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Reprocessing Ships and Modules. Stacking issues?

Author
Slumlord Bob
Society for Pirates And Numerous Killmails
#1 - 2014-07-24 00:23:32 UTC
Not sure if this topic has been brought up yet or not, but there are far too many posts to try and search. ( I did try. )

Anyways...

This only seems to affect ships and modules that I can tell. Ore "seems" to be reprocessing correctly. I was attempting to reprocess modules when I noticed the more I piled on the stack to reprocess, the less material I got in return. Intended? Math not rounding correctly?

I then wanted to see if it was limited to just burning down modules, and attempted to "strip" the paint job off an Incursus Aliastra Edition. I used five (5) of them in the process. Repackaged and stacked I would get three (3) Incursus back, but UNstacked, adding one (1) Incursus at a time to the reprocessing yielded me all five (5) Incursus in return. Stacking issues I assume?

http://i.imgur.com/opMa5xj.png?1
Barton Breau
University of Caille
Gallente Federation
#2 - 2014-07-24 07:12:08 UTC
Probably ticket it, they were playing with batch bonuses and roundings so that you will not need only 8 t1 ships to build 10 t2, and so on...

Maybe CCP should also crowdsource development.
Destitute Tehol Beddict
Binary Trading
#3 - 2014-07-26 06:34:36 UTC
Yes this has to do with the rounding, and the rounding is applied to the batch.

http://i.imgur.com/ltJOeXD.png you get results like this

the opposite is also true you can get more the bigger the batch size is

As far as I can tell the rounding has to do with consistency and so on...

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