + the logged in player is causing trouble through willingly assured harrasment. And if you tell me that the cloak itself creates no threat, the cyno does.

It is so hard to argue with you, because you do not argue at all. You just spread the same old phrases over and over. I live in W-space and i couldn't care less. If you come to me you would do **** with a cyno bomber. But i can remember how it was in K-space. We killed a lot cyno bombers with smarty BS at entry, but once they were in they were untouchable. No risk at all. No skill needed. In some way this entry in PVP is even worse then noob pve in 0.0. It just gives you some easy kills, some glorified minutes of amusement with doing absolutely nothing risky to achieve it.

Theorycrafting:

Since systemwide cynojammer became more or less useless, maybe we can have a systemwide cloakjammer instead. No cloaking at all. you would need to come in with one of the new recons and hope no one will scan you down.
Omnathious Deninard
University of Caille
Gallente Federation
#145 - 2015-01-12 10:58:16 UTC
Corinne Avuli wrote:
And if you tell me that the cloak itself creates no threat, the cyno does.

So the second actual problem of the thread has come up, the cyno.
Local + Cyno is the real reason all these SOV null ratters are peeing their pants like children.
Corinne Avuli wrote:
Since systemwide cynojammer became more or less useless, maybe we can have a systemwide cloakjammer instead. No cloaking at all. you would need to come in with one of the new recons and hope no one will scan you down.

Sure, it should be a personal structure that can only be anchored in a system with no Stations or POSes, that way the ratter is just as venerable as the AFK Cloaker.

If you don't follow the rules, neither will I.

Debora Tsung
Perkone
Caldari State
#146 - 2015-01-12 12:26:25 UTC  |  Edited by: Debora Tsung
baltec1 wrote:
Gabriel Elarik wrote:
the point is the cloaker is in Hostile space and 100% safe
nothing should be 100% safe while ingame


I demand everyone AFK in a station should be forced to undock so I can kill them.

Quoted for truth.

Also, I read the frist page of posts.

Nothing has changed. -.-

The ideas are all "special ship" "Special Probes" "make cloak use capacitor".... *sigh*

Sorry, I just can't read this thread anymore, I feel like it sucks the life out of me and by the time I'd get to the "decloaking Ammo" part I'd be dead.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Corinne Avuli
Herzogs Bombshelter
#147 - 2015-01-12 12:46:15 UTC
Omnathious Deninard wrote:
Corinne Avuli wrote:
And if you tell me that the cloak itself creates no threat, the cyno does.

So the second actual problem of the thread has come up, the cyno.
Local + Cyno is the real reason all these SOV null ratters are peeing their pants like children.
Corinne Avuli wrote:
Since systemwide cynojammer became more or less useless, maybe we can have a systemwide cloakjammer instead. No cloaking at all. you would need to come in with one of the new recons and hope no one will scan you down.

Sure, it should be a personal structure that can only be anchored in a system with no Stations or POSes, that way the ratter is just as venerable as the AFK Cloaker.


you don't get it, you are just stuck and afraid of losing a toy. I guess you were one of the persons crying out loud when the jump change came. Because CCP should not touch something like that ever.

And the cyno is not the second problem. It is one and the same. Out of my WH environment the camper does not matter. If he is in our WH, we close all entries and we are clear of a possible threat of incoming friends until he rescans. If he attacks us, he has to do this on his own.

In 0.0, once you are in, you are in. You can't do anything to create a semi-safe environment and you can't go against the cloaky.

I am not complaing as a "SOV null ratter". I am complaining against the absurdity of untouchable AFK Cloakies still harrassing the environment with a possible cyno threat. Cyno campers always pretend to want PVP, but it is cheap PVP.

But it seams cheap is what you prefer.

Kaarous Aldurald
Black Hydra Consortium.
#148 - 2015-01-12 12:55:20 UTC
Corinne Avuli wrote:

Always the same phrases. The cloak itself + the logged in player is causing trouble through willingly assured harrasment.


"Mom! Jimmy's in my room!"

Being in the same system as you is not harassment, by any definition.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Corinne Avuli
Herzogs Bombshelter
#149 - 2015-01-12 13:48:19 UTC
Kaarous Aldurald wrote:
Corinne Avuli wrote:

Always the same phrases. The cloak itself + the logged in player is causing trouble through willingly assured harrasment.


"Mom! Jimmy's in my room!"

Being in the same system as you is not harassment, by any definition.


You being in the same room as me would be. You are not participating in a discussion you are just trolling the floor with one sentence posts.

Keeping logged in, in a system, knowingly in a cyno-fitted ship, with no other reason to wait for attacking someone with a bigger fleet is just cheap and harassment.

But that seems the way you love to play. I get it. I don't like it and i would like to have an option to make your life harder. Not impossible, just harder.
Kaarous Aldurald
Black Hydra Consortium.
#150 - 2015-01-12 13:51:03 UTC
Corinne Avuli wrote:

You being in the same room as me would be. You are not participating in a discussion you are just trolling the floor with one sentence posts.


That was a two sentence post. And brevity is the soul of wit, or something along those lines.


Quote:

Keeping logged in, in a system, knowingly in a cyno-fitted ship, with no other reason to wait for attacking someone with a bigger fleet is just cheap and harassment.


No, it is not. What part of "no one has any right to carebear in complete safety" do you fail to understand?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Khan Wrenth
Viziam
Amarr Empire
#151 - 2015-01-12 14:28:42 UTC
This topic will never get anywhere constructive until we get a top-down, complete re-structuring of *ALL* in-game intel sources, what intel they give, how they give it, how reliable it is, and new venues for new types of information. EVE in 2015 should have better ways for players to seek out and access information than the rather primitive and straightforward systems we have.

(notable exception being probes. Since they updated the probe interface, I happen to really like the mechanic)
Mag's
Azn Empire
#152 - 2015-01-12 14:29:35 UTC
Bullet Therapist wrote:
The only problem I have with afk cloaking is that cloakers are safe for an indefinate period of time after they've cloaked up. That's it.
And everyone in system, is safe for the same indefinite period from them. You keep failing to mention, that that argument is a two way street. But what do they see for that period?

It boils down to the same question.

Whilst they are cloaked for that indefinite period of time, which mechanic do they use to interact with you?

It's local of course, you cannot separate the two. Seen by the fact you can AFK and gain the same effect, without a cloak.

I know you don't like the fact that it's psychological, but there is no escaping it. Even when someone is AFK 23.5 hours and not said a word. The fact they have shown in local for all that time, plays on some pilots minds. It's the definition of psychology warfare. Mind games.

If and it's a big if. If any changes need to take place, then ALL the mechanics involved need change. You cannot cherry pick, simply because you fail to see the big picture. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Major Trant
Brutor Tribe
Minmatar Republic
#153 - 2015-01-12 14:35:31 UTC
TheMercenaryKing wrote:
AFK people. For the longest time, i believed this game should have a popup that asks people after an hour "are you still here, 5 minutes until you are disconnected automatically", for non-cloaking reasons - people who sit in station and don't do anything specifically Jita.

+1
Maximus Aerelius
PROPHET OF ENIGMA
#154 - 2015-01-12 14:48:08 UTC
As my soul died after page 5 I'll wade in with this:

The counter to Local was Cloaking and\or Cynos. Local gave too much intel when it spiked and so, IIRC, hot drops became a thing.

When troubleshooting something that's broken you do something called "Root Cause Analysis". The root cause of cynos\hot drops and cloaking is: Local. They were all brought in to counter Local, it's faultless immediate intel for everyone in the system. Local loads you before you even load the grid. Let that sink in a little: People in the system know you are there and can be in-warp to you before you even know you are there.

Now W-Space doesn't have Immediate Local and it doesn't have Cynos\Hot Drops. I wonder why.

Using the argument of "killing AFK gameplay" and cloaking is nerfed by whatever horrible means:

If I enter a non-NPC Null Sec system with Outposts\Stations and I can see people in Local but I can't find them at any celestial, POS, anomaly or site I am left to assume they are either: Cloaked or Docked up in a station I don't have access to. I can't verify either so I would like anyone docked in any NPC or non-NPC station that is AFK to be ejected after 1 hour so I can kill them. Twisted

Joking aside, this argument will always come around to the root cause that is Local.

In fact another example that I can draw on is that High Sec doesn't have this "AFK Cloaker" problem and yet so much more traffic goes through it. Do I use Local as an intel tool: yes. I can see Criminals and Suspects flashing away, standings I've set on others and all sorts of other goodness but I fear the legendary "AFK Cloaker" as much as I fear the "AFK Ganker" = can't do shizz to me and my biz. It's those active frackers I need to be on my toes for, so I watch local, D-Scan and fit accordingly.

Cov-Ops by their very design have 1 major defence system: The Cloak. Once they decloak their life expectancy is very short with next to very little tank.

EDIT: In fact this would be hilarious in Jita when I have to re-route because Jita is full. That affects my gameplay and I want those people logged off after 5 mins of inactivity. Jita should be GIGO = Get-In, Get-Out...if only to escape the barage of Local rubbish.

Major Trant
Brutor Tribe
Minmatar Republic
#155 - 2015-01-12 15:03:16 UTC
I like the system as is. My only problem with /afk cloakers is that eventually CCP will respond in a heavy handed manner to deal with the whines and some other legitimate aspect of the game will be ruined.

The simple fact is that /afk cloaking hurts certain people. Yes they may be risk adverse and whine a lot, but they still pay their subscriptions and CCPs first consideration has to be how to keep the majority of subscribers happy.

What do the /afk cloakers get out of it. Sure I've heard some tactical bullsh*t sprouted about resource denial to an enemy. But no alliance runs out of ammunition or abandons a system because of an /afk cloaker. Only individual players are affected, low down in the pecking order. So it boils down to a spiteful griefing tactic that is borderline exploit to drive new players away. Why can people not see that CCP will eventually deal with it?

To all the people claiming nobody gets hurt by /afk cloaking. You must be really stupid to believe that CCP can't see through your obvious obfuscation tactics. Do you honestly think that if enough of you shout out loud that it will drown out the complainers? It is because of people like you that this game is in a mess in so many areas. CCP has to waste so much time sorting the wheat from the chaff.

Please press for this solution and hopefully the damage will be minimised when CCP do finally respond.

TheMercenaryKing wrote:
AFK people. For the longest time, i believed this game should have a popup that asks people after an hour "are you still here, 5 minutes until you are disconnected automatically", for non-cloaking reasons - people who sit in station and don't do anything specifically Jita.
Altirius Saldiaro
Doomheim
#156 - 2015-01-12 15:03:34 UTC  |  Edited by: Altirius Saldiaro
Afk cloakers arent an issue in wspace because we didnt see them to begin with, unless our scout saw them enter system

Afk cloakers are only an issue in nullsec generally, and possibly lowsec. Although I rarely hear lowsec complain about it, certainly no where near as much as nullsec does.

Why is it an issue in kspace but not in wspace? Well the answer is simple, Local Chat Channel.

Just remove local from kspace. To hell with nerfing cloaking because 1 area of EVE (nullsec carebears) has a problem with it.
Jeremiah Saken
The Fall of Leviathan
#157 - 2015-01-12 15:19:21 UTC
Altirius Saldiaro wrote:
Just remove local from kspace.

Remove cloaked from local kspace. Won't solve cynos but "real" afk cloakers won't be a problem.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Altirius Saldiaro
Doomheim
#158 - 2015-01-12 15:23:58 UTC
Jeremiah Saken wrote:
Altirius Saldiaro wrote:
Just remove local from kspace.

Remove cloaked from local kspace. Won't solve cynos but "real" afk cloakers won't be a problem.


If I am an afk cloaker, what affect do I have if there is no local and no one knows I am there?

Id rather cloaked ships be cloaked from local. Noncloaked ships show up in local.
Jeremiah Saken
The Fall of Leviathan
#159 - 2015-01-12 15:44:18 UTC
Altirius Saldiaro wrote:
Id rather cloaked ships be cloaked from local. Noncloaked ships show up in local.

That's what i proposed.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Mag's
Azn Empire
#160 - 2015-01-12 15:50:06 UTC
Jeremiah Saken wrote:
Altirius Saldiaro wrote:
Id rather cloaked ships be cloaked from local. Noncloaked ships show up in local.

That's what i proposed.
While I agree that this would solve the AFK cloak problem some have, it should come with other balancing factors. A simple move like this could make cloakers a little too powerful, unless other changes took place.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.