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[Proteus] Reduction in Fighter and Fighter Bomber scan resolution

First post First post First post
Author
Tykonderoga
Imperial Academy
Amarr Empire
#261 - 2015-01-06 19:36:04 UTC
Crashing the node?
Promiscuous Female
GBS Logistics and Fives Support
#262 - 2015-01-06 19:36:35 UTC
every single change to my expensive autism chariot is literally chipping away at the things that I am entitled to as a video game haver
Promiscuous Female
GBS Logistics and Fives Support
#263 - 2015-01-06 19:38:02 UTC
Tykonderoga wrote:
Crashing the node?

list of notable fights in the last year that have been stopped by node crashes:
Primary This Rifter
Mutual Fund of the Something
#264 - 2015-01-06 19:38:03 UTC
Here's a question: do drones start flying towards a target before they finish locking it, or only once the target is locked?
If it's the former, then I don't really see how this will have that much of an effect unless you're sitting very close to your target.
If it's the latter, then yeah I can see how this would be annoying for FBs, but for fighters I don't think it'll really matter that much.
Mario Putzo
#265 - 2015-01-06 19:38:41 UTC
Primary This Rifter wrote:
Mario Putzo wrote:
Thats cute, but its not my problem if CCPs spaghetti code makes it hard for them to implement a new timer, that is CCP's problem and I can still expect them to actually fix what they claim they want to fix. Perhaps if they didn't spend the last 5 years kicking cans down the road they would have been able to streamline their code a bit more so they could overhaul aspects of the game they believe necessary to change. Keep in mind that this change is not only about DPS, but also avoiding server load. That server load is just as easily spiked with subcap drone usage as it it is with Capital drone usage. HED-GP?

I too would enjoy living in this fantasy world where "bad code" is the only thing preventing computers from doing everything you want them to.


Making Abandon/Scoop/Recall to Drone bay trigger a timer is perfectly possible within the game. We see this already occurring in a broad spectrum of commands in game already (reload weapons for example). In fact we just saw them implement a new timer tied to Jump to Beacon commands, that didn't exist before. So the computer can be told to function to have a command also begin a timer.

We also know that timers can be made to prevent someone from issuing commands again across a wide array of things. Which means locking drone commands based on a timer, is also a possible process in the game.

If for any reason this can not be implemented due to code structure, than it is an issue with the code, not the process capability of the game. So yes, if it can not be implemented, it is because of bad code, period.
Tykonderoga
Imperial Academy
Amarr Empire
#266 - 2015-01-06 19:38:46 UTC
Promiscuous Female wrote:
every single change to my expensive autism chariot is literally chipping away at the things that I am entitled to as a video game haver



Then simply self destruct your super and have all of GSF do the same.
EvilweaselFinance
GoonCorp
Goonswarm Federation
#267 - 2015-01-06 19:40:29 UTC
Tykonderoga wrote:
Promiscuous Female wrote:
every single change to my expensive autism chariot is literally chipping away at the things that I am entitled to as a video game haver



Then simply self destruct your super and have all of GSF do the same.

that wouldn't cause nearly as much amusement as us being better than you at the one thing you've been able to do well for the past three years

it is amusing that nc. is reduced to begging us to self-destruct our titans so that they can finally use supers again without shaking in terror
Tykonderoga
Imperial Academy
Amarr Empire
#268 - 2015-01-06 19:43:50 UTC
EvilweaselFinance wrote:
Tykonderoga wrote:
Promiscuous Female wrote:
every single change to my expensive autism chariot is literally chipping away at the things that I am entitled to as a video game haver



Then simply self destruct your super and have all of GSF do the same.

that wouldn't cause nearly as much amusement as us being better than you at the one thing you've been able to do well for the past three years

it is amusing that nc. is reduced to begging us to self-destruct our titans so that they can finally use supers again without shaking in terror



Begging? I am simply pointing out that you are rank hypocrites in everything you say. You want to break the game, and that has been the stated goal of your alliance since day one. Moreover, you want everyone to play it exactly as you do! What a fun sandbox that will be when you get what you want. I can imagine the slobbering on comms.
Mario Putzo
#269 - 2015-01-06 19:43:56 UTC  |  Edited by: Mario Putzo
Promiscuous Female wrote:
Tykonderoga wrote:
Crashing the node?

list of notable fights in the last year that have been stopped by node crashes:


HED-GP. Direct cause of crash related to 1K dudes in Domis and all their sentries before attempting to jump a dread fleet onto grid. I guess, the only fight in the past year or so that collapsed was under the stress of drones from subcapitals.

B-R didn't collapse, despite being super carrier/carrier heavy.
Neither did the fight a few weeks back when PL got waterboarded. Again lots of Supers/Carriers...but notably absent was a horde of 1K drone boats and their 5K Drones.
EvilweaselFinance
GoonCorp
Goonswarm Federation
#270 - 2015-01-06 19:45:49 UTC
Tykonderoga wrote:


Begging? I am simply pointing out that you are rank hypocrites in everything you say. You want to break the game, and that has been the stated goal of your alliance since day one. Moreover, you want everyone to play it exactly as you do! What a fun sandbox that will be when you get what you want. I can imagine the slobbering on comms.

our philosophy on broken ships has always been that we will cram them down your throat until you beg ccp to fix them while pointing out how broken they are, not to pointlessly handicap ourselves
afkalt
Republic Military School
Minmatar Republic
#271 - 2015-01-06 19:48:21 UTC
Promiscuous Female wrote:
going to need a machete to blaze my way through this overgrown jungle of entitlement



Not empty quoting.

It's quite literally worse than ANY bear post, EVER. Quite possibly greater than the sum of ALL bear entitlement posts.
Tykonderoga
Imperial Academy
Amarr Empire
#272 - 2015-01-06 19:48:21 UTC
EvilweaselFinance wrote:
Tykonderoga wrote:


Begging? I am simply pointing out that you are rank hypocrites in everything you say. You want to break the game, and that has been the stated goal of your alliance since day one. Moreover, you want everyone to play it exactly as you do! What a fun sandbox that will be when you get what you want. I can imagine the slobbering on comms.

our philosophy on broken ships has always been that we will cram them down your throat until you beg ccp to fix them while pointing out how broken they are, not to pointlessly handicap ourselves



How are they broken? They die easily enough, yours and ours both. The only thing that is warped is that you want EVERYONE to play the game EXACTLY as you do. And you want no one to have a counter to your blob.
EvilweaselFinance
GoonCorp
Goonswarm Federation
#273 - 2015-01-06 19:54:06 UTC
Tykonderoga wrote:

How are they broken? They die easily enough, yours and ours both. The only thing that is warped is that you want EVERYONE to play the game EXACTLY as you do. And you want no one to have a counter to your blob.

supercaps are broken because the only thing that kills a critical mass of supercaps is a bigger mass of supercaps, unlike subcaps where when you give the fleet to a test or an nc. fc can easily get wiped against a smaller, better-run fleet
Tykonderoga
Imperial Academy
Amarr Empire
#274 - 2015-01-06 19:55:20 UTC  |  Edited by: Tykonderoga
EvilweaselFinance wrote:
Tykonderoga wrote:

How are they broken? They die easily enough, yours and ours both. The only thing that is warped is that you want EVERYONE to play the game EXACTLY as you do. And you want no one to have a counter to your blob.

supercaps are broken because the only thing that kills a critical mass of supercaps is a bigger mass of supercaps, unlike subcaps where when you give the fleet to a test or an nc. fc can easily get wiped against a smaller, better-run fleet



Completely untrue. Moreoever, you never, and I mean never fight outnumbered, ever. Your fingers must have been trembling whist writing that.
baltec1
Bat Country
Pandemic Horde
#275 - 2015-01-06 19:56:13 UTC
Mario Putzo wrote:
Primary This Rifter wrote:
Mario Putzo wrote:
Thats cute, but its not my problem if CCPs spaghetti code makes it hard for them to implement a new timer, that is CCP's problem and I can still expect them to actually fix what they claim they want to fix. Perhaps if they didn't spend the last 5 years kicking cans down the road they would have been able to streamline their code a bit more so they could overhaul aspects of the game they believe necessary to change. Keep in mind that this change is not only about DPS, but also avoiding server load. That server load is just as easily spiked with subcap drone usage as it it is with Capital drone usage. HED-GP?

I too would enjoy living in this fantasy world where "bad code" is the only thing preventing computers from doing everything you want them to.


Making Abandon/Scoop/Recall to Drone bay trigger a timer is perfectly possible within the game. We see this already occurring in a broad spectrum of commands in game already (reload weapons for example). In fact we just saw them implement a new timer tied to Jump to Beacon commands, that didn't exist before. So the computer can be told to function to have a command also begin a timer.

We also know that timers can be made to prevent someone from issuing commands again across a wide array of things. Which means locking drone commands based on a timer, is also a possible process in the game.

If for any reason this can not be implemented due to code structure, than it is an issue with the code, not the process capability of the game. So yes, if it can not be implemented, it is because of bad code, period.


Several thousand drones all having their timers triggered on an already stressed node. Its not code its the node.
Angelique Duchemin
Team Evil
#276 - 2015-01-06 19:56:24 UTC
Tykonderoga wrote:
EvilweaselFinance wrote:
Tykonderoga wrote:


Begging? I am simply pointing out that you are rank hypocrites in everything you say. You want to break the game, and that has been the stated goal of your alliance since day one. Moreover, you want everyone to play it exactly as you do! What a fun sandbox that will be when you get what you want. I can imagine the slobbering on comms.

our philosophy on broken ships has always been that we will cram them down your throat until you beg ccp to fix them while pointing out how broken they are, not to pointlessly handicap ourselves



How are they broken? They die easily enough, yours and ours both. The only thing that is warped is that you want EVERYONE to play the game EXACTLY as you do. And you want no one to have a counter to your blob.


Why should there even be a balance between less and more people? Surely human beings at the computer for every ship is the best for Eve as a whole.

If you have less people then it only means that you failed at drawing their interest to your side and your cause.

If you on the other hand set arbitrary standards that left you with less people then you have only yourself to blame when you are outnumbered.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

EvilweaselFinance
GoonCorp
Goonswarm Federation
#277 - 2015-01-06 19:58:33 UTC
Tykonderoga wrote:

Completely untrue.

as the man who has to find the money when someone gives dbrb a battleship fleet i assure you it's true
Tykonderoga
Imperial Academy
Amarr Empire
#278 - 2015-01-06 19:58:49 UTC
Angelique Duchemin wrote:
Tykonderoga wrote:
EvilweaselFinance wrote:
Tykonderoga wrote:


Begging? I am simply pointing out that you are rank hypocrites in everything you say. You want to break the game, and that has been the stated goal of your alliance since day one. Moreover, you want everyone to play it exactly as you do! What a fun sandbox that will be when you get what you want. I can imagine the slobbering on comms.

our philosophy on broken ships has always been that we will cram them down your throat until you beg ccp to fix them while pointing out how broken they are, not to pointlessly handicap ourselves



How are they broken? They die easily enough, yours and ours both. The only thing that is warped is that you want EVERYONE to play the game EXACTLY as you do. And you want no one to have a counter to your blob.


Why should there even be a balance between less and more people? Surely human beings at the computer for every ship is the best for Eve as a whole.

If you have less people then it only means that you failed at drawing their interest to your side and your cause.

If you on the other hand set arbitrary standards that left you with less people then you have only yourself to blame when you are outnumbered.



How about this: We blue each other and complete the donut. Not as though anything is going on in EvE anyway. Or are you content gutting the leadership of your allies so they are just zombies?
Promiscuous Female
GBS Logistics and Fives Support
#279 - 2015-01-06 20:01:58 UTC
Tykonderoga wrote:

How about this: We blue each other and complete the donut. Not as though anything is going on in EvE anyway. Or are you content gutting the leadership of your allies so they are just zombies?

ahhh there it is

the most ingratiating position of surrender possible
EvilweaselFinance
GoonCorp
Goonswarm Federation
#280 - 2015-01-06 20:04:32 UTC
Tykonderoga wrote:
How about this: We blue each other and complete the donut. Not as though anything is going on in EvE anyway. Or are you content gutting the leadership of your allies so they are just zombies?

sorry finfleet still isn't cfc material

better luck with your application next year