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Regarding Recent Connection Issues

First post First post
Author
dhunpael
#201 - 2014-11-20 10:28:41 UTC
Atum wrote:
Strander wrote:
Come on CCP talk to us.

This. Is it Telia's fault (as many seem to suspect)? Are the DDOS attacks ongoing? Is there a bug in the load balancing mesh? The lack of ongoing communication is just as frustrating as the disconnects themselves.



Friendly bump for more info
Fiddler Hays
Aerodyne Collective.
#202 - 2014-11-20 14:14:33 UTC
I emailed telia and asked them about the Destination net unreachable issue as it's coming on two days and still not able to access Eve Online. Their response:

Hello,



This is not our router , but our customer’s router that is nor responding:



ldn-b3_re0> traceroute 87.237.38.200

traceroute to 87.237.38.200 (87.237.38.200), 30 hops max, 40 byte packets

1 eveonline-ic-138015-ldn-b3.c.telia.net (213.248.83.198) 0.586 ms !X 0.565 ms !X *



Unfortunately, for any further troubleshooting with our customer, you would have to raise a ticket with your provider, we are only business support.



Kind Regards,



Nebojsa Trazivuk

Data & Infra Customer Care

Phone: +46 771 191 170
carrier-csc@teliasonera.com
TeliaSonera International Carrier, part of TeliaSonera group

So I'd say its an issue with CCP and there router.
dhunpael
#203 - 2014-11-29 16:22:35 UTC
Fiddler Hays wrote:
I emailed telia and asked them about the Destination net unreachable issue as it's coming on two days and still not able to access Eve Online. Their response:

Hello,



This is not our router , but our customer’s router that is nor responding:



ldn-b3_re0> traceroute 87.237.38.200

traceroute to 87.237.38.200 (87.237.38.200), 30 hops max, 40 byte packets

1 eveonline-ic-138015-ldn-b3.c.telia.net (213.248.83.198) 0.586 ms !X 0.565 ms !X *



Unfortunately, for any further troubleshooting with our customer, you would have to raise a ticket with your provider, we are only business support.



Kind Regards,



Nebojsa Trazivuk

Data & Infra Customer Care

Phone: +46 771 191 170
carrier-csc@teliasonera.com
TeliaSonera International Carrier, part of TeliaSonera group

So I'd say its an issue with CCP and there router.


well, CCP is saying that it is an error caused by the players or the providers of the players... -_-
Lady Rift
His Majesty's Privateers
#204 - 2014-12-09 15:26:15 UTC
dhunpael wrote:
Fiddler Hays wrote:
I emailed telia and asked them about the Destination net unreachable issue as it's coming on two days and still not able to access Eve Online. Their response:

Hello,



This is not our router , but our customer’s router that is nor responding:



ldn-b3_re0> traceroute 87.237.38.200

traceroute to 87.237.38.200 (87.237.38.200), 30 hops max, 40 byte packets

1 eveonline-ic-138015-ldn-b3.c.telia.net (213.248.83.198) 0.586 ms !X 0.565 ms !X *



Unfortunately, for any further troubleshooting with our customer, you would have to raise a ticket with your provider, we are only business support.



Kind Regards,



Nebojsa Trazivuk

Data & Infra Customer Care

Phone: +46 771 191 170
carrier-csc@teliasonera.com
TeliaSonera International Carrier, part of TeliaSonera group

So I'd say its an issue with CCP and there router.


well, CCP is saying that it is an error caused by the players or the providers of the players... -_-



of course they are. easier that way.
Atum
Eclipse Industrials
Quantum Forge
#205 - 2014-12-09 17:06:38 UTC
Fiddler Hays wrote:

1 eveonline-ic-138015-ldn-b3.c.telia.net (213.248.83.198) 0.586 ms !X 0.565 ms !X *



Unfortunately, for any further troubleshooting with our customer, you would have to raise a ticket with your provider, we are only business support.
...
So I'd say its an issue with CCP and there router.

If it's CCP's router, why does it resolve to a Telia domain?
Liet Ormand
Sons of Bacchus
#206 - 2014-12-22 19:41:45 UTC  |  Edited by: Liet Ormand
Guys -


If you're not aware, traceroute is actually a pretty terrible tool for determining where network problems are, because of how it works. Essentially it sends out packets with a fixed lifetime. Wherever the packets "die" the router can send a notice back saying "packet died here" which can help diagnose issues. The source of the trace sends a series of packets with hops to live = 1,2,3,4,5 etc.

The problem with it is that allowing the type of packet traceroute generates in the first place is optional (many routers block it for security because it's a general type of packet not specific to traceroute) and likewise many block the return packet saying "a packet stopped here" for security. Doing these blocks helps reduce load on the router because it does not need to originate or handle the traffic for them.

Because both types of packets are "control messages" they are high priority when handled and they get used a lot in DDOS attacks. Many, many providers block them now.

In Summary, traceroute is only a general tool for figuring out where packets go, and I haven't even covered the possibility that packets can take a different route from the one displayed because the trace is really only valid for packets that are part of the trace itself!

From what I can see from the trace telia sent, what they are saying is correct from their perspective. The interface on the router that goes to CCP London (but which is probably a step in the path, not the final location) is refusing traceroute packets from the source. It may or may not be refusing actual traffic, and there may be a reason it's refusing anything at all.

Looking at the address that's having issues from a network site in London (a utility site provided by a backbone) I see the following:

core1.fmt2.he.net> traceroute 213.248.83.198 Target 213.248.83.198
Hop Start 1
Hop End 30
Hop Packet 1 Packet 2 Packet 3 Hostname
1 0.227 ms 0.225 ms 0.308 ms ge5-19.core1.fmt2.he.net (64.71.148.109)
2 3.906 ms 5.503 ms 3.986 ms 10ge1-1.core1.sjc2.he.net (72.52.92.74)
3 0.659 ms 0.698 ms 0.645 ms sjo-bb1-link.telia.net (213.248.67.105)
4 73.804 ms 73.828 ms 75.293 ms nyk-bb2-link.telia.net (80.91.254.176) ash-bb4-link.telia.net (213.155.135.158)
5 145.355 ms 143.750 ms 143.749 ms ldn-bb2-link.telia.net (62.115.141.93) ldn-bb2-link.telia.net (213.155.133.6) ldn-bb2-link.telia.net (213.155.135.70)
6 143.839 ms 144.132 ms 143.805 ms ldn-b3-link.telia.net (80.91.251.165) ldn-b3-link.telia.net (62.115.137.197) ldn-b3-link.telia.net (80.91.249.176)


(sorry about the formatting)

What the above means is that from the perspective of routers in London (where Tranquility is located) everything is ok up until the link between "sjo-bb1-link.telia.net (213.248.67.105)" and "nyk-bb2-link.telia.net (80.91.254.176)" when packets start taking a lot of time to get from point A to point B.

Bearing in mind that traceroute can be unreliable, just making a quick assessment off the top of my head it looks like Telia has some issues with load (there's no packets dropped at the moment, just slow times) between those two addresses and addresses further down the line (closer to Sweden from the perspective of this trace).

Both addresses are within Telia's backbone, which means probably there's just too much traffic at this point.

Is it still impossible to connect to Eve, and at what time of day UTC? I can try to look at it then and see if it's an issue.


(I'm in the US by the way, I'm an IT person with a bit of experience, no connection to CCP or Telia).
Barakach
Caldari Provisions
Caldari State
#207 - 2014-12-23 23:42:59 UTC
Place proxy servers at major IXs around the world and use private routes to connect back to the primary server and make the primary server not be routable on the public Internet.

yes?
Miner Hottie
The Scope
Gallente Federation
#208 - 2015-01-01 08:09:44 UTC
I wonder if the instigators of the DDOS used ISBOXER?

It's all about how hot my mining lasers get.

Mortus Aquila
Brutor Tribe
Minmatar Republic
#209 - 2015-01-01 17:12:40 UTC  |  Edited by: Mortus Aquila
I guess griefer scumbags exist in the real world, too. The only things that work for fapping material is pulling the wings off of flies and other people's misery.
Renly Hagen
Caldari Provisions
Caldari State
#210 - 2015-01-05 11:52:29 UTC
I was dealing with the same issues but it seems to have resolved itself.

For now anyways.
S4t4n Cl4us
Federal Navy Academy
Gallente Federation
#211 - 2015-01-13 15:08:49 UTC
Now i even cannot start the game. Immediately after character selection i`m getting "socket closed" error. And so my PLEX is going to HELL.
Leliana Cami Cotte
Daylight's Burning
#212 - 2015-01-13 16:50:05 UTC  |  Edited by: Leliana Cami Cotte
I'm seeing this as well. Had thought it was on my end as this is a new public connection I'm using. It didn't like the fact that I was using Google's nameservers and had to use theirs.

Tracerts below:

Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

C:\Users\Dr. Mike>tracert 87.237.38.200

Tracing route to srv200-g.ccp.cc [87.237.38.200]
over a maximum of 30 hops:

  1     2 ms     1 ms     1 ms  172.16.1.1
  2    40 ms    40 ms    40 ms  70.159.192.8
  3   149 ms    86 ms    46 ms  70.159.208.29
  4    49 ms    48 ms    46 ms  12.81.34.66
  5   108 ms    47 ms    47 ms  12.81.104.61
  6    48 ms   152 ms    47 ms  12.81.46.5
  7    49 ms    50 ms    51 ms  12.81.104.42
  8    46 ms    46 ms    44 ms  12.81.56.11
  9    63 ms    56 ms    59 ms  cr2.rlgnc.ip.att.net [12.123.152.110]
10    58 ms    55 ms    59 ms  cr2.rlgnc.ip.att.net [12.123.152.110]
11   170 ms    62 ms    58 ms  cr1.wswdc.ip.att.net [12.122.3.170]
12    56 ms    57 ms    59 ms  gar18.wswdc.ip.att.net [12.122.113.37]
13    56 ms    55 ms    55 ms  192.205.32.42
14  204.245.39.42  reports: Destination net unreachable.

Trace complete.

C:\Users\Dr. Mike>tracert 87.237.38.200

Tracing route to srv200-g.ccp.cc [87.237.38.200]
over a maximum of 30 hops:

  1     2 ms     1 ms     1 ms  172.16.1.1
  2    39 ms    40 ms    39 ms  70.159.192.8
  3    52 ms    47 ms    46 ms  70.159.208.29
  4    48 ms    46 ms    46 ms  12.81.34.66
  5    58 ms    46 ms    52 ms  12.81.104.61
  6    47 ms    50 ms    56 ms  12.81.46.5
  7    49 ms    55 ms    49 ms  12.81.104.42
  8    45 ms    44 ms    46 ms  12.81.56.11
  9    57 ms    58 ms    61 ms  cr2.rlgnc.ip.att.net [12.123.152.110]
10    56 ms    59 ms    64 ms  cr2.rlgnc.ip.att.net [12.123.152.110]
11    61 ms    60 ms    57 ms  cr1.wswdc.ip.att.net [12.122.3.170]
12    56 ms    57 ms    57 ms  gar18.wswdc.ip.att.net [12.122.113.37]
13    55 ms    55 ms    55 ms  192.205.32.42
14  204.245.39.42  reports: Destination net unreachable.

Trace complete.

C:\Users\Dr. Mike>


It's interesting though as a quick google shows 204.245.39.42 has been referenced before:

https://forums.eveonline.com/default.aspx?g=posts&t=217995

as well as others. The login screen loads fine and I'm seeing the server up and running there. After clicking play, I get the can't connect error. A quick check with a telnet into one of my servers shows the port to be open at the firewall.

Luckily I'm just here for lunch....

Lookie, I found where to edit my Signature!

Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#213 - 2015-01-13 17:32:58 UTC
How about a redirect to singularity your traffic should bounce along most of the same route. Sort of triangulate the problem. If it's the network then all traffic to the bad connection should stop and return the error of you can connect to singularity then the problem is with the tranquility end. I hope I'm being clear what I'm trying to achieve here

Dradis Aulmais, Federal Attorney Number 54896

Free The Scope Three

Liet Ormand
Sons of Bacchus
#214 - 2015-01-26 20:38:55 UTC
Barakach wrote:
Place proxy servers at major IXs around the world and use private routes to connect back to the primary server and make the primary server not be routable on the public Internet.

yes?



This mostly relocates the problem, and is hugely expensive at the same time.

For the most part, when problems with connectivity develop on the global 'net, they're due to actual link problems like overload or intermittent connectivity or local routing issues rather than problems getting to the IP of the target server (TQ).

This would work if CCP hired leased lines between each major nexus and the TQ cluster, but that's even more expensive.



Leliana Cami Cotte
Daylight's Burning
#215 - 2015-01-26 21:19:16 UTC  |  Edited by: Leliana Cami Cotte
Liet Ormand wrote:
This would work if CCP hired leased lines between each major nexus and the TQ cluster, but that's even more expensive.


A possible solution would be a simple server located offsite and running a ssh tunnel of some sort between or even a simple port redirect.

I have a feeling that my issue up there was just the location I was using. I went back a few days later and had the same issue with both the 26000 port and the alternative (the number escapes me) port. It still makes me wonder though why it showed a problem with that IP address though.

Maybe some VPSes located here and there with port redirection and some decent simple directions would be of benefit.

Lookie, I found where to edit my Signature!