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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
sten mattson
Red Sky Morning
The Amarr Militia.
#1321 - 2014-11-08 20:13:41 UTC
suggestion:

for moon goo: have the same links as in PI products

-> tab for what they are used for (reactions)
-> tab for what mats are needed to make them

example: http://dl.eve-files.com/media/1411/coolant.png

IMMA FIRING MA LAZAR!!!

Maruk Ihnati
Coreli Corporation
Pandemic Legion
#1322 - 2014-11-09 07:21:41 UTC
When you log in or other people log in, standings in local are not always updated. In order to do it, you just refresh local.

It would be nice to be able to do that also to station guests.
Suicide Smith
Center for Advanced Studies
Gallente Federation
#1323 - 2014-11-09 08:04:32 UTC
So, I haven't read the topic, so sue me if some of these have come up.


Suggestion - Bookmarks visible on the Overview.
We already see them in space, it would be nice to have them as an option to show on the overview too.. just like beacons, and other celestial.


Suggestion - Full Channel Name in Tooltips.
If you have a lot of chat channels together, the names start to get turnicated. It would be nice if hovering over a turnicated tab's name would give the full name. This is especially helpful where you have a lot of channels that start with the same word(s).


Suggestion - Search Cargo and Fit of Ships
We already can search inside can's now, would be great to be able to do the same for ships cargo, and modules that have been fit.


Suggestion - Management of remote assets.
I would love to be able to do simple things like Splitting a stack of items, without having to initial a contract to get the split option. Also it would be nice to be able to move items out of cans, thus allowing you to contract them.

And now the big one.


Suggestion - Merge Missile Damage Hardwires
Missiles, unlike every other weapon system with hardwires, has two for each size. Hybrids have a single class of hardwire for ALL Small, Medium, or Large Hybrid weapons. This is not the case for missiles. They have separate hardwires for each type of small/medium/large system. For example, there's one for Torps, and another for Cruise. This limits the choices/gameplay of people who use missiles, as they can't simply refit between DPS/Ranged fits and still get all their bonuses. On the other hand I can switch from Railguns to Blasters and still have my 6% Large Hybrid implant apply it's effect.
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#1324 - 2014-11-09 09:52:22 UTC
Please please add recieved conversation invites to some log or ideally to the new notification feed. It happens too often than new convo invite just flashes and closes while already typing and hitting space/enter. Theres no way to find out who just tried to convo you. Please please.
Kristian Hackett
Center for Advanced Studies
Gallente Federation
#1325 - 2014-11-09 11:11:15 UTC
Suggestion - Allow the fleet advert to have the option of being persistent, instead of having the advert removed every time everyone else in the fleet leaves.

I have an alt with an Orca that I'll set up in an alliance POS that I'll leave parked in system with the mining links online, so that anyone in my alliance can simply log in, join the fleet at their leisure and get some nice mining boosts. Problem is that unless I either A) keep an eye on the fleet status or B) keep myself in the fleet, I can't just AFK boost from the POS without the advert vanishing the first time someone joins fleet, gets their mining in and then leaves fleet. This gets really annoying as a good portion of my alliance plays in a different TZ. I'd rather just have to leave one account logged in instead of both.

Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up. "Life is too short to drink cheap beer."

Memory Fades
State War Academy
Caldari State
#1326 - 2014-11-09 13:52:22 UTC
Suggestion:

Seperate the d-scan results, with an option to see either Scan Probes or Combat probes.
PvPers don't care about Scan probes, and there's endless tons of them all over. We just need to see if Combat probes pop up, but instead out d-scan is flooded by normal probes, the option is not separated. Please fix.
Chilly83 Tissant
Dark Evolved Industries
Dark Taboo
#1327 - 2014-11-09 14:56:16 UTC
Kristian Hackett wrote:
Suggestion - Allow the fleet advert to have the option of being persistent, instead of having the advert removed every time everyone else in the fleet leaves.

I have an alt with an Orca that I'll set up in an alliance POS that I'll leave parked in system with the mining links online, so that anyone in my alliance can simply log in, join the fleet at their leisure and get some nice mining boosts. Problem is that unless I either A) keep an eye on the fleet status or B) keep myself in the fleet, I can't just AFK boost from the POS without the advert vanishing the first time someone joins fleet, gets their mining in and then leaves fleet. This gets really annoying as a good portion of my alliance plays in a different TZ. I'd rather just have to leave one account logged in instead of both.



this is very usefull indeed, one that i would like to see in the game
Harvey James
The Sengoku Legacy
#1328 - 2014-11-09 15:52:08 UTC
on the market when i am entering a number, could we have the decimals persistent .. the amount of times i type in a number and it ends up being changed to about 10 times the number .. persistent fullstops please ..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Omnathious Deninard
University of Caille
Gallente Federation
#1329 - 2014-11-09 17:57:56 UTC
Suggestion: Allow us to customize the F11 mini-map
Keywords: Mini-map, filters, customization
Note: Great tool but underdeveloped.

It would be nice to be able to apply filters to the F11 mini-map similar to how the Full screen map allows.
Some filters that would be good to have are; Security Status, Kills per system, cynos lit, sovereignty
The customization that would be useful would be the ability to change the 4 windows to what type of map we would like.
You could do all 4 as a constellation with different filters applied to each one, or one of the region and 2 constellation maps, one where you are at and another for the neighboring constellation, and then your system map.

If you don't follow the rules, neither will I.

Caiman Graystock
Starways Congress
#1330 - 2014-11-10 00:35:41 UTC  |  Edited by: Caiman Graystock
In Fleets:

Is there any way to show what fleet bonuses/boosters you're receiving as a squad member, i.e. what bonuses you're getting from the squad commander?

What about showing us the docked/undocked status of fleet members (the fleet/squad commander at least)?
ScorpyX Neoris
Imperial Academy
Amarr Empire
#1331 - 2014-11-10 01:22:31 UTC  |  Edited by: ScorpyX Neoris
Suggestion: Collapsible Scrolls in "Attributes tab" of "Information window" by mouse clicks
Keywords: ui, mouse button click
Note: Can be useful to hide some "attributes tab" category sometime
image example - http://i.imgur.com/DGZUSuL.png


- One "Left mouse button" click - can Collapse and Expand 1 scroll
- Double "Left mouse button" click - can Collapse and Expand all scrolls in attributes tab at the same time
ScorpyX Neoris
Imperial Academy
Amarr Empire
#1332 - 2014-11-10 04:03:01 UTC
Suggestion: Indicator of time amount (sum) for Selected skills in "Skill Queue"
Keywords: ui
Note: useful "meta" information for player
image example - http://i.imgur.com/92pcM7f.png
time amount (sum) for Selected skills will popup if selected two of more skills
Textan
Senex Legio
Manifesto.
#1333 - 2014-11-10 10:15:25 UTC  |  Edited by: Textan
Suggestion: Additional Contact details in People & Places or smart labels
Keywords: ui, contacts, smart labels
Note: Useful to quickly locate/Sort contacts from specific Alliances/Corporations without needing to rely on labels.
Ugurtan
Republic Military School
Minmatar Republic
#1334 - 2014-11-10 12:33:55 UTC
Suggestion: Copy&Paste for blueprint list in the industry tab
Keywords: ui, industry, blueprint
Note: only place to see number of runs on copies in a structered list and to get it outside of the game with c&p




Dirk Morbho
Native Freshfood
Minmatar Republic
#1335 - 2014-11-10 16:21:36 UTC
On courier contracts, anyone should be able to complete them once at desto. This will make corp moves much easier.
Kristian Hackett
Center for Advanced Studies
Gallente Federation
#1336 - 2014-11-11 00:08:39 UTC
Caiman Graystock wrote:
In Fleets:

Is there any way to show what fleet bonuses/boosters you're receiving as a squad member, i.e. what bonuses you're getting from the squad commander?

What about showing us the docked/undocked status of fleet members (the fleet/squad commander at least)?

Fleet bonuses would be nice to see.

The fleet leadership can already see ship dock/undock status/location (however it can be delayed by up to 2 minutes). It's in the fleet window menu as "Show Fleet Composition."

Aircraft Maintenance - Using a high school diploma to fix what a college degree just f***ed up. "Life is too short to drink cheap beer."

Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1337 - 2014-11-11 01:08:06 UTC
let players have the ability to close incursion chat when going through incursion systems, unless we're running incursions we dont need it, and it's annoying as hell not being able to close the chat window as not needed/wanted.

Summer Isle
Autumn Industrial Enterprises
#1338 - 2014-11-11 01:16:14 UTC
Suggestion: Add a chat filter that blocks a message with filtered keywords from even appearing.
Keywords: chat, filters

---

Currently, we can censor text (with the keywords being replaced with asterisks) and highlight text, but we have no way of preventing a message from ever appearing. Being able to block a character works if one character is saying something 200 times, it's less useful if 200 characters are saying something once. Being able to block messages containing keywords would correct that.

 Talk is cheap, but Void S and Quake L are cheaper.

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#1339 - 2014-11-11 12:02:12 UTC
Remove insurance. Increase bounty payouts.

Reward players for winning, not losing.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Sawdeth Ternius
BobVult
#1340 - 2014-11-11 12:17:02 UTC
BeBopAReBop RhubarbPie wrote:
Remove insurance. Increase bounty payouts.

Reward players for winning, not losing.


If we lose insurance for our ships I was wondering if this will give rise to the Ship Replacement Program in full force.