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Dev blog: Size Matters: Introducing Burner Missions

First post First post First post
Author
Bedalla
Pator Tech School
Minmatar Republic
#361 - 2014-08-21 06:31:40 UTC
Carniflex wrote:
Xer Jin wrote:
Dinsdale Pirannha wrote:
stoicfaux wrote:
Indahmawar Fazmarai wrote:

Point b): deadspace pockets are out of normal space and can only be accessed through the acceleration gate (they're not instanced, but their grid is not in space neither)

Incorrect, I just did it on Sisi. You can access a mission pocket without using the acceleration gate.

Firstly, warp into mission via acceleration gate and bookmark beacon. This is done to avoid "missing" the pocket with manual flying. (We're testing whether you can enter a mission pocket, and not testing my ability to align/fly perfectly parallel to a gate.) Warp back to mission start. Right click space, select your beacon bookmark, and 'align to.' Press MWD and come back a few minutes before your ETA. You will eventually enter the mission grid (which for a 20,000km gate was an hour.)

Science!


I am trying to understand all you are saying.

Are you saying that a small fleet of gankers in frigs can bypass the acc gate, and land on top of on some player frigate scrammed by the NPC? A couple of them can then help the NPC kill the player, at which point Concord arrives, while the remaining gankers not Concorded then kill the NPC, and scoop the contents of the NPC and the player ship wrecks?

If that is a possible game mechanic, this whole burner mission idea is DOA.


warp ceptor in to site burn off grid warp buddies to cepter then slow boat on to grid done in 2 min :)


That works? Intriguing - will have to try it myself. If it does its a neat way of getting larger ships behind class-locked acceleration gates. As long as these "larger ships" can do few km/s to get there in acceptable time.



No, it does not work. After flying for half an hour in a Dram at over 6 Km/s my alt still landed at the Acc. Gate
Spc One
The Chodak
Void Alliance
#362 - 2014-08-21 12:25:45 UTC  |  Edited by: Spc One
CCP Phantom wrote:
With the Hyperion release to be published in August 26th.

Well we have 5 days to test these missions out ?
And they're still not on sisi ?
Shocked

My mistake, i just got one:

http://www.netsky.org/Burner.png

Rewards are stupid.
Anna Karhunen
Inoue INEXP
#363 - 2014-08-21 13:31:41 UTC
Spc One wrote:
CCP Phantom wrote:
With the Hyperion release to be published in August 26th.

Well we have 5 days to test these missions out ?
And they're still not on sisi ?
Shocked

My mistake, i just got one:

http://www.netsky.org/Burner.png

Rewards are stupid.

Have you fought and won yet? Outside LP the real rewards from the level 4 missions have come from the loot and salvage (depending on the mission, of course). If the loot is good, then that is enough.

As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia

Spc One
The Chodak
Void Alliance
#364 - 2014-08-21 13:43:03 UTC  |  Edited by: Spc One
Anna Karhunen wrote:

Have you fought and won yet? Outside LP the real rewards from the level 4 missions have come from the loot and salvage (depending on the mission, of course). If the loot is good, then that is enough.

I tried all faction level 5 daredevil, but i died instantly, i tried level 5 kitsune with t-2 jammers, can't jamm him.

Now i am in all level 5 hawk, with faction tank and t-2 missiles.
I do 159 dps and i am stuck, i can't kill him, he can't kill me.
I can't warp out, he can't kill me. So how do i unstuck ?
So i can do this all day and all night.

These npc frigates are WAY overpowered.

Serpentis burner:
showinfo ID: 34143

New try,
Same fit, level 5 Hawk, with Rockets this time.
I do 189 DPS with t-2 kinetic rockets ( explosion radius 25 meters ) and i can't kill this frigate, I DO NO DAMAGE, 7 damage per rocket.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#365 - 2014-08-21 13:43:59 UTC
why would you orbit with railguns? ccp this is horrible, why can't you do anything right?
Spc One
The Chodak
Void Alliance
#366 - 2014-08-21 13:49:34 UTC  |  Edited by: Spc One
Anyone wants to come and help me get unstuck on sisi server ?
I am currently in Youl solar system.

Edit: I tryed to log out and log back in and no, i am still stuck here forever.
Castelo Selva
Forcas armadas
Brave Collective
#367 - 2014-08-21 14:54:37 UTC
Dear CCP Fozzie,

First, forgive my noobiness on that matter, but I have some questions witch I cannot find a solid answer.

1 – Appears to me that new type of mission have a clear objective to approximate the pve part to the pvp part of the game, and which the conception I ask for a way to be possible for the play get a specific agent that only give burner missions. That way the player will have more ways to try to approximate the pvp part of the game, because he will have more missions to do. You already said that the reward part of the burner mission will be similar to ordinary level four missions, and giving that consideration I do not see any impediment of an exclusive burner mission agent, seems nobody will be rich doing only that kind of mission. Again, forgive me if you have another argument, please clarify that point.

2 – Again, in the way to approximate the pve to pvp, I ask if will be necessary to fit the warp disruptor / warp scramble modules. This is because in pvp that module seems to be a necessary one, because without it the enemy player will get away. However, the current npc AI do not warp way when in danger of being exploded. So, I ask for a new type of AI for the burner npc, which warp off if not scrambled / disrupted. I do not say warp off grid, but warp to 100km or some distance to be necessary for the play to again, tackle it.

In advanced, thank you for your consideration.

Castelo

PS: I alread post the same question on the test server forum, just to be clear in being listened.
Rain6637
GoonWaffe
Goonswarm Federation
#368 - 2014-08-21 19:11:14 UTC  |  Edited by: Rain6637
Spc One wrote:
Anyone wants to come and help me get unstuck on sisi server ?
I am currently in Youl solar system.

Edit: I tryed to log out and log back in and no, i am still stuck here forever.

that.is.hilarious

time to Sisi some more



killed it, first go, no losses...

drops crap, though it might be chance based. http://i.imgur.com/xDEywTl.jpg

2x Cruor
2x Garmur
4x Blaster Harpy
full-strength, complete warfare links

all buffer fit, tanked against kinetic.

gg

(pretty sure it was the garmurs mostly ...+ web)
Dungheap
DHCOx
#369 - 2014-08-22 15:34:56 UTC
stoicfaux wrote:
Indahmawar Fazmarai wrote:

Point b): deadspace pockets are out of normal space and can only be accessed through the acceleration gate (they're not instanced, but their grid is not in space neither)

Incorrect, I just did it on Sisi. You can access a mission pocket without using the acceleration gate.

Firstly, warp into mission via acceleration gate and bookmark beacon. This is done to avoid "missing" the pocket with manual flying. (We're testing whether you can enter a mission pocket, and not testing my ability to align/fly perfectly parallel to a gate.) Warp back to mission start. Right click space, select your beacon bookmark, and 'align to.' Press MWD and come back a few minutes before your ETA. You will eventually enter the mission grid (which for a 20,000km gate was an hour.)

Science!

when FW first started, players were motoring vagabonds into frig plexes, and it was quickly ruled an exploit to bypass ship restrictions.. while the npc won't complain, someone losing an expensive AF to your HAC may.. :D
Retar Aveymone
GoonWaffe
Goonswarm Federation
#370 - 2014-08-22 16:50:46 UTC
Xer Jin wrote:

warp ceptor in to site burn off grid warp buddies to cepter then slow boat on to grid done in 2 min :)

try this, you will discover it does not work (deadspace extends far beyond the grid and so warping to an adjacent grid will land you on the acceleration gate)
Tho'mas
Nerds United
#371 - 2014-08-22 17:01:06 UTC
I was excited about this when I first heard, and then I read the fine print on how they will only be included in the normal mission pool.

As a pilot who specializes in only the smaller variety of ships (I only have one battleship skill, and it's at level 3, the large guns/missiles are even worse) this is content I am very interested in that will not be easily accessible. Considering I would either have to get lucky, find a way to get through the normal level 4 missions without skills for piloting larger more powerful ships, or constantly decline missions until I get one, running my faction standing into the ground.
Skir Skor
Stay Frosty.
A Band Apart.
#372 - 2014-08-22 17:12:13 UTC  |  Edited by: Skir Skor
Fozzie has stated in the dev blog that:

"Burner Missions pit you against a single enemy NPC. This NPC is an extremely powerful frigate with stats based on those of a player flying a pirate frigate with officer/deadspace gear, pirate implants, and command links."

This being the case then these mission will not be able to be completed in a solo playstyle, by your average eve player. I expect it will take a small group to kill the rat.

Yet you collect the mission via the L4 mission pool, which is primarly a solo playstyle area in Eve. I don't quite understand this logic, surley it would make more sence to release it via the incursion fleet side.
Seraph Essael
Air
The Initiative.
#373 - 2014-08-23 05:08:42 UTC  |  Edited by: Seraph Essael
Just played with these burner missions on SiSi. Haha holy crap they're insane.
Me and a friend tried them in twin Hawks with full Crystal set, missile implants and Blue Pill.

Yeah so, we died every time.

Gonna try again tomorrow. Good fun in a small group but holy hell is there gonna be some whining when people try this on TQ for the first time and they try it solo. Twisted

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

James Amril-Kesh
Viziam
Amarr Empire
#374 - 2014-08-23 05:47:45 UTC
"This pirate will be flying an extremely fast, shield boosted Succubus frigate. He uses lasers loaded with Scorch frequency crystals."
Nope, he uses railguns.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#375 - 2014-08-23 06:23:33 UTC  |  Edited by: James Amril-Kesh
Took me three tries to beat the Sansha burner. I lost a Worm and a Hawk, but managed to do it in a buffer fit Daredevil, t2/meta4 fit, no implants, no drugs (I did take the liberty to fit T2 trimarks though).

Apparently even though the visual is that of railguns, it does appear to do EM/Therm damage. Weird. I think that should be fixed.

Enjoying the rain today? ;)

Lugalzagezi666
#376 - 2014-08-23 12:35:11 UTC
Skir Skor wrote:

This being the case then these mission will not be able to be completed in a solo playstyle, by your average eve player. I expect it will take a small group to kill the rat.


It will most likely be farmed by multiboxers with 2 or more chars in pirate frigs by flying around and collecting these missions from different agents with all available chars. Once you add second pirate frig to the fight, the incoming dps will easily overcome burner rat tank and you can kill them MUCH faster while taking MUCH less damage.

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#377 - 2014-08-23 13:46:31 UTC
Seraph Essael wrote:
... Good fun in a small group but holy hell is there gonna be some whining when people try this on TQ for the first time and they try it solo. Twisted


You say that like its a bad thing...:D
Rain6637
GoonWaffe
Goonswarm Federation
#378 - 2014-08-23 13:47:53 UTC
farmed for what? it looks like the mission agent rewards and the drop will be crap.
Carniflex
StarHunt
Mordus Angels
#379 - 2014-08-23 13:50:52 UTC
Lugalzagezi666 wrote:
Skir Skor wrote:

This being the case then these mission will not be able to be completed in a solo playstyle, by your average eve player. I expect it will take a small group to kill the rat.


It will most likely be farmed by multiboxers with 2 or more chars in pirate frigs by flying around and collecting these missions from different agents with all available chars. Once you add second pirate frig to the fight, the incoming dps will easily overcome burner rat tank and you can kill them MUCH faster while taking MUCH less damage.



Full EVE experience starts with two accounts. I believe most people who have been around for more than a year have at least two accounts. EVE is just that kind of game where having more than one account is the logical and sensible thing as long as you have 20+ playhours per month (for most people with average isk/h).

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Arsine Mayhem
Doomheim
#380 - 2014-08-23 14:26:00 UTC  |  Edited by: Arsine Mayhem
Spc One wrote:
Anna Karhunen wrote:

Have you fought and won yet? Outside LP the real rewards from the level 4 missions have come from the loot and salvage (depending on the mission, of course). If the loot is good, then that is enough.

I tried all faction level 5 daredevil, but i died instantly, i tried level 5 kitsune with t-2 jammers, can't jamm him.

Now i am in all level 5 hawk, with faction tank and t-2 missiles.
I do 159 dps and i am stuck, i can't kill him, he can't kill me.
I can't warp out, he can't kill me. So how do i unstuck ?
So i can do this all day and all night.

These npc frigates are WAY overpowered.

Serpentis burner:
showinfo ID: 34143

New try,
Same fit, level 5 Hawk, with Rockets this time.
I do 189 DPS with t-2 kinetic rockets ( explosion radius 25 meters ) and i can't kill this frigate, I DO NO DAMAGE, 7 damage per rocket.


Yea, can't power drain them, can't web them, they do not take damage. Nice job CCP. So I can eject and leave.

Guess you need an ewar ship, along with dps.