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Dev blog: Sleeper Cache exploration sites & Polarized weapons

First post First post
Author
Jeremiah Saken
The Fall of Leviathan
#21 - 2014-11-11 16:40:32 UTC
CCP SoniClover wrote:
...The Superior version will require a very dedicated, well equipped and highly skilled explorer to find...

All superior sites versions (null relics/datas) should have that kind of threshold.

CCP SoniClover wrote:
The Sleepers placed their storage sites as much out of the way as they could to minimize the chance of accidental discovery. This means the sites are most often found on the outskirts of solar systems.

I don't know how far from sun they will be but i think it's a hint. I'm here, new site, you can't scan me but it's me. Again all signatures should be more spread through system.

Anyway good direction i think. We need some dangers on sites.

To devs: are you considering adding more hackable structures, like this new site like warpgate "wormhole". Something like ratless combat sites with warpgates and structures to hack?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Ama Scelesta
#22 - 2014-11-11 17:06:12 UTC
Arthur Aihaken wrote:
Quote:
All the sites will be distributed throughout known space, in all security bandwidths. In high-sec, you are more likely to find the Limited version than the larger versions, while in Null-Sec it is vice versa. All these sites are very rare though, so finding one is not common place.

Quote:
The Limited site will be for frigate-sized ships only, but the other two will be for any type of ship.

Great - more frigate-specific content for high-sec only. (sigh)

CCP seems to believe that high security exploration should be limited mostly to small ship content only. Perhaps as a consequence of that decision small ship content must therefore also always have inferior rewards. The idea of separating ship size limitations and reward levels from each other and adjusting them independently doesn't seem to be popular with the team designing exploration content.
Arthur Aihaken
CODE.d
#23 - 2014-11-11 17:14:25 UTC
Ama Scelesta wrote:
CCP seems to believe that high security exploration should be limited mostly to small ship content only. Perhaps as a consequence of that decision small ship content must therefore also always have inferior rewards. The idea of separating ship size limitations and reward levels from each other and adjusting them independently doesn't seem to be popular with the team designing exploration content.

The 'inferior' rewards are fine - but it seems like anything larger than a frigate is fast becoming taboo in high-sec.

I am currently away, traveling through time and will be returning last week.

Two step
Aperture Harmonics
#24 - 2014-11-11 17:35:42 UTC
Why aren't these sites also in w-space?

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

JackEuchre
Aliastra
Gallente Federation
#25 - 2014-11-11 17:37:51 UTC
Is there any other pve type site that will pod you? That seems a bit extreme for a pve or explo site? Its one thing losing a 100m is faction frigate, but losing a well fit pod as well....that would suck. Do they want ppl in high sec to jump in an empty Pod now to do explo?
King Fu Hostile
Mea Culpa.
Shadow Cartel
#26 - 2014-11-11 17:44:40 UTC
Two step wrote:
Why aren't these sites also in w-space?


Very much this.

Also, it would be nice for the BPC material requirements to include some Ancient Salvage along with the T2 weapon.
Arthur Aihaken
CODE.d
#27 - 2014-11-11 17:48:53 UTC  |  Edited by: Arthur Aihaken
Two step wrote:
Why aren't these sites also in w-space?

They're barely in high-sec, so their exclusion from w-space baffles you why exactly…?

I am currently away, traveling through time and will be returning last week.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#28 - 2014-11-11 17:49:45 UTC
JackEuchre wrote:
Is there any other pve type site that will pod you? That seems a bit extreme for a pve or explo site? Its one thing losing a 100m is faction frigate, but losing a well fit pod as well....that would suck. Do they want ppl in high sec to jump in an empty Pod now to do explo?



Yes. Just not many.

Recon 3 of 3 for example.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#29 - 2014-11-11 17:50:40 UTC
Two step wrote:
Why aren't these sites also in w-space?



Because they don't cache things there, just take it back to be destructively examined?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Swiftstrike1
Swiftstrike Incorporated
#30 - 2014-11-11 17:51:10 UTC
Maxxor Brutor wrote:
Swiftstrike1 wrote:
Have you ever considered exploration sites that require co-op to complete?


Like the loot spam cans? :D

Those didn't require co-op, they merely (badly) encouraged it

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

War Kitten
Panda McLegion
#31 - 2014-11-11 17:51:59 UTC
Two step wrote:
Why aren't these sites also in w-space?


Because of lore.

The lore said these are sleeper's caches where they stashed their loot when they couldn't get them all the way back to their WH space home bases. If they made it back to WH space, they wouldn't need these caches. If they put them in WH space that would totally mess up the lore.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

War Kitten
Panda McLegion
#32 - 2014-11-11 17:53:36 UTC
Arthur Aihaken wrote:
Quote:
All the sites will be distributed throughout known space, in all security bandwidths. In high-sec, you are more likely to find the Limited version than the larger versions, while in Null-Sec it is vice versa. All these sites are very rare though, so finding one is not common place.

Quote:
The Limited site will be for frigate-sized ships only, but the other two will be for any type of ship.

Great - more frigate-specific content for high-sec only. (sigh)


I see you've nearly reached level 2 in reading comprehension. Keep at it!

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Arthur Aihaken
CODE.d
#33 - 2014-11-11 17:54:37 UTC  |  Edited by: Arthur Aihaken
Standard Sleeper Caches and Superior Sleeper Caches - these are most likely where you get medium and large weapon drops, which for all intents and purposes means this won't be fully realized until well into Rhea. Rhea is already shaping up to be the patch update for Phoebe…

War Kitten wrote:
I see you've nearly reached level 2 in reading comprehension. Keep at it!

The devil is in the details…
"Coming soon in Phoebe: *Limited* Sleeper exploration sites". And by limited, we mean excluding w-space, limited to frigates in high-sec and limited to small polarized weapons only. For a limited time, while limited exploration sites last...

I am currently away, traveling through time and will be returning last week.

Rek Seven
University of Caille
Gallente Federation
#34 - 2014-11-11 18:02:46 UTC
Expensive weapon that drop your tank to almost nothing so you can get a 25% increase in damage? ... Seems like a stupid idea.

Sleeper sites in K-space? Sounds cool, as long as they don't include that crappy hacking mini-game.
Leila Numanor
Tritanium Industries and Technology
Goonswarm Federation
#35 - 2014-11-11 18:28:41 UTC
What a Great Idea! You Guys should just get it over with and take wh's out of the game. Next thing Coming up Concord in Wh's oO
Rroff
Antagonistic Tendencies
#36 - 2014-11-11 19:16:40 UTC  |  Edited by: Rroff
War Kitten wrote:

Because of lore.

The lore said these are sleeper's caches where they stashed their loot when they couldn't get them all the way back to their WH space home bases. If they made it back to WH space, they wouldn't need these caches. If they put them in WH space that would totally mess up the lore.


Yeah - make the distinction between the sleepers and the sleeper's drone NPCs and then it makes a little more sense if you look at the sleeper's lore.

The weapons themselves though need another pass IMO - the penalty and nature of the weapon just does not balance very well.
Mharius Skjem
Guardians of the Underworld
#37 - 2014-11-11 19:17:05 UTC
Will there be BPO or BPC of the afore mentioned items in the loot drop.

I don't approve of anything in game that can't be manufactured by someone else.

A recovering btter vet,  with a fresh toon and a determination to like everything that CCP does to Eve...

Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...

HeXxploiT
Doomheim
#38 - 2014-11-11 19:18:17 UTC
Polarized weapons will come in very handy for tasks such as taking down highsec towers & structures. Some subcap ships will flirt with 2900dps now. There will be many other tasks that the polarized weapons are well suited for. Given the penalty of zero resists however I would like to have seen a 30% or even 35% damage bonus.

Very exited about these weapons.
War Kitten
Panda McLegion
#39 - 2014-11-11 19:22:17 UTC
Good grief, when did wormhole dwellers become bigger whiners than highsec dwellers?

Not every feature is going to end up in every space. If you want these entirely Meh-worthy polarized gun sites, you have to trade for some nice juicy Class 4-5 WH content for my lowsec pocket.

Sound fair?

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Topher Basquette Dusch-shur
Montana Freedom Fighters
#40 - 2014-11-11 19:24:06 UTC  |  Edited by: Topher Basquette Dusch-shur
Edit: Cranky morning grammar correction. We all knew what you meant.