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Dev Blog: Long-Distance Travel Changes Inbound

First post First post First post
Author
CALWELL
Doomheim
#6061 - 2014-10-03 20:57:19 UTC
Kassasis Dakkstromri
State War Academy
Caldari State
#6062 - 2014-10-03 20:58:20 UTC  |  Edited by: Kassasis Dakkstromri
baltec1 wrote:
Kassasis Dakkstromri wrote:
baltec1 wrote:
Kassasis Dakkstromri wrote:



Drunk?


For an entire month? Possible.

It must have been some sort of outlandish plan involving megathrons I had.



There's a juicy story there - plz do share!


I have been pressing CCP for years to get me a Megathron with a capital jump drive strapped to it so I could take a megathron on capital fleets. Now that the Moros can jump via gates its only logical that I adapt it for use in baltec fleet and possibly for cruiser gangs.



Wait wait.... so you actually were pressing CCP to add JD to Mega's, and actively training JCal V while asking? Actually expecting a possible yes??

Wow so that's were the MJD came from..... heh who knew!! :P

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

Thead Enco
Domheimed
#6063 - 2014-10-03 20:59:00 UTC
MonkeyBusiness Thiesant wrote:
Mona Me wrote:
Thead Enco wrote:
ThreadAtar Update:

For anyone that's interested feel free to take the following Straw Poll


Bump for the straw poll.


There's already one, with a lot more votes:

http://strawpoll.me/2686971/r


Needs a "Grr Goons" Block
BrundleMeth
State War Academy
Caldari State
#6064 - 2014-10-03 20:59:31 UTC
This...thread...I just can't help it....

BWAHAHAHAHAHAHAHA !!!

Heh Heh Heh Heh Heh

BWAHAHAHAHAHAHAHA !!!
Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#6065 - 2014-10-03 21:00:02 UTC
Kun'ii Zenya wrote:
Ninteen Seventy-Nine wrote:

This isn't a simple math equation.

The proof and evidences you're looking for simply do not exist. You're being obstinate and avoiding the topic trying to insinuate anyone will possibly be able to see all the effects of a balancing action.

All we can no for certain is what we see now. The status quo. And understand what contributes to it. Which in the case of inter-regional coalitions, is the ability for people to near-instantly attack, defend and react to multiple issues across all of space.

I'm not asserting something has to happen. I'm telling you the conditions that exist today are apparent and these changes can contribute to an environment where that can change. Nothing more.

And yes,
your tears are truly delicious
your inability to discuss the issue with any relevance or logic is not.


Never said it was a simple math equation. If anything it is likely a game theory question. Nor am I looking for proof. I'm looking for something other than a simple assertion. Saying it will break up the big blocks is about as convincing as simply asserting it will kill Eve.

Might one of the big blocks collapse? Sure, but that could happen even without these changes.

Will these changes pose new problems to the existing blocks? Of course, but these same blocks have shown themselves to rather adept and adapting. Given that these changes will effect both the defender and the attacker it isn't clear it will do much of anything.

Now, after these changes will each side be watching other looking for an opportunity? Yes. Will these changes mean that they will be looking for different opportunities? Again yes. However, I submit that this was true last month...that is nothing fundamental has changed. That is the current state of a cold war will continue until there is a percipitating event...just like it has been.

Now, will there be more roaming due to this change? I sure hope so. That would be a welcomed change. But roaming probably wont lead to one of the blocks attacking the other. In fact, that kind of additional content might help move the date of the next Great War a bit further back since both sides will be having fun roaming, starting the Great War to keep one block's players engage may be less of a Thing™.


After this change will be nothing like before.

You wrote all that and still avoid the SIMPLE concept I placed before you.

The same point everyone pushing for a change like this have been making for YEARS now.

Feel free to beat around the bush with your meaningless obfuscation attempting to avoid the entire point.

The conditions that exist today are in no way comparable to what they will be after these changes. At all. You are blindingly incorrect sir, good day.

"The unending paradox is that we do learn through pain."

baltec1
Bat Country
Pandemic Horde
#6066 - 2014-10-03 21:00:38 UTC  |  Edited by: baltec1
Kassasis Dakkstromri wrote:



Wait wait.... so you actually were pressing CCP to add JD to Mega's, and actively training JCal V while asking? Actually expecting a possible yes??



I have pulled off more unlikely things in the pastBlink

It did kinda pay off so I guess I can call this a victory in my obsession (stubbornness) in getting oversized ships to do strange and seemingly impossible things.
Kassasis Dakkstromri
State War Academy
Caldari State
#6067 - 2014-10-03 21:00:57 UTC
CALWELL wrote:
http://i.imgur.com/WWRS9mm.png



BEST! SO WIN!!


Downloading image now!


Post moar plz! srsly!

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

xXThe EntityXx
Nobody in Local
Deepwater Hooligans
#6068 - 2014-10-03 21:02:31 UTC
You guys need to consider the ramifications of lowering the jump range to 5 LY in terms of NPC null sec access. I know for a fact that this will make access to Venal impossible for anyone other than those who own the SOV of Tribute, simply because you need the max range to skip over Tribute and land in H-PA. I can't say anything for sure about the other NPC nullsecs.

Limiting the amount of jumps someone can make in a given time frame may be a good idea, but lowering the jump range to such a small value is completely ridiculous and undermines the whole advantage to being able to jump in the first place. It will make logistics a nightmare at best and impossible at worst.
Dany Targaryen
Ministry of War
Amarr Empire
#6069 - 2014-10-03 21:02:33 UTC
As a player who lives in null sec and relies on jump bridges to get around this is a terrible change.

I've been playing since beta and this by far is the worst thing you've done to your game since... well ever...
Soldarius
Dreddit
Test Alliance Please Ignore
#6070 - 2014-10-03 21:04:54 UTC
Straw Poll taken.

CCP, I think that having blops use the exact same formula as all other caps is inappropriate. Could we figure in mass somehow? For example, a simple coefficient ratio thrown in front of the calculation would make more massive ships incur greater fatigue/cooldown, while less massive ones would get less.

(mass/1.1*10^9)*fatigue would leave carrier/dreads at about par, with jump freighters getting slightly less, supers/titans incurring about 2x more, and blops with a **** tonne less. It could be scaled, or role bonuses added where needed. Subcaps using a bridge would be largely unaffected.

Or the base amount of fatigue could be reduced, and then the mass figured as added fatigue.

No matter how it is done exactly, I think figuring mass into the formula would be appropriate considering jump portal fuel usage does exactly that.

http://youtu.be/YVkUvmDQ3HY

Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#6071 - 2014-10-03 21:05:01 UTC
Kassasis Dakkstromri wrote:
Esrevid Nekkeg wrote:
Kassasis Dakkstromri wrote:
baltec1 wrote:
Kassasis Dakkstromri wrote:
You know if you turn the number 300 vertically it kinda does look like a ASCII version of poopsocking.... which you fanboi's should be expecting do a lot of if your still planning on flying Capitals!

300


YOu see it too right? Lol


Funny thing here is that I am now training for a dread because of the changes. That's something I never expected to do..


Enjoy that training grind for Jump Cal V so you can get your way awesome 5 LY jump range m8 Lol
No problem, already there,,,Smile
And with so many apparently quitting, it only means people like me will be in higher demand. Well, at least my JF servicesCool



Oh hai random 3rd party poster!

Ummm well cool, that sounds great, hope it works out for you; k? Bye. Shocked


What makes him 3rd party?
Do the hundreds of the rest of us here fall into 2 parties?

He's right though. JF services will likely be more in demand not less. Though it has nothing to do with the tears postrrs claiming they're leaving (they really mean it this timw! Lol)

"The unending paradox is that we do learn through pain."

Esrevid Nekkeg
Justified and Ancient
#6072 - 2014-10-03 21:05:07 UTC  |  Edited by: Esrevid Nekkeg
Kassasis Dakkstromri wrote:
Esrevid Nekkeg wrote:
Kassasis Dakkstromri wrote:
baltec1 wrote:
Kassasis Dakkstromri wrote:
You know if you turn the number 300 vertically it kinda does look like a ASCII version of poopsocking.... which you fanboi's should be expecting do a lot of if your still planning on flying Capitals!

300


YOu see it too right? Lol


Funny thing here is that I am now training for a dread because of the changes. That's something I never expected to do..


Enjoy that training grind for Jump Cal V so you can get your way awesome 5 LY jump range m8 Lol
No problem, already there,,,Smile
And with so many apparently quitting, it only means people like me will be in higher demand. Well, at least my JF servicesCool



Oh hai random 3rd party poster!

Ummm well cool, that sounds great, hope it works out for you; k? Bye. Shocked
And hello back soldier boy, how does it feel when your rations do not arrive in time?
Oh and it will work out all right I'm sure. It always has and always will. Adapt, it's part of this challenging game!

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......

Kassasis Dakkstromri
State War Academy
Caldari State
#6073 - 2014-10-03 21:05:17 UTC
Dany Targaryen wrote:
As a player who lives in null sec and relies on jump bridges to get around this is a terrible change.

I've been playing since beta and this by far is the worst thing you've done to your game since... well ever...



I agree .. this is really bad too; but one point:


Boot.ini


Blowing up peeps RL computers was way worse

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

Kalissis
#6074 - 2014-10-03 21:07:10 UTC
Dany Targaryen wrote:
As a player who lives in null sec and relies on jump bridges to get around this is a terrible change.

I've been playing since beta and this by far is the worst thing you've done to your game since... well ever...


We have another cry baby! Someone, fast! get some tissues!
Thx for your tears LolLolLol

Back to topic, you are so 2012. Since beta you never heard anything about JB or teleport your ass anywhere.
Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#6075 - 2014-10-03 21:07:20 UTC
baltec1 wrote:
Kassasis Dakkstromri wrote:



Wait wait.... so you actually were pressing CCP to add JD to Mega's, and actively training JCal V while asking? Actually expecting a possible yes??



I have pulled off more unlikely things in the pastBlink

It did kinda pay off so I guess I can call this a victory in my obsession (stubbornness) in getting oversized ships to do strange and seemingly impossible things.


And there it is.

The backpeddling.
Even more delicious than tears.

"The unending paradox is that we do learn through pain."

Veskrashen
Deep Core Mining Inc.
Caldari State
#6076 - 2014-10-03 21:09:40 UTC
Kun'ii Zenya wrote:
Like what? The attacker is going to suddenly switch to another front? They'll.....use their jump capable..ships....too....uhhhh.....oh yeah fatigue.

One thing about this change....you wont need to move from one end of the map to the other in short periods of time. Because the changes will constrain attackers and defenders...probably more so for the attackers.

Oh yeah, and I'm in a coalition that is going to be quite happy having our opponents capital and super capital capability gimped.

So again. This might promote some more roaming (undoubtedly a good thing) but I don't see it really changing things much, at least on the western side of the map.

First you're assuming that you're only fighting one opponent at a time.

Second, you're right - you have the shorter distance to cover, which gives you an advantage. It doesn't allow you to be in two places at once.

Third, wherever you decide to focus your core strength of the coalition, it'll be hard to make progress. Everywhere else will become a nice vulnerable squishy target ripe for the gutting. Which someone will take advantage of, guaranteed.

I anticipate that we'll see some significant changes over the next six months - even in the west.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Kassasis Dakkstromri
State War Academy
Caldari State
#6077 - 2014-10-03 21:10:02 UTC
Esrevid Nekkeg wrote:


And hello back soldier boy, how does it feel when your rations do not arrive in time?
Oh and it will work out aright I'm sure. It always has and always will. Adapt, it's part of this challenging game!



Concentious Objector - I refuse to re-subb until someone at CCP unlocks Hilmar from the janitors closet and some sanity return to HQ there in Iceland.

If CCP thinks they can just casually @#$@ my meta level emergent content, then I guess they didn't need my subb anyway?


Btw - I'm actually an experience Rhea pilot myself too ~ just sayin'

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

baltec1
Bat Country
Pandemic Horde
#6078 - 2014-10-03 21:10:21 UTC
Ninteen Seventy-Nine wrote:
baltec1 wrote:
Kassasis Dakkstromri wrote:



Wait wait.... so you actually were pressing CCP to add JD to Mega's, and actively training JCal V while asking? Actually expecting a possible yes??



I have pulled off more unlikely things in the pastBlink

It did kinda pay off so I guess I can call this a victory in my obsession (stubbornness) in getting oversized ships to do strange and seemingly impossible things.


And there it is.

The backpeddling.
Even more delicious than tears.


The hell am I meant to be back peddling from?
Sigras
Conglomo
#6079 - 2014-10-03 21:10:31 UTC
MonkeyBusiness Thiesant wrote:
Mona Me wrote:
Thead Enco wrote:
ThreadAtar Update:

For anyone that's interested feel free to take the following Straw Poll

Bump for the straw poll.

There's already one, with a lot more votes:

http://strawpoll.me/2686971/r

Taking things like these down to a straw poll is making two huge assumptions:

1. The common player knows what is best for the game as a whole - Im dubious... This assumption is doubtful at best
2. If the common player knew what was best for the game was in conflict with what was best for him, he would choose what is best for the game - This assumption is known to be false because people are selfish.

TL;DR
It doesnt matter what the players want, what matters is what is best for the game.
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#6080 - 2014-10-03 21:11:01 UTC
For those watching the numbers: literally everyone that lives in null could quit and CCP could still pay the rent. That's why they're willing to do something like this. And not everyone in null will quit, no matter what they do. And what void does appear will be filled within a month.

So I repeat: Balkanize everything.