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Dev Blog: Long-Distance Travel Changes Inbound

First post First post First post
Doctor Fabulous MD
Sebiestor Tribe
Minmatar Republic
#1501 - 2014-10-01 21:55:11 UTC
Veers Belvar wrote:

But I think part of the expectation of renters is that the sov holder takes action to make the rented area safe, including hotdropping when necessary.

You should have stopped before the "I think" part.
Caldari Provisions
Caldari State
#1502 - 2014-10-01 21:55:12 UTC
Retar Aveymone wrote:
Bamboozlement wrote:

Thanks for eluding my point completely, there is no smartbombing going on in lowsec either because no bubbles, obviously.

Are the tears blurring your vision? Maybe you should get some rest this might be the first case of crying fatigue. LolLolLol

*unzip tear bottle* One refill please friend. LolLolLolLolP

you said pipebombing you idiot

i then deigned to correct you politely and you doubled down, and now appear to believe "pipebombing" means "smartbombing"

you have shamed multiple generations of your ancestors at this point you should probably cut your losses

*lick you're face*

Hmm salty. LolLolLol

My point still stand you can pipesmartbomb interceptors, you don't need bubbles to smartbomb either (see : lowsec). Do you take issue with my mischievous shenanigans?

I have a Ph.D

#1503 - 2014-10-01 21:55:15 UTC  |  Edited by: flakeys
baltec1 wrote:
flakeys wrote:
baltec1 wrote:

Just to point out, this change just gave us a huge advantage.

But then this is only the START of the changes .... be carefull what you wish for Blink

We didn't wish for a power projection nerf as it won't do much to stop us. Now and RR nerf is something that can change things.

With the amount of people you have not much is gonna stop you baltec , something you allready know probably.

It's gonna take one hell of a lot of nerfs and changes but if it in the end will remove the ability to form large ''visible'' coalitions on the battlefield at the end of the day then the goal is achieved.I've been in many of the nullsec sides and i had my time of fun there but you shouldn't be able to say with a straight face that you can enjoy these large coalitions effect on the game.At the end of the day the problem is that CCP needs to have player influence to decide if something will have a too drastic impact on a game YET at the same time they can't be led too much by those same players who they are targetting as they all have their own agenda wich they will do their best to defend.

If you where just out for fixing nullsec and making it more fun you would disbanded the CFC for starters , but that would mean another entity would pick up your spot and carry on as if there where no changes made at all.Well gues what , to the people outside those powerblocs that would make no difference , so the ''íf we don't do it someone else will'' line is just something one likes to tell himself to have a feeling he is not out for pure own gain.Compare it with finding a dollar bill on the ground , you'll take it and put it in your pocket because otherwise the guy behind you would do it anyway , yet that still doesn't make you anything better or less then him in the eyes of a neutral observer.

As said it's a small change they are starting with but one that can have a huge impact at the end of the day when all the changes are there.But we'll see where it goes , the train is starting to move , let's see how fast the choochoo can go ...

We are all born ignorant, but one must work hard to remain stupid.

Dominique Vasilkovsky
#1504 - 2014-10-01 21:56:00 UTC
Excellent changes, can't wait to see how the sov map will look like in 6 months.
Bram Ridder
Gallente Federation
#1505 - 2014-10-01 21:56:09 UTC
100% in favour :).
Grant Sirus
Maekon Mercenaries
#1506 - 2014-10-01 21:56:13 UTC
I look forward to the firesales on supers and titans.

I just wonder how much revenue CCP will not be getting because I know of at least 45 accounts (some with multiple character training) that have been canceled due to this. It removes their ability to move their mining materials out to sell them.
Caldari Provisions
Caldari State
#1507 - 2014-10-01 21:56:29 UTC
Alp Khan wrote:

Have fun spending six hours on waiting out timers to simply move some basic goods from empire to null-sec! Maybe to combat that, they'll implement an undock timer too! When it's Grayscale at the helm, there is no such thing as surreal.

How about this? You can now only undock once every three hours because ~reasons~.

Meanwhile, you'll probably have issues finding other players around. They have daily routines called 'real life' and they spend time on 'jobs' for instance, so they already unsubscribed.


There was a jabber ping that said stop crying on the thread, enjoy your kick. XX

I have a Ph.D

Gaizka Alud
Helix Initiative
#1508 - 2014-10-01 21:56:31 UTC
Tara Read wrote:
As someone who remembers the days of freighter convoys, regional wars, 100 man battleship fights that were coordinated and maneuvered, the harsh unforgiving teeth gritting game that was Eve Online I finally, FINALLY have hope that CCP is breathing life anew into this game.

Eve is NOT your epeen meter. Eve is NOT about instant force projection, unabated losses without risk, rental empires without effort. Eve is supposed to BE harsh! So for all of you spoiled space brats crying that clawed to the top to sit fat and lazy upon your throne of untold billions and capital toys to only one day find that you don't control anything, that the environment and harshness of New Eden is coming back to kick you in the ass I say good riddance!

CCP don't you DARE back down or give into the kicking and screaming of those who are now afraid. They fear change to their Empires, their houses made of glass that one day someone would dare to throw a stone and have the whole frail illusion come crashing down.

Fix SOV. Implement these changes. Make Eve what it used to be. Unforgiving. Harsh. Skill based. Risky.

Finally welcome to Eve Online everyone. Enjoy the ride.

Being SC, especially if you can blob 'em on an undock. But history aside....

...your first paragraph makes a lot of sense and will die to you happily in that game :). For the rest, remember that EVE needs players and not all players have the same "get over the trench you damn Marine" mentality.

I second your "CCP don't you DARE back down or give into the kicking and screaming of those who are now afraid". The proposals hit the problems square on the nose and I hope CCP keeps hitting it until it breaks.

However, the solutions seem more complex than necessary and far easier to circumvent for a large alliance than for a smaller group. Let's hope all this nashing of teeth on both sides of the argument leads to more elegant solutions to the problem.

The Greater Goon
Clockwork Pineapple
#1509 - 2014-10-01 21:56:42 UTC
After careful consideration I've decided to cancel my subscription to my 3 accounts.
Joshua Milton Blahyi
Amarr Empire
#1510 - 2014-10-01 21:56:47 UTC
baltec1 wrote:

We dont depend upon our super fleet. From the moment this hits our massive subcap numbers and deployment of our sigs across our empire will show.

And when you deploy a fleet somewhere, some other, smaller organization will be more than happy to attack something on the fringes of your empire while you are busy.

Please send monolithic fleets out far from home. Will work out fabulously for you.
Mor Rioghainn
Deep Core Mining Inc.
Caldari State
#1511 - 2014-10-01 21:57:02 UTC
if you are killing the sandbox step by step

can you at least give us beta keys to other sandbox games before you do another step so we can slowly transition out of here?
Anthar Thebess
#1512 - 2014-10-01 21:57:15 UTC
Good Job CCP.
Just don't allow those number to be changed in favor of capitals.
Currently our forum is full of old players saying "hi, i got the news - i guess it is time to re subscribe".

shelderon 1
Venimus Vidimus Devicti Diffugimus
#1513 - 2014-10-01 21:57:27 UTC
i hope they do skill reimbursement
Lady Spank
Get Out Nasty Face
#1514 - 2014-10-01 21:57:45 UTC
Matches 42 wrote:
Funny thing is that this not only screws everyone already living in null but it discourages anyone from being able to move there from the safety of hi-suck. All you idiot carebears only think its a good idea because of your sheer monumental ignorance of null-life.

I offer every comment to the contrary as evidence of that ignorance.

Carebears, how will CCP pay thier own staff when the big blocs mass-exodus from EVE and starve CCP of literally thousands of dollars a month in sub fees and plex-my-capital purchases. You can't have a game if the lions-share of subscribers leave the game permanently. .....and NO Mr. High Sec Miner, im so very much not referring to YOU as "the lion-share" of subscribers, lol

Out with the old, in with the new.

Just because you are blinkered and cosy in the current meta doesn't mean there won't be plenty of others willing to take your place.

Move aside if you like Grandpa.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Chaos University
#1515 - 2014-10-01 21:58:03 UTC
Mashie Saldana wrote:
We need goons to fall. This might be it..hopefully.

Goons wont really be affected, they will preposition their alts, and just switch out every jump.
Veers Belvar
Swordmasters of New Eden
#1516 - 2014-10-01 21:58:09 UTC
Doctor Fabulous MD wrote:
Veers Belvar wrote:

So who exactly is going to pay rental fees to you if you are going to be completely unable to protect them?

You do realize that we don't protect renters from roaming gangs in any way already right?

And that to harass us the smaller entities will need to actually deploy (which has become a massively massively tedious "id rather kill myself" proposition)

And any sov timers will be far more than long enough for us to respond?

MOA became enough of a pain for the Goons to make defense fleets to hunt them down. It's going to be a heck of a lot harder to effectively do that if they start targetting outlying isolated systems, where you won't be caching capitals and jump clones. At that point your sov becomes nominal rather than real, and it's going to be a lot tougher to get people to pay you real rental isk for it. In no way is this the end of Goons or whatever, but it definitely is a crimp on force projection to outlying territory.
Deep Core Mining Inc.
Caldari State
#1517 - 2014-10-01 21:58:11 UTC
5 ly maximum jump distance for a jf and a cool down timer.

Medalyn Isis
#1518 - 2014-10-01 21:58:25 UTC
Ackbarre wrote:
After careful consideration I've decided to cancel my subscription to my 3 accounts.

Lucrii Dei
Imperial Shipment
Amarr Empire
#1519 - 2014-10-01 21:58:26 UTC
Retar Aveymone wrote:
Veers Belvar wrote:

Ok fine....if they are willing to pay you just for the right to farm, with no involved force projection or protection, then you can carry on. But I think part of the expectation of renters is that the sov holder takes action to make the rented area safe, including hotdropping when necessary. The goons definitely made defense fleets to hunt down MOA. These changes make it a lot more painful to move around, and will at the very least force the renters to more actively protect themselves, putting downward pressure on the rental fees, and somewhat financially harming the large nullblocks.

no landlord does this, at all: all of the big three (na/bot/pblrd) say they'll defense against sov attacks only (and that's cause we want to continue to collect the rent)

You want money for nothing by holding on to all the systems and continuing to collect rent, but you also want content at the same time?

Something has to give somewhere along the line, hopefully the foundations of the big groups that have become so big that Nullsec is broken with the current mechanics. Smile

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John McCreedy
Eve Defence Force
Get Off My Lawn
#1520 - 2014-10-01 21:58:27 UTC  |  Edited by: John McCreedy
Hypothetical situation for you. I live in A24 in Insmother. Assuming maxed skills, for a pilot to take a Jump Freighter to Empire is currently three jumps with a total fuel consumption of 37,278 units of fuel. It's a distance of 24.312 lightyears.

Post nerf, to stop by stations, that becomes eight jumps and requires 47,899 Isotopes travelling a distance of 33.973 lightyears.

My costs just went up so I have to pass that on to the people in my Alliance which means ships are now considerably more expensive than they are in Empire space. My route just more than doubled increasing my risks. The time it takes me to complete my journey just went up thus eating in to my play time when I want to be doing other things.

Why would I want to continue living in null sec?

By extension, because my costs just went up and ships are so much more expensive now compared to pre-nerf, and because there isn't a proportionate increase in the ISK per hour generation in 0.0, the people in my alliance have to spend more time ratting or mining so that they can afford to buy ships rather than PvPing.

Why would they want to continue living in null sec?

Insmother is relatively close to Empire. Pity the fool that lives in the far corners of the map.

In its current state, this is massively ill thought out.

13 years and counting. Eve Defence Force is recruiting.