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[Rhea] The Confessor

First post First post First post
Author
Zmikund
Center for Advanced Studies
Gallente Federation
#61 - 2014-11-27 19:40:04 UTC
Vodka Kovalevski wrote:
sten mattson wrote:
Vodka Kovalevski wrote:
t3 ship with t1 resist, not bad...


show me wich t1 ship has 60% native explosive resistance?


rokh,moa, need more? and t3 destroyer have less armor hp than an assault frig? how is this? this is the big advanced technology what the amarrs can do? the sabre going to kill this thing without the fancy tactical mods :)


are you stupid or just troll? you are comparing explosive resistance on armor and on shield ...
Nevyn Auscent
Broke Sauce
#62 - 2014-11-27 19:48:45 UTC
I am disappointed to see that the Cap reduction bonus on Amarr ships is continuing.
You worked out on Battleships that making the guns need a hull bonus simply to be usable (Most Amarr ships still have cap issues running their guns even with the bonus) is a bad thing.
Yet now you are continuing with the bad idea when you are changing all the small guns and could fix this at the small laser level this update.
edeity
Holy Amarrian Battlemonk
Crimson Inquisicion
#63 - 2014-11-27 19:53:26 UTC
THIS SHIP IS WHY I AM RESUBBING AMARR VICTOR

oh wait Im already subbed....
Ix Method
Doomheim
#64 - 2014-11-27 19:56:18 UTC  |  Edited by: Ix Method
Slightly heartbroken there's no ewar mode but perhaps this isn't the place for such things anyway. Looks hella fun Smile

Travelling at the speed of love.

Lugh Crow-Slave
#65 - 2014-11-27 20:04:06 UTC
the bonuses in the different modes seem far to general and it looks like you are just going to make the rest of the T3 desis racial clones of this one
Gawain Edmond
Khanid Bureau of Industry
#66 - 2014-11-27 20:15:45 UTC
all T2 minmatar ships kill laser boats since they're invulnerable to lasers but that's always been true so i'm failing to see your point
Valid Point
KarmaFleet
Goonswarm Federation
#67 - 2014-11-27 20:24:06 UTC
Please make the minmatar t3 destroyer vertical
Arronicus
State War Academy
Caldari State
#68 - 2014-11-27 20:36:10 UTC
people complaining about a 40mil price tag must not realize how slow and fragile these things are. In tank mode they're really slow even with an MWD or afterburner, and in speed mode, they're made of paper, yet not all that fast.

Ship is a bit light on cpu and pg to fit it in a decent fashion imo.
MeBiatch
GRR GOONS
#69 - 2014-11-27 20:50:26 UTC
Mike Azariah wrote:
So looking forward to this and o ticked off that Gallente will be last.

m


Backlog from my understanding is from tge art department. They are constantly busy bees it seems.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Catherine Laartii
Doomheim
#70 - 2014-11-27 21:01:03 UTC
Valid Point wrote:
Please make the minmatar t3 destroyer vertical

Or the gallente one. Myrm is pretty.
Phoenix Jones
Small-Arms Fire
#71 - 2014-11-27 21:14:59 UTC
No covert ops cloaking device.....

Yaay!!!!

Aleqs Villint
Aliastra
Gallente Federation
#72 - 2014-11-27 21:24:50 UTC  |  Edited by: Aleqs Villint
I really like the Confessor; it looks like a solid ship, but I'm curious about your reasoning behind having such a high mass -- it's over double that of a Coercer, but still small enough to fit into a Small Ship Wormhole. Is it meant to prevent the ship from reaching outrageous velocities in Speed Mode?
Phoenix Jones
Small-Arms Fire
#73 - 2014-11-27 21:29:26 UTC  |  Edited by: Phoenix Jones
All the t3's have a covert ops option for them. The d3's don't. What was your reasoning for not opting the d3 tactical destroyers to have the capability of fitting a covert ops cloaking device?

Yaay!!!!

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#74 - 2014-11-27 21:35:13 UTC  |  Edited by: epicurus ataraxia
Fozzie would you consider adding covert ops capability? Even if only by it being available to use in one of the modes? It really would benefit it in wormhole space, otherwise it will be pretty much a curiosity here.

Or possibly you could allow a sisters of eve version? But please, with main weapons and not drones, drones are a poor choice to use in a wolf rayett.

I understand you are concerned with ships bigger than a cruiser gaining covert ops capabilities, that was a real pity and has killed the Nestor for wormhole space. That was unfortunate, but some Would have been upset by such a ship.

A destroyer however, is quite reasonable, there is a lot if interest in them, to invent, build and use, but once we discovered there was no covert ops, then this has somewhat evaporated, we were quite surprised to find it could not be fitted, hopefully you are just saving the good news,

There is one EvE. Many people. Many lifestyles. WE are EvE

Sizeof Void
Ninja Suicide Squadron
#75 - 2014-11-27 21:40:40 UTC  |  Edited by: Sizeof Void
Arronicus wrote:
people complaining about a 40mil price tag must not realize how slow and fragile these things are. In tank mode they're really slow even with an MWD or afterburner, and in speed mode, they're made of paper, yet not all that fast.

Exactly this.

This is still a dessie, and it isn't going to tank or kite like a strat cruiser. They will die and you don't want them to be so expensive that no one will want to fly them.
Phoenix Jones
Small-Arms Fire
#76 - 2014-11-27 21:56:24 UTC
Even I don't know if it should get one or not. I generally dislike covert anything, but this probably needs to be discussed, or at least the reasoning as to why should be discussed.

Yaay!!!!

Bullet Therapist
Caldari Provisions
Caldari State
#77 - 2014-11-27 21:58:57 UTC
Catherine Laartii wrote:
Noxisia Arkana wrote:
Harvey James wrote:
why does it get a bonus to scan probes?


cause frigate/destroyer sized wormholes. Its a thing that now has a special ship.

It appears to be to combat probe launchers, otherwise they wouldn't be needing a cpu reduction for the module. Waiting for dev confirmation for this, but combat probing on these will make them invaluable for lowsec pvp.


Yeah it will, that kind of made my eyes bug out when I saw it.
Brad314
Perkone
Caldari State
#78 - 2014-11-27 23:12:04 UTC
Flew it on SISI today. Its hard to get a feel cause your form bonuses aren't applying ATM.
TheMercenaryKing
Collapsed Out
Pandemic Legion
#79 - 2014-11-27 23:12:27 UTC
CCP Fozzie wrote:


CONFESSOR

Amarr Tactical Destroyer Bonuses Per Level:
10% bonus to Small Energy Turret damage
10% reduction in Small Energy Turret capacitor use
5% reduction in heat damage generated by modules

Role Bonus:
95% reduction in Scan Probe Launcher CPU requirements

Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds.
Defense Mode:
33.3% bonus to all armor resistances whole Defense Mode is active
33.3% reduction in ship signature radius while Defense Mode is active
Propulsion Mode:
66.6% bonus to maximum velocity while Propulsion Mode is active
33.3% bonus to ship inertia modifier while Propulsion Mode is active
Sharpshooter Mode:
66.6% bonus to Small Energy Turret optimal range while Sharpshooter Mode is active
100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active


I would rather see the skill bonus be something like

Amarr Destroyer skill bonus:
  • 10% bonus to Small Energy Turret damage
  • 10% reduction in Small Energy Turret capacitor use
  • 5% reduction in heat damage generated by modules

  • Amarr Tactical Destroyer Bonuses Per Level:
  • 20% Bonus to Tactical destroyer mode bonus per level

  • 33.3% > 15% level 0 ATD mode bonus
    Johann Rascali
    The Milkmen
    Pandemic Horde
    #80 - 2014-11-27 23:28:52 UTC
    I think it'd be interesting to see some kind of warp speed bonus on the speed mode. Not anything interceptor-like, but :flavor:.

    Blanking signatures doesn't seem to work, so this is here.