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Dev blog: Coming to EVE Online in the Rhea release on December 9th

First post First post
Author
Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#61 - 2014-11-14 17:51:20 UTC
My Rev is going to look so sexy

Now you just need to make a paint job on the Rev like the Sacriledge or Curse so I can have one of both!
Nevada Jack Orlenard
The Scope
Gallente Federation
#62 - 2014-11-14 17:57:39 UTC
Quick Q... will the AT12 prizes finally be awarded. Lots of folks waiting patiently...
Vesan Terakol
Trollgrin Sadface
Dark Taboo
#63 - 2014-11-14 18:01:23 UTC
Awesome, awesome, AWESOME! LOTS OF EYE CANDY! Now... i hope those particles in the roid bets are not like out old friends that cause my poor laptop to melt, although i run EVE at 60+ FPS otherwise.
Tipa Riot
Federal Navy Academy
Gallente Federation
#64 - 2014-11-14 18:03:38 UTC
Sounds great ... but I hope you pay attention to the performance and resource consumption of all the fancy new rendering pieces or make them optional (e.g. dust in belts).

I'm my own NPC alt.

Ric Adburr
The Scope
Gallente Federation
#65 - 2014-11-14 18:18:49 UTC  |  Edited by: Ric Adburr
It all sounds pretty good, but I've gotta say I don't see why the Incursus needed a remodel. It's always been a fan-favorite as far as I can tell, and there are certainly other ships in much more desperate need of a remodel. Also if you want to change what the Ishkur looks like make it look like the Tristan. There should be a real T2 Tristan now that the Nemesis doesn't use the same hull anymore and the Tristan is the Gallente T1 drone frigate now so it all makes sense. Just as with the command ships, the Assault Frigates for each race could use a different T1 hull shape, and the Stealth Bombers are all different looking now to be easily considered their own hulltypes with no T1 equivalent. I think that would be awesome.

Tipa Riot wrote:
Sounds great ... but I hope you pay attention to the performance and resource consumption of all the fancy new rendering pieces or make them optional (e.g. dust in belts).

YES. FOR THE LOVE OF GOD THIS. Those nebulas in sleeper sites really cause me a ton of framerate drop but the game plays performance issue-free the rest of the time. There really needs to be more specific graphics controls over those sorts of things so that we can tweak the problem areas without having to butcher graphics quality across the board to solve a single issue.
Mr Omniblivion
Ministry of War
Amarr Empire
#66 - 2014-11-14 18:21:01 UTC
Finally, changes to the Rorqual!





















Damn, too soon.
Arronicus
State War Academy
Caldari State
#67 - 2014-11-14 18:22:28 UTC
Everything looks amazing, but does this mean the Pos gun buff is pushed back (indefinitely?)
Kanzero
The Legion of Spoon
Curatores Veritatis Alliance
#68 - 2014-11-14 18:24:48 UTC
Well, this looks amazing. The new Physically Based Rendering is phantastic!
Ranger 1
Ranger Corp
Vae. Victis.
#69 - 2014-11-14 18:25:32 UTC  |  Edited by: Ranger 1
Ric Adburr wrote:
It all sounds pretty good, but I've gotta say I don't see why the Incursus needed a remodel. It's always been a fan-favorite as far as I can tell, and there are certainly other ships in much more desperate need of a remodel. Also if you want to change what the Ishkur looks like make it look like the Tristan. There should be a real T2 Tristan now that the Nemesis doesn't use the same hull anymore and the Tristan is the Gallente T1 drone frigate now so it all makes sense. Just as with the command ships, the Assault Frigates for each race could use a different T1 hull shape, and the Stealth Bombers are all different looking now to be easily considered their own hulltypes with no T1 equivalent. I think that would be awesome.

Tipa Riot wrote:
Sounds great ... but I hope you pay attention to the performance and resource consumption of all the fancy new rendering pieces or make them optional (e.g. dust in belts).

YES. FOR THE LOVE OF GOD THIS. Those nebulas in sleeper sites really cause me a ton of framerate drop but the game plays performance issue-free the rest of the time. There really needs to be more specific graphics controls over those sorts of things so that we can tweak the problem areas without having to butcher graphics quality across the board to solve a single issue.

All of the T2 ships will eventually have "new" hulls based loosely on the T1 version... so I don't think there will be any more "slightly modified from the original" T2 hulls anymore.

I'm pretty happy with that turn of events although obviously there will be some T2 hulls that more closely resemble their T1 origins than others do. I rather like the way the Blackbird hull is being handled, but I also like to occasionally see T2 hulls that pay only passing homage to their ancestors.

Also, although the dust and debris are a worry I'm actually more concerned about the lag caused by the new WASD use in large fleet conflicts.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Erin Crawford
#70 - 2014-11-14 18:27:46 UTC
Amazing work CCP! Really looking forward to this release; especially liking all the new visuals and art changes from the art department! Big smile

"Those who talk don’t know. Those who know don’t talk. "

Bariolage
Control F9
#71 - 2014-11-14 18:28:42 UTC
Rockstars.

So many reasons to appreciate the work done in this release. This new release cadence is the best.
Ranger 1
Ranger Corp
Vae. Victis.
#72 - 2014-11-14 18:30:10 UTC
Erin Crawford wrote:
Amazing work CCP! Really looking forward to this release; especially liking all the new visuals and art changes from the art department! Big smile

Those lighting changes are perhaps the thing I have been anticipating the most, and will likely be the best upgrade to the overall look of EVE that we have had yet.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Noriko Mai
#73 - 2014-11-14 18:33:45 UTC  |  Edited by: Noriko Mai
With this kind of expansions there will be nothing left to fix or add in a year.
EVE mutating to its final form: EVEotron 9000.

"Meh.." - Albert Einstein

Jon Joringer
Republic University
Minmatar Republic
#74 - 2014-11-14 18:34:07 UTC
I've been quite absent from EVE the past few weeks, but Tech 3 Tactical Destroyers!? What the hell are those?

Looks like a lot of nice content. Pretty impressed, CCP. Cool
Jenn aSide
Soul Machines
The Initiative.
#75 - 2014-11-14 18:34:49 UTC  |  Edited by: Jenn aSide
WTF are you doing CCP?

Every few weeks you hit us will all this new stuff before we can even digest the stuff you just put in. Why?
That is my 1st question.

Second question is why is their still money in my bank account? I told you, hurry up and take my money damn it! grrr @ccp.
Lyron-Baktos
The Scope
Gallente Federation
#76 - 2014-11-14 18:38:16 UTC
If old trial names are still around, does that mean the character is? I have a 6 year old trial character that was never converted. Can I get him back?
Harvey James
The Sengoku Legacy
#77 - 2014-11-14 18:41:30 UTC
now if only the eagle was worth flying...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Harvey James
The Sengoku Legacy
#78 - 2014-11-14 18:42:55 UTC
Noriko Mai wrote:
With this kind of expansions there will be nothing left to fix or add in a year.
EVE mutating to it's final form: EVEotron 9000.


Shocked .. they still have WiS too do.. i want too be able too open that door and then.. ride some horses and duel for lolz

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#79 - 2014-11-14 18:47:52 UTC
that incursus is ******* disgusting. please stop.
Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#80 - 2014-11-14 18:48:35 UTC
This new update schedule is great. Im loving all these unexpected changes