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Player Features and Ideas Discussion

 
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FW beacons spammed all overview. Where i can find cyno beacons?

Author
Tra Bull
Risky swarm
#1 - 2014-10-21 05:32:55 UTC  |  Edited by: Tra Bull
Need do something with this FW beacons. Let em go. Please let em go from overview. Cyno beacons must be other objects than FW beacons. Shocked
And this is only small list of FW beacons, sometimes it can be arround 10-12 easy.
http://i.imgur.com/asPBEOw.jpg
Lugh Crow-Slave
#2 - 2014-10-21 07:17:25 UTC
may want to try posting this in the little things thread
Adrie Atticus
Caldari Provisions
Caldari State
#3 - 2014-10-21 08:21:30 UTC
Sort by name?
Gh0stBust3rs
Templars HIghsec
Stellar Fusion
#4 - 2014-10-21 09:21:25 UTC
if its an offensive system for you run them all.

If its defensive camp them for red kills...I dont know how you cant tell whats a beacon/mission and whats a cyno.
Catherine Laartii
Doomheim
#5 - 2014-10-21 12:49:48 UTC
SImple solution: Add more colors to the beacon icons.

Cyno beacons can be red, fw or fw mission complexes can be green, and places like abandoned research outposts or whatever can be blue. In-space agents are already yellow so there's no reason we can't have more colors.
Tra Bull
Risky swarm
#6 - 2014-10-21 19:53:38 UTC  |  Edited by: Tra Bull
Catherine Laartii wrote:
SImple solution: Add more colors to the beacon icons.

Cyno beacons can be red, fw or fw mission complexes can be green, and places like abandoned research outposts or whatever can be blue. In-space agents are already yellow so there's no reason we can't have more colors.


For me better solution change them in overiview settings.
FW beacon must be FW beacon. (can switch them off/on)
Cyno beacons must be cyno beacons.(can switch them off/on)
elitatwo
Zansha Expansion
#7 - 2014-10-21 23:39:56 UTC
Catherine Laartii wrote:
SImple solution: Add more colors to the beacon icons.

Cyno beacons can be red, fw or fw mission complexes can be green, and places like abandoned research outposts or whatever can be blue. In-space agents are already yellow so there's no reason we can't have more colors.


I would be careful with them colors.

If your lowsec system gets a visit from another 'faction' to run down your plexes and your overview is filling up you may have a pretty colored overview (purple, blue, almost blue, orange, red, red blinking, purple blinking).

Maybe just another simple icon that is not a triangle would do, like a diamond thingy with four edges.

Let's keep it simple Smile

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Petrified
Old and Petrified Syndication
#8 - 2014-10-21 23:50:25 UTC
Catherine Laartii wrote:
SImple solution: Add more colors to the beacon icons.

Cyno beacons can be red, fw or fw mission complexes can be green, and places like abandoned research outposts or whatever can be blue. In-space agents are already yellow so there's no reason we can't have more colors.


Yes, some form of distinction or new symbol would be useful. But personally, I like it how it is since the FW beacons obscure my cynos.
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Catherine Laartii
Doomheim
#9 - 2014-10-22 08:23:06 UTC
elitatwo wrote:
Catherine Laartii wrote:
SImple solution: Add more colors to the beacon icons.

Cyno beacons can be red, fw or fw mission complexes can be green, and places like abandoned research outposts or whatever can be blue. In-space agents are already yellow so there's no reason we can't have more colors.


I would be careful with them colors.

If your lowsec system gets a visit from another 'faction' to run down your plexes and your overview is filling up you may have a pretty colored overview (purple, blue, almost blue, orange, red, red blinking, purple blinking).

Maybe just another simple icon that is not a triangle would do, like a diamond thingy with four edges.

Let's keep it simple Smile

I could see the shapes idea being better since it's friendlier towards our color-blind pilots. +1