These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Spreading People Out

Author
Frank Lee Speaking
#1 - 2014-10-14 07:47:54 UTC  |  Edited by: Frank Lee Speaking
From both a realism and game-play perspective, it would be preferable to spread people out across more systems. Currently it is the norm to have thousands of characters living out of one particular station, with others nearby practically empty.


How to fix this? Limit the number of active guests in a station.


1) Stations can only hold a limited number of online guests at a time (200)

2) If you try to log into a station that is full, it gives you one option to have your clone moved to one random station within X light years (or the nearest station)

3) The owners of a player owned station can kick people from a station to manage the number of people in it. Corps with offices in a station can kick out their own members only.

4) You can access your inventory and refit in space off a station as long as you are within docking range of it, and do not have aggression.

5) The available capacity of a station is visible in space without docking.
FireFrenzy
Cynosural Samurai
#2 - 2014-10-14 08:11:53 UTC
this seems like a horrible idea, not from intention. I like the intention, the problem i see if with things like jita 4-4 marketing alts who block access to the station for people who ARENT marketing alts...

I mean a friend of mine is a market trader who also runs alot of HS incursions for the lulzies, if he was suddenly locked out of the stuff he keeps in jita for personal and professional use...

And you bet some people (nullsec blocks) would just block "us pubbies/neuts/reds" out of every major tradehub in the game as an asset denial strategy.
Frank Lee Speaking
#3 - 2014-10-14 08:16:36 UTC
FireFrenzy wrote:
this seems like a horrible idea, not from intention. I like the intention, the problem i see if with things like jita 4-4 marketing alts who block access to the station for people who ARENT marketing alts...

I mean a friend of mine is a market trader who also runs alot of HS incursions for the lulzies, if he was suddenly locked out of the stuff he keeps in jita for personal and professional use...

And you bet some people (nullsec blocks) would just block "us pubbies/neuts/reds" out of every major tradehub in the game as an asset denial strategy.


they wouldn't really be locked out if they could still access all their stuff in the station without docking.

if market alts completely locked out a station, they would not sell very much. there are many stations in jita, enough that the market alts could spread out and still support 2,000 people in the system.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#4 - 2014-10-14 08:18:56 UTC  |  Edited by: Rivr Luzade
We are talking about stations ranging from 30-60 km in length, height, width. 1,000 people in such a gigantic volume are not unrealistic. Blink

Refiting from station installations without being docked in said station, however, is absolutely unrealistic.

Quote:
if market alts completely locked out a station, they would not sell very much.


We are playing EVE. That kind of reason has no place in EVE. Roll

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Frank Lee Speaking
#5 - 2014-10-14 08:25:05 UTC
Rivr Luzade wrote:
We are talking about stations ranging from 30-60 km in length, height, width. 1,000 people in such a gigantic volume are not unrealistic. Blink

Refiting from station installations without being docked in said station, however, is absolutely unrealistic.


I agree, but the guest list shows only capsuleers, not people. Watching 100 archons + a subcap fleet pour out of a little minmatar outpost is unrealistic.

Currently we refit off all kinds of stuff in space - carriers, pos's, mobile depots.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2014-10-14 08:28:21 UTC
Stuffing ships in stations has nothing to do with the capacity of harboring people in stations. That's something completely disconnected from each other in my opinion. You can stuff thousands of people into a Minmatar Service Outpost and give them ample space to live. The ships, however, should be stored in other places altogether, the big ships in particular.

That is not comparable either. We use fitting services on these ships or the fitting capabilities of POS mods and Depots. Stations don't have that and should not have that,

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Frank Lee Speaking
#7 - 2014-10-14 08:39:47 UTC
Rivr Luzade wrote:
Stuffing ships in stations has nothing to do with the capacity of harboring people in stations. That's something completely disconnected from each other in my opinion. You can stuff thousands of people into a Minmatar Service Outpost and give them ample space to live. The ships, however, should be stored in other places altogether, the big ships in particular.

That is not comparable either. We use fitting services on these ships or the fitting capabilities of POS mods and Depots. Stations don't have that and should not have that,


putting mass limitations on a station seems like it would make gameplay even more tedious than a guest limit. also when players are offline, their stuff could theoretically be packaged up and put in a planck generator type container for storage

wouldn't it be nice to fly around and pick up your items from stations without having to dock and undock every time.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#8 - 2014-10-14 08:43:15 UTC
No.

and No.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Donnachadh
United Allegiance of Undesirables
#9 - 2014-10-14 14:49:47 UTC
No to this idea.

This is a game and some things just have to be allowed even if there is no real world logic to them and having thousands of ships and people in a space about the size of Staten Island is just one of them. At least the stations would be that big if the were truly 30km - 60km in length/height as Staten Island is approximately 30km across on the longest dimension.