These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

PVP fit Kronos

Author
Faylee Freir
Abusing Game Mechanics
#1 - 2014-10-03 06:11:50 UTC
Looking to get some feedback if anyone uses one regularly. Any glaring issues you run into?
Aerie Evingod
Midwest Miners LLC
#2 - 2014-10-03 15:50:17 UTC
When in bastion, susceptible to dread blapage.
Ralph King-Griffin
New Eden Tech Support
#3 - 2014-10-03 16:04:05 UTC
dude you should have asked, gimme a sec and ill find you one
RavenPaine
RaVeN Alliance
#4 - 2014-10-03 16:29:58 UTC
I think, if I recall, the #1 flaw with PvP Marauders is E-War weakness.
Tara Vorkosigan
Federal Navy Academy
Gallente Federation
#5 - 2014-10-03 16:33:21 UTC
I fought a group with Marauders once. We brought some Scorpions on the field, but they just went into Bastion and we couldn't jam them.
Ralph King-Griffin
New Eden Tech Support
#6 - 2014-10-03 16:52:35 UTC  |  Edited by: Ralph King-Griffin
found it.

this one is picked out of his losses,
there was a thread about it a couple of months ago.

Quote:
[Kronos, SkyFlyer's Kronos]
Centum B-Type Energized Adaptive Nano Membrane
Core A-Type Armor Explosive Hardener
Corpus X-Type Large Armor Repairer
Corpus X-Type Large Armor Repairer
Damage Control II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer

Federation Navy Stasis Webifier
True Sansha Heavy Capacitor Booster
True Sansha Heavy Capacitor BoosterCool
True Sansha Warp Scrambler

Bastion Module I
Corpum A-Type Medium Nosferatu
True Sansha Medium Energy Neutralizer
Neutron Blaster Cannon II,Federation Navy Antimatter Charge L
Neutron Blaster Cannon II,Federation Navy Antimatter Charge L
Neutron Blaster Cannon II,Federation Navy Antimatter Charge L
Neutron Blaster Cannon II,Federation Navy Antimatter Charge L

Large Auxiliary Nano Pump II
Large Nanobot Accelerator II


Hammerhead II x4
Vespa EC-600 x5


apparently the engagement lasted 40 something minuets cos he kept killing any neut fit ship that showed up and someone dropped off more cap boosters.
809,418 damage takenShocked
over 50 pilots needed to kill itCool
total cost : 4,144,670,070.90 ISK (at the time)
ShahFluffers
Ice Fire Warriors
#7 - 2014-10-03 17:55:03 UTC
With max links, active armor tanking implants, strong exile, and *almost* perfect skills... that damn thing can tank 10,000 dps. Shocked

12,000 overheated! Straight




Does anyone want to donate the the "ShahFluffers-wants-to-do-something-very-stupid-but-is-too-poor-to-do-it" fund?
Ralph King-Griffin
New Eden Tech Support
#8 - 2014-10-03 18:19:40 UTC
That definitely falls under the "Tank Jesus Christ Himself" categorie, he has a couple of vargur losses as well you should check out.

Back to the op though, I haven't flown a kronos but I have a paladin so it's the other armor one.

The only issue I have with it is it's tracking ,which is not an issue of the kronos.

They do have another issue though.

If you're in bastion and your client disconnects , the ship will not emergency warp away and unless it was tranquility derping on you there's little to no chance of a reimbursement.
ShahFluffers
Ice Fire Warriors
#9 - 2014-10-03 19:21:02 UTC  |  Edited by: ShahFluffers
Ralph King-Griffin wrote:
That definitely falls under the "Tank Jesus Christ Himself" categorie, he has a couple of vargur losses as well you should check out.

I did. With 3 ASBs, high-grade crystal set, strong blue pill, and warfare links... ~15,000 dps tank with the ability to reach 20,000 dps tank if you overheat all the reppers at the same time.

But... I decided to tinker a bit and made a Vargur using the same absurd parameters (see: price range) as that pimp-Kronos. I am currently looking at a Vargur that can do the same 15,000 dps tank using a single shield booster... 19,000 overheated. God dayum.

Of course... this is all EFT warrioring at its finest. Cool


Ralph King-Griffin wrote:
Back to the op though, I haven't flown a kronos but I have a paladin so it's the other armor one.

The only issue I have with it is it's tracking ,which is not an issue of the kronos.

Well... different weapon systems require different tactics.

I once met a Paladin in low-sec that had a MJD equipped and engaged at range. It made very sure to nuke frigates first with neuts so it could not be easily pinned down.

You could also downgrade to Dual Heavy Pulse lasers for added tracking... and/or trade your point for a second web and just overheat before the target realizes it can warp away (I have seen people do this... if someone wants to kill you badly enough, it works... just not on tanky stuff).

Ralph King-Griffin wrote:
If you're in bastion and your client disconnects , the ship will not emergency warp away and unless it was tranquility derping on you there's little to no chance of a reimbursement.

To be fair... if you DC in the middle of a PvP engagement in a regular ship you will be pointed and die anyways.

In PvE... euuhhhhh... there is a reason I prefer range tactics. There is a margin for error If something fcks up.
Faylee Freir
Abusing Game Mechanics
#10 - 2014-10-03 22:38:42 UTC
Thanks for the replies. Is it a good idea to pack a MJD? I imagine that if you need to gtfo and have the chance to, this could be valuable. I could always have a few mobile depots on hand with extra modules if I have the opportunity to swap out.
ShahFluffers
Ice Fire Warriors
#11 - 2014-10-03 23:53:01 UTC
Faylee Freir wrote:
Thanks for the replies. Is it a good idea to pack a MJD? I imagine that if you need to gtfo and have the chance to, this could be valuable. I could always have a few mobile depots on hand with extra modules if I have the opportunity to swap out.

Depends on the tactics you are going to use. If you are going to try for range, a MJD is very handy. Just be sure to kill anything that is warp scrambling you ASAP as it follows the same rules as a MWD.
If you are going to go for straight "uber-tank and gank" then probably not.

With Mobile Depots... unless you are VERY fast at refitting a ship you are pretty much locked into what you engage in. Exceptions do apply.
Also know that Mobile Depots have a 1 minute anchoring time and can be easily killed during that time (they will not go into "reinforced mode" until AFTER they are anchored).

Dato Koppla
Spaghetti Militia
#12 - 2014-10-04 01:23:45 UTC
Ralph King-Griffin
apparently the engagement lasted 40 something minuets cos he kept killing any neut fit ship that showed up and someone dropped off more cap boosters.
809,418 damage taken[:o wrote:

over 50 pilots needed to kill itCool
total cost : 4,144,670,070.90 ISK (at the time)


1 Geddon + 2 Logi would have been enough to completely mess that Kronos up. Frankly that's the main problem with Marauders, they're expensive and if you field one in PvP whoever you fight is going to bring wayyy more than you can handle (massive neuts or blap dreads) so you'll up losing it (probably not isk efficiently either). But if you want the fun of taking on an entire gang in a single ship, go for it.

Faylee Freir wrote:
Thanks for the replies. Is it a good idea to pack a MJD? I imagine that if you need to gtfo and have the chance to, this could be valuable. I could always have a few mobile depots on hand with extra modules if I have the opportunity to swap out.


MJD is definitely a solid choice, I was fighting a Tengu/Vargur in a 6/10 once thinking I could kite out the Vargur the entire time, but with some MJD-fu he was able to get on top of me. It really caught me offguard how mobile they can be with the MJD, it's also a good exit strategy tool.
NightmareX
Cool Beans Inc.
The Initiative.
#13 - 2014-10-04 12:03:48 UTC  |  Edited by: NightmareX
ShahFluffers wrote:
With max links, active armor tanking implants, strong exile, and *almost* perfect skills... that damn thing can tank 10,000 dps. Shocked

12,000 overheated! Straight

Does anyone want to donate the the "ShahFluffers-wants-to-do-something-very-stupid-but-is-too-poor-to-do-it" fund?

Then you should meet my Kronos. It tanks 19.3k DPS with the armor tank overloaded + a Standard Exile Booster (21k DPS with a Strong Exile Booster) and in a fleet with max armor bonuses in Bastion mode. And this is with a relatively cheap armor tank.

[Kronos, Lakagígar]

High-slot:

4x Neutron Blaster Cannon II, Void L
3x Corpum A-Type Medium Nosferatu
1x Bastion Module I

Med-slot:

1x Domination Warp Disruptor
1x Federation Navy Stasis Webifier
2x Dark Blood Heavy Capacitor Booster, Navy Cap Booster 800

Low-slot:

2x Corpus B-Type Large Armor Repairer
1x Damage Control II
1x Corpus A-Type Armor Thermic Hardener
1x Corpus A-Type Armor Kinetic Hardener
1x Corpus A-Type Armor Explosive Hardener
1x Corpum B-Type Energized Adaptive Nano Membrane

Rigs:

1x Large Auxiliary Nano Pump II
1x Large Nanobot Accelerator II

Drones:

5x Hammerhead II (In use)
5x Hammerhead II
5x Hobgoblin II

And this ship is getting used in empire wars, so no dread blappage of it in low sec.

The downside of this setup is that the Kronos is doing kinda low DPS. With the guns overloaded, it does only 1.1k DPS. But then again, the Kronos is not a DPS ship, it's a tanking ship.

With the armor hardeners overloaded + armor bonuses in the fleet, this ships have 83.3% EM, 94.4% Thermal, 95.2% Kinetic and 91.1% Explosive resists in Bastion mode.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

xxMads
Malicious Intentions.
#14 - 2014-10-04 12:34:53 UTC
NightmareX wrote:
ShahFluffers wrote:
With max links, active armor tanking implants, strong exile, and *almost* perfect skills... that damn thing can tank 10,000 dps. Shocked

12,000 overheated! Straight

Does anyone want to donate the the "ShahFluffers-wants-to-do-something-very-stupid-but-is-too-poor-to-do-it" fund?

Then you should meet my Kronos. It tanks 19.3k DPS with the armor tank overloaded + a Standard Exile Booster (21k DPS with a Strong Exile Booster) and in a fleet with max armor bonuses in Bastion mode. And this is with a relatively cheap armor tank.

[Kronos, Lakagígar]

IM AN OVERTANKED KRONOS

And this ship is getting used in empire wars, so no dread blappage of it in low sec.

The downside of this setup is that the Kronos is doing kinda low DPS. With the guns overloaded, it does only 1.1k DPS. But then again, the Kronos is not a DPS ship, it's a tanking ship.

With the armor hardeners overloaded + armor bonuses in the fleet, this ships have 83.3% EM, 94.4% Thermal, 95.2% Kinetic and 91.1% Explosive resists in Bastion mode.


Thats one hell of an overtanked Kronos if you are using it for highsec wars, you even said it yourself, no threat of being dread bombed or blopsed.
Faylee Freir
Abusing Game Mechanics
#15 - 2014-10-04 12:51:40 UTC  |  Edited by: Faylee Freir
NightmareX wrote:
ShahFluffers wrote:
With max links, active armor tanking implants, strong exile, and *almost* perfect skills... that damn thing can tank 10,000 dps. Shocked

12,000 overheated! Straight

Does anyone want to donate the the "ShahFluffers-wants-to-do-something-very-stupid-but-is-too-poor-to-do-it" fund?

Then you should meet my Kronos. It tanks 19.3k DPS with the armor tank overloaded + a Standard Exile Booster (21k DPS with a Strong Exile Booster) and in a fleet with max armor bonuses in Bastion mode. And this is with a relatively cheap armor tank.

[Kronos, Lakagígar]

High-slot:

4x Neutron Blaster Cannon II, Void L
3x Corpum A-Type Medium Nosferatu
1x Bastion Module I

Med-slot:

1x Domination Warp Disruptor
1x Federation Navy Stasis Webifier
2x Dark Blood Heavy Capacitor Booster, Navy Cap Booster 800

Low-slot:

2x Corpus B-Type Large Armor Repairer
1x Damage Control II
1x Corpus A-Type Armor Thermic Hardener
1x Corpus A-Type Armor Kinetic Hardener
1x Corpus A-Type Armor Explosive Hardener
1x Corpum B-Type Energized Adaptive Nano Membrane

Rigs:

1x Large Auxiliary Nano Pump II
1x Large Nanobot Accelerator II

Drones:

5x Hammerhead II (In use)
5x Hammerhead II
5x Hobgoblin II

And this ship is getting used in empire wars, so no dread blappage of it in low sec.

The downside of this setup is that the Kronos is doing kinda low DPS. With the guns overloaded, it does only 1.1k DPS. But then again, the Kronos is not a DPS ship, it's a tanking ship.

With the armor hardeners overloaded + armor bonuses in the fleet, this ships have 83.3% EM, 94.4% Thermal, 95.2% Kinetic and 91.1% Explosive resists in Bastion mode.

****. Me. That is one hell of a bait ship. I will be using mine in hisec wars as well. First order of business will be to drop it on some war targets mining.

I will have T2 boosts on an alt by the time I will be worthy of undocking (roughly 120 days) and was thinking another alt to support this ship would be a good idea. I was thinking either an alt for neutral logi / cap transfer, an orca or nestor for refitting and resupplying in space, and / or an alt for bumping. Obviously all of these are good things to have... I'm thinking that by the time I need reps, I'll be dead anyway. What are some of your thoughts on this?
NightmareX
Cool Beans Inc.
The Initiative.
#16 - 2014-10-04 13:22:15 UTC  |  Edited by: NightmareX
Faylee Freir wrote:
****. Me. That is one hell of a bait ship. I will be using mine in hisec wars as well. First order of business will be to drop it on some war targets mining.

I will have T2 boosts on an alt by the time I will be worthy of undocking (roughly 120 days) and was thinking another alt to support this ship would be a good idea. I was thinking either an alt for neutral logi / cap transfer, an orca or nestor for refitting and resupplying in space, and / or an alt for bumping. Obviously all of these are good things to have... I'm thinking that by the time I need reps, I'll be dead anyway. What are some of your thoughts on this?

Yeah, it's a nice bait ship for sure Big smile. I'm trying to get some nice fraps footages from using it in PVP in my upcoming video to, but so far we haven't had any good fights where i have used it yet.

Also, if i turn off the Bastion mode and still have my armor tank overloaded (with the Standard Exile Booster still active), i will still be able to tank 7.1k DPS in a fleet with armor bonuses. Outside of Bastion i can get logistic helps to, so it's going to be a hard nut to crack anyways. That applies to empire / high sec usage.

Even though i can use this ship for more solo works, i wont be doing it. If i use this ship in a fleet with logistics, i will be extremely hard to kill it even outside of Bastion mode.

EDIT: Another funny thing is that my Kronos will have the whole 228k EHP with my setup in Bastion mode. It's kinda gank / suicide proof to then. This is with a full Mid-grade Slave set. A 2nd funny thing is that the EANM i use add the whole 4.5k DPS to my tank in Bastion mode. I took away my faction MFS when i realized that, lol.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama