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[Rhea] Graphical Features Feedback and Discussion

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Author
Soleil Fournier
Fliet Pizza Delivery
Of Essence
#321 - 2014-12-06 09:24:57 UTC
Not impressed with PBR at the moment....


It "washes out" the ships. Especially in ship viewer, but really anytime, ships just become a gray blob when light is directly on them.


While I'm excited for the potential, this feature isn't ready for prime-time and needs to be held back until it is.
Murkar Omaristos
The Alabaster Albatross
Unreasonable Bastards
#322 - 2014-12-06 09:39:41 UTC
Arthur Aihaken wrote:
Uriel Paradisi Anteovnuecci wrote:
I honestly love the PBR Sad
ESPECIALLY the Gallente ships...

Everyone agrees it's a welcome upgrade for Gallente and Amarr.
For the Caldari, Minmatar and Pirates… not so much.


Amarr yes - gallente, not so much. I think if you add up the complaints, they have been mostly about gallente (and pirate ships for sure though).
Miyaki Ayu Chan
Beyond All Limits
#323 - 2014-12-06 10:33:55 UTC
Dear CCP,

I am concerned about that you bring out the Update with those "new Graphics" on Tranquality Server on the 9th December with the actual graphics changes.

The reason for it is what I can explain in short examples and I think I speak for the most Players.


Beside of the Amarr Ships, which were highly rendered with the new Graphics and were almost perfectly done, the Minmatar Ships still look kinda like the same as before.

This was something I just wanted to mention.

Gallente Ships are almost perfect, but some Ships like the Kronos and stuffs still need some hard work.



To the Problems:


- Gallente Ships look quite better, but have rust on Ships.
Why the hell should there be rust on the Ships, when those are built with the finest Ore's of the Universe, of which some of them are not even available on earth?

When EVE is Real,
this can't be real.


- Caldari Ships have received a BIG DOWNGRADE in the Graphics.
I beg you to just for a good example compare the Scorpion Navy Issue on Singularity and Tranquality and tell me, which of them looks Graphics updated the new Shine?

Definetely the old Shader.



So, dear CCP:


Please remove the Rust on the Ships because it's ugly, dumb and definetely not real.

Second and primarly complain and biggest mistake what CCP could do:

Don't update the Caldari Ships like this.

Get their old Shaders back or do it right.

How it is right now is a big Downgrade.


I'm sure you will hear many complains about that.



Well,
Best Regards,

Miyaki Ayu Chan o/
Mr Duffo
SQUIDS.
#324 - 2014-12-06 10:56:22 UTC
"Asteroid/Ice Belt environment overhaul
STATUS: FEATURE DELAYED, STILL IN DEVELOPMENT
We will add new lighting and particle effects to all of New Eden's asteroid belts. We hope this will add a great deal of atmosphere to belts in general and give you something nice to look around while you harvest those precious ores. We aim to have this toggle-able in the ESC menu."

I would like to here update on this.

Skeggǫld, Skálmǫld, Skildir ro Klofnir!

Never forget! #OICXmassacre2014

Elisk Skyforge
State War Academy
#325 - 2014-12-06 11:17:31 UTC
The centre and preview camera on Blackbird and variants is still in the wrong position and not fixed yet.
Evelgrivion
State War Academy
Caldari State
#326 - 2014-12-06 15:39:32 UTC  |  Edited by: Evelgrivion
Soleil Fournier wrote:
Not impressed with PBR at the moment....


It "washes out" the ships. Especially in ship viewer, but really anytime, ships just become a gray blob when light is directly on them.


While I'm excited for the potential, this feature isn't ready for prime-time and needs to be held back until it is.


I agree with this assessment. While the physics based rendering does wonders for the shiny metallic parts, other materials end up looking washed out and ugly. The PBR also comes with a severe framerate hit over the existing shaders.

Is it possible to keep the existing shaders, and have PBR as an optional enhancement?
Leto Aramaus
Frog Team Four
Of Essence
#327 - 2014-12-06 19:41:51 UTC
Arthur Aihaken wrote:
Uriel Paradisi Anteovnuecci wrote:
I honestly love the PBR Sad
ESPECIALLY the Gallente ships...

Everyone agrees it's a welcome upgrade for Gallente and Amarr.
For the Caldari, Minmatar and Pirates… not so much.



No, everyone does not agree. Have you looked at the Brutix on Singularity? It looks like the entire thing is chrome/mirror while being black and white. No color to it at all.

PBR looks awful.
Nauclerus Serpens
Provi Rapid Response
#328 - 2014-12-06 21:00:12 UTC
Just want to put this out there

The Nemesis is very glossy for a stealthy ship... Perhaps give it a dull finish like on the rattlesnake but grey/black as opposed to gunmetal..

Arthur Aihaken
CODE.d
#329 - 2014-12-06 21:02:09 UTC  |  Edited by: Arthur Aihaken
Leto Aramaus wrote:
PBR looks awful.

On this we agree. I would however argue that the Gallente under PBR, while far from ideal - is still an improvement over the current offerings.

I am currently away, traveling through time and will be returning last week.

Circumstantial Evidence
#330 - 2014-12-06 23:01:04 UTC
Setting aside "rust/dirt" texture clean-up that will be ongoing through Rhea:
(CCP has improved the game in this same way over time, for 10 years now, and the world hasn't ended AFAIK.)

Reflective metals (steel on Gallente, gold on Amarr) stand out and look shiny nice.
Minmatar + Caldari don't seem to have much in the way of reflective metals, and therefore appear a bit dull in comparison.
Minmatar *should* be dull, dirty and rusty, IMO, lol.
PBR working as intended ;)
Irregessa
Obfuscation and Reflections
#331 - 2014-12-06 23:24:20 UTC
Every Khanid ship (silver and black is their color scheme) looks like it is made from cheap plastic. They are too uniformly matte.
Alvatore DiMarco
Capricious Endeavours Ltd
#332 - 2014-12-06 23:25:33 UTC  |  Edited by: Alvatore DiMarco
It's probably safe to say that the colors we have on SiSi are the same ones that will ship in Rhea.

I'm curious to see how much of a shitstorm there is or is not when people go to their Serpentis ships and find them T1 Gallente grey or their Angel ships and find them the color of Café Au Lait.

Irregessa wrote:
Every Khanid ship (silver and black is their color scheme) looks like it is made from cheap plastic. They are too uniformly matte.
I would disagree; some Khanid ships (Sacrilege) look extremely good while others are mediocre. The problem is that the silver can't be too shiny and the black can't have the same reflectivity as the silver. This isn't to say that I necessarily think the reflectivity of the silver can't go any higher or the black can't be changed at all, it's just that the ships would look worse if they were too glossy.

I think someone previously had it right: PBR is working correctly, and admirably at that; the problem is that rather than updating the existing skins to be compatible with PBR it's going to require entirely new reskins of every ship in the game designed specifically with PBR in mind. It's a long process to do that, however, and requires a lot of time and effort that can't then be spent on adding other new ships.

Edit:

Team TriLambda, Rhea ships on Tuesday and the new Blackbird hull is still off-center.
Irregessa
Obfuscation and Reflections
#333 - 2014-12-07 01:06:35 UTC  |  Edited by: Irregessa
The zealot is not Khanid. The Sacrilege is the Khanid HAC. The Zealot is Viziam

(hint: Khanid ships are all missile boats)
Arthur Aihaken
CODE.d
#334 - 2014-12-07 02:58:55 UTC  |  Edited by: Arthur Aihaken
Mordus Legion: the ships are still not matte black (dark blue is getting closer, though), and much of the detail present in Phoebe is still lost or washed out in Rhea. The Barghest and Otrhrus models need to be scaled down by 2/3.

I am currently away, traveling through time and will be returning last week.

Alvatore DiMarco
Capricious Endeavours Ltd
#335 - 2014-12-07 03:07:24 UTC  |  Edited by: Alvatore DiMarco
Irregessa wrote:
The zealot is not Khanid. The Sacrilege is the Khanid HAC. The Zealot is Viziam

(hint: Khanid ships are all missile boats)


Yes, I know. I've been looking through a lot of ships lately and copying names off the market list, trying to keep my thoughts in order and still work quickly.
Elisk Skyforge
State War Academy
#336 - 2014-12-07 12:13:32 UTC  |  Edited by: Elisk Skyforge
Whoever is put in charge of Caldari ship redesigns is doing a great job honestly, however whoever is put in charge of Caldari ship skins seems to be intentionally bad at his job. Don't worry if the all rust Nugoeihuvi and the barely any different Wiyrkomi skins are not able to compete with Kador, Tashmurkon, Aliastra and Innerzone skins because we now have second generation Caldari skins! behold:

Old Caldari Navy skin
New watered down Caldari Navy skin

Old T1 Caldari skin
New cartoony T1 Caldari skin


PS. It's not all negative points though, the T2 skins actually look really good.
Bagrat Skalski
Koinuun Kotei
#337 - 2014-12-07 14:52:15 UTC  |  Edited by: Bagrat Skalski
Elisk Skyforge wrote:

I always thought that it is too much camouflage on a spaceship just for indicating its navy, only for indicating this, because who needs camouflage in space in the first place, you have cloaks. Old navy Is removing detailing optically, its big mess on a spaceship.

Grain is bigger and a little more subtle so it doesnt interfere so much with detailing. Still, it indicates Navy ship. It's better than former one.
Elisk Skyforge wrote:

It was too flat and too dark.
Detailing doesn't stand out like in new one.
Worse than the new one.
Delt0r Garsk
Shits N Giggles
#338 - 2014-12-07 17:53:01 UTC
Well i really like the new PBR changes. I do not agree that anything looks worse, every ship i tried look better than the old engine. I had settings on full with full AA, do you guys even have it on?

On top of all that i am seeing much better performance. Really quite a big performance boost compared to the old. Whatever you do don't and "go back to the old ****" options unless it really doesn't affect the performance at all.

Cus if all we did was go back to the old, we would still have black screens when to many people release a few drones.

AKA the scientist.

Death and Glory!

Well fun is also good.

Mr Duffo
SQUIDS.
#339 - 2014-12-07 19:19:00 UTC
I like new changes. Were browsing on ships and compared on TQ and only found brutix serpentis edition looking worse. I like how you removed blue tint from caldari faction ships wich was very annoying so good for that.



Skeggǫld, Skálmǫld, Skildir ro Klofnir!

Never forget! #OICXmassacre2014

Irregessa
Obfuscation and Reflections
#340 - 2014-12-07 19:32:24 UTC  |  Edited by: Irregessa
Sansha ships..... I swear If I look closely enough I expect to see "MADE IN CHINA" stamped somewhere on them. I asked my wife her opinion, and she said it looked like they were made shiny like metal, but not given a metallic texture. It is too smooth, so it looks like molded plastic.

I think the same could be said of the Claymore. I think a lot of the other Core Complexion ships have enough of a complex surface to them that it breaks up that look.

FWIW, this is using a GTX760, windowed mode, everything graphically turned up to max on a 2560x1440 120Hz monitor.


Now having said negative things, the Carthum Conglomerate ships are nice looking, but they always have. The Ivory and gold of the Confessor is nice as well.