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Survey for Structures in EVE - Your opinion matters!

First post First post
Author
Sebastien LeReparteur
SpaceTravelers Freelance Corp
#21 - 2014-12-18 17:04:11 UTC
I am really not good on game slangs...

So that survey his very misleading...

Starbases are they POS (i.e control tower) or stations?

Outpost are they player own stations?
my 2 isk
Yroc Jannseen
Deep Core Mining Inc.
Caldari State
#22 - 2014-12-18 17:09:00 UTC
Some of the questions are a little narrow.

How many Starbases does your corporation own?

Which corporation? Altcorp, membercorp or alliance? Because I interact with POS's for all three.
CCP Arrow
C C P
C C P Alliance
#23 - 2014-12-18 17:09:44 UTC
Sebastien LeReparteur wrote:
I am really not good on game slangs...

So that survey his very misleading...

Starbases are they POS (i.e control tower) or stations?

Outpost are they player own stations?
my 2 isk


Good point, we can add a short definition with the questions to clarify what each of these names refer to

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

Altrue
Exploration Frontier inc
Tactical-Retreat
#24 - 2014-12-18 17:12:00 UTC
Starbases = Commonly refered as "POS", the thing with the control tower and the forcefield.

Outposts = Stations owned by corporations.

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[Ex-F] CEO - Eve-guides.fr

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Yroc Jannseen
Deep Core Mining Inc.
Caldari State
#25 - 2014-12-18 17:12:53 UTC
Sebastien LeReparteur wrote:
I am really not good on game slangs...

So that survey his very misleading...

Starbases are they POS (i.e control tower) or stations?

Outpost are they player own stations?
my 2 isk


Technically speaking the terms in the survey are the proper terms.

Starbase refers to Player Owned STARBASE. Although they technically aren't own by an individual player, but a corporation.

Outpost refers to the space stations you can dock in, that are deployed by players, one for each race.
Coelomate
Gilliomate Corp
#26 - 2014-12-18 17:19:56 UTC  |  Edited by: Coelomate
I'm doing this survey now, and excited that these issues are at the forefront of the devs minds, but I really don't understand what many of these questions are asking me.

For example: "Would you prefer using structures through co-op gameplay?"

I have no idea what that means, or even could mean.

Love,

~Coelomate

Gunz blazing Ronuken
Insane's Asylum
#27 - 2014-12-18 17:21:11 UTC
After some thinking during doing the survey.
I think removing the outpost, ihub, etc stuff from starbase options would make running a pos 70% easier!
Like a simple check that scans if director player is at A, B,C,D type of structure and that shows the relevant options for her/him and not every structure related option making the menus as fun to navigate like installing this? over complicated gizmo
Notmo
Exit-Strategy
Unchained Alliance
#28 - 2014-12-18 17:32:56 UTC
Sorry in advance for giving text based answers in a number field (how many sov structures have you deployed)...

CCP Arrow
C C P
C C P Alliance
#29 - 2014-12-18 17:37:14 UTC
Coelomate wrote:
I'm doing this survey now, and excited that these issues are at the forefront of the devs minds, but I really don't understand what many of these questions are asking me.

For example: "Would you prefer using structures through co-op gameplay?"

I have no idea what that means, or even could mean.


We of course don't want to inject any ideas, but it could hint at having the gameplay more of a collaboration of many rather than something you would delegate to a single individual to achieve.

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#30 - 2014-12-18 17:40:57 UTC
link gives a "server not found issue" Halp plox?
Noriko Mai
#31 - 2014-12-18 17:49:54 UTC
I didn't understand half of the questions.

"Meh.." - Albert Einstein

Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#32 - 2014-12-18 17:56:54 UTC  |  Edited by: Henry Plantgenet
Link works now but some of the assumptions are pretty terrible.
for one i'm not in an alliance i'm in CAS.
We can't make POSes in CAS so a lot of question are pointles..
the ones about sov warfare asssume we're in alliances but a lot of people are not in alliances.
how do i answer questions with bad assumptions do i just leave them blank?
Kismeteer
Bat Country
Pandemic Horde
#33 - 2014-12-18 18:01:46 UTC
That was quite a few questions. Here is hoping you do something about the brokenness of sov combat, poses, and corporation management.
Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#34 - 2014-12-18 18:03:12 UTC
CCP Arrow wrote:
Fellow capsuleers.

Team Game of Drones is doing extensive investigation and discovery work for Structures in EVE
more specifically Starbases, Outposts, Customs Offices, Deployables and Sovereignty structures.

The Industry survey conducted about a year ago resulted in 24,000 responses in total and had a huge impact on the overall direction and decisions made for the Industry release. We hope you are up for the challenge to help us get an even better turnout this time around. Please take the survey and help us improve the game - Your opinion matters!


http://structures.questionpro.com


Thank you in advance for your help and support o7

On behalf of Team Game of Drones

Get the word out. Make a reddit post!
Sebastien LeReparteur
SpaceTravelers Freelance Corp
#35 - 2014-12-18 18:03:39 UTC  |  Edited by: Sebastien LeReparteur
Yroc Jannseen wrote:
Sebastien LeReparteur wrote:
I am really not good on game slangs...

So that survey his very misleading...

Starbases are they POS (i.e control tower) or stations?

Outpost are they player own stations?
my 2 isk


Technically speaking the terms in the survey are the proper terms.

Starbase refers to Player Owned STARBASE. Although they technically aren't own by an individual player, but a corporation.

Outpost refers to the space stations you can dock in, that are deployed by players, one for each race.



Hey well POS could also stand for player owned structures since the whole towers and etc. are in the deplorable structures market tab...

p.s. Pun intended
Brisco County
Deep Core Mining Inc.
Caldari State
#36 - 2014-12-18 18:25:18 UTC
what is meant by the question about preferring the use of structures through co-op gameplay? Like some dude with roles has to be there while I use structures?
Zadus Rejan
Kernel of War
Goonswarm Federation
#37 - 2014-12-18 18:34:03 UTC
That took me a while. But some question are a real pain because you simply want to say "THEY4RE ALL FUBAR".
Vigilanta
S0utherN Comfort
#38 - 2014-12-18 18:49:06 UTC  |  Edited by: Vigilanta
Poor questions, you force us to give misleading answers. You ask us in a number of places to rank gameplay elements. This jsut tells you we think something is better or worse than something else, which gives the illusion that we think X element is in good shape, when in fact in some of these the players believe they are all in significant trouble. In all honesty 1-10 ratings would have been far more effective.

When you make references to stuff like co-op game play you need to state some semblance of an idea to get a good response, everything in eve is ALREADY INHERENTLY COOP game play due to the nature of this being an MMO, you can set up a pos yourself for example, but someone must build it and the fuel blocks for it, and if someone attacks it you and multiple other persons more than likely will need to defend it. The only true not co-op game play is perhaps industry but only because of the prevalence of alts.

Also even is inherently a game where trust is punished not rewarded, so people want to interact with others only when they must.

In short my suggestion to you is to hire a consultant who has experience in political campaigns, or even better a pollster and have them take your ideas and make them into questions, you will more than likely receive better data that will lead you to better decisions. You may be even able to farm this task out to you marketing department which i presume has done marketing research at some point, similar concept they will have studied this in school.

That said i survived it and answered as best I could, but the structure of it I think is going to make you feel that some areas of the game are in good condition when prehaps they are not.

EDIT: Additionally alot of these questions only maybe 1000 people in eve can answer jsut due to how few truly interact with outposts especially and to a large degree even ihubs. The number of people who still do not understand basic dominion sov war mechanics is pretty astounding.
twit brent
Never Not AFK
#39 - 2014-12-18 18:56:58 UTC
The Questions at 33% annoyed me. Most of those things are done by holding corps and starbase people.

Would you prefer using structures through co-op gameplay? I dont know what this means but if something is co-op and not PVP it is usually not worth doing for me.

SpaceSaft
Almost Dangerous
Wolves Amongst Strangers
#40 - 2014-12-18 18:59:25 UTC  |  Edited by: SpaceSaft
Quote:
Would you prefer using structures through co-op gameplay?


What, do people shoot sov structures alone? Is there only one person using pocos? Is there only one person using an outpost? I mean I see POSes being managed by one guy but usually there is a corporation or something behind that? Or at least it will take co-op to take it down.

Sometimes the questions are not worded clearly ( did you vs. did your corporation or did your alliance ). That's it though, I hope something interesting comes from this.