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Dev Blog: Long-Distance Travel Changes Inbound

First post First post First post
Author
Ukiah Oregan
Lithomancers
#7661 - 2014-10-08 06:01:21 UTC
Kiwinoob wrote:

And no. The time you spent reading this is mine now and you cant have it back.



love this statement by t he way.

problem is that the regions are not equal in the resource distribution

i think their trying to make something happen but since they haven't discussed fixing the resource limitations in 0.0 i doubt much will change in this regrade in this release

btw - alliances do/did produce in null - just not the mundane items - but with the changes with how and where u can build CAPS that'll change too
FurBurger PotPie
Republic University
Minmatar Republic
#7662 - 2014-10-08 06:02:53 UTC
Where's the part about Titan Bridges can now only bridge Sub-Caps and can no longer bridge cap ships? If you can bridge a freighter with multiple times the capacity of a JF, those with multiple titans will have a distinct advantage over those using JFs for logistics. For force projection, move holder alts to systems in a chain, log them off, bridge your caps, log on holder, swap toons, no fatigue. When you get to destination, JC your main to a super or rorq, grab your cap and you have no fatigue when you need to bail. You really wanna stop force projection? No bridging caps.
Alavaria Fera
GoonWaffe
#7663 - 2014-10-08 06:03:32 UTC  |  Edited by: Alavaria Fera
Christopher Mabata wrote:
And i think CCP did account for the damage this would cause, especially since they spoke to the entire CSM about it

Yeah like some of those changes they had a whole 12 hours.

Give my boss' site pageviews:
http://themittani.com/features/csm-criticizes-ccp-behavior-alleged-feedback

Quote:
The details that are in the live devblog? We got about a twelve hour lead time on that. Parts of it we got a three hour lead time on.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Nazri al Mahdi
Federal Navy Academy
Gallente Federation
#7664 - 2014-10-08 06:03:49 UTC  |  Edited by: Nazri al Mahdi
Kiwinoob wrote:
Seems to be a lot of negativity about making it harder to teleport everything people want from Jita out into null.

It's true I haven't spent a long time in 0.0 but I'm pretty sure while I was there I saw an asteroid. If only we could get CCP to provide some sort of device for extracting minerals from those asteroids (perhaps some kind of modified rocket launcher). If they also gave us a way to metamorphosize (yes - it is a real word) minerals into other things then someone could con an indy player out into null to build a giant bucket for all the tears.

And no. The time you spent reading this is mine now and you cant have it back.


It's not just harder, it's 24x harder in the worst case. That's what we're pissed about - the cackling-insane level of the nerf, not that there is a nerf.
Arsine Mayhem
Doomheim
#7665 - 2014-10-08 06:06:22 UTC
Christopher Mabata wrote:

I never said it was going to change the power blocks, i said it was a kick in the arse for null sec

And i think CCP did account for the damage this would cause, especially since they spoke to the entire CSM about it, Who we elected by the way. And they knew it would be a rough ride to fixing it and they would lose people on the way


They call it the blue doughnut for a reason. PL, CFC, N3 own what, 98% of it, they all have treaties with each other. A major part of the game is locked down into what, R E N T A L. Yea, that's a real game isn't it.

If any of you have a problem with the changes, talk to N3, PL, and CFC. They are the ones that caused this.

90% of the complaints are about the changes interrupting their sheep activities, routines. To bad.

And renters, yea, that's epic gaming there.
FurBurger PotPie
Republic University
Minmatar Republic
#7666 - 2014-10-08 06:08:32 UTC
Nazri al Mahdi wrote:
Kiwinoob wrote:
Seems to be a lot of negativity about making it harder to teleport everything people want from Jita out into null.

It's true I haven't spent a long time in 0.0 but I'm pretty sure while I was there I saw an asteroid. If only we could get CCP to provide some sort of device for extracting minerals from those asteroids (perhaps some kind of modified rocket launcher). If they also gave us a way to metamorphosize (yes - it is a real word) minerals into other things then someone could con an indy player out into null to build a giant bucket for all the tears.

And no. The time you spent reading this is mine now and you cant have it back.


It's not just harder, it's 24x harder in the worst case. That's what we're pissed about - the cackling-insane level of the nerf, not that there is a nerf.

And there's the part where CCP said the ice belt changes would make certain that Ice in null would provide the majority of the ice resources need in game and now they've virtually destroyed the ability of those null ice resources to get to hisec where they can be sold to the hisec ice product users who wouldn't be able to produce all the ice resources they needed.
Alavaria Fera
GoonWaffe
#7667 - 2014-10-08 06:09:07 UTC
Arsine Mayhem wrote:
And renters, yea, that's epic gaming there.

I can hook you up if you want to try the epic gaming that is: the Greater Western Co-Prosperity Sphere.

Quite a lot have found it to their liking, you never know :)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#7668 - 2014-10-08 06:09:54 UTC
FurBurger PotPie wrote:
And there's the part where CCP said the ice belt changes would make certain that Ice in null would provide the majority of the ice resources need in game and now they've virtually destroyed the ability of those null ice resources to get to hisec where they can be sold to the hisec ice product users who wouldn't be able to produce all the ice resources they needed.

Oh snap, you mean this might make highsec suffer a little?

Say it isn't so...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Nazri al Mahdi
Federal Navy Academy
Gallente Federation
#7669 - 2014-10-08 06:11:06 UTC
FurBurger PotPie wrote:
Nazri al Mahdi wrote:
Kiwinoob wrote:
Seems to be a lot of negativity about making it harder to teleport everything people want from Jita out into null.

It's true I haven't spent a long time in 0.0 but I'm pretty sure while I was there I saw an asteroid. If only we could get CCP to provide some sort of device for extracting minerals from those asteroids (perhaps some kind of modified rocket launcher). If they also gave us a way to metamorphosize (yes - it is a real word) minerals into other things then someone could con an indy player out into null to build a giant bucket for all the tears.

And no. The time you spent reading this is mine now and you cant have it back.


It's not just harder, it's 24x harder in the worst case. That's what we're pissed about - the cackling-insane level of the nerf, not that there is a nerf.

And there's the part where CCP said the ice belt changes would make certain that Ice in null would provide the majority of the ice resources need in game and now they've virtually destroyed the ability of those null ice resources to get to hisec where they can be sold to the hisec ice product users who wouldn't be able to produce all the ice resources they needed.

I just hope whoever was hospitalized that left Greyscale in charge gets better soon. He has completely overlooked the impact on the eve economy. If only CCP had an economist...
Arsine Mayhem
Doomheim
#7670 - 2014-10-08 06:12:47 UTC
Alavaria Fera wrote:
Arsine Mayhem wrote:
And renters, yea, that's epic gaming there.

I can hook you up if you want to try the epic gaming that is: the Greater Western Co-Prosperity Sphere.

Quite a lot have found it to their liking, you never know :)


Yea, that's the first targets.
Ukiah Oregan
Lithomancers
#7671 - 2014-10-08 06:13:23 UTC
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Christopher+Mabata
http://eve.battleclinic.com/killboard/combat_record.php?type=corp&name=Dominion+Tenebrarum

not terribly expensive ships you've lost over time

your corp prefers to kill pods...

no cap ship pilots in corp recorded on a killmail....interesting

not much of a heavier hitter corp...

aah....to be active again in NULL and full of PVP spice....lol

take care Christopher! fly safe or don't.....
Alavaria Fera
GoonWaffe
#7672 - 2014-10-08 06:16:14 UTC
Ukiah Oregan wrote:
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Christopher+Mabata
http://eve.battleclinic.com/killboard/combat_record.php?type=corp&name=Dominion+Tenebrarum

not terribly expensive ships you've lost over time

your corp prefers to kill pods...

no cap ship pilots in corp recorded on a killmail....interesting

not much of a heavier hitter corp...

aah....to be active again in NULL and full of PVP spice....lol

take care Christopher! fly safe or don't.....

Hm I should check up the stats for my corp.

Oh wait... blobbers... not interesting

lol

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kiwinoob
Perkone
Caldari State
#7673 - 2014-10-08 06:17:51 UTC
Ukiah Oregan wrote:
Kiwinoob wrote:

And no. The time you spent reading this is mine now and you cant have it back.



love this statement by t he way.

problem is that the regions are not equal in the resource distribution

i think their trying to make something happen but since they haven't discussed fixing the resource limitations in 0.0 i doubt much will change in this regrade in this release

btw - alliances do/did produce in null - just not the mundane items - but with the changes with how and where u can build CAPS that'll change too


Well the regions shouldn't be completely equal. Bigger better alliances bet the juicy spots but if the distribution is total bonkers (I don't know how bad it really is) instead of raging at the wind people should be asking CCP to tie in the resource rebalance in with these changes.


Devs are nothing more than machines that turn coffee into code. The quality of the code is inversly proportional to the quality of the coffee.

FurBurger PotPie
Republic University
Minmatar Republic
#7674 - 2014-10-08 06:18:34 UTC
Alavaria Fera wrote:
FurBurger PotPie wrote:
And there's the part where CCP said the ice belt changes would make certain that Ice in null would provide the majority of the ice resources need in game and now they've virtually destroyed the ability of those null ice resources to get to hisec where they can be sold to the hisec ice product users who wouldn't be able to produce all the ice resources they needed.

Oh snap, you mean this might make highsec suffer a little?

Say it isn't so...


No, I mean that if we don't have a dozen titans ready to bridge freighters instead of using jump frieghters as intended, then we won't be able to profit from all that ice we produce in nullsec. If that ice never makes it to hisec, then CCP's ice nerf logic makes no sense, nullsec loses profit, and CCP proves that they care nothing about anyone in game besides the major power blocks causing the blue donut that they are ostensibly making major game changes to break.
Alavaria Fera
GoonWaffe
#7675 - 2014-10-08 06:22:35 UTC
FurBurger PotPie wrote:
Alavaria Fera wrote:
FurBurger PotPie wrote:
And there's the part where CCP said the ice belt changes would make certain that Ice in null would provide the majority of the ice resources need in game and now they've virtually destroyed the ability of those null ice resources to get to hisec where they can be sold to the hisec ice product users who wouldn't be able to produce all the ice resources they needed.

Oh snap, you mean this might make highsec suffer a little?

Say it isn't so...


No, I mean that if we don't have a dozen titans ready to bridge freighters instead of using jump frieghters as intended, then we won't be able to profit from all that ice we produce in nullsec. If that ice never makes it to hisec, then CCP's ice nerf logic makes no sense, nullsec loses profit, and CCP proves that they care nothing about anyone in game besides the major power blocks causing the blue donut that they are ostensibly making major game changes to break.

So what happens to highsec that needs these products, they just get it from somewhere and are fine? Maybe from lowsec ice miners I guess...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Panterata
Federal Navy Academy
Gallente Federation
#7676 - 2014-10-08 06:25:25 UTC
Mike Azariah wrote:
Laughable Xhosa Girl wrote:


rrrrr ruff ruff rufff rrrrrrrrrr ruff


True, it will be ruff for some folks in the short term but I have faith that players will adapt to the new paradigms.

m


I hope you go to live in the third world and you will ADAPT there!!

I DON'T WANT TO ADAPT TO YOUR CHANGES. I WILL ADAPT ON THE PLAYERS CHANGES
FurBurger PotPie
Republic University
Minmatar Republic
#7677 - 2014-10-08 06:25:38 UTC
Alavaria Fera wrote:
FurBurger PotPie wrote:
Alavaria Fera wrote:
FurBurger PotPie wrote:
And there's the part where CCP said the ice belt changes would make certain that Ice in null would provide the majority of the ice resources need in game and now they've virtually destroyed the ability of those null ice resources to get to hisec where they can be sold to the hisec ice product users who wouldn't be able to produce all the ice resources they needed.

Oh snap, you mean this might make highsec suffer a little?

Say it isn't so...


No, I mean that if we don't have a dozen titans ready to bridge freighters instead of using jump frieghters as intended, then we won't be able to profit from all that ice we produce in nullsec. If that ice never makes it to hisec, then CCP's ice nerf logic makes no sense, nullsec loses profit, and CCP proves that they care nothing about anyone in game besides the major power blocks causing the blue donut that they are ostensibly making major game changes to break.

So what happens to highsec that needs these products, they just get it from somewhere and are fine? Maybe from lowsec ice miners I guess...

Exactly, meaning that nullsec ice won't be providing the ice products that CCP said they would when they changed ice belts in the first place. Thanks for reinforcing that.
Christopher Mabata
Northern Accounts and Systems
#7678 - 2014-10-08 06:27:22 UTC  |  Edited by: Christopher Mabata
Ukiah Oregan wrote:
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Christopher+Mabata
http://eve.battleclinic.com/killboard/combat_record.php?type=corp&name=Dominion+Tenebrarum

not terribly expensive ships you've lost over time

your corp prefers to kill pods...

no cap ship pilots in corp recorded on a killmail....interesting

not much of a heavier hitter corp...

aah....to be active again in NULL and full of PVP spice....lol

take care Christopher! fly safe or don't.....


1. Caps are in another corp for awox protection and anonymity, if you look harder youll notice fighter assist mails with my thanny on them as well, except those aay be before i api verified so i dunno if all of them are there
2. Pods die easily and are surprisingly common, i hear every single player has one too!
3. I dont die much on this alt, when i do i still couldnt give a care less
4. Heavy hitter corp? Sorry i didnt realize it was a requirement i topple an entire null empire myself
5. Your board is even worse, and wait killboards matter?
6. RAZOR is our Null Blue, and where i keep an alt, i also lived in stain 2 years ago, ON THIS GUY and still do logistics out to null WITH THIS GUY

Throwing stones in glass houses just knocks it down on your head, beware the sharp prickly pieces

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Christopher Mabata
Northern Accounts and Systems
#7679 - 2014-10-08 06:28:38 UTC
Panterata wrote:
Mike Azariah wrote:
Laughable Xhosa Girl wrote:


rrrrr ruff ruff rufff rrrrrrrrrr ruff


True, it will be ruff for some folks in the short term but I have faith that players will adapt to the new paradigms.

m


I hope you go to live in the third world and you will ADAPT there!!

I DON'T WANT TO ADAPT TO YOUR CHANGES. I WILL ADAPT ON THE PLAYERS CHANGES


well hes part of the CSM, so his changes are CCP's changes sort of
your kind of in a corner or bent over in the shower here in this case
either you deal with it or you cry about it

Also caps locks are back in style you know, totally full of swag

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Christopher Mabata
Northern Accounts and Systems
#7680 - 2014-10-08 06:29:28 UTC
Alavaria Fera wrote:
FurBurger PotPie wrote:
Alavaria Fera wrote:
FurBurger PotPie wrote:
And there's the part where CCP said the ice belt changes would make certain that Ice in null would provide the majority of the ice resources need in game and now they've virtually destroyed the ability of those null ice resources to get to hisec where they can be sold to the hisec ice product users who wouldn't be able to produce all the ice resources they needed.

Oh snap, you mean this might make highsec suffer a little?

Say it isn't so...


No, I mean that if we don't have a dozen titans ready to bridge freighters instead of using jump frieghters as intended, then we won't be able to profit from all that ice we produce in nullsec. If that ice never makes it to hisec, then CCP's ice nerf logic makes no sense, nullsec loses profit, and CCP proves that they care nothing about anyone in game besides the major power blocks causing the blue donut that they are ostensibly making major game changes to break.

So what happens to highsec that needs these products, they just get it from somewhere and are fine? Maybe from lowsec ice miners I guess...


interesting thought

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet