These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Naoko Kobayashi
VOLTAGE REGULATORS
#1081 - 2014-08-24 15:19:58 UTC
Suggestion: allow to create event series on the calendar (e.g. weekly)
Keywords: calendar
Note: Improving the usefulness of the calendar for organizing big group events (e.g. for corps)
Naoko Kobayashi
VOLTAGE REGULATORS
#1082 - 2014-08-24 15:21:04 UTC
Suggestion: Make the calculator esp. its buttons bigger so that it is better to use on big screens
Keywords: Calculator
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#1083 - 2014-08-24 18:00:05 UTC
While I'm not really expecting anyone to read this before posting here, I can but live in hope:

https://forums.eveonline.com/default.aspx?g=posts&m=4947857#post4947857

the tl;dr version:
It's a website for sending suggestions (much like this thread) with upvotes and downvotes. In a similar way to what CSM 8 did. Run by yours truly.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Tau Cabalander
Retirement Retreat
Working Stiffs
#1084 - 2014-08-24 21:21:02 UTC

  • Suggestion: Add drag-and-drop link creation for BPO & BPC in the industry UI.
  • Keywords: ui, BPO, BPC, industry

---
It seems that one cannot remotely create a BPO or BPC link.
Amber Lana
Pator Tech School
Minmatar Republic
#1085 - 2014-08-25 04:54:40 UTC
Suggestion: Fleet broadcast tooltips on the overview.
Keywords: Overview, Broadcast, UI

This would be useful if you can't hear or understand your FC, and can't find the target in space.

"And it rained tears for fourty days and fourty nights."

Thoren Vaille
American Federation of Musicians Local 148-462
#1086 - 2014-08-25 14:29:25 UTC
Suggestion: Allow the client to display times in local time
Keywords: UI, Calendar
Note: The calendar/clock is only in GMT. It would be great if we could get a client-specific setting for time zone display
Bienator II
madmen of the skies
#1087 - 2014-08-25 20:33:20 UTC
"loot all" button for the new deployables. (depot, MTU, siphon)

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Harvey James
The Sengoku Legacy
#1088 - 2014-08-26 13:48:21 UTC  |  Edited by: Harvey James
how about a clothes rack in CQ .. perhaps a walk in closet with a boots racks etc.. for all the new stuff we are getting ..
and would allow for quicker clothes changing instead of entering character customisation everytime

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Harvey James
The Sengoku Legacy
#1089 - 2014-08-26 16:41:56 UTC
also a trophy cabinet would be nice .. you could place medals in and any AT cups / replicas

also being able to pin medals too your avatars .. kind of like they do in the military

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Momiji Sakora
Omni Galactic
Central Omni Galactic Group
#1090 - 2014-08-26 17:48:48 UTC
I'd love to see the contextual radial menu from long pressing broadcasts in the fleet window.
Taram Caldar
Royal Black Watch Highlanders
#1091 - 2014-08-28 17:43:23 UTC
Buying large numbers of items
Situation: You want 3 million units of tritanium
You go to market and find the cheapest sell order and make sure there is enough trit for your order
You place your order
In the meantime someone bought enough that there's not enough there

Currently:
You get what's left and the game gives you NO indication that you didn't get a full order

Proposed:
Game prompts you: "There wasn't enough of that item to fill your entire order, do you want to fill it from the next cheapest sell order?" Y/N clicky prompt

Even if all it did was alert you that you didn't get the full amount you bought it would be an improvement over currently. Getting a pile of 'something' to a destination then realizing you didn't get the full amount you wanted so having to trot all the way back to the market hub is VERY annoying.

"No bastard ever won a war by dying for his country.  He won it by making the other poor dumb bastard die for his country."

Bienator II
madmen of the skies
#1092 - 2014-08-29 22:55:12 UTC
if i mouse over my sec status it should tell me what systems i can access with it via a shiny tooltip.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#1093 - 2014-08-31 08:26:15 UTC
Now that rigs have been uncoupled from the required skills bracket can we change the red Xs on ship fitting windows to green checkmarks for the t2 rigs?

As now we can fit all of the rigs without skills so the fits are able to be used instead of requiring L4 of the rig to fit the ship. Its more a cosmetic change. I just dont like it showing that I cant use a fit because of the t2 rigs when I can fit and use it now.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Rykoszet
CBC FORGE
Mostly Newbies
#1094 - 2014-08-31 11:34:36 UTC
What about jump clone "jump time"? Even with skills trained it takes too long time to jump between clones!

If a players jumps in to let's say mining clone - he's a miner for like 20 hours - which really sucks if some combat appeares and he wants to get into his combat clone! How many fight I missed because of wrong clone LOL!

Jump clone time should be like 5 hours = more flexibility, more possibilities....

ACTIVE ORBITING https://forums.eveonline.com/default.aspx?g=posts&t=322910&find=unread

Cat Harkness
Twilight Labs
The Serenity Initiative
#1095 - 2014-08-31 15:14:43 UTC
Amber Lana wrote:
Suggestion: Allow us to rename Planetary Interaction buildings.
Keywords: Planetary Interaction, Buildings
Notes: It would make refilling launchpads easier, especially if there are many in one colony.

Suggestion: Filters for the LP store items.
Keywords: Loyalty Point Store
Notes: The filters should be things like ships, blueprints, modules, etc.



+1 on this idea

Cat Harkness

CEO

Twilight Labs

Rivr Luzade
Coreli Corporation
Pandemic Legion
#1096 - 2014-08-31 18:32:08 UTC  |  Edited by: Rivr Luzade
Suggestion:
Allow to highlight and copy single lines/particular text areas in Alliance/Corporation Bulletins, Channel MOTDs and every other place where this is not possible yet
Keywords:
Bulletins, MOTD, UI, copy and paste,
Notes:
Currently this is not possible and it makes it hard to get information out of these UI elements into external targets. For example, if I want to get TS information from a channel MOTD or alliance bulletin for a member, it is easier to write it down instead of copying the entire MOTD/bulletin and then sift through lots of text and code snippets. This should be easier.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Rain6637
GoonWaffe
Goonswarm Federation
#1097 - 2014-09-03 04:23:45 UTC  |  Edited by: Rain6637
Suggestion: More appearances of "Add to Market Quickbar" option
Keywords: ui, market



I'd like more appearances of "add to market quickbar."

currently, the only appearance of the option is in the search result of the market browser.

places I'd like to see it:

-at the bottom of show info window (along side "View Market Details")
-in the top left corner of show info window (along side "Show Info", "View Market Details", and "Find in Contracts")
-in the Orders tab of Wallet and Regional Market windows (right-click market order, along side "Modify Order", "Show Info", "Location", "View Market Details", "Find in Contracts", "Cancel Order")
-in chat windows after right-clicking item links (along side "Show Info", "View Market Details", "Find in Contracts")

-anywhere I can interact with an item name, the more places the better.

o7 o7
GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#1098 - 2014-09-03 06:56:56 UTC
I like the new sharing overview stuff.

Would it be possible to just share single tabs only instead of all the complete overview?

Thus specific groups of people could pick and choose from a set of corp saved tabs to build up there needed overview.
Things like scouting, Scanning, Dread blapping pilots, logi etc.

Also corp saved tabs? or is there a way to save the url from linked overviews to work in the IGB.

Cheers!

Gizzy
Mhairi
GoonWaffe
Goonswarm Federation
#1099 - 2014-09-03 12:26:46 UTC
Suggestion: Export market settings including quickbar customizations
Keywords: ui, market



the quickbar gets nicely customized with item folders and annotations... I'd like to carry that over between clients and especially back it up. I'm not sure how to even do that at the moment (back it up).

well. I know how to 'back it up.' but I'm talking about the market settings. :-3
Felix Judge
Regnum Ludorum
#1100 - 2014-09-03 17:23:13 UTC
Suggestion: When creating courier contracts, add a button to the page where you specify the destination labelled "current [character] location"

Keywords: contracts, ui, trade
Note: when habitually courier-contracting stuff bought elsewhere to your homebase, this would be _nice_
---

I am intra-regional / station trading on of my characters. He sits in one station where he sells stuff. His buyorders are regional or x jumps out. When stuff accumulates, it is courier-contracted to the base.

EVERY SINGLE TIME I set up a courier contract, I have to start typing in the name of the destination station, the one I am in, again and again, and then use the autocomplete function (which is a big boon already, I acknowledge). A nice little button that simply puts current character location as destination would be nice. Probably even more so for people who do this less often, as they have to spend much more time on ascertaining they have picked the correct station out of the dozen in their system...