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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#1201 - 2014-10-11 01:32:37 UTC  |  Edited by: Nicen Jehr
Zen BraZen wrote:
#1189
If we can "warp to" a location from 0 to 100km, why can't we have "warp passed" a location to the same degree?
Why have I never heard this idea!!
Rivr Luzade
Coreli Corporation
Pandemic Legion
#1202 - 2014-10-11 10:13:10 UTC  |  Edited by: Rivr Luzade
Suggestion:
Do not expand the hangar sections if "Always show full tree" is unchecked in the Inventory.
Keywords:
UI, inventory, hangar view, inventory tree
Note:
Whenever I open the inventory via the shortcut, all hangars are expanded. This is particularly tiresome if you have hundreds of ships in your ship hangar and only want to access the Corp hangar section, for instance. I therefore want to not see all hangars' content, but rather only the collapsed sections when this option is not checked.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Crakachunky
Elite Mining Services
#1203 - 2014-10-11 11:57:10 UTC

  • Suggestion: add FOV slider to graphics settings
  • Keywords: FOV, field of view, graphics, dual monitor, triple monitor, slider
  • Note: there isn't one

---

currently this can be done with CTRL + LMB + RMB I'm lead to believe, but this is fiddly and I'm not even sure if this is true FOV and whether the setting persists or not
Nehpii
Native Freshfood
Minmatar Republic
#1204 - 2014-10-12 15:11:38 UTC
Suggestion: a visibly counter for storyline-missions
Keywords: ui, missions
Note: there should be count already
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Since the client has to count this already why not show it to the players.
Dieter Rams
Deep Core Mining Inc.
Caldari State
#1205 - 2014-10-12 23:30:15 UTC
Make faction Amarr POSes animate like their regular variants.
Joia Crenca
Science and Trade Institute
Caldari State
#1206 - 2014-10-13 04:05:09 UTC
Suggestion: Return of the Quafe/Pleasure Station interior for some Gallente stations.
Grave Digger Eriker
Doomheim
#1207 - 2014-10-13 09:15:27 UTC
Suggestion : Add an extra column option to the overview settings window called "Status"
Keyword : UI, Overview

Note

Have an optional column that duplicates the status of items i.e. POS modules online,offline, incapacitated.
snorkle25
Interstellar Ventures LLC
#1208 - 2014-10-13 18:19:39 UTC
I'd like an option where I could save certain window presets, particularly for chat windows. For example, every time I join a new channel I change the settings to the collapsed member list, text only with small text, blink off. It would be really handy if I could just set this as my default instead of manually setting these every time.
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1209 - 2014-10-13 18:27:58 UTC  |  Edited by: Blastcaps Madullier
Change remote reps, so that either both types (armour\shield) either start at the beginning of the cycle (like shield RR do currently) or at the end of the cycle.
Better yet have them both rep continually over the duration of the cycle, ie remote reps rep for the current amount, though the full amount is applied over the full cycle, also give the players flying logistics the choice of burst mode (heals for full amount in one burst at the start of the cycle) or sustained mode (heals full amount over the cycle).

Fix minmatar towers CPU so they can run multiple reations or complex reactions (currently they can't run a complex reaction mod) also fix any other pos with similar issues.
snorkle25
Interstellar Ventures LLC
#1210 - 2014-10-14 02:24:57 UTC
Blastcaps Madullier wrote:
Change remote reps, so that either both types (armour\shield) either start at the beginning of the cycle (like shield RR do currently) or at the end of the cycle.
Better yet have them both rep continually over the duration of the cycle.


This has specifically been designed this way on purpose to build in differences between the two tanking types and even extends to the local reppers. As for continuos restoration, the reason this isn't a thing is because of server ticks. Info is received by the servers, processed and pushed out on a one Hz cycle meaning ship stats really only change once per second so you are always going to be limited to a 'all at once' type mechanic on this system.
Amber Lana
Pator Tech School
Minmatar Republic
#1211 - 2014-10-14 05:12:33 UTC
Suggestion: Allow merging of identical blueprint copies.
Keywords: Research, Blueprints, Merging
Notes: Can only merge blueprints identical in every way: ME, TE, and runs.

This would be useful for people who can't log in too often, but still want to build short-build time things.

"And it rained tears for fourty days and fourty nights."

Anthar Thebess
#1212 - 2014-10-14 10:13:57 UTC
Amber Lana wrote:
Suggestion: Allow merging of identical blueprint copies.
Keywords: Research, Blueprints, Merging
Notes: Can only merge blueprints identical in every way: ME, TE, and runs.

This would be useful for people who can't log in too often, but still want to build short-build time things.

This could be very nice, if instead of making 5x10 run bpc , we can make 1 run bpc that can be stacked and unstacked.

Pokket Sez
Danneskjold Repossessions.
#1213 - 2014-10-14 14:10:12 UTC  |  Edited by: Pokket Sez
Suggestion: Create rental Personal Warehouse in Stations for assets
Keywords: UI, inventory, hangar view
Note: Give the options to rent a warehouse in stations and organize their personal assets, just as the corporate hangars works. A reasonable monthly fee is paid to the station owner (NPCs or Player Owned in 0.0), and will allow to sort personal items instead using cargo/freight containers.

Current Hangar View:
1) Hangar container organizer
2) Some random hangar
Got containers?
crack on
Paradox blues
#1214 - 2014-10-14 22:14:26 UTC
to be able to make /add folders to corp book marks
Sexy Cakes
Have A Seat
#1215 - 2014-10-14 23:42:30 UTC
I want a skirmish/information navy mindlink.

I wants it.

Not today spaghetti.

Amely Miles
Second Exile
#1216 - 2014-10-15 11:39:19 UTC
it's about the little things ...when i build a bunch of stuff i want it to remember where i tell it to put stuff upon completion ....it's very aggravating

hanger 1 is my ceo office ...when people put use bpo from bpo hanger 1 or bpo hanger 2 and out put is output hanger and then they go to do a second bpo and forget to put output as output hanger it drops it automatically in to ceo office
it should remember

As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.

I took my finger back out and within seconds she was going down on me.

"I really need a new boat," I thought to myself.

Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1217 - 2014-10-16 16:38:36 UTC
Fix show info on drones with a ishtar, atm when you have sentrys in the drone bay it shows the correct values, however if you launch them and do show info on the sentrys it shows the UNBONUSED values for the sentrys, also have noticed if you have a tracking enhancer II fited and fit a tracking link I in the mid, regardless of whether you have it active or inactive with no script it still ONLY shows the falloff/opti of the sentries with just the tracking enhancer II fitted and does not show the improvement with the tracking link also active.

Beacuse of this when my sentrys are launched I'm unsure as to whether the sentrys are receiving the bonuses from the ishtar hull or not when using them.
Harvey James
The Sengoku Legacy
#1218 - 2014-10-17 09:37:40 UTC
i think overheat should be applied instantly rather than having too wait for the module cycle too end ... also the overheat button should be larger

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Harvey James
The Sengoku Legacy
#1219 - 2014-10-17 11:30:24 UTC
rename smartbombs ... perhaps pulse explosive

bombs and smartbombs being different yet implying the same mechanic is rather unhelpful and technically incorrect

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Eodp Ellecon
Center for Advanced Studies
Gallente Federation
#1220 - 2014-10-17 20:24:38 UTC
Personal Assets window / Search tab

desire...

Sort by / drop down Volume (so that stations with lots of volume float to top, allows proper ship planning rather than sorting volume within a station)

Also, a 'expand all' stations so that I can scroll through the search results w/o having to click on every station.

ty.
Eo