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Player Features and Ideas Discussion

 
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Player Owned Billboards.

Author
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#1 - 2014-11-30 08:38:13 UTC
I notice often enough through my trips through hi-sec mobile depots and cargo containers littering the space lanes with corporate advertisements. Why doesn't CCP just add actual billboards that corporations can display, (for a fee) along the space of whatever empire or null sov lets them do it. They can allow them to display more information than what can simply fit on cargo containers. It might also provide a very good isk sink for corporations with loads of resources to spare. These billboards can go on the outsides of stations and gates with each different location having different prices depending on traffic (or sov requirements) and can have up to a maximum amount of billboards per location. This could encourage players to stop dropping cargo containers everywhere, and make a purpose out of billboards that exist now.
Julian Inkunen
School of Applied Knowledge
Caldari State
#2 - 2014-11-30 08:58:28 UTC
I totally endorse this idea.

It would make space become a bit colourful at the gates to say the least.

I can imagine though that each billboard must go through a CCP approval process to prevent unqualified graphical content and thus further manhours are required. However with fees applying for adverts it should be ok.
FireFrenzy
Cynosural Samurai
#3 - 2014-11-30 09:01:26 UTC
GOD YES...

I will put up with all the poorly veiled penile humor all day if it cleans up my overview a bit in tradehubs... (i therefor also vote for a ban on cans/depots on grids with gates/stations that have one of these anchored on it)
Valkin Mordirc
#4 - 2014-11-30 09:01:56 UTC
Julian Inkunen
School of Applied Knowledge
Caldari State
#5 - 2014-11-30 09:03:37 UTC
So this has been discussed before. Is there any position by CCP on this topic yet?
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#6 - 2014-11-30 09:41:30 UTC
ah ok i see i failed to search first again. Just lock the topic CCP. I swear one day I will come up with a good forum topic
Rivr Luzade
Coreli Corporation
Pandemic Legion
#7 - 2014-11-30 09:59:55 UTC  |  Edited by: Rivr Luzade
No. Depots and containers are already annoying enough, just imagine the current Jita undock with its hundreds of Depots with billboards in their place. No way, unless CCP imposes some rules on the placement of them, such as not closer to a station/gate than 40km, not closer to other billboards then 40km, not more than 1 billboard per corporation per system, etc.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#8 - 2014-11-30 10:19:15 UTC
Rivr Luzade wrote:
No. Depots and containers are already annoying enough, just imagine the current Jita undock with its hundreds of Depots with billboards in their place. No way, unless CCP imposes some rules on the placement of them, such as not closer to a station/gate than 40km, not closer to other billboards then 40km, not more than 1 billboard per corporation per system, etc.


It was already mentioned with the idea of having costs scaling to location and limits as to how many can be deployed at a location.

I see you commenting on a lot of threads. It doesn't seem like you ever even respond with the intention of considering the applications of an idea or with the intention of weighing the idea to have some pros or cons. In fact it doesn't seem like you ever intend on being helpful at all and scarcely read the entirety of what was written.

Rivr Luzade - "No, (Insert opinion here). No, (insert alternative suggestiong here that was previously mentioned). No. etc
Seriously. I think you just peruse the forums just to do this.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#9 - 2014-11-30 10:29:27 UTC  |  Edited by: Rivr Luzade
That's because most of the ideas I comment on don't warrant any positive feedback. It is also necessary to insist on negative aspects or limits to a "suggestion" as so many people just want stuff without having to do something for it or consider consequences of them.

Quote:
It was already mentioned with the idea of having costs scaling to location and limits as to how many can be deployed at a location.

Cost is not a limiting factor, at all. You can make billions per month with ratting, market trading, moons or missions. Big corps would not suffer at all from that due to their income and only smaller corps would be slightly limited. Therefore, other restrictions need to be in place. Maximum numbers of entities is also a bad limitation as big corps can easily spam a location with their billboards and thus shut out anyone else from that location. And don't give me your naive "No one would do that."; people already do it.
Thus, other limitations and restrictions that apply equally to everyone and do not allow for loopholes and exploits must be in place. All your suggestions allow for many loopholes, exploits and do not impose restrictions on everyone equally, with which you prove my first paragraph that most ideas and suggestions only warrant negative counter points in order to wake people up from their lucid dreams.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#10 - 2014-11-30 10:38:53 UTC
I will respect that.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#11 - 2014-11-30 11:08:43 UTC  |  Edited by: Rivr Luzade
Don't get me wrong (even though I give off this impression easily): I am not completely opposed to the idea of billboards or the other concept CCP demoed during FF14 with advertisement screens integrated in stations, I actually like that idea a lot and would also make use of it.
However, their implementation of mobile depots and the ensuing mobile depot spam in certain systems and in general to manipulate grids and to cause lag on station undocks simply shows to me that player owned structures need some restrictions. Otherwise, players just abuse CCP's "good intentions" with nice genitalia depictions, religious symbolisms, graphs or other garbage, which seriously impacts performance, or to -- in best AFK-bot-aspirant tradition -- to extend grids (like it has happened in the past in Amarr, where a certain wardeccing corp extended the grid below the Oris station to 2,000km+ to catch insta undocking targets easily without effort).
Being able to shoot them is not a restriction as they are either simply replaced or you can't make it to the timer and then have to RF them again, nor is shooting hundreds of depots any fun.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#12 - 2014-11-30 11:17:19 UTC
I would just like to see better implementation of these types of sources in general, ads in placed on the screens in the captain's quarters and around would add a nice aesthetic touch to the intergalactic society feel, however yes I agree that it should be limited. If stations and gates had a limited number of slots to fill, and a limited number of times that one could fill a slot that would help to alleviate the problems that could cause. What other loopholes are there of which you think players could take advantage?