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[Hyperion] Heavy Assault Cruiser tweaks

First post First post First post
Author
Rowells
Blackwater USA Inc.
Pandemic Horde
#1021 - 2014-08-04 18:22:56 UTC
Janice en Marland wrote:
Rowells wrote:
Janice en Marland wrote:
Rowells wrote:

You just totally ignored the speed thing didn't you.

With the proposed changes the Eagle will be faster with smaller sig radius.

Is that with your after burner fit? I really doubt it.

And before you side track I'm referring to speed.

Put a MWD on it instead.

Guess what happens to your tank then?
Janice en Marland
Cross Saber Holdings
#1022 - 2014-08-04 18:27:45 UTC
Rowells wrote:
Janice en Marland wrote:
Rowells wrote:
Janice en Marland wrote:
Rowells wrote:

You just totally ignored the speed thing didn't you.

With the proposed changes the Eagle will be faster with smaller sig radius.

Is that with your after burner fit? I really doubt it.

And before you side track I'm referring to speed.

Put a MWD on it instead.

Guess what happens to your tank then?

It's still better than a shield Ishtar.
Syd Unknown
#1023 - 2014-08-04 18:32:05 UTC
Stitch Kaneland wrote:
Anyword on munnin, other than the speed changes? ISIS shows its shield tanked, how am i suppose to shield tank with 3 mids? Muninn needs buff more than any other HAC. Hardly used, low dps, slow, and not enough PG to fit arties properly without gimping.

Also.. vagabond, give it more cargospace. You give it an active tank bonus and a smallish cargohold. And with all the ammo types i need to carry around, its kind of a pain.Its at 320m3 now i think. Sac is at 615m3. Can we get a happy medium of 400ish?



Muninn being a ship with bonuses on range, has always been a sniping ship.
To fit it with 720's you basicly cant use armor but have to resort to shields.
3 Mids for a shield ship is ridicilous.

Remove the useless high-slot and give the Muninn the hard needed 4th midslot.
Rowells
Blackwater USA Inc.
Pandemic Horde
#1024 - 2014-08-04 19:00:46 UTC
Janice en Marland wrote:
[quote=Rowells]
It's still better than a shield Ishtar.

I'm sure that makes up for the marginal speed difference and extremely lackluster dps. Just sit there and take a little longer to be killed.

Also, good luck catching an Ishtar when your capacitor is over 20% and don't forget you have to power all those extra shield hardener and rail guns eat cap too. I'm sure an extra 5 m/s and 40% extra buffer is going to help.

Again, it seems like you are terrible t seeing the ole picture.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#1025 - 2014-08-04 19:06:40 UTC
Syd Unknown wrote:
Stitch Kaneland wrote:
Anyword on munnin, other than the speed changes? ISIS shows its shield tanked, how am i suppose to shield tank with 3 mids? Muninn needs buff more than any other HAC. Hardly used, low dps, slow, and not enough PG to fit arties properly without gimping.

Also.. vagabond, give it more cargospace. You give it an active tank bonus and a smallish cargohold. And with all the ammo types i need to carry around, its kind of a pain.Its at 320m3 now i think. Sac is at 615m3. Can we get a happy medium of 400ish?



Muninn being a ship with bonuses on range, has always been a sniping ship.
To fit it with 720's you basicly cant use armor but have to resort to shields.
3 Mids for a shield ship is ridicilous.

Remove the useless high-slot and give the Muninn the hard needed 4th midslot.


Its supposed to be a sniper but does a pretty lousy job. Hurricane does it better much cheaper. Munnin's optimal is about 27km, where as the next lowest for HACs is pulse lasers with scorch at 40km on the zealot. Yea, yea, falloff.. but why does every other long range HAC get to 40km at optimal, cept the muninn. Once you factor in falloff, a 450dps muninn is only doing 150-200dps at 40km. Or over 200dps with tremor out to 90km (ooh, scary). Its slower than everything except the eagle, optimal is meh, applied damage past optimal is also pretty meh.

Id be willing to lose drones, keep utility high and maybe add 1 mid, possibly 2 if they drop a low. That way for anti frig you neut/web your way out, and since it has mids i can actually use more than 1 TE to help range. If someone thinks 5 mids on minny t2 is OP, look at sac. It has 5 lows, and a resist bonus for amarr t2 resists! Muninn has no defense bonus, so can we get some more mids that actually benefit minny t2 resist profile?
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#1026 - 2014-08-04 19:33:42 UTC
Ultimately, the problem with the Ishtar is this: it can do battleship-class DPS at battleship-class ranges, and still maintain a great tank and great mobility. Any of the other HACs have to choose one of those at a time, maybe two, but not all four. I'd be fine with the Ishtar being able to keep it's range, DPS, it's tank, or it's mobility, but being able to sport all of them at once is absolutely insane.

As a (former) sniper Eagle pilot, I was utterly amazed when I started back up a few months back only to find that an Ishtar is a better fleet sniper than my rail Eagle.

I think this change is a step in the right direction. I can appreciate CCP's desire for incremental change, just as long as they realize that they will need to continue looking at the Ishtar until it's fixed.

CCP Rise wrote:
I'm heading out of the office for the day, back tomorrow with more on this.

Fun to be back on F&I.

Your definition of fun, while appreciated, is somewhat troubling sir.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

LuisWu
Imperial Shipment
Amarr Empire
#1027 - 2014-08-04 21:17:10 UTC
So I guess the Vaga remains as crippled as it is now.

F*** This Game

M1k3y Koontz
House of Musashi
Stay Feral
#1028 - 2014-08-04 21:35:07 UTC
afkalt wrote:
Giving the ishtar 4 sentries instead of 5 will make the 30-40 man fleets move to 40-50 and solve very little indeed.


So alliances will just magically pull new members out of their ass? New players would have to be recruited, en masse, by every alliance fielding Ishtars in EVE, there aren't that many players looking for corps.

How much herp could a herp derp derp if a herp derp could herp derp.

Omega Crendraven
The Scope
Gallente Federation
#1029 - 2014-08-04 21:38:33 UTC
Let's completely ignore balancing the Zealot because people in nullsec use it. Must be a good ship
afkalt
Republic Military School
Minmatar Republic
#1030 - 2014-08-04 22:03:40 UTC
M1k3y Koontz wrote:
afkalt wrote:
Giving the ishtar 4 sentries instead of 5 will make the 30-40 man fleets move to 40-50 and solve very little indeed.


So alliances will just magically pull new members out of their ass? New players would have to be recruited, en masse, by every alliance fielding Ishtars in EVE, there aren't that many players looking for corps.


Fleet critical mass rises is all, sure, some wont be able to muster it but the larger blocs will have little issue.

Heck, I saw 130+ interceptor fleet just the other day.
Janice en Marland
Cross Saber Holdings
#1031 - 2014-08-04 22:05:55 UTC
Rowells wrote:
Janice en Marland wrote:
[quote=Rowells]
It's still better than a shield Ishtar.

I'm sure that makes up for the marginal speed difference and extremely lackluster dps. Just sit there and take a little longer to be killed.

Also, good luck catching an Ishtar when your capacitor is over 20% and don't forget you have to power all those extra shield hardener and rail guns eat cap too. I'm sure an extra 5 m/s and 40% extra buffer is going to help.

Again, it seems like you are terrible t seeing the ole picture.

You are not going to hold a sniper solo. They will just warp off. This goes for both the Ishtar and Eagle.
SFM Hobb3s
Perkone
Caldari State
#1032 - 2014-08-04 22:05:58 UTC
I'm sort of laughing that out of all that needs to be fixed, CCP thinks that 260 cargo is not enough in a Zealot. Was that meant to be a joke? What exactly would you use a zealots cargo for? Crystals take up no space, neither does paste...ok a bit more space for picking up loot maybe? lol. I suppose Cap boosters, but if you are not using an AB fit, then I would say that's pretty niche.
Janice en Marland
Cross Saber Holdings
#1033 - 2014-08-04 22:08:16 UTC
Bronson Hughes wrote:
Ultimately, the problem with the Ishtar is this: it can do battleship-class DPS at battleship-class ranges, and still maintain a great tank and great mobility. Any of the other HACs have to choose one of those at a time, maybe two, but not all four. I'd be fine with the Ishtar being able to keep it's range, DPS, it's tank, or it's mobility, but being able to sport all of them at once is absolutely insane.

As a (former) sniper Eagle pilot, I was utterly amazed when I started back up a few months back only to find that an Ishtar is a better fleet sniper than my rail Eagle.

I think this change is a step in the right direction. I can appreciate CCP's desire for incremental change, just as long as they realize that they will need to continue looking at the Ishtar until it's fixed.

CCP Rise wrote:
I'm heading out of the office for the day, back tomorrow with more on this.

Fun to be back on F&I.

Your definition of fun, while appreciated, is somewhat troubling sir.

So a HAC should be worse than a ABC?
Rowells
Blackwater USA Inc.
Pandemic Horde
#1034 - 2014-08-04 22:26:09 UTC
Janice en Marland wrote:
Rowells wrote:
Janice en Marland wrote:
[quote=Rowells]
It's still better than a shield Ishtar.

I'm sure that makes up for the marginal speed difference and extremely lackluster dps. Just sit there and take a little longer to be killed.

Also, good luck catching an Ishtar when your capacitor is over 20% and don't forget you have to power all those extra shield hardener and rail guns eat cap too. I'm sure an extra 5 m/s and 40% extra buffer is going to help.

Again, it seems like you are terrible t seeing the ole picture.

You are not going to hold a sniper solo. They will just warp off. This goes for both the Ishtar and Eagle.

Then what's the point of all that extra tank? Isn't that extra dps more helpful in killing mobile targets? And I never said solo. Nobody is arguing solo. This entire conversation has been about sentries on a cruiser in fleets.
Janice en Marland
Cross Saber Holdings
#1035 - 2014-08-04 22:34:31 UTC
Rowells wrote:
Janice en Marland wrote:
Rowells wrote:
Janice en Marland wrote:
[quote=Rowells]
It's still better than a shield Ishtar.

I'm sure that makes up for the marginal speed difference and extremely lackluster dps. Just sit there and take a little longer to be killed.

Also, good luck catching an Ishtar when your capacitor is over 20% and don't forget you have to power all those extra shield hardener and rail guns eat cap too. I'm sure an extra 5 m/s and 40% extra buffer is going to help.

Again, it seems like you are terrible t seeing the ole picture.

You are not going to hold a sniper solo. They will just warp off. This goes for both the Ishtar and Eagle.

Then what's the point of all that extra tank? Isn't that extra dps more helpful in killing mobile targets? And I never said solo. Nobody is arguing solo. This entire conversation has been about sentries on a cruiser in fleets.

I'm going to assume it is to prevent from being alpha hit off the field. That is not my fit btw. All it takes is a scram and the Ishtar is no longer faster.
Rowells
Blackwater USA Inc.
Pandemic Horde
#1036 - 2014-08-04 22:34:57 UTC
Janice en Marland wrote:
Bronson Hughes wrote:
Ultimately, the problem with the Ishtar is this: it can do battleship-class DPS at battleship-class ranges, and still maintain a great tank and great mobility. Any of the other HACs have to choose one of those at a time, maybe two, but not all four. I'd be fine with the Ishtar being able to keep it's range, DPS, it's tank, or it's mobility, but being able to sport all of them at once is absolutely insane.

As a (former) sniper Eagle pilot, I was utterly amazed when I started back up a few months back only to find that an Ishtar is a better fleet sniper than my rail Eagle.

I think this change is a step in the right direction. I can appreciate CCP's desire for incremental change, just as long as they realize that they will need to continue looking at the Ishtar until it's fixed.

CCP Rise wrote:
I'm heading out of the office for the day, back tomorrow with more on this.

Fun to be back on F&I.

Your definition of fun, while appreciated, is somewhat troubling sir.

So a HAC should be worse than a ABC?

Before you start down that path, how about you denied what it's worse at and why it should be better.
Meandering Milieu
The Scope
Gallente Federation
#1037 - 2014-08-04 22:41:48 UTC
So, I like the "half tracking of sentries idea", or at least lower their tracking to be similar to their long range counterparts. Against reducing damage as a battleship weapon, since that would only effectively hurt the domi.

In conjunction, I also like the idea of reducing ishtar bandwidth to 100 and lowering heavy bandwidth to 20. ( I'd also like to see the proteus get 125 bandwidth, but could be happy with 100 alone if the heavy change to 20 went through. )

Question though:

If you remove the sentry bonuses on the ishtar outright, what do you replace them with? Mediums and lights on an ishtar are already powerful enough to break most any frig. If you bonus them, you'll set up ishtars to be tackle annihilators on small gangs.

Heavies on an ishtar do enough damage and have enough tracking to seriously dunk on cruisers, battlecruisers, and BSes. So bonusing them further would put them damned near where ishtars are now. Except unlike now where you have a drone blob that is stationary and wrecks around the field, you'll end up with a drone cloud that follows you anywhere and wrecks you're ****. It makes smartbombing viable, but most traditional fits don't rely on smartbombs.

Ishtar is about the only ship bonused for two different weapon systems in this way. What do you give them to make up for loss of sentry bonuses?
Janice en Marland
Cross Saber Holdings
#1038 - 2014-08-04 22:56:09 UTC
Rowells wrote:
Janice en Marland wrote:
Bronson Hughes wrote:
Ultimately, the problem with the Ishtar is this: it can do battleship-class DPS at battleship-class ranges, and still maintain a great tank and great mobility. Any of the other HACs have to choose one of those at a time, maybe two, but not all four. I'd be fine with the Ishtar being able to keep it's range, DPS, it's tank, or it's mobility, but being able to sport all of them at once is absolutely insane.

As a (former) sniper Eagle pilot, I was utterly amazed when I started back up a few months back only to find that an Ishtar is a better fleet sniper than my rail Eagle.

I think this change is a step in the right direction. I can appreciate CCP's desire for incremental change, just as long as they realize that they will need to continue looking at the Ishtar until it's fixed.

CCP Rise wrote:
I'm heading out of the office for the day, back tomorrow with more on this.

Fun to be back on F&I.

Your definition of fun, while appreciated, is somewhat troubling sir.

So a HAC should be worse than a ABC?

Before you start down that path, how about you denied what it's worse at and why it should be better.

I don't know what I denied but a HAC should be better because it is T2. It is a longer train time and more difficult to manufacture.
Janice en Marland
Cross Saber Holdings
#1039 - 2014-08-04 22:58:07 UTC
Meandering Milieu wrote:
So, I like the "half tracking of sentries idea", or at least lower their tracking to be similar to their long range counterparts. Against reducing damage as a battleship weapon, since that would only effectively hurt the domi.

In conjunction, I also like the idea of reducing ishtar bandwidth to 100 and lowering heavy bandwidth to 20. ( I'd also like to see the proteus get 125 bandwidth, but could be happy with 100 alone if the heavy change to 20 went through. )

Question though:

If you remove the sentry bonuses on the ishtar outright, what do you replace them with? Mediums and lights on an ishtar are already powerful enough to break most any frig. If you bonus them, you'll set up ishtars to be tackle annihilators on small gangs.

Heavies on an ishtar do enough damage and have enough tracking to seriously dunk on cruisers, battlecruisers, and BSes. So bonusing them further would put them damned near where ishtars are now. Except unlike now where you have a drone blob that is stationary and wrecks around the field, you'll end up with a drone cloud that follows you anywhere and wrecks you're ****. It makes smartbombing viable, but most traditional fits don't rely on smartbombs.

Ishtar is about the only ship bonused for two different weapon systems in this way. What do you give them to make up for loss of sentry bonuses?

The Ishtar is only bonused for drones. You are essentially wanting to remove the Ishtar from the game.
Rowells
Blackwater USA Inc.
Pandemic Horde
#1040 - 2014-08-04 23:29:12 UTC
Janice en Marland wrote:

You are not going to hold a sniper solo. They will just warp off. This goes for both the Ishtar and Eagle.

Then what's the point of all that extra tank? Isn't that extra dps more helpful in killing mobile targets? And I never said solo. Nobody is arguing solo. This entire conversation has been about sentries on a cruiser in fleets.[/quote]
I'm going to assume it is to prevent from being alpha hit off the field. That is not my fit btw. All it takes is a scram and the Ishtar is no longer faster.[/quote]
Yes and the scram works on an eagle which also means you are well within their tracking. And I don't care who's fit it is. You seem to be trying to show me that the eagle is the counter to the Ishtar, which is not true. In fact you may look at the Ishtar as the counter to the eagle and many other HACs. Which is the heart of the reason why it's unbalanced. There's no hard counter to it within its class. And the root of the problem is it's massive damage application in combination with it's other factors. If you reduce that one factor the ship is in a good spot relative to the other HACs and doesn't require any major sweeping changes on anything. The Ishtar keeps it's versatility and speed and armor/shield tank.