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Player Features and Ideas Discussion

 
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Cloak Distortion Effects

Author
Measter1
Brutor Tribe
Minmatar Republic
#1 - 2014-11-19 10:32:35 UTC
I've noticed that when you're cloaked the effect isn't all that interesting. It's just a bunch of hexagons in the shape of your ship that sometimes get bigger, then get smaller again. So my thoughts for making the effect a bit more dynamic are to add some distortion effects.

The first would be where the engine flames are. There would be constant distortion around the area of the engine flames, extending behind the ship, perhaps similar to the leading edge of the cloak/decloak wave.

Another could happen when a ship enters the grid. I did a quick look on the wiki to see if I could find anything about how ship sensors work and I couldn't find anything, so I'm going to assume it's an active sensor. Basically, when a ship enters grid, the cloak effect has a minor distortion as if it's reacting to a sensor pulse. My thoughts about the effect is that it would be a slight ripple.

Thoughts?
Lugh Crow-Slave
#2 - 2014-11-19 11:53:25 UTC
can they fix how the hexagons are always the same size no matter how far or close your camera is to the ship first? it makes me ill :/
Gosti Kahanid
Hedion University
Amarr Empire
#3 - 2014-11-19 12:39:47 UTC
Lugh Crow-Slave wrote:
can they fix how the hexagons are always the same size no matter how far or close your camera is to the ship first? it makes me ill :/

your ship is invisible. The hexagons are only an effekt your shipcomputer is generating so you can see yourself